#include "SkBitmapProcShader.h"
#include "SkDeferredCanvas.h"
#include "SkDevice.h"
+#include "SkGradientShader.h"
#include "SkShader.h"
static const int gWidth = 2;
// trigger frames to be marked as fresh
{
SkPaint paint;
- paint.setStyle( SkPaint::kFill_Style );
- paint.setAlpha( 255 );
+ paint.setStyle(SkPaint::kFill_Style);
+ paint.setAlpha(255);
canvas.drawRect(fullRect, paint);
REPORTER_ASSERT(reporter, canvas.isFreshFrame());
}
{
SkPaint paint;
- paint.setStyle( SkPaint::kFill_Style );
- paint.setAlpha( 255 );
+ paint.setStyle(SkPaint::kFill_Style);
+ paint.setAlpha(255);
paint.setXfermodeMode(SkXfermode::kSrcIn_Mode);
canvas.drawRect(fullRect, paint);
REPORTER_ASSERT(reporter, !canvas.isFreshFrame());
}
{
SkPaint paint;
- paint.setStyle( SkPaint::kFill_Style );
+ paint.setStyle(SkPaint::kFill_Style);
SkBitmap bmp;
create(&bmp, SkBitmap::kARGB_8888_Config, 0xFFFFFFFF);
bmp.setIsOpaque(true);
// do not trigger frames to be marked as fresh
{
SkPaint paint;
- paint.setStyle( SkPaint::kFill_Style );
- paint.setAlpha( 254 );
+ paint.setStyle(SkPaint::kFill_Style);
+ paint.setAlpha(254);
+ canvas.drawRect(fullRect, paint);
+ REPORTER_ASSERT(reporter, !canvas.isFreshFrame());
+ }
+ {
+ SkPaint paint;
+ paint.setStyle(SkPaint::kFill_Style);
+ // Defining a cone that partially overlaps the canvas
+ const SkPoint pt1 = SkPoint::Make(SkIntToScalar(0), SkIntToScalar(0));
+ const SkScalar r1 = SkIntToScalar(1);
+ const SkPoint pt2 = SkPoint::Make(SkIntToScalar(10), SkIntToScalar(0));
+ const SkScalar r2 = SkIntToScalar(5);
+ const SkColor colors[2] = {SK_ColorWHITE, SK_ColorWHITE};
+ const SkScalar pos[2] = {0, SK_Scalar1};
+ SkShader* shader = SkGradientShader::CreateTwoPointConical(
+ pt1, r1, pt2, r2, colors, pos, 2, SkShader::kClamp_TileMode, NULL);
+ paint.setShader(shader)->unref();
canvas.drawRect(fullRect, paint);
REPORTER_ASSERT(reporter, !canvas.isFreshFrame());
}
{
SkPaint paint;
- paint.setStyle( SkPaint::kFill_Style );
+ paint.setStyle(SkPaint::kFill_Style);
SkBitmap bmp;
create(&bmp, SkBitmap::kARGB_8888_Config, 0xFFFFFFFF);
bmp.setIsOpaque(false);
{
canvas.save(SkCanvas::kMatrixClip_SaveFlag);
SkPaint paint;
- paint.setStyle( SkPaint::kFill_Style );
- paint.setAlpha( 255 );
+ paint.setStyle(SkPaint::kFill_Style);
+ paint.setAlpha(255);
SkPath path;
path.addCircle(SkIntToScalar(0), SkIntToScalar(0), SkIntToScalar(2));
canvas.clipPath(path, SkRegion::kIntersect_Op, false);
// Verify that stroked rect does not trigger a fresh frame
{
SkPaint paint;
- paint.setStyle( SkPaint::kStroke_Style );
- paint.setAlpha( 255 );
+ paint.setStyle(SkPaint::kStroke_Style);
+ paint.setAlpha(255);
canvas.drawRect(fullRect, paint);
REPORTER_ASSERT(reporter, !canvas.isFreshFrame());
}
// Verify kSrcMode triggers a fresh frame even with transparent color
{
SkPaint paint;
- paint.setStyle( SkPaint::kFill_Style );
- paint.setAlpha( 100 );
+ paint.setStyle(SkPaint::kFill_Style);
+ paint.setAlpha(100);
paint.setXfermodeMode(SkXfermode::kSrc_Mode);
canvas.drawRect(fullRect, paint);
REPORTER_ASSERT(reporter, canvas.isFreshFrame());