* IDs are from 1 to N respectively.
*/
void
-_eglInitConfig(_EGLConfig *config, _EGLDisplay *dpy, EGLint id)
+_eglInitConfig(_EGLConfig *conf, _EGLDisplay *dpy, EGLint id)
{
- memset(config, 0, sizeof(*config));
+ memset(conf, 0, sizeof(*conf));
- config->Display = dpy;
+ conf->Display = dpy;
/* some attributes take non-zero default values */
- SET_CONFIG_ATTRIB(config, EGL_CONFIG_ID, id);
- SET_CONFIG_ATTRIB(config, EGL_CONFIG_CAVEAT, EGL_NONE);
- SET_CONFIG_ATTRIB(config, EGL_TRANSPARENT_TYPE, EGL_NONE);
- SET_CONFIG_ATTRIB(config, EGL_NATIVE_VISUAL_TYPE, EGL_NONE);
-#ifdef EGL_VERSION_1_2
- SET_CONFIG_ATTRIB(config, EGL_COLOR_BUFFER_TYPE, EGL_RGB_BUFFER);
-#endif /* EGL_VERSION_1_2 */
+ conf->ConfigID = id;
+ conf->ConfigCaveat = EGL_NONE;
+ conf->TransparentType = EGL_NONE;
+ conf->NativeVisualType = EGL_NONE;
+ conf->ColorBufferType = EGL_RGB_BUFFER;
}
_eglAddConfig(_EGLDisplay *dpy, _EGLConfig *conf)
{
/* sanity check */
- assert(GET_CONFIG_ATTRIB(conf, EGL_CONFIG_ID) > 0);
+ assert(conf->ConfigID > 0);
if (!dpy->Configs) {
dpy->Configs = _eglCreateArray("Config", 16);
{
EGLint i, attr, val;
EGLBoolean valid = EGL_TRUE;
- EGLint red_size = 0, green_size = 0, blue_size = 0, luminance_size = 0;
- EGLint alpha_size = 0, buffer_size = 0;
/* check attributes by their types */
for (i = 0; i < ARRAY_SIZE(_eglValidationTable); i++) {
EGLint mask;
attr = _eglValidationTable[i].attr;
- val = GET_CONFIG_ATTRIB(conf, attr);
+ val = _eglGetConfigKey(conf, attr);
switch (_eglValidationTable[i].type) {
case ATTRIB_TYPE_INTEGER:
break;
case EGL_SAMPLE_BUFFERS:
/* there can be at most 1 sample buffer */
- if (val > 1)
+ if (val > 1 || val < 0)
valid = EGL_FALSE;
break;
- case EGL_RED_SIZE:
- red_size = val;
- break;
- case EGL_GREEN_SIZE:
- green_size = val;
- break;
- case EGL_BLUE_SIZE:
- blue_size = val;
- break;
- case EGL_LUMINANCE_SIZE:
- luminance_size = val;
- break;
- case EGL_ALPHA_SIZE:
- alpha_size = val;
- break;
- case EGL_BUFFER_SIZE:
- buffer_size = val;
+ default:
+ if (val < 0)
+ valid = EGL_FALSE;
break;
}
- if (val < 0)
- valid = EGL_FALSE;
break;
case ATTRIB_TYPE_BOOLEAN:
if (val != EGL_TRUE && val != EGL_FALSE)
/* now check for conflicting attribute values */
- switch (GET_CONFIG_ATTRIB(conf, EGL_COLOR_BUFFER_TYPE)) {
+ switch (conf->ColorBufferType) {
case EGL_RGB_BUFFER:
- if (luminance_size)
+ if (conf->LuminanceSize)
valid = EGL_FALSE;
- if (red_size + green_size + blue_size + alpha_size != buffer_size)
+ if (conf->RedSize + conf->GreenSize +
+ conf->BlueSize + conf->AlphaSize != conf->BufferSize)
valid = EGL_FALSE;
break;
case EGL_LUMINANCE_BUFFER:
- if (red_size || green_size || blue_size)
+ if (conf->RedSize || conf->GreenSize || conf->BlueSize)
valid = EGL_FALSE;
- if (luminance_size + alpha_size != buffer_size)
+ if (conf->LuminanceSize + conf->AlphaSize != conf->BufferSize)
valid = EGL_FALSE;
break;
}
return EGL_FALSE;
}
- val = GET_CONFIG_ATTRIB(conf, EGL_SAMPLE_BUFFERS);
- if (!val && GET_CONFIG_ATTRIB(conf, EGL_SAMPLES))
+ if (!conf->SampleBuffers && conf->Samples)
valid = EGL_FALSE;
if (!valid) {
_eglLog(_EGL_DEBUG, "conflicting samples and sample buffers");
return EGL_FALSE;
}
- val = GET_CONFIG_ATTRIB(conf, EGL_SURFACE_TYPE);
- if (!(val & EGL_WINDOW_BIT)) {
- if (GET_CONFIG_ATTRIB(conf, EGL_NATIVE_VISUAL_ID) != 0 ||
- GET_CONFIG_ATTRIB(conf, EGL_NATIVE_VISUAL_TYPE) != EGL_NONE)
+ if (!(conf->SurfaceType & EGL_WINDOW_BIT)) {
+ if (conf->NativeVisualID != 0 || conf->NativeVisualType != EGL_NONE)
valid = EGL_FALSE;
}
- if (!(val & EGL_PBUFFER_BIT)) {
- if (GET_CONFIG_ATTRIB(conf, EGL_BIND_TO_TEXTURE_RGB) ||
- GET_CONFIG_ATTRIB(conf, EGL_BIND_TO_TEXTURE_RGBA))
+ if (!(conf->SurfaceType & EGL_PBUFFER_BIT)) {
+ if (conf->BindToTextureRGB || conf->BindToTextureRGBA)
valid = EGL_FALSE;
}
if (!valid) {
continue;
attr = _eglValidationTable[i].attr;
- cmp = GET_CONFIG_ATTRIB(criteria, attr);
+ cmp = _eglGetConfigKey(criteria, attr);
if (cmp == EGL_DONT_CARE)
continue;
- val = GET_CONFIG_ATTRIB(conf, attr);
+ val = _eglGetConfigKey(conf, attr);
switch (_eglValidationTable[i].criterion) {
case ATTRIB_CRITERION_EXACT:
if (val != cmp)
_eglParseConfigAttribList(_EGLConfig *conf, const EGLint *attrib_list)
{
EGLint attr, val, i;
- EGLint config_id = 0, level = 0;
- EGLBoolean has_native_visual_type = EGL_FALSE;
- EGLBoolean has_transparent_color = EGL_FALSE;
/* reset to default values */
for (i = 0; i < ARRAY_SIZE(_eglValidationTable); i++) {
attr = _eglValidationTable[i].attr;
val = _eglValidationTable[i].default_value;
- SET_CONFIG_ATTRIB(conf, attr, val);
+ _eglSetConfigKey(conf, attr, val);
}
/* parse the list */
if (!_eglIsConfigAttribValid(conf, attr))
return EGL_FALSE;
-
- SET_CONFIG_ATTRIB(conf, attr, val);
- /* rememeber some attributes for post-processing */
- switch (attr) {
- case EGL_CONFIG_ID:
- config_id = val;
- break;
- case EGL_LEVEL:
- level = val;
- break;
- case EGL_NATIVE_VISUAL_TYPE:
- has_native_visual_type = EGL_TRUE;
- break;
- case EGL_TRANSPARENT_RED_VALUE:
- case EGL_TRANSPARENT_GREEN_VALUE:
- case EGL_TRANSPARENT_BLUE_VALUE:
- has_transparent_color = EGL_TRUE;
- break;
- default:
- break;
- }
+ _eglSetConfigKey(conf, attr, val);
}
if (!_eglValidateConfig(conf, EGL_TRUE))
return EGL_FALSE;
/* the spec says that EGL_LEVEL cannot be EGL_DONT_CARE */
- if (level == EGL_DONT_CARE)
+ if (conf->Level == EGL_DONT_CARE)
return EGL_FALSE;
/* ignore other attributes when EGL_CONFIG_ID is given */
for (i = 0; i < ARRAY_SIZE(_eglValidationTable); i++) {
attr = _eglValidationTable[i].attr;
if (attr != EGL_CONFIG_ID)
- SET_CONFIG_ATTRIB(conf, attr, EGL_DONT_CARE);
+ _eglSetConfigKey(conf, attr, EGL_DONT_CARE);
}
}
else {
- if (has_native_visual_type) {
- val = GET_CONFIG_ATTRIB(conf, EGL_SURFACE_TYPE);
- if (!(val & EGL_WINDOW_BIT))
- SET_CONFIG_ATTRIB(conf, EGL_NATIVE_VISUAL_TYPE, EGL_DONT_CARE);
- }
+ if (!(conf->SurfaceType & EGL_WINDOW_BIT))
+ conf->NativeVisualType = EGL_DONT_CARE;
- if (has_transparent_color) {
- val = GET_CONFIG_ATTRIB(conf, EGL_TRANSPARENT_TYPE);
- if (val == EGL_NONE) {
- SET_CONFIG_ATTRIB(conf, EGL_TRANSPARENT_RED_VALUE,
- EGL_DONT_CARE);
- SET_CONFIG_ATTRIB(conf, EGL_TRANSPARENT_GREEN_VALUE,
- EGL_DONT_CARE);
- SET_CONFIG_ATTRIB(conf, EGL_TRANSPARENT_BLUE_VALUE,
- EGL_DONT_CARE);
- }
+ if (conf->TransparentType == EGL_NONE) {
+ conf->TransparentRedValue = EGL_DONT_CARE;
+ conf->TransparentGreenValue = EGL_DONT_CARE;
+ conf->TransparentBlueValue = EGL_DONT_CARE;
}
}
EGL_ALPHA_MASK_SIZE,
};
EGLint val1, val2;
- EGLBoolean rgb_buffer;
EGLint i;
if (conf1 == conf2)
/* the enum values have the desired ordering */
assert(EGL_NONE < EGL_SLOW_CONFIG);
assert(EGL_SLOW_CONFIG < EGL_NON_CONFORMANT_CONFIG);
- val1 = GET_CONFIG_ATTRIB(conf1, EGL_CONFIG_CAVEAT);
- val2 = GET_CONFIG_ATTRIB(conf2, EGL_CONFIG_CAVEAT);
- if (val1 != val2)
- return (val1 - val2);
+ val1 = conf1->ConfigCaveat - conf2->ConfigCaveat;
+ if (val1)
+ return val1;
/* the enum values have the desired ordering */
assert(EGL_RGB_BUFFER < EGL_LUMINANCE_BUFFER);
- val1 = GET_CONFIG_ATTRIB(conf1, EGL_COLOR_BUFFER_TYPE);
- val2 = GET_CONFIG_ATTRIB(conf2, EGL_COLOR_BUFFER_TYPE);
- if (val1 != val2)
- return (val1 - val2);
- rgb_buffer = (val1 == EGL_RGB_BUFFER);
+ val1 = conf1->ColorBufferType - conf2->ColorBufferType;
+ if (val1)
+ return val1;
if (criteria) {
val1 = val2 = 0;
- if (rgb_buffer) {
- if (GET_CONFIG_ATTRIB(criteria, EGL_RED_SIZE) > 0) {
- val1 += GET_CONFIG_ATTRIB(conf1, EGL_RED_SIZE);
- val2 += GET_CONFIG_ATTRIB(conf2, EGL_RED_SIZE);
+ if (conf1->ColorBufferType == EGL_RGB_BUFFER) {
+ if (criteria->RedSize > 0) {
+ val1 += conf1->RedSize;
+ val2 += conf2->RedSize;
}
- if (GET_CONFIG_ATTRIB(criteria, EGL_GREEN_SIZE) > 0) {
- val1 += GET_CONFIG_ATTRIB(conf1, EGL_GREEN_SIZE);
- val2 += GET_CONFIG_ATTRIB(conf2, EGL_GREEN_SIZE);
+ if (criteria->GreenSize > 0) {
+ val1 += conf1->GreenSize;
+ val2 += conf2->GreenSize;
}
- if (GET_CONFIG_ATTRIB(criteria, EGL_BLUE_SIZE) > 0) {
- val1 += GET_CONFIG_ATTRIB(conf1, EGL_BLUE_SIZE);
- val2 += GET_CONFIG_ATTRIB(conf2, EGL_BLUE_SIZE);
+ if (criteria->BlueSize > 0) {
+ val1 += conf1->BlueSize;
+ val2 += conf2->BlueSize;
}
}
else {
- if (GET_CONFIG_ATTRIB(criteria, EGL_LUMINANCE_SIZE) > 0) {
- val1 += GET_CONFIG_ATTRIB(conf1, EGL_LUMINANCE_SIZE);
- val2 += GET_CONFIG_ATTRIB(conf2, EGL_LUMINANCE_SIZE);
+ if (criteria->LuminanceSize > 0) {
+ val1 += conf1->LuminanceSize;
+ val2 += conf2->LuminanceSize;
}
}
- if (GET_CONFIG_ATTRIB(criteria, EGL_ALPHA_SIZE) > 0) {
- val1 += GET_CONFIG_ATTRIB(conf1, EGL_ALPHA_SIZE);
- val2 += GET_CONFIG_ATTRIB(conf2, EGL_ALPHA_SIZE);
+ if (criteria->AlphaSize > 0) {
+ val1 += conf1->AlphaSize;
+ val2 += conf2->AlphaSize;
}
}
else {
return (val2 - val1);
for (i = 0; i < ARRAY_SIZE(compare_attribs); i++) {
- val1 = GET_CONFIG_ATTRIB(conf1, compare_attribs[i]);
- val2 = GET_CONFIG_ATTRIB(conf2, compare_attribs[i]);
+ val1 = _eglGetConfigKey(conf1, compare_attribs[i]);
+ val2 = _eglGetConfigKey(conf2, compare_attribs[i]);
if (val1 != val2)
return (val1 - val2);
}
/* EGL_NATIVE_VISUAL_TYPE cannot be compared here */
- if (compare_id) {
- val1 = GET_CONFIG_ATTRIB(conf1, EGL_CONFIG_ID);
- val2 = GET_CONFIG_ATTRIB(conf2, EGL_CONFIG_ID);
- assert(val1 != val2);
- }
- else {
- val1 = val2 = 0;
- }
-
- return (val1 - val2);
+ return (compare_id) ? (conf1->ConfigID - conf2->ConfigID) : 0;
}
if (!value)
return _eglError(EGL_BAD_PARAMETER, "eglGetConfigAttrib");
- *value = GET_CONFIG_ATTRIB(conf, attribute);
+ *value = _eglGetConfigKey(conf, attribute);
return EGL_TRUE;
}