qemu_mts.finger_point_size + 2, qemu_mts.finger_point_size + 2, 32, 0x00FF0000, 0x0000FF00, 0x000000FF, 0xFF000000);
sdl_fill_circle(qemu_mts.finger_point, temp, temp, temp, DEFAULT_FINGER_POINT_COLOR); //finger point
- sdl_draw_circle(qemu_mts.finger_point, temp, temp, temp, 0xFF000000); // finger point outline
+ sdl_draw_circle(qemu_mts.finger_point, temp, temp, temp, DEFAULT_FINGER_POINT_COLOR_OUTLINE); // finger point outline
//atexit(qemu_sdl_cleanup); TODO:
#define MAX_MULTI_TOUCH_CNT 2
#define DEFAULT_FINGER_POINT_SIZE 32
#define DEFAULT_FINGER_POINT_COLOR 0x7E0f0f0f
+#define DEFAULT_FINGER_POINT_COLOR_OUTLINE 0xDDDDDDDD
typedef struct _finger_point {
int x; int y;