<TestSuite name="lines">
<TestSuite name="global_state">
<TestCase name="vertex_fragment">
- <Test name="default_framebuffer_bbox_equal">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="0" surfacetype="window"/>
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="90" surfacetype="window"/>
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="180" surfacetype="window"/>
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="270" surfacetype="window"/>
- <TestInstance glconfig="rgba8888d24s8ms4" rotation="unspecified" surfacetype="window"/>
- </Test>
- <Test name="default_framebuffer_bbox_larger">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="0" surfacetype="window"/>
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="90" surfacetype="window"/>
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="180" surfacetype="window"/>
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="270" surfacetype="window"/>
- <TestInstance glconfig="rgba8888d24s8ms4" rotation="unspecified" surfacetype="window"/>
- </Test>
- <Test name="default_framebuffer_bbox_smaller">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="0" surfacetype="window"/>
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="90" surfacetype="window"/>
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="180" surfacetype="window"/>
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="270" surfacetype="window"/>
- <TestInstance glconfig="rgba8888d24s8ms4" rotation="unspecified" surfacetype="window"/>
- </Test>
<Test name="fbo_bbox_equal">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
</Test>
</TestCase>
<TestCase name="vertex_tessellation_fragment">
- <Test name="default_framebuffer_bbox_equal">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="0" surfacetype="window"/>
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="90" surfacetype="window"/>
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="180" surfacetype="window"/>
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="270" surfacetype="window"/>
- <TestInstance glconfig="rgba8888d24s8ms4" rotation="unspecified" surfacetype="window"/>
- </Test>
- <Test name="default_framebuffer_bbox_larger">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="0" surfacetype="window"/>
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="90" surfacetype="window"/>
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="180" surfacetype="window"/>
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="270" surfacetype="window"/>
- <TestInstance glconfig="rgba8888d24s8ms4" rotation="unspecified" surfacetype="window"/>
- </Test>
- <Test name="default_framebuffer_bbox_smaller">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="0" surfacetype="window"/>
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="90" surfacetype="window"/>
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="180" surfacetype="window"/>
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="270" surfacetype="window"/>
- <TestInstance glconfig="rgba8888d24s8ms4" rotation="unspecified" surfacetype="window"/>
- </Test>
<Test name="fbo_bbox_equal">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
</Test>
</TestCase>
<TestCase name="vertex_geometry_fragment">
- <Test name="default_framebuffer_bbox_equal">
+ <Test name="fbo_bbox_equal">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="0" surfacetype="window"/>
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="90" surfacetype="window"/>
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="180" surfacetype="window"/>
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="270" surfacetype="window"/>
- <TestInstance glconfig="rgba8888d24s8ms4" rotation="unspecified" surfacetype="window"/>
</Test>
- <Test name="default_framebuffer_bbox_larger">
+ <Test name="fbo_bbox_larger">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="0" surfacetype="window"/>
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="90" surfacetype="window"/>
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="180" surfacetype="window"/>
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="270" surfacetype="window"/>
- <TestInstance glconfig="rgba8888d24s8ms4" rotation="unspecified" surfacetype="window"/>
</Test>
- <Test name="default_framebuffer_bbox_smaller">
+ <Test name="fbo_bbox_smaller">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="0" surfacetype="window"/>
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="90" surfacetype="window"/>
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="180" surfacetype="window"/>
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="270" surfacetype="window"/>
- <TestInstance glconfig="rgba8888d24s8ms4" rotation="unspecified" surfacetype="window"/>
</Test>
</TestCase>
<TestCase name="vertex_tessellation_geometry_fragment">
- <Test name="default_framebuffer_bbox_equal">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="0" surfacetype="window"/>
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="90" surfacetype="window"/>
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="180" surfacetype="window"/>
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="270" surfacetype="window"/>
- <TestInstance glconfig="rgba8888d24s8ms4" rotation="unspecified" surfacetype="window"/>
- </Test>
- <Test name="default_framebuffer_bbox_larger">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="0" surfacetype="window"/>
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="90" surfacetype="window"/>
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="180" surfacetype="window"/>
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="270" surfacetype="window"/>
- <TestInstance glconfig="rgba8888d24s8ms4" rotation="unspecified" surfacetype="window"/>
- </Test>
- <Test name="default_framebuffer_bbox_smaller">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="0" surfacetype="window"/>
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="90" surfacetype="window"/>
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="180" surfacetype="window"/>
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="270" surfacetype="window"/>
- <TestInstance glconfig="rgba8888d24s8ms4" rotation="unspecified" surfacetype="window"/>
- </Test>
<Test name="fbo_bbox_equal">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
</TestSuite>
<TestSuite name="tessellation_set_per_draw">
<TestCase name="vertex_tessellation_fragment">
- <Test name="default_framebuffer_bbox_equal">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="0" surfacetype="window"/>
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="90" surfacetype="window"/>
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="180" surfacetype="window"/>
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="270" surfacetype="window"/>
- <TestInstance glconfig="rgba8888d24s8ms4" rotation="unspecified" surfacetype="window"/>
- </Test>
- <Test name="default_framebuffer_bbox_larger">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="0" surfacetype="window"/>
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="90" surfacetype="window"/>
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="180" surfacetype="window"/>
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="270" surfacetype="window"/>
- <TestInstance glconfig="rgba8888d24s8ms4" rotation="unspecified" surfacetype="window"/>
- </Test>
- <Test name="default_framebuffer_bbox_smaller">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="0" surfacetype="window"/>
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="90" surfacetype="window"/>
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="180" surfacetype="window"/>
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="270" surfacetype="window"/>
- <TestInstance glconfig="rgba8888d24s8ms4" rotation="unspecified" surfacetype="window"/>
- </Test>
<Test name="fbo_bbox_equal">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
</Test>
</TestCase>
<TestCase name="vertex_tessellation_geometry_fragment">
- <Test name="default_framebuffer_bbox_equal">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="0" surfacetype="window"/>
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="90" surfacetype="window"/>
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="180" surfacetype="window"/>
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="270" surfacetype="window"/>
- <TestInstance glconfig="rgba8888d24s8ms4" rotation="unspecified" surfacetype="window"/>
- </Test>
- <Test name="default_framebuffer_bbox_larger">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="0" surfacetype="window"/>
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="90" surfacetype="window"/>
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="180" surfacetype="window"/>
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="270" surfacetype="window"/>
- <TestInstance glconfig="rgba8888d24s8ms4" rotation="unspecified" surfacetype="window"/>
- </Test>
- <Test name="default_framebuffer_bbox_smaller">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="0" surfacetype="window"/>
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="90" surfacetype="window"/>
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="180" surfacetype="window"/>
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="270" surfacetype="window"/>
- <TestInstance glconfig="rgba8888d24s8ms4" rotation="unspecified" surfacetype="window"/>
- </Test>
<Test name="fbo_bbox_equal">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
<TestSuite name="wide_lines">
<TestSuite name="global_state">
<TestCase name="vertex_fragment">
- <Test name="default_framebuffer_bbox_equal">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="0" surfacetype="window"/>
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="90" surfacetype="window"/>
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="180" surfacetype="window"/>
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="270" surfacetype="window"/>
- <TestInstance glconfig="rgba8888d24s8ms4" rotation="unspecified" surfacetype="window"/>
- </Test>
- <Test name="default_framebuffer_bbox_larger">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="0" surfacetype="window"/>
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="90" surfacetype="window"/>
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="180" surfacetype="window"/>
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="270" surfacetype="window"/>
- <TestInstance glconfig="rgba8888d24s8ms4" rotation="unspecified" surfacetype="window"/>
- </Test>
- <Test name="default_framebuffer_bbox_smaller">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="0" surfacetype="window"/>
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="90" surfacetype="window"/>
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="180" surfacetype="window"/>
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="270" surfacetype="window"/>
- <TestInstance glconfig="rgba8888d24s8ms4" rotation="unspecified" surfacetype="window"/>
- </Test>
<Test name="fbo_bbox_equal">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
</Test>
</TestCase>
<TestCase name="vertex_tessellation_fragment">
- <Test name="default_framebuffer_bbox_equal">
+ <Test name="fbo_bbox_equal">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="0" surfacetype="window"/>
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="90" surfacetype="window"/>
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="180" surfacetype="window"/>
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="270" surfacetype="window"/>
- <TestInstance glconfig="rgba8888d24s8ms4" rotation="unspecified" surfacetype="window"/>
</Test>
- <Test name="default_framebuffer_bbox_larger">
+ <Test name="fbo_bbox_larger">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="0" surfacetype="window"/>
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="90" surfacetype="window"/>
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="180" surfacetype="window"/>
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="270" surfacetype="window"/>
- <TestInstance glconfig="rgba8888d24s8ms4" rotation="unspecified" surfacetype="window"/>
</Test>
- <Test name="default_framebuffer_bbox_smaller">
+ <Test name="fbo_bbox_smaller">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="0" surfacetype="window"/>
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="90" surfacetype="window"/>
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="180" surfacetype="window"/>
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="270" surfacetype="window"/>
- <TestInstance glconfig="rgba8888d24s8ms4" rotation="unspecified" surfacetype="window"/>
</Test>
+ </TestCase>
+ <TestCase name="vertex_geometry_fragment">
<Test name="fbo_bbox_equal">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
</Test>
</TestCase>
<TestCase name="vertex_tessellation_geometry_fragment">
- <Test name="default_framebuffer_bbox_equal">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="0" surfacetype="window"/>
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="90" surfacetype="window"/>
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="180" surfacetype="window"/>
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="270" surfacetype="window"/>
- <TestInstance glconfig="rgba8888d24s8ms4" rotation="unspecified" surfacetype="window"/>
- </Test>
- <Test name="default_framebuffer_bbox_larger">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="0" surfacetype="window"/>
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="90" surfacetype="window"/>
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="180" surfacetype="window"/>
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="270" surfacetype="window"/>
- <TestInstance glconfig="rgba8888d24s8ms4" rotation="unspecified" surfacetype="window"/>
- </Test>
- <Test name="default_framebuffer_bbox_smaller">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="0" surfacetype="window"/>
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="90" surfacetype="window"/>
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="180" surfacetype="window"/>
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="270" surfacetype="window"/>
- <TestInstance glconfig="rgba8888d24s8ms4" rotation="unspecified" surfacetype="window"/>
- </Test>
<Test name="fbo_bbox_equal">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
</TestSuite>
<TestSuite name="tessellation_set_per_draw">
<TestCase name="vertex_tessellation_fragment">
- <Test name="default_framebuffer_bbox_equal">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="0" surfacetype="window"/>
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="90" surfacetype="window"/>
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="180" surfacetype="window"/>
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="270" surfacetype="window"/>
- <TestInstance glconfig="rgba8888d24s8ms4" rotation="unspecified" surfacetype="window"/>
- </Test>
- <Test name="default_framebuffer_bbox_larger">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="0" surfacetype="window"/>
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="90" surfacetype="window"/>
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="180" surfacetype="window"/>
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="270" surfacetype="window"/>
- <TestInstance glconfig="rgba8888d24s8ms4" rotation="unspecified" surfacetype="window"/>
- </Test>
- <Test name="default_framebuffer_bbox_smaller">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="0" surfacetype="window"/>
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="90" surfacetype="window"/>
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="180" surfacetype="window"/>
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="270" surfacetype="window"/>
- <TestInstance glconfig="rgba8888d24s8ms4" rotation="unspecified" surfacetype="window"/>
- </Test>
<Test name="fbo_bbox_equal">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
</Test>
</TestCase>
<TestCase name="vertex_tessellation_geometry_fragment">
- <Test name="default_framebuffer_bbox_equal">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="0" surfacetype="window"/>
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="90" surfacetype="window"/>
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="180" surfacetype="window"/>
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="270" surfacetype="window"/>
- <TestInstance glconfig="rgba8888d24s8ms4" rotation="unspecified" surfacetype="window"/>
- </Test>
- <Test name="default_framebuffer_bbox_larger">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="0" surfacetype="window"/>
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="90" surfacetype="window"/>
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="180" surfacetype="window"/>
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="270" surfacetype="window"/>
- <TestInstance glconfig="rgba8888d24s8ms4" rotation="unspecified" surfacetype="window"/>
- </Test>
- <Test name="default_framebuffer_bbox_smaller">
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="0" surfacetype="window"/>
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="90" surfacetype="window"/>
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="180" surfacetype="window"/>
- <TestInstance glconfig="rgba8888d24s8ms0" rotation="270" surfacetype="window"/>
- <TestInstance glconfig="rgba8888d24s8ms4" rotation="unspecified" surfacetype="window"/>
- </Test>
<Test name="fbo_bbox_equal">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
dEQP-GLES31.functional.primitive_bounding_box.triangles.tessellation_set_per_primitive.vertex_tessellation_fragment.fbo
dEQP-GLES31.functional.primitive_bounding_box.triangles.tessellation_set_per_primitive.vertex_tessellation_geometry_fragment.default_framebuffer
dEQP-GLES31.functional.primitive_bounding_box.triangles.tessellation_set_per_primitive.vertex_tessellation_geometry_fragment.fbo
-dEQP-GLES31.functional.primitive_bounding_box.lines.global_state.vertex_fragment.default_framebuffer_bbox_equal
-dEQP-GLES31.functional.primitive_bounding_box.lines.global_state.vertex_fragment.default_framebuffer_bbox_larger
-dEQP-GLES31.functional.primitive_bounding_box.lines.global_state.vertex_fragment.default_framebuffer_bbox_smaller
dEQP-GLES31.functional.primitive_bounding_box.lines.global_state.vertex_fragment.fbo_bbox_equal
dEQP-GLES31.functional.primitive_bounding_box.lines.global_state.vertex_fragment.fbo_bbox_larger
dEQP-GLES31.functional.primitive_bounding_box.lines.global_state.vertex_fragment.fbo_bbox_smaller
-dEQP-GLES31.functional.primitive_bounding_box.lines.global_state.vertex_tessellation_fragment.default_framebuffer_bbox_equal
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-dEQP-GLES31.functional.primitive_bounding_box.lines.tessellation_set_per_draw.vertex_tessellation_fragment.default_framebuffer_bbox_smaller
-dEQP-GLES31.functional.primitive_bounding_box.lines.tessellation_set_per_draw.vertex_tessellation_geometry_fragment.default_framebuffer_bbox_equal
-dEQP-GLES31.functional.primitive_bounding_box.lines.tessellation_set_per_draw.vertex_tessellation_geometry_fragment.default_framebuffer_bbox_larger
-dEQP-GLES31.functional.primitive_bounding_box.lines.tessellation_set_per_draw.vertex_tessellation_geometry_fragment.default_framebuffer_bbox_smaller
dEQP-GLES31.functional.primitive_bounding_box.points.global_state.vertex_fragment.default_framebuffer_bbox_equal
dEQP-GLES31.functional.primitive_bounding_box.points.global_state.vertex_fragment.default_framebuffer_bbox_larger
dEQP-GLES31.functional.primitive_bounding_box.points.global_state.vertex_fragment.default_framebuffer_bbox_smaller
dEQP-GLES31.functional.primitive_bounding_box.points.tessellation_set_per_draw.vertex_tessellation_geometry_fragment.default_framebuffer_bbox_equal
dEQP-GLES31.functional.primitive_bounding_box.points.tessellation_set_per_draw.vertex_tessellation_geometry_fragment.default_framebuffer_bbox_larger
dEQP-GLES31.functional.primitive_bounding_box.points.tessellation_set_per_draw.vertex_tessellation_geometry_fragment.default_framebuffer_bbox_smaller
-dEQP-GLES31.functional.primitive_bounding_box.wide_lines.global_state.vertex_fragment.default_framebuffer_bbox_equal
-dEQP-GLES31.functional.primitive_bounding_box.wide_lines.global_state.vertex_fragment.default_framebuffer_bbox_larger
-dEQP-GLES31.functional.primitive_bounding_box.wide_lines.global_state.vertex_fragment.default_framebuffer_bbox_smaller
-dEQP-GLES31.functional.primitive_bounding_box.wide_lines.global_state.vertex_tessellation_fragment.default_framebuffer_bbox_equal
-dEQP-GLES31.functional.primitive_bounding_box.wide_lines.global_state.vertex_tessellation_fragment.default_framebuffer_bbox_larger
-dEQP-GLES31.functional.primitive_bounding_box.wide_lines.global_state.vertex_tessellation_fragment.default_framebuffer_bbox_smaller
-dEQP-GLES31.functional.primitive_bounding_box.wide_lines.global_state.vertex_tessellation_geometry_fragment.default_framebuffer_bbox_equal
-dEQP-GLES31.functional.primitive_bounding_box.wide_lines.global_state.vertex_tessellation_geometry_fragment.default_framebuffer_bbox_larger
-dEQP-GLES31.functional.primitive_bounding_box.wide_lines.global_state.vertex_tessellation_geometry_fragment.default_framebuffer_bbox_smaller
-dEQP-GLES31.functional.primitive_bounding_box.wide_lines.tessellation_set_per_draw.vertex_tessellation_fragment.default_framebuffer_bbox_equal
-dEQP-GLES31.functional.primitive_bounding_box.wide_lines.tessellation_set_per_draw.vertex_tessellation_fragment.default_framebuffer_bbox_larger
-dEQP-GLES31.functional.primitive_bounding_box.wide_lines.tessellation_set_per_draw.vertex_tessellation_fragment.default_framebuffer_bbox_smaller
-dEQP-GLES31.functional.primitive_bounding_box.wide_lines.tessellation_set_per_draw.vertex_tessellation_geometry_fragment.default_framebuffer_bbox_equal
-dEQP-GLES31.functional.primitive_bounding_box.wide_lines.tessellation_set_per_draw.vertex_tessellation_geometry_fragment.default_framebuffer_bbox_larger
-dEQP-GLES31.functional.primitive_bounding_box.wide_lines.tessellation_set_per_draw.vertex_tessellation_geometry_fragment.default_framebuffer_bbox_smaller
dEQP-GLES31.functional.primitive_bounding_box.wide_points.global_state.vertex_fragment.default_framebuffer_bbox_equal
dEQP-GLES31.functional.primitive_bounding_box.wide_points.global_state.vertex_fragment.default_framebuffer_bbox_larger
dEQP-GLES31.functional.primitive_bounding_box.wide_points.global_state.vertex_fragment.default_framebuffer_bbox_smaller
dEQP-GLES31.functional.primitive_bounding_box.triangles.tessellation_set_per_draw.vertex_tessellation_geometry_fragment.default_framebuffer_bbox_equal
dEQP-GLES31.functional.primitive_bounding_box.triangles.tessellation_set_per_draw.vertex_tessellation_geometry_fragment.default_framebuffer_bbox_larger
dEQP-GLES31.functional.primitive_bounding_box.triangles.tessellation_set_per_draw.vertex_tessellation_geometry_fragment.default_framebuffer_bbox_smaller
-dEQP-GLES31.functional.primitive_bounding_box.lines.global_state.vertex_fragment.default_framebuffer_bbox_equal
-dEQP-GLES31.functional.primitive_bounding_box.lines.global_state.vertex_fragment.default_framebuffer_bbox_larger
-dEQP-GLES31.functional.primitive_bounding_box.lines.global_state.vertex_fragment.default_framebuffer_bbox_smaller
-dEQP-GLES31.functional.primitive_bounding_box.lines.global_state.vertex_tessellation_fragment.default_framebuffer_bbox_equal
-dEQP-GLES31.functional.primitive_bounding_box.lines.global_state.vertex_tessellation_fragment.default_framebuffer_bbox_larger
-dEQP-GLES31.functional.primitive_bounding_box.lines.global_state.vertex_tessellation_fragment.default_framebuffer_bbox_smaller
-dEQP-GLES31.functional.primitive_bounding_box.lines.global_state.vertex_geometry_fragment.default_framebuffer_bbox_equal
-dEQP-GLES31.functional.primitive_bounding_box.lines.global_state.vertex_geometry_fragment.default_framebuffer_bbox_larger
-dEQP-GLES31.functional.primitive_bounding_box.lines.global_state.vertex_geometry_fragment.default_framebuffer_bbox_smaller
-dEQP-GLES31.functional.primitive_bounding_box.lines.global_state.vertex_tessellation_geometry_fragment.default_framebuffer_bbox_equal
-dEQP-GLES31.functional.primitive_bounding_box.lines.global_state.vertex_tessellation_geometry_fragment.default_framebuffer_bbox_larger
-dEQP-GLES31.functional.primitive_bounding_box.lines.global_state.vertex_tessellation_geometry_fragment.default_framebuffer_bbox_smaller
-dEQP-GLES31.functional.primitive_bounding_box.lines.tessellation_set_per_draw.vertex_tessellation_fragment.default_framebuffer_bbox_equal
-dEQP-GLES31.functional.primitive_bounding_box.lines.tessellation_set_per_draw.vertex_tessellation_fragment.default_framebuffer_bbox_larger
-dEQP-GLES31.functional.primitive_bounding_box.lines.tessellation_set_per_draw.vertex_tessellation_fragment.default_framebuffer_bbox_smaller
-dEQP-GLES31.functional.primitive_bounding_box.lines.tessellation_set_per_draw.vertex_tessellation_geometry_fragment.default_framebuffer_bbox_equal
-dEQP-GLES31.functional.primitive_bounding_box.lines.tessellation_set_per_draw.vertex_tessellation_geometry_fragment.default_framebuffer_bbox_larger
-dEQP-GLES31.functional.primitive_bounding_box.lines.tessellation_set_per_draw.vertex_tessellation_geometry_fragment.default_framebuffer_bbox_smaller
dEQP-GLES31.functional.primitive_bounding_box.points.global_state.vertex_fragment.default_framebuffer_bbox_equal
dEQP-GLES31.functional.primitive_bounding_box.points.global_state.vertex_fragment.default_framebuffer_bbox_larger
dEQP-GLES31.functional.primitive_bounding_box.points.global_state.vertex_fragment.default_framebuffer_bbox_smaller
dEQP-GLES31.functional.primitive_bounding_box.points.tessellation_set_per_draw.vertex_tessellation_geometry_fragment.default_framebuffer_bbox_equal
dEQP-GLES31.functional.primitive_bounding_box.points.tessellation_set_per_draw.vertex_tessellation_geometry_fragment.default_framebuffer_bbox_larger
dEQP-GLES31.functional.primitive_bounding_box.points.tessellation_set_per_draw.vertex_tessellation_geometry_fragment.default_framebuffer_bbox_smaller
-dEQP-GLES31.functional.primitive_bounding_box.wide_lines.global_state.vertex_fragment.default_framebuffer_bbox_equal
-dEQP-GLES31.functional.primitive_bounding_box.wide_lines.global_state.vertex_fragment.default_framebuffer_bbox_larger
-dEQP-GLES31.functional.primitive_bounding_box.wide_lines.global_state.vertex_fragment.default_framebuffer_bbox_smaller
-dEQP-GLES31.functional.primitive_bounding_box.wide_lines.global_state.vertex_tessellation_fragment.default_framebuffer_bbox_equal
-dEQP-GLES31.functional.primitive_bounding_box.wide_lines.global_state.vertex_tessellation_fragment.default_framebuffer_bbox_larger
-dEQP-GLES31.functional.primitive_bounding_box.wide_lines.global_state.vertex_tessellation_fragment.default_framebuffer_bbox_smaller
-dEQP-GLES31.functional.primitive_bounding_box.wide_lines.global_state.vertex_tessellation_geometry_fragment.default_framebuffer_bbox_equal
-dEQP-GLES31.functional.primitive_bounding_box.wide_lines.global_state.vertex_tessellation_geometry_fragment.default_framebuffer_bbox_larger
-dEQP-GLES31.functional.primitive_bounding_box.wide_lines.global_state.vertex_tessellation_geometry_fragment.default_framebuffer_bbox_smaller
-dEQP-GLES31.functional.primitive_bounding_box.wide_lines.tessellation_set_per_draw.vertex_tessellation_fragment.default_framebuffer_bbox_equal
-dEQP-GLES31.functional.primitive_bounding_box.wide_lines.tessellation_set_per_draw.vertex_tessellation_fragment.default_framebuffer_bbox_larger
-dEQP-GLES31.functional.primitive_bounding_box.wide_lines.tessellation_set_per_draw.vertex_tessellation_fragment.default_framebuffer_bbox_smaller
-dEQP-GLES31.functional.primitive_bounding_box.wide_lines.tessellation_set_per_draw.vertex_tessellation_geometry_fragment.default_framebuffer_bbox_equal
-dEQP-GLES31.functional.primitive_bounding_box.wide_lines.tessellation_set_per_draw.vertex_tessellation_geometry_fragment.default_framebuffer_bbox_larger
-dEQP-GLES31.functional.primitive_bounding_box.wide_lines.tessellation_set_per_draw.vertex_tessellation_geometry_fragment.default_framebuffer_bbox_smaller
dEQP-GLES31.functional.primitive_bounding_box.wide_points.global_state.vertex_fragment.default_framebuffer_bbox_equal
dEQP-GLES31.functional.primitive_bounding_box.wide_points.global_state.vertex_fragment.default_framebuffer_bbox_larger
dEQP-GLES31.functional.primitive_bounding_box.wide_points.global_state.vertex_fragment.default_framebuffer_bbox_smaller
dEQP-GLES31.functional.primitive_bounding_box.triangles.tessellation_set_per_draw.vertex_tessellation_geometry_fragment.default_framebuffer_bbox_equal
dEQP-GLES31.functional.primitive_bounding_box.triangles.tessellation_set_per_draw.vertex_tessellation_geometry_fragment.default_framebuffer_bbox_larger
dEQP-GLES31.functional.primitive_bounding_box.triangles.tessellation_set_per_draw.vertex_tessellation_geometry_fragment.default_framebuffer_bbox_smaller
-dEQP-GLES31.functional.primitive_bounding_box.lines.global_state.vertex_fragment.default_framebuffer_bbox_equal
-dEQP-GLES31.functional.primitive_bounding_box.lines.global_state.vertex_fragment.default_framebuffer_bbox_larger
-dEQP-GLES31.functional.primitive_bounding_box.lines.global_state.vertex_fragment.default_framebuffer_bbox_smaller
-dEQP-GLES31.functional.primitive_bounding_box.lines.global_state.vertex_tessellation_fragment.default_framebuffer_bbox_equal
-dEQP-GLES31.functional.primitive_bounding_box.lines.global_state.vertex_tessellation_fragment.default_framebuffer_bbox_larger
-dEQP-GLES31.functional.primitive_bounding_box.lines.global_state.vertex_tessellation_fragment.default_framebuffer_bbox_smaller
-dEQP-GLES31.functional.primitive_bounding_box.lines.global_state.vertex_geometry_fragment.default_framebuffer_bbox_equal
-dEQP-GLES31.functional.primitive_bounding_box.lines.global_state.vertex_geometry_fragment.default_framebuffer_bbox_larger
-dEQP-GLES31.functional.primitive_bounding_box.lines.global_state.vertex_geometry_fragment.default_framebuffer_bbox_smaller
-dEQP-GLES31.functional.primitive_bounding_box.lines.global_state.vertex_tessellation_geometry_fragment.default_framebuffer_bbox_equal
-dEQP-GLES31.functional.primitive_bounding_box.lines.global_state.vertex_tessellation_geometry_fragment.default_framebuffer_bbox_larger
-dEQP-GLES31.functional.primitive_bounding_box.lines.global_state.vertex_tessellation_geometry_fragment.default_framebuffer_bbox_smaller
-dEQP-GLES31.functional.primitive_bounding_box.lines.tessellation_set_per_draw.vertex_tessellation_fragment.default_framebuffer_bbox_equal
-dEQP-GLES31.functional.primitive_bounding_box.lines.tessellation_set_per_draw.vertex_tessellation_fragment.default_framebuffer_bbox_larger
-dEQP-GLES31.functional.primitive_bounding_box.lines.tessellation_set_per_draw.vertex_tessellation_fragment.default_framebuffer_bbox_smaller
-dEQP-GLES31.functional.primitive_bounding_box.lines.tessellation_set_per_draw.vertex_tessellation_geometry_fragment.default_framebuffer_bbox_equal
-dEQP-GLES31.functional.primitive_bounding_box.lines.tessellation_set_per_draw.vertex_tessellation_geometry_fragment.default_framebuffer_bbox_larger
-dEQP-GLES31.functional.primitive_bounding_box.lines.tessellation_set_per_draw.vertex_tessellation_geometry_fragment.default_framebuffer_bbox_smaller
dEQP-GLES31.functional.primitive_bounding_box.points.global_state.vertex_fragment.default_framebuffer_bbox_equal
dEQP-GLES31.functional.primitive_bounding_box.points.global_state.vertex_fragment.default_framebuffer_bbox_larger
dEQP-GLES31.functional.primitive_bounding_box.points.global_state.vertex_fragment.default_framebuffer_bbox_smaller
dEQP-GLES31.functional.primitive_bounding_box.points.tessellation_set_per_draw.vertex_tessellation_geometry_fragment.default_framebuffer_bbox_equal
dEQP-GLES31.functional.primitive_bounding_box.points.tessellation_set_per_draw.vertex_tessellation_geometry_fragment.default_framebuffer_bbox_larger
dEQP-GLES31.functional.primitive_bounding_box.points.tessellation_set_per_draw.vertex_tessellation_geometry_fragment.default_framebuffer_bbox_smaller
-dEQP-GLES31.functional.primitive_bounding_box.wide_lines.global_state.vertex_fragment.default_framebuffer_bbox_equal
-dEQP-GLES31.functional.primitive_bounding_box.wide_lines.global_state.vertex_fragment.default_framebuffer_bbox_larger
-dEQP-GLES31.functional.primitive_bounding_box.wide_lines.global_state.vertex_fragment.default_framebuffer_bbox_smaller
-dEQP-GLES31.functional.primitive_bounding_box.wide_lines.global_state.vertex_tessellation_fragment.default_framebuffer_bbox_equal
-dEQP-GLES31.functional.primitive_bounding_box.wide_lines.global_state.vertex_tessellation_fragment.default_framebuffer_bbox_larger
-dEQP-GLES31.functional.primitive_bounding_box.wide_lines.global_state.vertex_tessellation_fragment.default_framebuffer_bbox_smaller
-dEQP-GLES31.functional.primitive_bounding_box.wide_lines.global_state.vertex_tessellation_geometry_fragment.default_framebuffer_bbox_equal
-dEQP-GLES31.functional.primitive_bounding_box.wide_lines.global_state.vertex_tessellation_geometry_fragment.default_framebuffer_bbox_larger
-dEQP-GLES31.functional.primitive_bounding_box.wide_lines.global_state.vertex_tessellation_geometry_fragment.default_framebuffer_bbox_smaller
-dEQP-GLES31.functional.primitive_bounding_box.wide_lines.tessellation_set_per_draw.vertex_tessellation_fragment.default_framebuffer_bbox_equal
-dEQP-GLES31.functional.primitive_bounding_box.wide_lines.tessellation_set_per_draw.vertex_tessellation_fragment.default_framebuffer_bbox_larger
-dEQP-GLES31.functional.primitive_bounding_box.wide_lines.tessellation_set_per_draw.vertex_tessellation_fragment.default_framebuffer_bbox_smaller
-dEQP-GLES31.functional.primitive_bounding_box.wide_lines.tessellation_set_per_draw.vertex_tessellation_geometry_fragment.default_framebuffer_bbox_equal
-dEQP-GLES31.functional.primitive_bounding_box.wide_lines.tessellation_set_per_draw.vertex_tessellation_geometry_fragment.default_framebuffer_bbox_larger
-dEQP-GLES31.functional.primitive_bounding_box.wide_lines.tessellation_set_per_draw.vertex_tessellation_geometry_fragment.default_framebuffer_bbox_smaller
dEQP-GLES31.functional.primitive_bounding_box.wide_points.global_state.vertex_fragment.default_framebuffer_bbox_equal
dEQP-GLES31.functional.primitive_bounding_box.wide_points.global_state.vertex_fragment.default_framebuffer_bbox_larger
dEQP-GLES31.functional.primitive_bounding_box.wide_points.global_state.vertex_fragment.default_framebuffer_bbox_smaller
dEQP-GLES31.functional.shaders.builtin_functions.precision.tan.mediump_*
# Bug 22713865
-dEQP-GLES31.functional.primitive_bounding_box.lines.global_state.vertex_geometry_fragment.fbo_bbox_equal
-dEQP-GLES31.functional.primitive_bounding_box.lines.global_state.vertex_geometry_fragment.fbo_bbox_larger
-dEQP-GLES31.functional.primitive_bounding_box.lines.global_state.vertex_geometry_fragment.fbo_bbox_smaller
-dEQP-GLES31.functional.primitive_bounding_box.wide_lines.global_state.vertex_geometry_fragment.fbo_bbox_equal
-dEQP-GLES31.functional.primitive_bounding_box.wide_lines.global_state.vertex_geometry_fragment.fbo_bbox_larger
-dEQP-GLES31.functional.primitive_bounding_box.wide_lines.global_state.vertex_geometry_fragment.fbo_bbox_smaller
-dEQP-GLES31.functional.primitive_bounding_box.wide_lines.global_state.vertex_geometry_fragment.default_framebuffer_bbox_equal
-dEQP-GLES31.functional.primitive_bounding_box.wide_lines.global_state.vertex_geometry_fragment.default_framebuffer_bbox_larger
-dEQP-GLES31.functional.primitive_bounding_box.wide_lines.global_state.vertex_geometry_fragment.default_framebuffer_bbox_smaller
+dEQP-GLES31.functional.primitive_bounding_box.*lines*default_framebuffer_bbox*
# Bug 23288315
dEQP-GLES31.functional.draw_indirect.compute_interop.large.drawelements_separate_grid_1000x1000_drawcount_1