Use cairo-util frame in tinytoolkit
authorJason Ekstrand <jason@jlekstrand.net>
Mon, 14 Oct 2013 00:08:40 +0000 (19:08 -0500)
committerKristian Høgsberg <krh@bitplanet.net>
Mon, 14 Oct 2013 19:27:55 +0000 (12:27 -0700)
Signed-off-by: Jason Ekstrand <jason@jlekstrand.net>
clients/window.c
shared/cairo-util.h
shared/frame.c

index aed2663..d68433b 100644 (file)
@@ -253,7 +253,7 @@ struct window {
        struct surface *main_surface;
        struct wl_shell_surface *shell_surface;
 
-       struct frame *frame;
+       struct window_frame *frame;
 
        /* struct surface::link, contains also main_surface */
        struct wl_list subsurface_list;
@@ -348,45 +348,10 @@ struct output {
        void *user_data;
 };
 
-enum frame_button_action {
-       FRAME_BUTTON_NULL = 0,
-       FRAME_BUTTON_ICON = 1,
-       FRAME_BUTTON_CLOSE = 2,
-       FRAME_BUTTON_MINIMIZE = 3,
-       FRAME_BUTTON_MAXIMIZE = 4,
-};
-
-enum frame_button_pointer {
-       FRAME_BUTTON_DEFAULT = 0,
-       FRAME_BUTTON_OVER = 1,
-       FRAME_BUTTON_ACTIVE = 2,
-};
-
-enum frame_button_align {
-       FRAME_BUTTON_RIGHT = 0,
-       FRAME_BUTTON_LEFT = 1,
-};
-
-enum frame_button_decoration {
-       FRAME_BUTTON_NONE = 0,
-       FRAME_BUTTON_FANCY = 1,
-};
-
-struct frame_button {
-       struct widget *widget;
-       struct frame *frame;
-       cairo_surface_t *icon;
-       enum frame_button_action type;
-       enum frame_button_pointer state;
-       struct wl_list link;    /* buttons_list */
-       enum frame_button_align align;
-       enum frame_button_decoration decoration;
-};
-
-struct frame {
+struct window_frame {
        struct widget *widget;
        struct widget *child;
-       struct wl_list buttons_list;
+       struct frame *frame;
 };
 
 struct menu {
@@ -1514,7 +1479,7 @@ window_get_output_scale(struct window *window)
        return scale;
 }
 
-static void window_frame_destroy(struct frame *frame);
+static void window_frame_destroy(struct window_frame *frame);
 
 static void
 surface_destroy(struct surface *surface)
@@ -2166,376 +2131,106 @@ static void
 frame_resize_handler(struct widget *widget,
                     int32_t width, int32_t height, void *data)
 {
-       struct frame *frame = data;
+       struct window_frame *frame = data;
        struct widget *child = frame->child;
-       struct rectangle allocation;
-       struct display *display = widget->window->display;
-       struct surface *surface = widget->surface;
-       struct frame_button * button;
-       struct theme *t = display->theme;
-       int x_l, x_r, y, w, h;
-       int decoration_width, decoration_height;
-       int opaque_margin, shadow_margin;
-
-       switch (widget->window->type) {
-       case TYPE_FULLSCREEN:
-               decoration_width = 0;
-               decoration_height = 0;
-
-               allocation.x = 0;
-               allocation.y = 0;
-               allocation.width = width;
-               allocation.height = height;
-               opaque_margin = 0;
-
-               wl_list_for_each(button, &frame->buttons_list, link)
-                       button->widget->opaque = 1;
-               break;
-       case TYPE_MAXIMIZED:
-               decoration_width = t->width * 2;
-               decoration_height = t->width + t->titlebar_height;
-
-               allocation.x = t->width;
-               allocation.y = t->titlebar_height;
-               allocation.width = width - decoration_width;
-               allocation.height = height - decoration_height;
-
-               opaque_margin = 0;
-
-               wl_list_for_each(button, &frame->buttons_list, link)
-                       button->widget->opaque = 0;
-               break;
-       default:
-               decoration_width = (t->width + t->margin) * 2;
-               decoration_height = t->width +
-                       t->titlebar_height + t->margin * 2;
-
-               allocation.x = t->width + t->margin;
-               allocation.y = t->titlebar_height + t->margin;
-               allocation.width = width - decoration_width;
-               allocation.height = height - decoration_height;
-
-               opaque_margin = t->margin + t->frame_radius;
-
-               wl_list_for_each(button, &frame->buttons_list, link)
-                       button->widget->opaque = 0;
-               break;
-       }
-
-       widget_set_allocation(child, allocation.x, allocation.y,
-                             allocation.width, allocation.height);
-
-       if (child->resize_handler)
-               child->resize_handler(child,
-                                     allocation.width,
-                                     allocation.height,
-                                     child->user_data);
-
-       width = child->allocation.width + decoration_width;
-       height = child->allocation.height + decoration_height;
-
-       shadow_margin = widget->window->type == TYPE_MAXIMIZED ? 0 : t->margin;
-
-       surface->input_region =
-               wl_compositor_create_region(display->compositor);
-       if (widget->window->type != TYPE_FULLSCREEN) {
-               wl_region_add(surface->input_region,
-                             shadow_margin, shadow_margin,
-                             width - 2 * shadow_margin,
-                             height - 2 * shadow_margin);
+       struct rectangle interior;
+       struct rectangle input;
+       struct rectangle opaque;
+
+       if (widget->window->type == TYPE_FULLSCREEN) {
+               interior.x = 0;
+               interior.y = 0;
+               interior.width = width;
+               interior.height = height;
        } else {
-               wl_region_add(surface->input_region, 0, 0, width, height);
-       }
-
-       widget_set_allocation(widget, 0, 0, width, height);
-
-       if (child->opaque)
-               wl_region_add(surface->opaque_region,
-                             opaque_margin, opaque_margin,
-                             widget->allocation.width - 2 * opaque_margin,
-                             widget->allocation.height - 2 * opaque_margin);
-
-       /* frame internal buttons */
-       x_r = frame->widget->allocation.width - t->width - shadow_margin;
-       x_l = t->width + shadow_margin;
-       y = t->width + shadow_margin;
-       wl_list_for_each(button, &frame->buttons_list, link) {
-               const int button_padding = 4;
-               w = cairo_image_surface_get_width(button->icon);
-               h = cairo_image_surface_get_height(button->icon);
-
-               if (button->decoration == FRAME_BUTTON_FANCY)
-                       w += 10;
-
-               if (button->align == FRAME_BUTTON_LEFT) {
-                       widget_set_allocation(button->widget,
-                                             x_l, y , w + 1, h + 1);
-                       x_l += w;
-                       x_l += button_padding;
+               if (widget->window->type == TYPE_MAXIMIZED) {
+                       frame_set_flag(frame->frame, FRAME_FLAG_MAXIMIZED);
                } else {
-                       x_r -= w;
-                       widget_set_allocation(button->widget,
-                                             x_r, y , w + 1, h + 1);
-                       x_r -= button_padding;
+                       frame_unset_flag(frame->frame, FRAME_FLAG_MAXIMIZED);
                }
-       }
-}
-
-static int
-frame_button_enter_handler(struct widget *widget,
-                          struct input *input, float x, float y, void *data)
-{
-       struct frame_button *frame_button = data;
-
-       widget_schedule_redraw(frame_button->widget);
-       frame_button->state = FRAME_BUTTON_OVER;
-
-       return CURSOR_LEFT_PTR;
-}
-
-static void
-frame_button_leave_handler(struct widget *widget, struct input *input, void *data)
-{
-       struct frame_button *frame_button = data;
-
-       widget_schedule_redraw(frame_button->widget);
-       frame_button->state = FRAME_BUTTON_DEFAULT;
-}
-
-static void
-frame_button_button_handler(struct widget *widget,
-                           struct input *input, uint32_t time,
-                           uint32_t button,
-                           enum wl_pointer_button_state state, void *data)
-{
-       struct frame_button *frame_button = data;
-       struct window *window = widget->window;
-       int was_pressed = (frame_button->state == FRAME_BUTTON_ACTIVE);
-
-       if (button != BTN_LEFT)
-               return;
-
-       switch (state) {
-       case WL_POINTER_BUTTON_STATE_PRESSED:
-               frame_button->state = FRAME_BUTTON_ACTIVE;
-               widget_schedule_redraw(frame_button->widget);
 
-               if (frame_button->type == FRAME_BUTTON_ICON)
-                       window_show_frame_menu(window, input, time);
-               return;
-       case WL_POINTER_BUTTON_STATE_RELEASED:
-               frame_button->state = FRAME_BUTTON_DEFAULT;
-               widget_schedule_redraw(frame_button->widget);
-               break;
+               frame_resize(frame->frame, width, height);
+               frame_interior(frame->frame, &interior.x, &interior.y,
+                              &interior.width, &interior.height);
        }
 
-       if (!was_pressed)
-               return;
-
-       switch (frame_button->type) {
-       case FRAME_BUTTON_CLOSE:
-               if (window->close_handler)
-                       window->close_handler(window->parent,
-                                             window->user_data);
-               else
-                       display_exit(window->display);
-               break;
-       case FRAME_BUTTON_MINIMIZE:
-               fprintf(stderr,"Minimize stub\n");
-               break;
-       case FRAME_BUTTON_MAXIMIZE:
-               window_set_maximized(window, window->type != TYPE_MAXIMIZED);
-               break;
-       default:
-               /* Unknown operation */
-               break;
-       }
-}
+       widget_set_allocation(child, interior.x, interior.y,
+                             interior.width, interior.height);
 
-static void
-frame_button_touch_down_handler(struct widget *widget, struct input *input,
-                               uint32_t serial, uint32_t time, int32_t id,
-                               float x, float y, void *data)
-{
-       struct frame_button *frame_button = data;
-       struct window *window = widget->window;
+       if (child->resize_handler) {
+               child->resize_handler(child, interior.width, interior.height,
+                                     child->user_data);
 
-       switch (frame_button->type) {
-       case FRAME_BUTTON_CLOSE:
-               if (window->close_handler)
-                       window->close_handler(window->parent,
-                                             window->user_data);
-               else
-                       display_exit(window->display);
-               break;
-       case FRAME_BUTTON_MINIMIZE:
-               fprintf(stderr,"Minimize stub\n");
-               break;
-       case FRAME_BUTTON_MAXIMIZE:
-               window_set_maximized(window, window->type != TYPE_MAXIMIZED);
-               break;
-       default:
-               /* Unknown operation */
-               break;
+               if (widget->window->type == TYPE_FULLSCREEN) {
+                       width = child->allocation.width;
+                       height = child->allocation.height;
+               } else {
+                       frame_resize_inside(frame->frame,
+                                           child->allocation.width,
+                                           child->allocation.height);
+                       width = frame_width(frame->frame);
+                       height = frame_height(frame->frame);
+               }
        }
-}
-
 
-static int
-frame_button_motion_handler(struct widget *widget,
-                            struct input *input, uint32_t time,
-                            float x, float y, void *data)
-{
-       struct frame_button *frame_button = data;
-       enum frame_button_pointer previous_button_state = frame_button->state;
-
-       /* only track state for a pressed button */
-       if (input->grab != widget)
-               return CURSOR_LEFT_PTR;
+       widget_set_allocation(widget, 0, 0, width, height);
 
-       if (x > widget->allocation.x &&
-           x < (widget->allocation.x + widget->allocation.width) &&
-           y > widget->allocation.y &&
-           y < (widget->allocation.y + widget->allocation.height)) {
-               frame_button->state = FRAME_BUTTON_ACTIVE;
+       widget->surface->input_region =
+               wl_compositor_create_region(widget->window->display->compositor);
+       if (widget->window->type != TYPE_FULLSCREEN) {
+               frame_input_rect(frame->frame, &input.x, &input.y,
+                                &input.width, &input.height);
+               wl_region_add(widget->surface->input_region,
+                             input.x, input.y, input.width, input.height);
        } else {
-               frame_button->state = FRAME_BUTTON_DEFAULT;
+               wl_region_add(widget->surface->input_region, 0, 0, width, height);
        }
 
-       if (frame_button->state != previous_button_state)
-               widget_schedule_redraw(frame_button->widget);
-
-       return CURSOR_LEFT_PTR;
-}
-
-static void
-frame_button_redraw_handler(struct widget *widget, void *data)
-{
-       struct frame_button *frame_button = data;
-       cairo_t *cr;
-       int width, height, x, y;
-
-       x = widget->allocation.x;
-       y = widget->allocation.y;
-       width = widget->allocation.width;
-       height = widget->allocation.height;
-
-       if (!width)
-               return;
-       if (!height)
-               return;
-       if (widget->opaque)
-               return;
-
-       cr = widget_cairo_create(widget);
-
-       if (frame_button->decoration == FRAME_BUTTON_FANCY) {
-               cairo_set_line_width(cr, 1);
-
-               cairo_set_source_rgb(cr, 0.0, 0.0, 0.0);
-               cairo_rectangle (cr, x, y, 25, 16);
-
-               cairo_stroke_preserve(cr);
-
-               switch (frame_button->state) {
-               case FRAME_BUTTON_DEFAULT:
-                       cairo_set_source_rgb(cr, 0.88, 0.88, 0.88);
-                       break;
-               case FRAME_BUTTON_OVER:
-                       cairo_set_source_rgb(cr, 1.0, 1.0, 1.0);
-                       break;
-               case FRAME_BUTTON_ACTIVE:
-                       cairo_set_source_rgb(cr, 0.7, 0.7, 0.7);
-                       break;
-               }
-
-               cairo_fill (cr);
+       widget_set_allocation(widget, 0, 0, width, height);
 
-               x += 4;
+       if (child->opaque) {
+               frame_opaque_rect(frame->frame, &opaque.x, &opaque.y,
+                                 &opaque.width, &opaque.height);
+               wl_region_add(widget->surface->opaque_region,
+                             opaque.x, opaque.y, opaque.width, opaque.height);
        }
 
-       cairo_set_source_surface(cr, frame_button->icon, x, y);
-       cairo_paint(cr);
-
-       cairo_destroy(cr);
-}
-
-static struct widget *
-frame_button_create(struct frame *frame, void *data, enum frame_button_action type,
-       enum frame_button_align align, enum frame_button_decoration style)
-{
-       struct frame_button *frame_button;
-       const char *icon = data;
-
-       frame_button = xzalloc (sizeof *frame_button);
-       frame_button->icon = cairo_image_surface_create_from_png(icon);
-       frame_button->widget = widget_add_widget(frame->widget, frame_button);
-       frame_button->frame = frame;
-       frame_button->type = type;
-       frame_button->align = align;
-       frame_button->decoration = style;
 
-       wl_list_insert(frame->buttons_list.prev, &frame_button->link);
-
-       widget_set_redraw_handler(frame_button->widget, frame_button_redraw_handler);
-       widget_set_enter_handler(frame_button->widget, frame_button_enter_handler);
-       widget_set_leave_handler(frame_button->widget, frame_button_leave_handler);
-       widget_set_touch_down_handler(frame_button->widget, frame_button_touch_down_handler);
-       widget_set_button_handler(frame_button->widget, frame_button_button_handler);
-       widget_set_motion_handler(frame_button->widget, frame_button_motion_handler);
-       return frame_button->widget;
-}
-
-static void
-frame_button_destroy(struct frame_button *frame_button)
-{
-       widget_destroy(frame_button->widget);
-       wl_list_remove(&frame_button->link);
-       cairo_surface_destroy(frame_button->icon);
-       free(frame_button);
-
-       return;
+       widget_schedule_redraw(widget);
 }
 
 static void
 frame_redraw_handler(struct widget *widget, void *data)
 {
        cairo_t *cr;
+       struct window_frame *frame = data;
        struct window *window = widget->window;
-       struct theme *t = window->display->theme;
-       uint32_t flags = 0;
 
        if (window->type == TYPE_FULLSCREEN)
                return;
 
+       if (window->focus_count) {
+               frame_set_flag(frame->frame, FRAME_FLAG_ACTIVE);
+       } else {
+               frame_unset_flag(frame->frame, FRAME_FLAG_ACTIVE);
+       }
+
        cr = widget_cairo_create(widget);
 
-       if (window->focus_count)
-               flags |= THEME_FRAME_ACTIVE;
-       if (window->type == TYPE_MAXIMIZED)
-               flags |= THEME_FRAME_MAXIMIZED;
-       theme_render_frame(t, cr, widget->allocation.width,
-                          widget->allocation.height, window->title, flags);
+       frame_repaint(frame->frame, cr);
 
        cairo_destroy(cr);
 }
 
 static int
-frame_get_pointer_image_for_location(struct frame *frame, struct input *input)
+frame_get_pointer_image_for_location(struct window_frame *frame,
+                                    enum theme_location location)
 {
-       struct theme *t = frame->widget->window->display->theme;
        struct window *window = frame->widget->window;
-       int location;
 
        if (window->type != TYPE_TOPLEVEL)
                return CURSOR_LEFT_PTR;
 
-       location = theme_get_location(t, input->sx, input->sy,
-                                     frame->widget->allocation.width,
-                                     frame->widget->allocation.height,
-                                     window->type == TYPE_MAXIMIZED ?
-                                     THEME_FRAME_MAXIMIZED : 0);
-
        switch (location) {
        case THEME_LOCATION_RESIZING_TOP:
                return CURSOR_TOP;
@@ -2624,7 +2319,14 @@ static int
 frame_enter_handler(struct widget *widget,
                    struct input *input, float x, float y, void *data)
 {
-       return frame_get_pointer_image_for_location(data, input);
+       struct window_frame *frame = data;
+       enum theme_location location;
+
+       location = frame_pointer_enter(frame->frame, input, x, y);
+       if (frame_status(frame->frame) & FRAME_STATUS_REPAINT)
+               widget_schedule_redraw(frame->widget);
+
+       return frame_get_pointer_image_for_location(data, location);
 }
 
 static int
@@ -2632,7 +2334,80 @@ frame_motion_handler(struct widget *widget,
                     struct input *input, uint32_t time,
                     float x, float y, void *data)
 {
-       return frame_get_pointer_image_for_location(data, input);
+       struct window_frame *frame = data;
+       enum theme_location location;
+
+       location = frame_pointer_motion(frame->frame, input, x, y);
+       if (frame_status(frame->frame) & FRAME_STATUS_REPAINT)
+               widget_schedule_redraw(frame->widget);
+
+       return frame_get_pointer_image_for_location(data, location);
+}
+
+static void
+frame_leave_handler(struct widget *widget,
+                   struct input *input, void *data)
+{
+       struct window_frame *frame = data;
+
+       frame_pointer_leave(frame->frame, input);
+       if (frame_status(frame->frame) & FRAME_STATUS_REPAINT)
+               widget_schedule_redraw(frame->widget);
+}
+
+static void
+frame_handle_status(struct window_frame *frame, struct input *input,
+                   uint32_t time, enum theme_location location)
+{
+       struct window *window = frame->widget->window;
+       uint32_t status;
+
+       status = frame_status(frame->frame);
+       if (status & FRAME_STATUS_REPAINT)
+               widget_schedule_redraw(frame->widget);
+
+       if (status & FRAME_STATUS_MINIMIZE)
+               fprintf(stderr,"Minimize stub\n");
+
+       if (status & FRAME_STATUS_MENU) {
+               window_show_frame_menu(window, input, time);
+               frame_status_clear(frame->frame, FRAME_STATUS_MENU);
+       }
+
+       if (status & FRAME_STATUS_MAXIMIZE) {
+               window_set_maximized(window, window->type != TYPE_MAXIMIZED);
+               frame_status_clear(frame->frame, FRAME_STATUS_MAXIMIZE);
+       }
+
+       if (status & FRAME_STATUS_CLOSE) {
+               if (window->close_handler)
+                       window->close_handler(window->parent,
+                                             window->user_data);
+               else
+                       display_exit(window->display);
+               frame_status_clear(frame->frame, FRAME_STATUS_CLOSE);
+       }
+
+       if ((status & FRAME_STATUS_MOVE) && window->shell_surface) {
+               input_ungrab(input);
+               wl_shell_surface_move(window->shell_surface,
+                                     input_get_seat(input),
+                                     window->display->serial);
+
+               frame_status_clear(frame->frame, FRAME_STATUS_MOVE);
+       }
+
+       if ((status & FRAME_STATUS_RESIZE) && window->shell_surface) {
+               input_ungrab(input);
+
+               window->resizing = 1;
+               wl_shell_surface_resize(window->shell_surface,
+                                       input_get_seat(input),
+                                       window->display->serial,
+                                       location);
+
+               frame_status_clear(frame->frame, FRAME_STATUS_RESIZE);
+       }
 }
 
 static void
@@ -2642,99 +2417,55 @@ frame_button_handler(struct widget *widget,
                     void *data)
 
 {
-       struct frame *frame = data;
-       struct window *window = widget->window;
-       struct display *display = window->display;
-       int location;
+       struct window_frame *frame = data;
+       enum theme_location location;
 
-       if (state != WL_POINTER_BUTTON_STATE_PRESSED)
-               return;
-
-       location = theme_get_location(display->theme, input->sx, input->sy,
-                                     frame->widget->allocation.width,
-                                     frame->widget->allocation.height,
-                                     window->type == TYPE_MAXIMIZED ?
-                                     THEME_FRAME_MAXIMIZED : 0);
-
-       if (window->display->shell && button == BTN_LEFT &&
-           window->type == TYPE_TOPLEVEL) {
-               switch (location) {
-               case THEME_LOCATION_TITLEBAR:
-                       if (!window->shell_surface)
-                               break;
-                       input_ungrab(input);
-                       wl_shell_surface_move(window->shell_surface,
-                                             input_get_seat(input),
-                                             display->serial);
-                       break;
-               case THEME_LOCATION_RESIZING_TOP:
-               case THEME_LOCATION_RESIZING_BOTTOM:
-               case THEME_LOCATION_RESIZING_LEFT:
-               case THEME_LOCATION_RESIZING_RIGHT:
-               case THEME_LOCATION_RESIZING_TOP_LEFT:
-               case THEME_LOCATION_RESIZING_TOP_RIGHT:
-               case THEME_LOCATION_RESIZING_BOTTOM_LEFT:
-               case THEME_LOCATION_RESIZING_BOTTOM_RIGHT:
-                       if (!window->shell_surface)
-                               break;
-                       input_ungrab(input);
-
-                       window->resizing = 1;
-                       wl_shell_surface_resize(window->shell_surface,
-                                               input_get_seat(input),
-                                               display->serial, location);
-                       break;
-               }
-       } else if (button == BTN_RIGHT &&
-                  (window->type == TYPE_TOPLEVEL ||
-                   window->type == TYPE_MAXIMIZED)) {
-               window_show_frame_menu(window, input, time);
-       }
+       location = frame_pointer_button(frame->frame, input, button, state);
+       frame_handle_status(frame, input, time, location);
 }
 
-static void 
+static void
 frame_touch_down_handler(struct widget *widget, struct input *input,
                         uint32_t serial, uint32_t time, int32_t id,
                         float x, float y, void *data)
 {
-       struct window *window = widget->window;
-       struct display *display = window->display;
-       
-       wl_shell_surface_move(window->shell_surface,
-                             input_get_seat(input),
-                             display->serial);
+       struct window_frame *frame = data;
+
+       frame_touch_down(frame->frame, input, id, x, y);
+       frame_handle_status(frame, input, time, THEME_LOCATION_CLIENT_AREA);
+}
+
+static void
+frame_touch_up_handler(struct widget *widget,
+                        struct input *input, uint32_t serial, uint32_t time,
+                        int32_t id, void *data)
+{
+       struct window_frame *frame = data;
+
+       frame_touch_up(frame->frame, input, id);
+       frame_handle_status(frame, input, time, THEME_LOCATION_CLIENT_AREA);
 }
 
 struct widget *
 window_frame_create(struct window *window, void *data)
 {
-       struct frame *frame;
+       struct window_frame *frame;
 
        frame = xzalloc(sizeof *frame);
+       frame->frame = frame_create(window->display->theme, 0, 0,
+                                   FRAME_BUTTON_ALL, window->title);
+
        frame->widget = window_add_widget(window, frame);
        frame->child = widget_add_widget(frame->widget, data);
 
        widget_set_redraw_handler(frame->widget, frame_redraw_handler);
        widget_set_resize_handler(frame->widget, frame_resize_handler);
        widget_set_enter_handler(frame->widget, frame_enter_handler);
+       widget_set_leave_handler(frame->widget, frame_leave_handler);
        widget_set_motion_handler(frame->widget, frame_motion_handler);
        widget_set_button_handler(frame->widget, frame_button_handler);
        widget_set_touch_down_handler(frame->widget, frame_touch_down_handler);
-
-       /* Create empty list for frame buttons */
-       wl_list_init(&frame->buttons_list);
-
-       frame_button_create(frame, DATADIR "/weston/icon_window.png",
-               FRAME_BUTTON_ICON, FRAME_BUTTON_LEFT, FRAME_BUTTON_NONE);
-
-       frame_button_create(frame, DATADIR "/weston/sign_close.png",
-               FRAME_BUTTON_CLOSE, FRAME_BUTTON_RIGHT, FRAME_BUTTON_FANCY);
-
-       frame_button_create(frame, DATADIR "/weston/sign_maximize.png",
-               FRAME_BUTTON_MAXIMIZE, FRAME_BUTTON_RIGHT, FRAME_BUTTON_FANCY);
-
-       frame_button_create(frame, DATADIR "/weston/sign_minimize.png",
-               FRAME_BUTTON_MINIMIZE, FRAME_BUTTON_RIGHT, FRAME_BUTTON_FANCY);
+       widget_set_touch_up_handler(frame->widget, frame_touch_up_handler);
 
        window->frame = frame;
 
@@ -2767,12 +2498,9 @@ window_frame_set_child_size(struct widget *widget, int child_width,
 }
 
 static void
-window_frame_destroy(struct frame *frame)
+window_frame_destroy(struct window_frame *frame)
 {
-       struct frame_button *button, *tmp;
-
-       wl_list_for_each_safe(button, tmp, &frame->buttons_list, link)
-               frame_button_destroy(button);
+       frame_destroy(frame->frame);
 
        /* frame->child must be destroyed by the application */
        widget_destroy(frame->widget);
@@ -4364,6 +4092,10 @@ window_set_title(struct window *window, const char *title)
 {
        free(window->title);
        window->title = strdup(title);
+       if (window->frame) {
+               frame_set_title(window->frame->frame, title);
+               widget_schedule_redraw(window->frame->widget);
+       }
        if (window->shell_surface)
                wl_shell_surface_set_title(window->shell_surface, title);
 }
index da1cef9..d679bcb 100644 (file)
@@ -192,7 +192,11 @@ enum theme_location
 frame_pointer_button(struct frame *frame, void *pointer,
                     uint32_t button, enum frame_button_state state);
 
-/* TODO: Add Touch */
+void
+frame_touch_down(struct frame *frame, void *data, int32_t id, int x, int y);
+
+void
+frame_touch_up(struct frame *frame, void *data, int32_t id);
 
 void
 frame_repaint(struct frame *frame, cairo_t *cr);
index 508870c..fc85950 100644 (file)
@@ -64,6 +64,15 @@ struct frame_pointer {
        int active;
 };
 
+struct frame_touch {
+       struct wl_list link;
+       void *data;
+
+       int x, y;
+
+       struct frame_button *button;
+};
+
 struct frame {
        int32_t width, height;
        char *title;
@@ -82,6 +91,7 @@ struct frame {
 
        struct wl_list buttons;
        struct wl_list pointers;
+       struct wl_list touches;
 };
 
 static struct frame_button *
@@ -227,6 +237,32 @@ frame_pointer_destroy(struct frame_pointer *pointer)
        free(pointer);
 }
 
+static struct frame_touch *
+frame_touch_get(struct frame *frame, void *data)
+{
+       struct frame_touch *touch;
+
+       wl_list_for_each(touch, &frame->touches, link)
+               if (touch->data == data)
+                       return touch;
+
+       touch = calloc(1, sizeof *touch);
+       if (!touch)
+               return NULL;
+
+       touch->data = data;
+       wl_list_insert(&frame->touches, &touch->link);
+
+       return touch;
+}
+
+static void
+frame_touch_destroy(struct frame_touch *touch)
+{
+       wl_list_remove(&touch->link);
+       free(touch);
+}
+
 struct frame *
 frame_create(struct theme *t, int32_t width, int32_t height, uint32_t buttons,
             const char *title)
@@ -253,6 +289,7 @@ frame_create(struct theme *t, int32_t width, int32_t height, uint32_t buttons,
 
        wl_list_init(&frame->buttons);
        wl_list_init(&frame->pointers);
+       wl_list_init(&frame->touches);
 
        button = frame_button_create(frame, DATADIR "/weston/icon_window.png",
                                     FRAME_STATUS_MENU,
@@ -645,6 +682,61 @@ frame_pointer_button(struct frame *frame, void *data,
 }
 
 void
+frame_touch_down(struct frame *frame, void *data, int32_t id, int x, int y)
+{
+       struct frame_touch *touch = frame_touch_get(frame, data);
+       struct frame_button *button = frame_find_button(frame, x, y);
+       enum theme_location location;
+
+       if (id > 0)
+               return;
+
+       if (button) {
+               touch->button = button;
+               frame_button_press(touch->button);
+               return;
+       }
+
+       location = theme_get_location(frame->theme, x, y,
+                                     frame->width, frame->height,
+                                     frame->flags & FRAME_FLAG_MAXIMIZED ?
+                                     THEME_FRAME_MAXIMIZED : 0);
+
+       switch (location) {
+       case THEME_LOCATION_TITLEBAR:
+               frame->status |= FRAME_STATUS_MOVE;
+               break;
+       case THEME_LOCATION_RESIZING_TOP:
+       case THEME_LOCATION_RESIZING_BOTTOM:
+       case THEME_LOCATION_RESIZING_LEFT:
+       case THEME_LOCATION_RESIZING_RIGHT:
+       case THEME_LOCATION_RESIZING_TOP_LEFT:
+       case THEME_LOCATION_RESIZING_TOP_RIGHT:
+       case THEME_LOCATION_RESIZING_BOTTOM_LEFT:
+       case THEME_LOCATION_RESIZING_BOTTOM_RIGHT:
+               frame->status |= FRAME_STATUS_RESIZE;
+               break;
+       default:
+               break;
+       }
+}
+
+void
+frame_touch_up(struct frame *frame, void *data, int32_t id)
+{
+       struct frame_touch *touch = frame_touch_get(frame, data);
+
+       if (id > 0)
+               return;
+
+       if (touch->button) {
+               frame_button_release(touch->button);
+               frame_touch_destroy(touch);
+               return;
+       }
+}
+
+void
 frame_repaint(struct frame *frame, cairo_t *cr)
 {
        struct frame_button *button;