/*!
\class QPaintDevice
\brief The QPaintDevice class is the base class of objects that
- can be painted.
+ can be painted on with QPainter.
\ingroup painting
A paint device is an abstraction of a two-dimensional space that
- can be drawn using a QPainter. Its default coordinate system has
+ can be drawn on using a QPainter. Its default coordinate system has
its origin located at the top-left position. X increases to the
right and Y increases downwards. The unit is one pixel.
paint engine to be able to draw on the device, i.e derive from
QPaintEngine and reimplement its virtual functions.
- \warning Qt requires that a QApplication object exists before
+ \warning Qt requires that a QGuiApplication object exists before
any paint devices can be created. Paint devices access window
system resources, and these resources are not initialized before
an application object is created.
\fn int QPaintDevice::colorCount() const
Returns the number of different colors available for the paint
- device. Since this value is an int, it will not be sufficient to
- represent the number of colors on 32 bit displays, in this case
- INT_MAX is returned instead.
+ device. If the number of colors available is too great to be
+ represented by the int data type, then INT_MAX will be returned
+ instead.
*/
/*!