if (propertyNotificationNotifyEventHandler != null)
{
var process = global::System.Diagnostics.Process.GetCurrentProcess();
- var processId = process.Id;
+ var processId = process?.Id ?? -1;
var thread = global::System.Threading.Thread.CurrentThread.ManagedThreadId;
var me = this.GetType().FullName;
$"OR the native dali object handle of NUI becomes null! \n" +
$" process:{processId} thread:{thread}, isDisposed:{this.Disposed}, isDisposeQueued:{this.IsDisposeQueued}, me:{me}\n");
- process.Dispose();
+ process?.Dispose();
}
}
else
if (this.IsDisposeQueued)
{
var process = global::System.Diagnostics.Process.GetCurrentProcess();
- var processId = process.Id;
+ var processId = process?.Id ?? -1;
var thread = global::System.Threading.Thread.CurrentThread.ManagedThreadId;
var me = this.GetType().FullName;
Tizen.Log.Error("NUI", "in this case, the View object is ready to be disposed waiting on DisposeQueue, so event callback should not be invoked! just return here! \n" +
$"process:{processId} thread:{thread}, isDisposed:{this.Disposed}, isDisposeQueued:{this.IsDisposeQueued}, me:{me}\n");
- process.Dispose();
+ process?.Dispose();
return;
}
}
if (detectedEventHandler != null)
{
var process = global::System.Diagnostics.Process.GetCurrentProcess();
- var processId = process.Id;
+ var processId = process?.Id ?? -1;
var thread = global::System.Threading.Thread.CurrentThread.ManagedThreadId;
var me = this.GetType().FullName;
$"OR the native dali object handle of NUI becomes null! \n" +
$" process:{processId} thread:{thread}, isDisposed:{this.Disposed}, isDisposeQueued:{this.IsDisposeQueued}, me:{me}\n");
- process.Dispose();
+ process?.Dispose();
}
}
else
if (this.IsDisposeQueued)
{
var process = global::System.Diagnostics.Process.GetCurrentProcess();
- var processId = process.Id;
+ var processId = process?.Id ?? -1;
var thread = global::System.Threading.Thread.CurrentThread.ManagedThreadId;
var me = this.GetType().FullName;
Tizen.Log.Error("NUI", "in this case, the View object is ready to be disposed waiting on DisposeQueue, so event callback should not be invoked! just return here! \n" +
$"process:{processId} thread:{thread}, isDisposed:{this.Disposed}, isDisposeQueued:{this.IsDisposeQueued}, me:{me}\n");
- process.Dispose();
+ process?.Dispose();
return;
}
}