Merge branch 'master' into vulkan-cts-1.3.0
authorPeter Kohaut <peter.kohaut@arm.com>
Wed, 8 Sep 2021 18:17:43 +0000 (20:17 +0200)
committerPeter Kohaut <peter.kohaut@arm.com>
Wed, 8 Sep 2021 18:17:43 +0000 (20:17 +0200)
Change-Id: I06b7f4c93ba2475076b9bc28ad6e6e9393c8de93

36 files changed:
1  2 
AndroidGen.mk
android/cts/master/vk-master-2021-03-01/renderpass-with-dynamic-rendering.txt
android/cts/master/vk-master-2021-03-01/renderpass.txt
android/cts/master/vk-master-2021-03-01/renderpass2.txt
android/cts/master/vk-master-2021-03-01/spirv-assembly.txt
android/cts/master/vk-master/renderpass-with-dynamic-rendering.txt
android/cts/master/vk-master/renderpass.txt
android/cts/master/vk-master/renderpass2.txt
android/cts/master/vk-master/spirv-assembly.txt
external/vulkancts/framework/vulkan/vkBasicTypes.inl
external/vulkancts/framework/vulkan/vkDeviceExtensions.inl
external/vulkancts/framework/vulkan/vkDeviceFeatures.inl
external/vulkancts/framework/vulkan/vkDeviceFeaturesForContextDecl.inl
external/vulkancts/framework/vulkan/vkDeviceFeaturesForContextDefs.inl
external/vulkancts/framework/vulkan/vkDeviceFeaturesForDefaultDeviceDefs.inl
external/vulkancts/framework/vulkan/vkDeviceProperties.inl
external/vulkancts/framework/vulkan/vkDevicePropertiesForContextDecl.inl
external/vulkancts/framework/vulkan/vkDevicePropertiesForContextDefs.inl
external/vulkancts/framework/vulkan/vkDevicePropertiesForDefaultDeviceDefs.inl
external/vulkancts/framework/vulkan/vkExtensionFunctions.inl
external/vulkancts/framework/vulkan/vkGetStructureTypeImpl.inl
external/vulkancts/framework/vulkan/vkStrUtil.inl
external/vulkancts/framework/vulkan/vkStrUtilImpl.inl
external/vulkancts/framework/vulkan/vkStructTypes.inl
external/vulkancts/framework/vulkan/vkVulkan_c.inl
external/vulkancts/modules/vulkan/renderpass/vktRenderPassLoadStoreOpNoneTests.cpp
external/vulkancts/modules/vulkan/renderpass/vktRenderPassLoadStoreOpNoneTests.hpp
external/vulkancts/modules/vulkan/renderpass/vktRenderPassTests.cpp
external/vulkancts/modules/vulkan/spirv_assembly/vktSpvAsmInstructionTests.cpp
external/vulkancts/mustpass/master/vk-default/renderpass-with-dynamic-rendering.txt
external/vulkancts/mustpass/master/vk-default/renderpass.txt
external/vulkancts/mustpass/master/vk-default/renderpass2.txt
external/vulkancts/mustpass/master/vk-default/spirv-assembly.txt
external/vulkancts/scripts/gen_framework.py
external/vulkancts/scripts/src/extensions_data.txt
external/vulkancts/scripts/src/vulkan_core.h

diff --cc AndroidGen.mk
Simple merge
index 12d55a3,0000000..e715e51
mode 100644,000000..100644
--- /dev/null
@@@ -1,3546 -1,0 +1,3558 @@@
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 +dEQP-VK.renderpass_with_dynamic_rendering.suballocation.unused_clear_attachments.colorused_colorused_colorused_colorused_depthstencil_d32s8_used
++dEQP-VK.renderpass_with_dynamic_rendering.suballocation.load_store_op_none.color_load_op_none_store_op_none_write_off
++dEQP-VK.renderpass_with_dynamic_rendering.suballocation.load_store_op_none.color_load_op_none_store_op_none
++dEQP-VK.renderpass_with_dynamic_rendering.suballocation.load_store_op_none.color_load_op_none_store_op_store
++dEQP-VK.renderpass_with_dynamic_rendering.suballocation.load_store_op_none.color_load_op_none_store_op_store_alphablend
++dEQP-VK.renderpass_with_dynamic_rendering.suballocation.load_store_op_none.depth_load_op_load_store_op_none
++dEQP-VK.renderpass_with_dynamic_rendering.suballocation.load_store_op_none.depth_load_op_none_store_op_none_write_off
++dEQP-VK.renderpass_with_dynamic_rendering.suballocation.load_store_op_none.depth_load_op_none_store_op_store
++dEQP-VK.renderpass_with_dynamic_rendering.suballocation.load_store_op_none.depth_load_op_none_store_op_dontcare
++dEQP-VK.renderpass_with_dynamic_rendering.suballocation.load_store_op_none.stencil_load_op_load_store_op_none
++dEQP-VK.renderpass_with_dynamic_rendering.suballocation.load_store_op_none.stencil_load_op_none_store_op_none_write_off
++dEQP-VK.renderpass_with_dynamic_rendering.suballocation.load_store_op_none.stencil_load_op_none_store_op_store
++dEQP-VK.renderpass_with_dynamic_rendering.suballocation.load_store_op_none.stencil_load_op_none_store_op_dontcare
 +dEQP-VK.renderpass_with_dynamic_rendering.dedicated_allocation.simple.color
 +dEQP-VK.renderpass_with_dynamic_rendering.dedicated_allocation.simple.depth
 +dEQP-VK.renderpass_with_dynamic_rendering.dedicated_allocation.simple.stencil
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 +dEQP-VK.renderpass_with_dynamic_rendering.dedicated_allocation.simple.color_depth
 +dEQP-VK.renderpass_with_dynamic_rendering.dedicated_allocation.simple.color_stencil
 +dEQP-VK.renderpass_with_dynamic_rendering.dedicated_allocation.simple.color_depth_stencil
 +dEQP-VK.renderpass_with_dynamic_rendering.dedicated_allocation.simple.no_attachments
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 +dEQP-VK.renderpass_with_dynamic_rendering.dedicated_allocation.formats.r8_unorm.clear.clear
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 +dEQP-VK.renderpass_with_dynamic_rendering.dedicated_allocation.formats.r8_unorm.clear.clear_draw
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 +dEQP-VK.renderpass_with_dynamic_rendering.dedicated_allocation.formats.r8_unorm.dont_care.clear
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 +dEQP-VK.renderpass_with_dynamic_rendering.dedicated_allocation.formats.r8g8_uint.dont_care.clear
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+ dEQP-VK.renderpass.suballocation.load_store_op_none.color_load_op_none_store_op_none_write_off
+ dEQP-VK.renderpass.suballocation.load_store_op_none.color_load_op_none_store_op_none
+ dEQP-VK.renderpass.suballocation.load_store_op_none.color_load_op_none_store_op_store
+ dEQP-VK.renderpass.suballocation.load_store_op_none.color_load_op_none_store_op_store_alphablend
+ dEQP-VK.renderpass.suballocation.load_store_op_none.color_load_op_none_store_op_dontcare
+ dEQP-VK.renderpass.suballocation.load_store_op_none.depth_load_op_load_store_op_none
+ dEQP-VK.renderpass.suballocation.load_store_op_none.depth_load_op_none_store_op_none_write_off
+ dEQP-VK.renderpass.suballocation.load_store_op_none.depth_load_op_none_store_op_store
+ dEQP-VK.renderpass.suballocation.load_store_op_none.depth_load_op_none_store_op_dontcare
+ dEQP-VK.renderpass.suballocation.load_store_op_none.stencil_load_op_load_store_op_none
+ dEQP-VK.renderpass.suballocation.load_store_op_none.stencil_load_op_none_store_op_none_write_off
+ dEQP-VK.renderpass.suballocation.load_store_op_none.stencil_load_op_none_store_op_store
+ dEQP-VK.renderpass.suballocation.load_store_op_none.stencil_load_op_none_store_op_dontcare
@@@ -1313,1313 -2637,3 +1313,1327 @@@ dEQP-VK.renderpass2.fragment_density_ma
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++dEQP-VK.renderpass2.suballocation.load_store_op_none.color_load_op_load_store_op_none
++dEQP-VK.renderpass2.suballocation.load_store_op_none.color_load_op_none_store_op_none_write_off
++dEQP-VK.renderpass2.suballocation.load_store_op_none.color_load_op_none_store_op_none
++dEQP-VK.renderpass2.suballocation.load_store_op_none.color_load_op_none_store_op_store
++dEQP-VK.renderpass2.suballocation.load_store_op_none.color_load_op_none_store_op_store_alphablend
++dEQP-VK.renderpass2.suballocation.load_store_op_none.color_load_op_none_store_op_dontcare
++dEQP-VK.renderpass2.suballocation.load_store_op_none.depth_load_op_load_store_op_none
++dEQP-VK.renderpass2.suballocation.load_store_op_none.depth_load_op_none_store_op_none_write_off
++dEQP-VK.renderpass2.suballocation.load_store_op_none.depth_load_op_none_store_op_store
++dEQP-VK.renderpass2.suballocation.load_store_op_none.depth_load_op_none_store_op_dontcare
++dEQP-VK.renderpass2.suballocation.load_store_op_none.stencil_load_op_load_store_op_none
++dEQP-VK.renderpass2.suballocation.load_store_op_none.stencil_load_op_none_store_op_none_write_off
++dEQP-VK.renderpass2.suballocation.load_store_op_none.stencil_load_op_none_store_op_store
++dEQP-VK.renderpass2.suballocation.load_store_op_none.stencil_load_op_none_store_op_dontcare
index 12d55a3,0000000..e715e51
mode 100644,000000..100644
--- /dev/null
@@@ -1,3546 -1,0 +1,3558 @@@
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++dEQP-VK.renderpass_with_dynamic_rendering.suballocation.load_store_op_none.color_load_op_none_store_op_none_write_off
++dEQP-VK.renderpass_with_dynamic_rendering.suballocation.load_store_op_none.color_load_op_none_store_op_none
++dEQP-VK.renderpass_with_dynamic_rendering.suballocation.load_store_op_none.color_load_op_none_store_op_store
++dEQP-VK.renderpass_with_dynamic_rendering.suballocation.load_store_op_none.color_load_op_none_store_op_store_alphablend
++dEQP-VK.renderpass_with_dynamic_rendering.suballocation.load_store_op_none.depth_load_op_load_store_op_none
++dEQP-VK.renderpass_with_dynamic_rendering.suballocation.load_store_op_none.depth_load_op_none_store_op_none_write_off
++dEQP-VK.renderpass_with_dynamic_rendering.suballocation.load_store_op_none.depth_load_op_none_store_op_store
++dEQP-VK.renderpass_with_dynamic_rendering.suballocation.load_store_op_none.depth_load_op_none_store_op_dontcare
++dEQP-VK.renderpass_with_dynamic_rendering.suballocation.load_store_op_none.stencil_load_op_load_store_op_none
++dEQP-VK.renderpass_with_dynamic_rendering.suballocation.load_store_op_none.stencil_load_op_none_store_op_none_write_off
++dEQP-VK.renderpass_with_dynamic_rendering.suballocation.load_store_op_none.stencil_load_op_none_store_op_store
++dEQP-VK.renderpass_with_dynamic_rendering.suballocation.load_store_op_none.stencil_load_op_none_store_op_dontcare
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@@@ -26259,6 -8748,27 +26259,20 @@@ dEQP-VK.renderpass.suballocation.unused
  dEQP-VK.renderpass.suballocation.unused_clear_attachments.colorused_colorused_colorunused_colorused_depthstencil_d32s8_used
  dEQP-VK.renderpass.suballocation.unused_clear_attachments.colorused_colorused_colorused_colorunused_depthstencil_d32s8_used
  dEQP-VK.renderpass.suballocation.unused_clear_attachments.colorused_colorused_colorused_colorused_depthstencil_d32s8_used
 -dEQP-VK.renderpass.suballocation.attachment_sparse_filling.input_attachment_1
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+ dEQP-VK.renderpass.suballocation.load_store_op_none.color_load_op_none_store_op_none_write_off
+ dEQP-VK.renderpass.suballocation.load_store_op_none.color_load_op_none_store_op_none
+ dEQP-VK.renderpass.suballocation.load_store_op_none.color_load_op_none_store_op_store
+ dEQP-VK.renderpass.suballocation.load_store_op_none.color_load_op_none_store_op_store_alphablend
+ dEQP-VK.renderpass.suballocation.load_store_op_none.color_load_op_none_store_op_dontcare
+ dEQP-VK.renderpass.suballocation.load_store_op_none.depth_load_op_load_store_op_none
+ dEQP-VK.renderpass.suballocation.load_store_op_none.depth_load_op_none_store_op_none_write_off
+ dEQP-VK.renderpass.suballocation.load_store_op_none.depth_load_op_none_store_op_store
+ dEQP-VK.renderpass.suballocation.load_store_op_none.depth_load_op_none_store_op_dontcare
+ dEQP-VK.renderpass.suballocation.load_store_op_none.stencil_load_op_load_store_op_none
+ dEQP-VK.renderpass.suballocation.load_store_op_none.stencil_load_op_none_store_op_none_write_off
+ dEQP-VK.renderpass.suballocation.load_store_op_none.stencil_load_op_none_store_op_store
+ dEQP-VK.renderpass.suballocation.load_store_op_none.stencil_load_op_none_store_op_dontcare
  dEQP-VK.renderpass.dedicated_allocation.simple.color
  dEQP-VK.renderpass.dedicated_allocation.simple.depth
  dEQP-VK.renderpass.dedicated_allocation.simple.stencil
@@@ -17502,10597 -28110,3 +17502,10611 @@@ dEQP-VK.renderpass2.fragment_density_ma
  dEQP-VK.renderpass2.fragment_density_map.properties.8_subsampled_samplers
  dEQP-VK.renderpass2.fragment_density_map.properties.subsampled_loads
  dEQP-VK.renderpass2.fragment_density_map.properties.subsampled_coarse_reconstruction
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++dEQP-VK.renderpass2.suballocation.load_store_op_none.color_load_op_load_store_op_none
++dEQP-VK.renderpass2.suballocation.load_store_op_none.color_load_op_none_store_op_none_write_off
++dEQP-VK.renderpass2.suballocation.load_store_op_none.color_load_op_none_store_op_none
++dEQP-VK.renderpass2.suballocation.load_store_op_none.color_load_op_none_store_op_store
++dEQP-VK.renderpass2.suballocation.load_store_op_none.color_load_op_none_store_op_store_alphablend
++dEQP-VK.renderpass2.suballocation.load_store_op_none.color_load_op_none_store_op_dontcare
++dEQP-VK.renderpass2.suballocation.load_store_op_none.depth_load_op_load_store_op_none
++dEQP-VK.renderpass2.suballocation.load_store_op_none.depth_load_op_none_store_op_none_write_off
++dEQP-VK.renderpass2.suballocation.load_store_op_none.depth_load_op_none_store_op_store
++dEQP-VK.renderpass2.suballocation.load_store_op_none.depth_load_op_none_store_op_dontcare
++dEQP-VK.renderpass2.suballocation.load_store_op_none.stencil_load_op_load_store_op_none
++dEQP-VK.renderpass2.suballocation.load_store_op_none.stencil_load_op_none_store_op_none_write_off
++dEQP-VK.renderpass2.suballocation.load_store_op_none.stencil_load_op_none_store_op_store
++dEQP-VK.renderpass2.suballocation.load_store_op_none.stencil_load_op_none_store_op_dontcare
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@@@ -79,8 -79,6 +79,9 @@@ static const char* s_allowedDeviceKhrEx
        "VK_KHR_shader_subgroup_uniform_control_flow",
        "VK_KHR_present_id",
        "VK_KHR_present_wait",
 +      "VK_KHR_format_feature_flags2",
 +      "VK_KHR_maintenance4",
 +      "VK_KHR_dynamic_rendering",
+       "VK_KHR_shader_integer_dot_product",
  };
  
@@@ -293,80 -291,79 +295,81 @@@ template<> void initFeatureFromBlob<VkP
  template<> void initFeatureFromBlob<VkPhysicalDevicePortabilitySubsetFeaturesKHR>(VkPhysicalDevicePortabilitySubsetFeaturesKHR&, const AllFeaturesBlobs&) {}
  
  
- template<> FeatureDesc makeFeatureDesc<VkPhysicalDevice16BitStorageFeatures>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_16BIT_STORAGE_FEATURES, VK_KHR_16BIT_STORAGE_EXTENSION_NAME, VK_KHR_16BIT_STORAGE_SPEC_VERSION, 96}; }
- template<> FeatureDesc makeFeatureDesc<VkPhysicalDevice4444FormatsFeaturesEXT>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_4444_FORMATS_FEATURES_EXT, VK_EXT_4444_FORMATS_EXTENSION_NAME, VK_EXT_4444_FORMATS_SPEC_VERSION, 95}; }
- template<> FeatureDesc makeFeatureDesc<VkPhysicalDevice8BitStorageFeatures>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_8BIT_STORAGE_FEATURES, VK_KHR_8BIT_STORAGE_EXTENSION_NAME, VK_KHR_8BIT_STORAGE_SPEC_VERSION, 94}; }
- template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceAccelerationStructureFeaturesKHR>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_ACCELERATION_STRUCTURE_FEATURES_KHR, VK_KHR_ACCELERATION_STRUCTURE_EXTENSION_NAME, VK_KHR_ACCELERATION_STRUCTURE_SPEC_VERSION, 93}; }
- template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceASTCDecodeFeaturesEXT>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_ASTC_DECODE_FEATURES_EXT, VK_EXT_ASTC_DECODE_MODE_EXTENSION_NAME, VK_EXT_ASTC_DECODE_MODE_SPEC_VERSION, 92}; }
- template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceBlendOperationAdvancedFeaturesEXT>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_BLEND_OPERATION_ADVANCED_FEATURES_EXT, VK_EXT_BLEND_OPERATION_ADVANCED_EXTENSION_NAME, VK_EXT_BLEND_OPERATION_ADVANCED_SPEC_VERSION, 91}; }
- template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceBufferDeviceAddressFeatures>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_BUFFER_DEVICE_ADDRESS_FEATURES, VK_KHR_BUFFER_DEVICE_ADDRESS_EXTENSION_NAME, VK_KHR_BUFFER_DEVICE_ADDRESS_SPEC_VERSION, 90}; }
- template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceBufferDeviceAddressFeaturesEXT>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_BUFFER_DEVICE_ADDRESS_FEATURES_EXT, VK_EXT_BUFFER_DEVICE_ADDRESS_EXTENSION_NAME, VK_EXT_BUFFER_DEVICE_ADDRESS_SPEC_VERSION, 89}; }
- template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceCoherentMemoryFeaturesAMD>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_COHERENT_MEMORY_FEATURES_AMD, DECL_AMD_COHERENT_MEMORY_EXTENSION_NAME, 0, 88}; }
- template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceColorWriteEnableFeaturesEXT>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_COLOR_WRITE_ENABLE_FEATURES_EXT, VK_EXT_COLOR_WRITE_ENABLE_EXTENSION_NAME, VK_EXT_COLOR_WRITE_ENABLE_SPEC_VERSION, 87}; }
- template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceComputeShaderDerivativesFeaturesNV>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_COMPUTE_SHADER_DERIVATIVES_FEATURES_NV, VK_NV_COMPUTE_SHADER_DERIVATIVES_EXTENSION_NAME, VK_NV_COMPUTE_SHADER_DERIVATIVES_SPEC_VERSION, 86}; }
- template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceConditionalRenderingFeaturesEXT>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_CONDITIONAL_RENDERING_FEATURES_EXT, VK_EXT_CONDITIONAL_RENDERING_EXTENSION_NAME, VK_EXT_CONDITIONAL_RENDERING_SPEC_VERSION, 85}; }
- template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceCooperativeMatrixFeaturesNV>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_COOPERATIVE_MATRIX_FEATURES_NV, VK_NV_COOPERATIVE_MATRIX_EXTENSION_NAME, VK_NV_COOPERATIVE_MATRIX_SPEC_VERSION, 84}; }
- template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceCornerSampledImageFeaturesNV>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_CORNER_SAMPLED_IMAGE_FEATURES_NV, VK_NV_CORNER_SAMPLED_IMAGE_EXTENSION_NAME, VK_NV_CORNER_SAMPLED_IMAGE_SPEC_VERSION, 83}; }
- template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceCoverageReductionModeFeaturesNV>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_COVERAGE_REDUCTION_MODE_FEATURES_NV, VK_NV_COVERAGE_REDUCTION_MODE_EXTENSION_NAME, VK_NV_COVERAGE_REDUCTION_MODE_SPEC_VERSION, 82}; }
- template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceCustomBorderColorFeaturesEXT>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_CUSTOM_BORDER_COLOR_FEATURES_EXT, VK_EXT_CUSTOM_BORDER_COLOR_EXTENSION_NAME, VK_EXT_CUSTOM_BORDER_COLOR_SPEC_VERSION, 81}; }
- template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceDedicatedAllocationImageAliasingFeaturesNV>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DEDICATED_ALLOCATION_IMAGE_ALIASING_FEATURES_NV, VK_NV_DEDICATED_ALLOCATION_IMAGE_ALIASING_EXTENSION_NAME, VK_NV_DEDICATED_ALLOCATION_IMAGE_ALIASING_SPEC_VERSION, 80}; }
- template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceDepthClipEnableFeaturesEXT>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DEPTH_CLIP_ENABLE_FEATURES_EXT, VK_EXT_DEPTH_CLIP_ENABLE_EXTENSION_NAME, VK_EXT_DEPTH_CLIP_ENABLE_SPEC_VERSION, 79}; }
- template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceDescriptorIndexingFeatures>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DESCRIPTOR_INDEXING_FEATURES, VK_EXT_DESCRIPTOR_INDEXING_EXTENSION_NAME, VK_EXT_DESCRIPTOR_INDEXING_SPEC_VERSION, 78}; }
- template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceDeviceGeneratedCommandsFeaturesNV>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DEVICE_GENERATED_COMMANDS_FEATURES_NV, VK_NV_DEVICE_GENERATED_COMMANDS_EXTENSION_NAME, VK_NV_DEVICE_GENERATED_COMMANDS_SPEC_VERSION, 77}; }
- template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceDeviceMemoryReportFeaturesEXT>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DEVICE_MEMORY_REPORT_FEATURES_EXT, VK_EXT_DEVICE_MEMORY_REPORT_EXTENSION_NAME, VK_EXT_DEVICE_MEMORY_REPORT_SPEC_VERSION, 76}; }
- template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceDiagnosticsConfigFeaturesNV>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DIAGNOSTICS_CONFIG_FEATURES_NV, DECL_NV_DIAGNOSTICS_CONFIG_EXTENSION_NAME, 0, 75}; }
- template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceDynamicRenderingFeaturesKHR>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DYNAMIC_RENDERING_FEATURES_KHR, VK_KHR_DYNAMIC_RENDERING_EXTENSION_NAME, VK_KHR_DYNAMIC_RENDERING_SPEC_VERSION, 74}; }
 -template<> FeatureDesc makeFeatureDesc<VkPhysicalDevice16BitStorageFeatures>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_16BIT_STORAGE_FEATURES, VK_KHR_16BIT_STORAGE_EXTENSION_NAME, VK_KHR_16BIT_STORAGE_SPEC_VERSION, 95}; }
 -template<> FeatureDesc makeFeatureDesc<VkPhysicalDevice4444FormatsFeaturesEXT>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_4444_FORMATS_FEATURES_EXT, VK_EXT_4444_FORMATS_EXTENSION_NAME, VK_EXT_4444_FORMATS_SPEC_VERSION, 94}; }
 -template<> FeatureDesc makeFeatureDesc<VkPhysicalDevice8BitStorageFeatures>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_8BIT_STORAGE_FEATURES, VK_KHR_8BIT_STORAGE_EXTENSION_NAME, VK_KHR_8BIT_STORAGE_SPEC_VERSION, 93}; }
 -template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceAccelerationStructureFeaturesKHR>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_ACCELERATION_STRUCTURE_FEATURES_KHR, VK_KHR_ACCELERATION_STRUCTURE_EXTENSION_NAME, VK_KHR_ACCELERATION_STRUCTURE_SPEC_VERSION, 92}; }
 -template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceASTCDecodeFeaturesEXT>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_ASTC_DECODE_FEATURES_EXT, VK_EXT_ASTC_DECODE_MODE_EXTENSION_NAME, VK_EXT_ASTC_DECODE_MODE_SPEC_VERSION, 91}; }
 -template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceBlendOperationAdvancedFeaturesEXT>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_BLEND_OPERATION_ADVANCED_FEATURES_EXT, VK_EXT_BLEND_OPERATION_ADVANCED_EXTENSION_NAME, VK_EXT_BLEND_OPERATION_ADVANCED_SPEC_VERSION, 90}; }
 -template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceBufferDeviceAddressFeatures>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_BUFFER_DEVICE_ADDRESS_FEATURES, VK_KHR_BUFFER_DEVICE_ADDRESS_EXTENSION_NAME, VK_KHR_BUFFER_DEVICE_ADDRESS_SPEC_VERSION, 89}; }
 -template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceBufferDeviceAddressFeaturesEXT>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_BUFFER_DEVICE_ADDRESS_FEATURES_EXT, VK_EXT_BUFFER_DEVICE_ADDRESS_EXTENSION_NAME, VK_EXT_BUFFER_DEVICE_ADDRESS_SPEC_VERSION, 88}; }
 -template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceCoherentMemoryFeaturesAMD>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_COHERENT_MEMORY_FEATURES_AMD, DECL_AMD_COHERENT_MEMORY_EXTENSION_NAME, 0, 87}; }
 -template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceColorWriteEnableFeaturesEXT>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_COLOR_WRITE_ENABLE_FEATURES_EXT, VK_EXT_COLOR_WRITE_ENABLE_EXTENSION_NAME, VK_EXT_COLOR_WRITE_ENABLE_SPEC_VERSION, 86}; }
 -template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceComputeShaderDerivativesFeaturesNV>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_COMPUTE_SHADER_DERIVATIVES_FEATURES_NV, VK_NV_COMPUTE_SHADER_DERIVATIVES_EXTENSION_NAME, VK_NV_COMPUTE_SHADER_DERIVATIVES_SPEC_VERSION, 85}; }
 -template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceConditionalRenderingFeaturesEXT>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_CONDITIONAL_RENDERING_FEATURES_EXT, VK_EXT_CONDITIONAL_RENDERING_EXTENSION_NAME, VK_EXT_CONDITIONAL_RENDERING_SPEC_VERSION, 84}; }
 -template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceCooperativeMatrixFeaturesNV>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_COOPERATIVE_MATRIX_FEATURES_NV, VK_NV_COOPERATIVE_MATRIX_EXTENSION_NAME, VK_NV_COOPERATIVE_MATRIX_SPEC_VERSION, 83}; }
 -template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceCornerSampledImageFeaturesNV>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_CORNER_SAMPLED_IMAGE_FEATURES_NV, VK_NV_CORNER_SAMPLED_IMAGE_EXTENSION_NAME, VK_NV_CORNER_SAMPLED_IMAGE_SPEC_VERSION, 82}; }
 -template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceCoverageReductionModeFeaturesNV>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_COVERAGE_REDUCTION_MODE_FEATURES_NV, VK_NV_COVERAGE_REDUCTION_MODE_EXTENSION_NAME, VK_NV_COVERAGE_REDUCTION_MODE_SPEC_VERSION, 81}; }
 -template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceCustomBorderColorFeaturesEXT>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_CUSTOM_BORDER_COLOR_FEATURES_EXT, VK_EXT_CUSTOM_BORDER_COLOR_EXTENSION_NAME, VK_EXT_CUSTOM_BORDER_COLOR_SPEC_VERSION, 80}; }
 -template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceDedicatedAllocationImageAliasingFeaturesNV>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DEDICATED_ALLOCATION_IMAGE_ALIASING_FEATURES_NV, VK_NV_DEDICATED_ALLOCATION_IMAGE_ALIASING_EXTENSION_NAME, VK_NV_DEDICATED_ALLOCATION_IMAGE_ALIASING_SPEC_VERSION, 79}; }
 -template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceDepthClipEnableFeaturesEXT>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DEPTH_CLIP_ENABLE_FEATURES_EXT, VK_EXT_DEPTH_CLIP_ENABLE_EXTENSION_NAME, VK_EXT_DEPTH_CLIP_ENABLE_SPEC_VERSION, 78}; }
 -template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceDescriptorIndexingFeatures>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DESCRIPTOR_INDEXING_FEATURES, VK_EXT_DESCRIPTOR_INDEXING_EXTENSION_NAME, VK_EXT_DESCRIPTOR_INDEXING_SPEC_VERSION, 77}; }
 -template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceDeviceGeneratedCommandsFeaturesNV>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DEVICE_GENERATED_COMMANDS_FEATURES_NV, VK_NV_DEVICE_GENERATED_COMMANDS_EXTENSION_NAME, VK_NV_DEVICE_GENERATED_COMMANDS_SPEC_VERSION, 76}; }
 -template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceDeviceMemoryReportFeaturesEXT>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DEVICE_MEMORY_REPORT_FEATURES_EXT, VK_EXT_DEVICE_MEMORY_REPORT_EXTENSION_NAME, VK_EXT_DEVICE_MEMORY_REPORT_SPEC_VERSION, 75}; }
 -template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceDiagnosticsConfigFeaturesNV>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DIAGNOSTICS_CONFIG_FEATURES_NV, DECL_NV_DIAGNOSTICS_CONFIG_EXTENSION_NAME, 0, 74}; }
--template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceExclusiveScissorFeaturesNV>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXCLUSIVE_SCISSOR_FEATURES_NV, VK_NV_SCISSOR_EXCLUSIVE_EXTENSION_NAME, VK_NV_SCISSOR_EXCLUSIVE_SPEC_VERSION, 73}; }
--template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceExtendedDynamicStateFeaturesEXT>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTENDED_DYNAMIC_STATE_FEATURES_EXT, VK_EXT_EXTENDED_DYNAMIC_STATE_EXTENSION_NAME, VK_EXT_EXTENDED_DYNAMIC_STATE_SPEC_VERSION, 72}; }
--template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceExtendedDynamicState2FeaturesEXT>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTENDED_DYNAMIC_STATE_2_FEATURES_EXT, VK_EXT_EXTENDED_DYNAMIC_STATE_2_EXTENSION_NAME, VK_EXT_EXTENDED_DYNAMIC_STATE_2_SPEC_VERSION, 71}; }
--template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceExternalMemoryRDMAFeaturesNV>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTERNAL_MEMORY_RDMA_FEATURES_NV, VK_NV_EXTERNAL_MEMORY_RDMA_EXTENSION_NAME, VK_NV_EXTERNAL_MEMORY_RDMA_SPEC_VERSION, 70}; }
--template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceFragmentDensityMapFeaturesEXT>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FRAGMENT_DENSITY_MAP_FEATURES_EXT, VK_EXT_FRAGMENT_DENSITY_MAP_EXTENSION_NAME, VK_EXT_FRAGMENT_DENSITY_MAP_SPEC_VERSION, 69}; }
--template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceFragmentDensityMap2FeaturesEXT>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FRAGMENT_DENSITY_MAP_2_FEATURES_EXT, VK_EXT_FRAGMENT_DENSITY_MAP_2_EXTENSION_NAME, VK_EXT_FRAGMENT_DENSITY_MAP_2_SPEC_VERSION, 68}; }
--template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceFragmentShaderBarycentricFeaturesNV>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FRAGMENT_SHADER_BARYCENTRIC_FEATURES_NV, VK_NV_FRAGMENT_SHADER_BARYCENTRIC_EXTENSION_NAME, VK_NV_FRAGMENT_SHADER_BARYCENTRIC_SPEC_VERSION, 67}; }
--template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceFragmentShaderInterlockFeaturesEXT>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FRAGMENT_SHADER_INTERLOCK_FEATURES_EXT, VK_EXT_FRAGMENT_SHADER_INTERLOCK_EXTENSION_NAME, VK_EXT_FRAGMENT_SHADER_INTERLOCK_SPEC_VERSION, 66}; }
--template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceFragmentShadingRateFeaturesKHR>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FRAGMENT_SHADING_RATE_FEATURES_KHR, VK_KHR_FRAGMENT_SHADING_RATE_EXTENSION_NAME, VK_KHR_FRAGMENT_SHADING_RATE_SPEC_VERSION, 65}; }
--template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceFragmentShadingRateEnumsFeaturesNV>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FRAGMENT_SHADING_RATE_ENUMS_FEATURES_NV, VK_NV_FRAGMENT_SHADING_RATE_ENUMS_EXTENSION_NAME, VK_NV_FRAGMENT_SHADING_RATE_ENUMS_SPEC_VERSION, 64}; }
--template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceGlobalPriorityQueryFeaturesEXT>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_GLOBAL_PRIORITY_QUERY_FEATURES_EXT, VK_EXT_GLOBAL_PRIORITY_QUERY_EXTENSION_NAME, VK_EXT_GLOBAL_PRIORITY_QUERY_SPEC_VERSION, 63}; }
--template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceHostQueryResetFeatures>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_HOST_QUERY_RESET_FEATURES, VK_EXT_HOST_QUERY_RESET_EXTENSION_NAME, VK_EXT_HOST_QUERY_RESET_SPEC_VERSION, 62}; }
--template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceImagelessFramebufferFeatures>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_IMAGELESS_FRAMEBUFFER_FEATURES, VK_KHR_IMAGELESS_FRAMEBUFFER_EXTENSION_NAME, VK_KHR_IMAGELESS_FRAMEBUFFER_SPEC_VERSION, 61}; }
--template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceImageRobustnessFeaturesEXT>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_IMAGE_ROBUSTNESS_FEATURES_EXT, VK_EXT_IMAGE_ROBUSTNESS_EXTENSION_NAME, VK_EXT_IMAGE_ROBUSTNESS_SPEC_VERSION, 60}; }
--template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceIndexTypeUint8FeaturesEXT>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_INDEX_TYPE_UINT8_FEATURES_EXT, VK_EXT_INDEX_TYPE_UINT8_EXTENSION_NAME, VK_EXT_INDEX_TYPE_UINT8_SPEC_VERSION, 59}; }
--template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceInheritedViewportScissorFeaturesNV>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_INHERITED_VIEWPORT_SCISSOR_FEATURES_NV, VK_NV_INHERITED_VIEWPORT_SCISSOR_EXTENSION_NAME, VK_NV_INHERITED_VIEWPORT_SCISSOR_SPEC_VERSION, 58}; }
--template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceInlineUniformBlockFeaturesEXT>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_INLINE_UNIFORM_BLOCK_FEATURES_EXT, VK_EXT_INLINE_UNIFORM_BLOCK_EXTENSION_NAME, VK_EXT_INLINE_UNIFORM_BLOCK_SPEC_VERSION, 57}; }
--template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceInvocationMaskFeaturesHUAWEI>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_INVOCATION_MASK_FEATURES_HUAWEI, VK_HUAWEI_INVOCATION_MASK_EXTENSION_NAME, VK_HUAWEI_INVOCATION_MASK_SPEC_VERSION, 56}; }
--template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceLineRasterizationFeaturesEXT>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_LINE_RASTERIZATION_FEATURES_EXT, VK_EXT_LINE_RASTERIZATION_EXTENSION_NAME, VK_EXT_LINE_RASTERIZATION_SPEC_VERSION, 55}; }
- template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceMaintenance4FeaturesKHR>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MAINTENANCE_4_FEATURES_KHR, DECL_KHR_MAINTENANCE_4_EXTENSION_NAME, 0, 54}; }
- template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceMemoryPriorityFeaturesEXT>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MEMORY_PRIORITY_FEATURES_EXT, VK_EXT_MEMORY_PRIORITY_EXTENSION_NAME, VK_EXT_MEMORY_PRIORITY_SPEC_VERSION, 53}; }
- template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceMeshShaderFeaturesNV>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MESH_SHADER_FEATURES_NV, VK_NV_MESH_SHADER_EXTENSION_NAME, VK_NV_MESH_SHADER_SPEC_VERSION, 52}; }
- template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceMultiviewFeatures>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MULTIVIEW_FEATURES, VK_KHR_MULTIVIEW_EXTENSION_NAME, VK_KHR_MULTIVIEW_SPEC_VERSION, 51}; }
- template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceMultiDrawFeaturesEXT>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MULTI_DRAW_FEATURES_EXT, VK_EXT_MULTI_DRAW_EXTENSION_NAME, VK_EXT_MULTI_DRAW_SPEC_VERSION, 50}; }
- template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceMutableDescriptorTypeFeaturesVALVE>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MUTABLE_DESCRIPTOR_TYPE_FEATURES_VALVE, VK_VALVE_MUTABLE_DESCRIPTOR_TYPE_EXTENSION_NAME, VK_VALVE_MUTABLE_DESCRIPTOR_TYPE_SPEC_VERSION, 49}; }
- template<> FeatureDesc makeFeatureDesc<VkPhysicalDevicePerformanceQueryFeaturesKHR>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PERFORMANCE_QUERY_FEATURES_KHR, VK_KHR_PERFORMANCE_QUERY_EXTENSION_NAME, VK_KHR_PERFORMANCE_QUERY_SPEC_VERSION, 48}; }
- template<> FeatureDesc makeFeatureDesc<VkPhysicalDevicePipelineCreationCacheControlFeaturesEXT>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PIPELINE_CREATION_CACHE_CONTROL_FEATURES_EXT, VK_EXT_PIPELINE_CREATION_CACHE_CONTROL_EXTENSION_NAME, VK_EXT_PIPELINE_CREATION_CACHE_CONTROL_SPEC_VERSION, 47}; }
- template<> FeatureDesc makeFeatureDesc<VkPhysicalDevicePipelineExecutablePropertiesFeaturesKHR>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PIPELINE_EXECUTABLE_PROPERTIES_FEATURES_KHR, VK_KHR_PIPELINE_EXECUTABLE_PROPERTIES_EXTENSION_NAME, VK_KHR_PIPELINE_EXECUTABLE_PROPERTIES_SPEC_VERSION, 46}; }
- template<> FeatureDesc makeFeatureDesc<VkPhysicalDevicePortabilitySubsetFeaturesKHR>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PORTABILITY_SUBSET_FEATURES_KHR, VK_KHR_PORTABILITY_SUBSET_EXTENSION_NAME, VK_KHR_PORTABILITY_SUBSET_SPEC_VERSION, 45}; }
- template<> FeatureDesc makeFeatureDesc<VkPhysicalDevicePresentIdFeaturesKHR>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PRESENT_ID_FEATURES_KHR, VK_KHR_PRESENT_ID_EXTENSION_NAME, VK_KHR_PRESENT_ID_SPEC_VERSION, 44}; }
- template<> FeatureDesc makeFeatureDesc<VkPhysicalDevicePresentWaitFeaturesKHR>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PRESENT_WAIT_FEATURES_KHR, VK_KHR_PRESENT_WAIT_EXTENSION_NAME, VK_KHR_PRESENT_WAIT_SPEC_VERSION, 43}; }
- template<> FeatureDesc makeFeatureDesc<VkPhysicalDevicePrivateDataFeaturesEXT>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PRIVATE_DATA_FEATURES_EXT, VK_EXT_PRIVATE_DATA_EXTENSION_NAME, VK_EXT_PRIVATE_DATA_SPEC_VERSION, 42}; }
- template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceProtectedMemoryFeatures>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROTECTED_MEMORY_FEATURES, DECL_PROTECTED_MEMORY_EXTENSION_NAME, 0, 41}; }
- template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceProvokingVertexFeaturesEXT>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROVOKING_VERTEX_FEATURES_EXT, VK_EXT_PROVOKING_VERTEX_EXTENSION_NAME, VK_EXT_PROVOKING_VERTEX_SPEC_VERSION, 40}; }
- template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceRayQueryFeaturesKHR>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_RAY_QUERY_FEATURES_KHR, VK_KHR_RAY_QUERY_EXTENSION_NAME, VK_KHR_RAY_QUERY_SPEC_VERSION, 39}; }
- template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceRayTracingMotionBlurFeaturesNV>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_RAY_TRACING_MOTION_BLUR_FEATURES_NV, VK_NV_RAY_TRACING_MOTION_BLUR_EXTENSION_NAME, VK_NV_RAY_TRACING_MOTION_BLUR_SPEC_VERSION, 38}; }
- template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceRayTracingPipelineFeaturesKHR>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_RAY_TRACING_PIPELINE_FEATURES_KHR, VK_KHR_RAY_TRACING_PIPELINE_EXTENSION_NAME, VK_KHR_RAY_TRACING_PIPELINE_SPEC_VERSION, 37}; }
- template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceRepresentativeFragmentTestFeaturesNV>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_REPRESENTATIVE_FRAGMENT_TEST_FEATURES_NV, VK_NV_REPRESENTATIVE_FRAGMENT_TEST_EXTENSION_NAME, VK_NV_REPRESENTATIVE_FRAGMENT_TEST_SPEC_VERSION, 36}; }
- template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceRobustness2FeaturesEXT>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_ROBUSTNESS_2_FEATURES_EXT, VK_EXT_ROBUSTNESS_2_EXTENSION_NAME, VK_EXT_ROBUSTNESS_2_SPEC_VERSION, 35}; }
- template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceSamplerYcbcrConversionFeatures>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SAMPLER_YCBCR_CONVERSION_FEATURES, VK_KHR_SAMPLER_YCBCR_CONVERSION_EXTENSION_NAME, VK_KHR_SAMPLER_YCBCR_CONVERSION_SPEC_VERSION, 34}; }
- template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceScalarBlockLayoutFeatures>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SCALAR_BLOCK_LAYOUT_FEATURES, VK_EXT_SCALAR_BLOCK_LAYOUT_EXTENSION_NAME, VK_EXT_SCALAR_BLOCK_LAYOUT_SPEC_VERSION, 33}; }
- template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceSeparateDepthStencilLayoutsFeatures>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SEPARATE_DEPTH_STENCIL_LAYOUTS_FEATURES, VK_KHR_SEPARATE_DEPTH_STENCIL_LAYOUTS_EXTENSION_NAME, VK_KHR_SEPARATE_DEPTH_STENCIL_LAYOUTS_SPEC_VERSION, 32}; }
- template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceShaderAtomicFloatFeaturesEXT>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_ATOMIC_FLOAT_FEATURES_EXT, VK_EXT_SHADER_ATOMIC_FLOAT_EXTENSION_NAME, VK_EXT_SHADER_ATOMIC_FLOAT_SPEC_VERSION, 31}; }
- template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceShaderAtomicFloat2FeaturesEXT>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_ATOMIC_FLOAT_2_FEATURES_EXT, VK_EXT_SHADER_ATOMIC_FLOAT_2_EXTENSION_NAME, VK_EXT_SHADER_ATOMIC_FLOAT_2_SPEC_VERSION, 30}; }
- template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceShaderAtomicInt64Features>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_ATOMIC_INT64_FEATURES, VK_KHR_SHADER_ATOMIC_INT64_EXTENSION_NAME, VK_KHR_SHADER_ATOMIC_INT64_SPEC_VERSION, 29}; }
- template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceShaderClockFeaturesKHR>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_CLOCK_FEATURES_KHR, VK_KHR_SHADER_CLOCK_EXTENSION_NAME, VK_KHR_SHADER_CLOCK_SPEC_VERSION, 28}; }
- template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceShaderDemoteToHelperInvocationFeaturesEXT>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_DEMOTE_TO_HELPER_INVOCATION_FEATURES_EXT, VK_EXT_SHADER_DEMOTE_TO_HELPER_INVOCATION_EXTENSION_NAME, VK_EXT_SHADER_DEMOTE_TO_HELPER_INVOCATION_SPEC_VERSION, 27}; }
- template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceShaderDrawParametersFeatures>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_DRAW_PARAMETERS_FEATURES, VK_KHR_SHADER_DRAW_PARAMETERS_EXTENSION_NAME, VK_KHR_SHADER_DRAW_PARAMETERS_SPEC_VERSION, 26}; }
- template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceShaderFloat16Int8Features>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_FLOAT16_INT8_FEATURES, VK_KHR_SHADER_FLOAT16_INT8_EXTENSION_NAME, VK_KHR_SHADER_FLOAT16_INT8_SPEC_VERSION, 25}; }
- template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceShaderImageAtomicInt64FeaturesEXT>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_IMAGE_ATOMIC_INT64_FEATURES_EXT, VK_EXT_SHADER_IMAGE_ATOMIC_INT64_EXTENSION_NAME, VK_EXT_SHADER_IMAGE_ATOMIC_INT64_SPEC_VERSION, 24}; }
- template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceShaderImageFootprintFeaturesNV>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_IMAGE_FOOTPRINT_FEATURES_NV, VK_NV_SHADER_IMAGE_FOOTPRINT_EXTENSION_NAME, VK_NV_SHADER_IMAGE_FOOTPRINT_SPEC_VERSION, 23}; }
++template<> FeatureDesc makeFeatureDesc<VkPhysicalDevice16BitStorageFeatures>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_16BIT_STORAGE_FEATURES, VK_KHR_16BIT_STORAGE_EXTENSION_NAME, VK_KHR_16BIT_STORAGE_SPEC_VERSION, 97}; }
++template<> FeatureDesc makeFeatureDesc<VkPhysicalDevice4444FormatsFeaturesEXT>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_4444_FORMATS_FEATURES_EXT, VK_EXT_4444_FORMATS_EXTENSION_NAME, VK_EXT_4444_FORMATS_SPEC_VERSION, 96}; }
++template<> FeatureDesc makeFeatureDesc<VkPhysicalDevice8BitStorageFeatures>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_8BIT_STORAGE_FEATURES, VK_KHR_8BIT_STORAGE_EXTENSION_NAME, VK_KHR_8BIT_STORAGE_SPEC_VERSION, 95}; }
++template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceAccelerationStructureFeaturesKHR>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_ACCELERATION_STRUCTURE_FEATURES_KHR, VK_KHR_ACCELERATION_STRUCTURE_EXTENSION_NAME, VK_KHR_ACCELERATION_STRUCTURE_SPEC_VERSION, 94}; }
++template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceASTCDecodeFeaturesEXT>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_ASTC_DECODE_FEATURES_EXT, VK_EXT_ASTC_DECODE_MODE_EXTENSION_NAME, VK_EXT_ASTC_DECODE_MODE_SPEC_VERSION, 93}; }
++template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceBlendOperationAdvancedFeaturesEXT>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_BLEND_OPERATION_ADVANCED_FEATURES_EXT, VK_EXT_BLEND_OPERATION_ADVANCED_EXTENSION_NAME, VK_EXT_BLEND_OPERATION_ADVANCED_SPEC_VERSION, 92}; }
++template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceBufferDeviceAddressFeatures>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_BUFFER_DEVICE_ADDRESS_FEATURES, VK_KHR_BUFFER_DEVICE_ADDRESS_EXTENSION_NAME, VK_KHR_BUFFER_DEVICE_ADDRESS_SPEC_VERSION, 91}; }
++template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceBufferDeviceAddressFeaturesEXT>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_BUFFER_DEVICE_ADDRESS_FEATURES_EXT, VK_EXT_BUFFER_DEVICE_ADDRESS_EXTENSION_NAME, VK_EXT_BUFFER_DEVICE_ADDRESS_SPEC_VERSION, 90}; }
++template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceCoherentMemoryFeaturesAMD>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_COHERENT_MEMORY_FEATURES_AMD, DECL_AMD_COHERENT_MEMORY_EXTENSION_NAME, 0, 89}; }
++template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceColorWriteEnableFeaturesEXT>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_COLOR_WRITE_ENABLE_FEATURES_EXT, VK_EXT_COLOR_WRITE_ENABLE_EXTENSION_NAME, VK_EXT_COLOR_WRITE_ENABLE_SPEC_VERSION, 88}; }
++template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceComputeShaderDerivativesFeaturesNV>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_COMPUTE_SHADER_DERIVATIVES_FEATURES_NV, VK_NV_COMPUTE_SHADER_DERIVATIVES_EXTENSION_NAME, VK_NV_COMPUTE_SHADER_DERIVATIVES_SPEC_VERSION, 87}; }
++template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceConditionalRenderingFeaturesEXT>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_CONDITIONAL_RENDERING_FEATURES_EXT, VK_EXT_CONDITIONAL_RENDERING_EXTENSION_NAME, VK_EXT_CONDITIONAL_RENDERING_SPEC_VERSION, 86}; }
++template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceCooperativeMatrixFeaturesNV>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_COOPERATIVE_MATRIX_FEATURES_NV, VK_NV_COOPERATIVE_MATRIX_EXTENSION_NAME, VK_NV_COOPERATIVE_MATRIX_SPEC_VERSION, 85}; }
++template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceCornerSampledImageFeaturesNV>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_CORNER_SAMPLED_IMAGE_FEATURES_NV, VK_NV_CORNER_SAMPLED_IMAGE_EXTENSION_NAME, VK_NV_CORNER_SAMPLED_IMAGE_SPEC_VERSION, 84}; }
++template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceCoverageReductionModeFeaturesNV>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_COVERAGE_REDUCTION_MODE_FEATURES_NV, VK_NV_COVERAGE_REDUCTION_MODE_EXTENSION_NAME, VK_NV_COVERAGE_REDUCTION_MODE_SPEC_VERSION, 83}; }
++template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceCustomBorderColorFeaturesEXT>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_CUSTOM_BORDER_COLOR_FEATURES_EXT, VK_EXT_CUSTOM_BORDER_COLOR_EXTENSION_NAME, VK_EXT_CUSTOM_BORDER_COLOR_SPEC_VERSION, 82}; }
++template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceDedicatedAllocationImageAliasingFeaturesNV>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DEDICATED_ALLOCATION_IMAGE_ALIASING_FEATURES_NV, VK_NV_DEDICATED_ALLOCATION_IMAGE_ALIASING_EXTENSION_NAME, VK_NV_DEDICATED_ALLOCATION_IMAGE_ALIASING_SPEC_VERSION, 81}; }
++template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceDepthClipEnableFeaturesEXT>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DEPTH_CLIP_ENABLE_FEATURES_EXT, VK_EXT_DEPTH_CLIP_ENABLE_EXTENSION_NAME, VK_EXT_DEPTH_CLIP_ENABLE_SPEC_VERSION, 80}; }
++template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceDescriptorIndexingFeatures>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DESCRIPTOR_INDEXING_FEATURES, VK_EXT_DESCRIPTOR_INDEXING_EXTENSION_NAME, VK_EXT_DESCRIPTOR_INDEXING_SPEC_VERSION, 79}; }
++template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceDeviceGeneratedCommandsFeaturesNV>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DEVICE_GENERATED_COMMANDS_FEATURES_NV, VK_NV_DEVICE_GENERATED_COMMANDS_EXTENSION_NAME, VK_NV_DEVICE_GENERATED_COMMANDS_SPEC_VERSION, 78}; }
++template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceDeviceMemoryReportFeaturesEXT>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DEVICE_MEMORY_REPORT_FEATURES_EXT, VK_EXT_DEVICE_MEMORY_REPORT_EXTENSION_NAME, VK_EXT_DEVICE_MEMORY_REPORT_SPEC_VERSION, 77}; }
++template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceDiagnosticsConfigFeaturesNV>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DIAGNOSTICS_CONFIG_FEATURES_NV, DECL_NV_DIAGNOSTICS_CONFIG_EXTENSION_NAME, 0, 76}; }
++template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceDynamicRenderingFeaturesKHR>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DYNAMIC_RENDERING_FEATURES_KHR, VK_KHR_DYNAMIC_RENDERING_EXTENSION_NAME, VK_KHR_DYNAMIC_RENDERING_SPEC_VERSION, 75}; }
++template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceExclusiveScissorFeaturesNV>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXCLUSIVE_SCISSOR_FEATURES_NV, VK_NV_SCISSOR_EXCLUSIVE_EXTENSION_NAME, VK_NV_SCISSOR_EXCLUSIVE_SPEC_VERSION, 74}; }
++template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceExtendedDynamicStateFeaturesEXT>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTENDED_DYNAMIC_STATE_FEATURES_EXT, VK_EXT_EXTENDED_DYNAMIC_STATE_EXTENSION_NAME, VK_EXT_EXTENDED_DYNAMIC_STATE_SPEC_VERSION, 73}; }
++template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceExtendedDynamicState2FeaturesEXT>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTENDED_DYNAMIC_STATE_2_FEATURES_EXT, VK_EXT_EXTENDED_DYNAMIC_STATE_2_EXTENSION_NAME, VK_EXT_EXTENDED_DYNAMIC_STATE_2_SPEC_VERSION, 72}; }
++template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceExternalMemoryRDMAFeaturesNV>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTERNAL_MEMORY_RDMA_FEATURES_NV, VK_NV_EXTERNAL_MEMORY_RDMA_EXTENSION_NAME, VK_NV_EXTERNAL_MEMORY_RDMA_SPEC_VERSION, 71}; }
++template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceFragmentDensityMapFeaturesEXT>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FRAGMENT_DENSITY_MAP_FEATURES_EXT, VK_EXT_FRAGMENT_DENSITY_MAP_EXTENSION_NAME, VK_EXT_FRAGMENT_DENSITY_MAP_SPEC_VERSION, 70}; }
++template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceFragmentDensityMap2FeaturesEXT>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FRAGMENT_DENSITY_MAP_2_FEATURES_EXT, VK_EXT_FRAGMENT_DENSITY_MAP_2_EXTENSION_NAME, VK_EXT_FRAGMENT_DENSITY_MAP_2_SPEC_VERSION, 69}; }
++template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceFragmentShaderBarycentricFeaturesNV>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FRAGMENT_SHADER_BARYCENTRIC_FEATURES_NV, VK_NV_FRAGMENT_SHADER_BARYCENTRIC_EXTENSION_NAME, VK_NV_FRAGMENT_SHADER_BARYCENTRIC_SPEC_VERSION, 68}; }
++template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceFragmentShaderInterlockFeaturesEXT>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FRAGMENT_SHADER_INTERLOCK_FEATURES_EXT, VK_EXT_FRAGMENT_SHADER_INTERLOCK_EXTENSION_NAME, VK_EXT_FRAGMENT_SHADER_INTERLOCK_SPEC_VERSION, 67}; }
++template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceFragmentShadingRateFeaturesKHR>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FRAGMENT_SHADING_RATE_FEATURES_KHR, VK_KHR_FRAGMENT_SHADING_RATE_EXTENSION_NAME, VK_KHR_FRAGMENT_SHADING_RATE_SPEC_VERSION, 66}; }
++template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceFragmentShadingRateEnumsFeaturesNV>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FRAGMENT_SHADING_RATE_ENUMS_FEATURES_NV, VK_NV_FRAGMENT_SHADING_RATE_ENUMS_EXTENSION_NAME, VK_NV_FRAGMENT_SHADING_RATE_ENUMS_SPEC_VERSION, 65}; }
++template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceGlobalPriorityQueryFeaturesEXT>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_GLOBAL_PRIORITY_QUERY_FEATURES_EXT, VK_EXT_GLOBAL_PRIORITY_QUERY_EXTENSION_NAME, VK_EXT_GLOBAL_PRIORITY_QUERY_SPEC_VERSION, 64}; }
++template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceHostQueryResetFeatures>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_HOST_QUERY_RESET_FEATURES, VK_EXT_HOST_QUERY_RESET_EXTENSION_NAME, VK_EXT_HOST_QUERY_RESET_SPEC_VERSION, 63}; }
++template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceImagelessFramebufferFeatures>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_IMAGELESS_FRAMEBUFFER_FEATURES, VK_KHR_IMAGELESS_FRAMEBUFFER_EXTENSION_NAME, VK_KHR_IMAGELESS_FRAMEBUFFER_SPEC_VERSION, 62}; }
++template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceImageRobustnessFeaturesEXT>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_IMAGE_ROBUSTNESS_FEATURES_EXT, VK_EXT_IMAGE_ROBUSTNESS_EXTENSION_NAME, VK_EXT_IMAGE_ROBUSTNESS_SPEC_VERSION, 61}; }
++template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceIndexTypeUint8FeaturesEXT>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_INDEX_TYPE_UINT8_FEATURES_EXT, VK_EXT_INDEX_TYPE_UINT8_EXTENSION_NAME, VK_EXT_INDEX_TYPE_UINT8_SPEC_VERSION, 60}; }
++template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceInheritedViewportScissorFeaturesNV>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_INHERITED_VIEWPORT_SCISSOR_FEATURES_NV, VK_NV_INHERITED_VIEWPORT_SCISSOR_EXTENSION_NAME, VK_NV_INHERITED_VIEWPORT_SCISSOR_SPEC_VERSION, 59}; }
++template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceInlineUniformBlockFeaturesEXT>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_INLINE_UNIFORM_BLOCK_FEATURES_EXT, VK_EXT_INLINE_UNIFORM_BLOCK_EXTENSION_NAME, VK_EXT_INLINE_UNIFORM_BLOCK_SPEC_VERSION, 58}; }
++template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceInvocationMaskFeaturesHUAWEI>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_INVOCATION_MASK_FEATURES_HUAWEI, VK_HUAWEI_INVOCATION_MASK_EXTENSION_NAME, VK_HUAWEI_INVOCATION_MASK_SPEC_VERSION, 57}; }
++template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceLineRasterizationFeaturesEXT>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_LINE_RASTERIZATION_FEATURES_EXT, VK_EXT_LINE_RASTERIZATION_EXTENSION_NAME, VK_EXT_LINE_RASTERIZATION_SPEC_VERSION, 56}; }
++template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceMaintenance4FeaturesKHR>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MAINTENANCE_4_FEATURES_KHR, DECL_KHR_MAINTENANCE_4_EXTENSION_NAME, 0, 55}; }
+ template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceMemoryPriorityFeaturesEXT>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MEMORY_PRIORITY_FEATURES_EXT, VK_EXT_MEMORY_PRIORITY_EXTENSION_NAME, VK_EXT_MEMORY_PRIORITY_SPEC_VERSION, 54}; }
+ template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceMeshShaderFeaturesNV>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MESH_SHADER_FEATURES_NV, VK_NV_MESH_SHADER_EXTENSION_NAME, VK_NV_MESH_SHADER_SPEC_VERSION, 53}; }
+ template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceMultiviewFeatures>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MULTIVIEW_FEATURES, VK_KHR_MULTIVIEW_EXTENSION_NAME, VK_KHR_MULTIVIEW_SPEC_VERSION, 52}; }
+ template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceMultiDrawFeaturesEXT>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MULTI_DRAW_FEATURES_EXT, VK_EXT_MULTI_DRAW_EXTENSION_NAME, VK_EXT_MULTI_DRAW_SPEC_VERSION, 51}; }
+ template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceMutableDescriptorTypeFeaturesVALVE>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MUTABLE_DESCRIPTOR_TYPE_FEATURES_VALVE, VK_VALVE_MUTABLE_DESCRIPTOR_TYPE_EXTENSION_NAME, VK_VALVE_MUTABLE_DESCRIPTOR_TYPE_SPEC_VERSION, 50}; }
+ template<> FeatureDesc makeFeatureDesc<VkPhysicalDevicePerformanceQueryFeaturesKHR>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PERFORMANCE_QUERY_FEATURES_KHR, VK_KHR_PERFORMANCE_QUERY_EXTENSION_NAME, VK_KHR_PERFORMANCE_QUERY_SPEC_VERSION, 49}; }
+ template<> FeatureDesc makeFeatureDesc<VkPhysicalDevicePipelineCreationCacheControlFeaturesEXT>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PIPELINE_CREATION_CACHE_CONTROL_FEATURES_EXT, VK_EXT_PIPELINE_CREATION_CACHE_CONTROL_EXTENSION_NAME, VK_EXT_PIPELINE_CREATION_CACHE_CONTROL_SPEC_VERSION, 48}; }
+ template<> FeatureDesc makeFeatureDesc<VkPhysicalDevicePipelineExecutablePropertiesFeaturesKHR>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PIPELINE_EXECUTABLE_PROPERTIES_FEATURES_KHR, VK_KHR_PIPELINE_EXECUTABLE_PROPERTIES_EXTENSION_NAME, VK_KHR_PIPELINE_EXECUTABLE_PROPERTIES_SPEC_VERSION, 47}; }
+ template<> FeatureDesc makeFeatureDesc<VkPhysicalDevicePortabilitySubsetFeaturesKHR>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PORTABILITY_SUBSET_FEATURES_KHR, VK_KHR_PORTABILITY_SUBSET_EXTENSION_NAME, VK_KHR_PORTABILITY_SUBSET_SPEC_VERSION, 46}; }
+ template<> FeatureDesc makeFeatureDesc<VkPhysicalDevicePresentIdFeaturesKHR>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PRESENT_ID_FEATURES_KHR, VK_KHR_PRESENT_ID_EXTENSION_NAME, VK_KHR_PRESENT_ID_SPEC_VERSION, 45}; }
+ template<> FeatureDesc makeFeatureDesc<VkPhysicalDevicePresentWaitFeaturesKHR>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PRESENT_WAIT_FEATURES_KHR, VK_KHR_PRESENT_WAIT_EXTENSION_NAME, VK_KHR_PRESENT_WAIT_SPEC_VERSION, 44}; }
+ template<> FeatureDesc makeFeatureDesc<VkPhysicalDevicePrivateDataFeaturesEXT>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PRIVATE_DATA_FEATURES_EXT, VK_EXT_PRIVATE_DATA_EXTENSION_NAME, VK_EXT_PRIVATE_DATA_SPEC_VERSION, 43}; }
+ template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceProtectedMemoryFeatures>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROTECTED_MEMORY_FEATURES, DECL_PROTECTED_MEMORY_EXTENSION_NAME, 0, 42}; }
+ template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceProvokingVertexFeaturesEXT>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROVOKING_VERTEX_FEATURES_EXT, VK_EXT_PROVOKING_VERTEX_EXTENSION_NAME, VK_EXT_PROVOKING_VERTEX_SPEC_VERSION, 41}; }
+ template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceRayQueryFeaturesKHR>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_RAY_QUERY_FEATURES_KHR, VK_KHR_RAY_QUERY_EXTENSION_NAME, VK_KHR_RAY_QUERY_SPEC_VERSION, 40}; }
+ template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceRayTracingMotionBlurFeaturesNV>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_RAY_TRACING_MOTION_BLUR_FEATURES_NV, VK_NV_RAY_TRACING_MOTION_BLUR_EXTENSION_NAME, VK_NV_RAY_TRACING_MOTION_BLUR_SPEC_VERSION, 39}; }
+ template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceRayTracingPipelineFeaturesKHR>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_RAY_TRACING_PIPELINE_FEATURES_KHR, VK_KHR_RAY_TRACING_PIPELINE_EXTENSION_NAME, VK_KHR_RAY_TRACING_PIPELINE_SPEC_VERSION, 38}; }
+ template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceRepresentativeFragmentTestFeaturesNV>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_REPRESENTATIVE_FRAGMENT_TEST_FEATURES_NV, VK_NV_REPRESENTATIVE_FRAGMENT_TEST_EXTENSION_NAME, VK_NV_REPRESENTATIVE_FRAGMENT_TEST_SPEC_VERSION, 37}; }
+ template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceRobustness2FeaturesEXT>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_ROBUSTNESS_2_FEATURES_EXT, VK_EXT_ROBUSTNESS_2_EXTENSION_NAME, VK_EXT_ROBUSTNESS_2_SPEC_VERSION, 36}; }
+ template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceSamplerYcbcrConversionFeatures>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SAMPLER_YCBCR_CONVERSION_FEATURES, VK_KHR_SAMPLER_YCBCR_CONVERSION_EXTENSION_NAME, VK_KHR_SAMPLER_YCBCR_CONVERSION_SPEC_VERSION, 35}; }
+ template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceScalarBlockLayoutFeatures>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SCALAR_BLOCK_LAYOUT_FEATURES, VK_EXT_SCALAR_BLOCK_LAYOUT_EXTENSION_NAME, VK_EXT_SCALAR_BLOCK_LAYOUT_SPEC_VERSION, 34}; }
+ template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceSeparateDepthStencilLayoutsFeatures>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SEPARATE_DEPTH_STENCIL_LAYOUTS_FEATURES, VK_KHR_SEPARATE_DEPTH_STENCIL_LAYOUTS_EXTENSION_NAME, VK_KHR_SEPARATE_DEPTH_STENCIL_LAYOUTS_SPEC_VERSION, 33}; }
+ template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceShaderAtomicFloatFeaturesEXT>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_ATOMIC_FLOAT_FEATURES_EXT, VK_EXT_SHADER_ATOMIC_FLOAT_EXTENSION_NAME, VK_EXT_SHADER_ATOMIC_FLOAT_SPEC_VERSION, 32}; }
+ template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceShaderAtomicFloat2FeaturesEXT>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_ATOMIC_FLOAT_2_FEATURES_EXT, VK_EXT_SHADER_ATOMIC_FLOAT_2_EXTENSION_NAME, VK_EXT_SHADER_ATOMIC_FLOAT_2_SPEC_VERSION, 31}; }
+ template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceShaderAtomicInt64Features>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_ATOMIC_INT64_FEATURES, VK_KHR_SHADER_ATOMIC_INT64_EXTENSION_NAME, VK_KHR_SHADER_ATOMIC_INT64_SPEC_VERSION, 30}; }
+ template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceShaderClockFeaturesKHR>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_CLOCK_FEATURES_KHR, VK_KHR_SHADER_CLOCK_EXTENSION_NAME, VK_KHR_SHADER_CLOCK_SPEC_VERSION, 29}; }
+ template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceShaderDemoteToHelperInvocationFeaturesEXT>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_DEMOTE_TO_HELPER_INVOCATION_FEATURES_EXT, VK_EXT_SHADER_DEMOTE_TO_HELPER_INVOCATION_EXTENSION_NAME, VK_EXT_SHADER_DEMOTE_TO_HELPER_INVOCATION_SPEC_VERSION, 28}; }
+ template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceShaderDrawParametersFeatures>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_DRAW_PARAMETERS_FEATURES, VK_KHR_SHADER_DRAW_PARAMETERS_EXTENSION_NAME, VK_KHR_SHADER_DRAW_PARAMETERS_SPEC_VERSION, 27}; }
+ template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceShaderFloat16Int8Features>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_FLOAT16_INT8_FEATURES, VK_KHR_SHADER_FLOAT16_INT8_EXTENSION_NAME, VK_KHR_SHADER_FLOAT16_INT8_SPEC_VERSION, 26}; }
+ template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceShaderImageAtomicInt64FeaturesEXT>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_IMAGE_ATOMIC_INT64_FEATURES_EXT, VK_EXT_SHADER_IMAGE_ATOMIC_INT64_EXTENSION_NAME, VK_EXT_SHADER_IMAGE_ATOMIC_INT64_SPEC_VERSION, 25}; }
+ template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceShaderImageFootprintFeaturesNV>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_IMAGE_FOOTPRINT_FEATURES_NV, VK_NV_SHADER_IMAGE_FOOTPRINT_EXTENSION_NAME, VK_NV_SHADER_IMAGE_FOOTPRINT_SPEC_VERSION, 24}; }
+ template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceShaderIntegerDotProductFeaturesKHR>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_INTEGER_DOT_PRODUCT_FEATURES_KHR, VK_KHR_SHADER_INTEGER_DOT_PRODUCT_EXTENSION_NAME, VK_KHR_SHADER_INTEGER_DOT_PRODUCT_SPEC_VERSION, 23}; }
  template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceShaderIntegerFunctions2FeaturesINTEL>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_INTEGER_FUNCTIONS_2_FEATURES_INTEL, VK_INTEL_SHADER_INTEGER_FUNCTIONS_2_EXTENSION_NAME, VK_INTEL_SHADER_INTEGER_FUNCTIONS_2_SPEC_VERSION, 22}; }
  template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceShaderSMBuiltinsFeaturesNV>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_SM_BUILTINS_FEATURES_NV, VK_NV_SHADER_SM_BUILTINS_EXTENSION_NAME, VK_NV_SHADER_SM_BUILTINS_SPEC_VERSION, 21}; }
  template<> FeatureDesc makeFeatureDesc<VkPhysicalDeviceShaderSubgroupExtendedTypesFeatures>(void) { return FeatureDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_SUBGROUP_EXTENDED_TYPES_FEATURES, VK_KHR_SHADER_SUBGROUP_EXTENDED_TYPES_EXTENSION_NAME, VK_KHR_SHADER_SUBGROUP_EXTENDED_TYPES_SPEC_VERSION, 20}; }
@@@ -166,7 -166,7 +167,8 @@@ template<> void initPropertyFromBlob<Vk
  template<> void initPropertyFromBlob<VkPhysicalDevicePerformanceQueryPropertiesKHR>(VkPhysicalDevicePerformanceQueryPropertiesKHR&, const AllPropertiesBlobs&) {}
  template<> void initPropertyFromBlob<VkPhysicalDeviceFragmentShadingRatePropertiesKHR>(VkPhysicalDeviceFragmentShadingRatePropertiesKHR&, const AllPropertiesBlobs&) {}
  template<> void initPropertyFromBlob<VkPhysicalDevicePipelineExecutablePropertiesFeaturesKHR>(VkPhysicalDevicePipelineExecutablePropertiesFeaturesKHR&, const AllPropertiesBlobs&) {}
+ template<> void initPropertyFromBlob<VkPhysicalDeviceShaderIntegerDotProductPropertiesKHR>(VkPhysicalDeviceShaderIntegerDotProductPropertiesKHR&, const AllPropertiesBlobs&) {}
 +template<> void initPropertyFromBlob<VkPhysicalDeviceMaintenance4PropertiesKHR>(VkPhysicalDeviceMaintenance4PropertiesKHR&, const AllPropertiesBlobs&) {}
  template<> void initPropertyFromBlob<VkPhysicalDeviceTransformFeedbackPropertiesEXT>(VkPhysicalDeviceTransformFeedbackPropertiesEXT&, const AllPropertiesBlobs&) {}
  template<> void initPropertyFromBlob<VkPhysicalDeviceMultiviewPerViewAttributesPropertiesNVX>(VkPhysicalDeviceMultiviewPerViewAttributesPropertiesNVX&, const AllPropertiesBlobs&) {}
  template<> void initPropertyFromBlob<VkPhysicalDeviceDiscardRectanglePropertiesEXT>(VkPhysicalDeviceDiscardRectanglePropertiesEXT&, const AllPropertiesBlobs&) {}
@@@ -204,45 -204,45 +206,46 @@@ template<> void initPropertyFromBlob<Vk
  template<> void initPropertyFromBlob<VkPhysicalDevicePortabilitySubsetPropertiesKHR>(VkPhysicalDevicePortabilitySubsetPropertiesKHR&, const AllPropertiesBlobs&) {}
  
  
--template<> PropertyDesc makePropertyDesc<VkPhysicalDeviceAccelerationStructurePropertiesKHR>(void) { return PropertyDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_ACCELERATION_STRUCTURE_PROPERTIES_KHR, VK_KHR_ACCELERATION_STRUCTURE_EXTENSION_NAME, VK_KHR_ACCELERATION_STRUCTURE_SPEC_VERSION, 47}; }
--template<> PropertyDesc makePropertyDesc<VkPhysicalDeviceBlendOperationAdvancedPropertiesEXT>(void) { return PropertyDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_BLEND_OPERATION_ADVANCED_PROPERTIES_EXT, VK_EXT_BLEND_OPERATION_ADVANCED_EXTENSION_NAME, VK_EXT_BLEND_OPERATION_ADVANCED_SPEC_VERSION, 46}; }
--template<> PropertyDesc makePropertyDesc<VkPhysicalDeviceConservativeRasterizationPropertiesEXT>(void) { return PropertyDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_CONSERVATIVE_RASTERIZATION_PROPERTIES_EXT, VK_EXT_CONSERVATIVE_RASTERIZATION_EXTENSION_NAME, VK_EXT_CONSERVATIVE_RASTERIZATION_SPEC_VERSION, 45}; }
--template<> PropertyDesc makePropertyDesc<VkPhysicalDeviceCooperativeMatrixPropertiesNV>(void) { return PropertyDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_COOPERATIVE_MATRIX_PROPERTIES_NV, VK_NV_COOPERATIVE_MATRIX_EXTENSION_NAME, VK_NV_COOPERATIVE_MATRIX_SPEC_VERSION, 44}; }
--template<> PropertyDesc makePropertyDesc<VkPhysicalDeviceCustomBorderColorPropertiesEXT>(void) { return PropertyDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_CUSTOM_BORDER_COLOR_PROPERTIES_EXT, VK_EXT_CUSTOM_BORDER_COLOR_EXTENSION_NAME, VK_EXT_CUSTOM_BORDER_COLOR_SPEC_VERSION, 43}; }
--template<> PropertyDesc makePropertyDesc<VkPhysicalDeviceDepthStencilResolveProperties>(void) { return PropertyDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DEPTH_STENCIL_RESOLVE_PROPERTIES, VK_KHR_DEPTH_STENCIL_RESOLVE_EXTENSION_NAME, VK_KHR_DEPTH_STENCIL_RESOLVE_SPEC_VERSION, 42}; }
--template<> PropertyDesc makePropertyDesc<VkPhysicalDeviceDescriptorIndexingProperties>(void) { return PropertyDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DESCRIPTOR_INDEXING_PROPERTIES, VK_EXT_DESCRIPTOR_INDEXING_EXTENSION_NAME, VK_EXT_DESCRIPTOR_INDEXING_SPEC_VERSION, 41}; }
--template<> PropertyDesc makePropertyDesc<VkPhysicalDeviceDeviceGeneratedCommandsPropertiesNV>(void) { return PropertyDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DEVICE_GENERATED_COMMANDS_PROPERTIES_NV, VK_NV_DEVICE_GENERATED_COMMANDS_EXTENSION_NAME, VK_NV_DEVICE_GENERATED_COMMANDS_SPEC_VERSION, 40}; }
--template<> PropertyDesc makePropertyDesc<VkPhysicalDeviceDiscardRectanglePropertiesEXT>(void) { return PropertyDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DISCARD_RECTANGLE_PROPERTIES_EXT, VK_EXT_DISCARD_RECTANGLES_EXTENSION_NAME, VK_EXT_DISCARD_RECTANGLES_SPEC_VERSION, 39}; }
--template<> PropertyDesc makePropertyDesc<VkPhysicalDeviceDriverProperties>(void) { return PropertyDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DRIVER_PROPERTIES, VK_KHR_DRIVER_PROPERTIES_EXTENSION_NAME, VK_KHR_DRIVER_PROPERTIES_SPEC_VERSION, 38}; }
--template<> PropertyDesc makePropertyDesc<VkPhysicalDeviceDrmPropertiesEXT>(void) { return PropertyDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DRM_PROPERTIES_EXT, VK_EXT_PHYSICAL_DEVICE_DRM_EXTENSION_NAME, VK_EXT_PHYSICAL_DEVICE_DRM_SPEC_VERSION, 37}; }
--template<> PropertyDesc makePropertyDesc<VkPhysicalDeviceExternalMemoryHostPropertiesEXT>(void) { return PropertyDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTERNAL_MEMORY_HOST_PROPERTIES_EXT, VK_EXT_EXTERNAL_MEMORY_HOST_EXTENSION_NAME, VK_EXT_EXTERNAL_MEMORY_HOST_SPEC_VERSION, 36}; }
--template<> PropertyDesc makePropertyDesc<VkPhysicalDeviceFloatControlsProperties>(void) { return PropertyDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FLOAT_CONTROLS_PROPERTIES, VK_KHR_SHADER_FLOAT_CONTROLS_EXTENSION_NAME, VK_KHR_SHADER_FLOAT_CONTROLS_SPEC_VERSION, 35}; }
--template<> PropertyDesc makePropertyDesc<VkPhysicalDeviceFragmentDensityMapPropertiesEXT>(void) { return PropertyDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FRAGMENT_DENSITY_MAP_PROPERTIES_EXT, VK_EXT_FRAGMENT_DENSITY_MAP_EXTENSION_NAME, VK_EXT_FRAGMENT_DENSITY_MAP_SPEC_VERSION, 34}; }
--template<> PropertyDesc makePropertyDesc<VkPhysicalDeviceFragmentDensityMap2PropertiesEXT>(void) { return PropertyDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FRAGMENT_DENSITY_MAP_2_PROPERTIES_EXT, VK_EXT_FRAGMENT_DENSITY_MAP_2_EXTENSION_NAME, VK_EXT_FRAGMENT_DENSITY_MAP_2_SPEC_VERSION, 33}; }
--template<> PropertyDesc makePropertyDesc<VkPhysicalDeviceFragmentShadingRatePropertiesKHR>(void) { return PropertyDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FRAGMENT_SHADING_RATE_PROPERTIES_KHR, VK_KHR_FRAGMENT_SHADING_RATE_EXTENSION_NAME, VK_KHR_FRAGMENT_SHADING_RATE_SPEC_VERSION, 32}; }
--template<> PropertyDesc makePropertyDesc<VkPhysicalDeviceFragmentShadingRateEnumsPropertiesNV>(void) { return PropertyDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FRAGMENT_SHADING_RATE_ENUMS_PROPERTIES_NV, VK_NV_FRAGMENT_SHADING_RATE_ENUMS_EXTENSION_NAME, VK_NV_FRAGMENT_SHADING_RATE_ENUMS_SPEC_VERSION, 31}; }
--template<> PropertyDesc makePropertyDesc<VkPhysicalDeviceIDProperties>(void) { return PropertyDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_ID_PROPERTIES, VK_KHR_PRESENT_ID_EXTENSION_NAME, VK_KHR_PRESENT_ID_SPEC_VERSION, 30}; }
--template<> PropertyDesc makePropertyDesc<VkPhysicalDeviceInlineUniformBlockPropertiesEXT>(void) { return PropertyDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_INLINE_UNIFORM_BLOCK_PROPERTIES_EXT, VK_EXT_INLINE_UNIFORM_BLOCK_EXTENSION_NAME, VK_EXT_INLINE_UNIFORM_BLOCK_SPEC_VERSION, 29}; }
--template<> PropertyDesc makePropertyDesc<VkPhysicalDeviceLineRasterizationPropertiesEXT>(void) { return PropertyDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_LINE_RASTERIZATION_PROPERTIES_EXT, VK_EXT_LINE_RASTERIZATION_EXTENSION_NAME, VK_EXT_LINE_RASTERIZATION_SPEC_VERSION, 28}; }
--template<> PropertyDesc makePropertyDesc<VkPhysicalDeviceMaintenance3Properties>(void) { return PropertyDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MAINTENANCE_3_PROPERTIES, VK_KHR_MAINTENANCE3_EXTENSION_NAME, VK_KHR_MAINTENANCE3_SPEC_VERSION, 27}; }
- template<> PropertyDesc makePropertyDesc<VkPhysicalDeviceMaintenance4PropertiesKHR>(void) { return PropertyDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MAINTENANCE_4_PROPERTIES_KHR, VK_KHR_MAINTENANCE4_EXTENSION_NAME, VK_KHR_MAINTENANCE4_SPEC_VERSION, 26}; }
- template<> PropertyDesc makePropertyDesc<VkPhysicalDeviceMeshShaderPropertiesNV>(void) { return PropertyDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MESH_SHADER_PROPERTIES_NV, VK_NV_MESH_SHADER_EXTENSION_NAME, VK_NV_MESH_SHADER_SPEC_VERSION, 25}; }
- template<> PropertyDesc makePropertyDesc<VkPhysicalDeviceMultiviewProperties>(void) { return PropertyDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MULTIVIEW_PROPERTIES, VK_KHR_MULTIVIEW_EXTENSION_NAME, VK_KHR_MULTIVIEW_SPEC_VERSION, 24}; }
- template<> PropertyDesc makePropertyDesc<VkPhysicalDeviceMultiviewPerViewAttributesPropertiesNVX>(void) { return PropertyDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MULTIVIEW_PER_VIEW_ATTRIBUTES_PROPERTIES_NVX, VK_NVX_MULTIVIEW_PER_VIEW_ATTRIBUTES_EXTENSION_NAME, VK_NVX_MULTIVIEW_PER_VIEW_ATTRIBUTES_SPEC_VERSION, 23}; }
- template<> PropertyDesc makePropertyDesc<VkPhysicalDeviceMultiDrawPropertiesEXT>(void) { return PropertyDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MULTI_DRAW_PROPERTIES_EXT, VK_EXT_MULTI_DRAW_EXTENSION_NAME, VK_EXT_MULTI_DRAW_SPEC_VERSION, 22}; }
- template<> PropertyDesc makePropertyDesc<VkPhysicalDevicePerformanceQueryPropertiesKHR>(void) { return PropertyDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PERFORMANCE_QUERY_PROPERTIES_KHR, VK_KHR_PERFORMANCE_QUERY_EXTENSION_NAME, VK_KHR_PERFORMANCE_QUERY_SPEC_VERSION, 21}; }
- template<> PropertyDesc makePropertyDesc<VkPhysicalDevicePointClippingProperties>(void) { return PropertyDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_POINT_CLIPPING_PROPERTIES, VK_KHR_MAINTENANCE2_EXTENSION_NAME, VK_KHR_MAINTENANCE2_SPEC_VERSION, 20}; }
- template<> PropertyDesc makePropertyDesc<VkPhysicalDevicePortabilitySubsetPropertiesKHR>(void) { return PropertyDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PORTABILITY_SUBSET_PROPERTIES_KHR, VK_KHR_PORTABILITY_SUBSET_EXTENSION_NAME, VK_KHR_PORTABILITY_SUBSET_SPEC_VERSION, 19}; }
- template<> PropertyDesc makePropertyDesc<VkPhysicalDeviceProtectedMemoryProperties>(void) { return PropertyDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROTECTED_MEMORY_PROPERTIES, DECL_PROTECTED_MEMORY_EXTENSION_NAME, 0, 18}; }
- template<> PropertyDesc makePropertyDesc<VkPhysicalDeviceProvokingVertexPropertiesEXT>(void) { return PropertyDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROVOKING_VERTEX_PROPERTIES_EXT, VK_EXT_PROVOKING_VERTEX_EXTENSION_NAME, VK_EXT_PROVOKING_VERTEX_SPEC_VERSION, 17}; }
- template<> PropertyDesc makePropertyDesc<VkPhysicalDevicePushDescriptorPropertiesKHR>(void) { return PropertyDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PUSH_DESCRIPTOR_PROPERTIES_KHR, VK_KHR_PUSH_DESCRIPTOR_EXTENSION_NAME, VK_KHR_PUSH_DESCRIPTOR_SPEC_VERSION, 16}; }
- template<> PropertyDesc makePropertyDesc<VkPhysicalDeviceRayTracingPropertiesNV>(void) { return PropertyDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_RAY_TRACING_PROPERTIES_NV, VK_NV_RAY_TRACING_EXTENSION_NAME, VK_NV_RAY_TRACING_SPEC_VERSION, 15}; }
- template<> PropertyDesc makePropertyDesc<VkPhysicalDeviceRayTracingPipelinePropertiesKHR>(void) { return PropertyDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_RAY_TRACING_PIPELINE_PROPERTIES_KHR, VK_KHR_RAY_TRACING_PIPELINE_EXTENSION_NAME, VK_KHR_RAY_TRACING_PIPELINE_SPEC_VERSION, 14}; }
- template<> PropertyDesc makePropertyDesc<VkPhysicalDeviceRobustness2PropertiesEXT>(void) { return PropertyDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_ROBUSTNESS_2_PROPERTIES_EXT, VK_EXT_ROBUSTNESS_2_EXTENSION_NAME, VK_EXT_ROBUSTNESS_2_SPEC_VERSION, 13}; }
- template<> PropertyDesc makePropertyDesc<VkPhysicalDeviceSamplerFilterMinmaxProperties>(void) { return PropertyDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SAMPLER_FILTER_MINMAX_PROPERTIES, VK_EXT_SAMPLER_FILTER_MINMAX_EXTENSION_NAME, VK_EXT_SAMPLER_FILTER_MINMAX_SPEC_VERSION, 12}; }
- template<> PropertyDesc makePropertyDesc<VkPhysicalDeviceSampleLocationsPropertiesEXT>(void) { return PropertyDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SAMPLE_LOCATIONS_PROPERTIES_EXT, VK_EXT_SAMPLE_LOCATIONS_EXTENSION_NAME, VK_EXT_SAMPLE_LOCATIONS_SPEC_VERSION, 11}; }
- template<> PropertyDesc makePropertyDesc<VkPhysicalDeviceShaderCorePropertiesAMD>(void) { return PropertyDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_CORE_PROPERTIES_AMD, VK_AMD_SHADER_CORE_PROPERTIES_EXTENSION_NAME, VK_AMD_SHADER_CORE_PROPERTIES_SPEC_VERSION, 10}; }
- template<> PropertyDesc makePropertyDesc<VkPhysicalDeviceShaderCoreProperties2AMD>(void) { return PropertyDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_CORE_PROPERTIES_2_AMD, VK_AMD_SHADER_CORE_PROPERTIES_2_EXTENSION_NAME, VK_AMD_SHADER_CORE_PROPERTIES_2_SPEC_VERSION, 9}; }
++template<> PropertyDesc makePropertyDesc<VkPhysicalDeviceAccelerationStructurePropertiesKHR>(void) { return PropertyDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_ACCELERATION_STRUCTURE_PROPERTIES_KHR, VK_KHR_ACCELERATION_STRUCTURE_EXTENSION_NAME, VK_KHR_ACCELERATION_STRUCTURE_SPEC_VERSION, 48}; }
++template<> PropertyDesc makePropertyDesc<VkPhysicalDeviceBlendOperationAdvancedPropertiesEXT>(void) { return PropertyDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_BLEND_OPERATION_ADVANCED_PROPERTIES_EXT, VK_EXT_BLEND_OPERATION_ADVANCED_EXTENSION_NAME, VK_EXT_BLEND_OPERATION_ADVANCED_SPEC_VERSION, 47}; }
++template<> PropertyDesc makePropertyDesc<VkPhysicalDeviceConservativeRasterizationPropertiesEXT>(void) { return PropertyDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_CONSERVATIVE_RASTERIZATION_PROPERTIES_EXT, VK_EXT_CONSERVATIVE_RASTERIZATION_EXTENSION_NAME, VK_EXT_CONSERVATIVE_RASTERIZATION_SPEC_VERSION, 46}; }
++template<> PropertyDesc makePropertyDesc<VkPhysicalDeviceCooperativeMatrixPropertiesNV>(void) { return PropertyDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_COOPERATIVE_MATRIX_PROPERTIES_NV, VK_NV_COOPERATIVE_MATRIX_EXTENSION_NAME, VK_NV_COOPERATIVE_MATRIX_SPEC_VERSION, 45}; }
++template<> PropertyDesc makePropertyDesc<VkPhysicalDeviceCustomBorderColorPropertiesEXT>(void) { return PropertyDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_CUSTOM_BORDER_COLOR_PROPERTIES_EXT, VK_EXT_CUSTOM_BORDER_COLOR_EXTENSION_NAME, VK_EXT_CUSTOM_BORDER_COLOR_SPEC_VERSION, 44}; }
++template<> PropertyDesc makePropertyDesc<VkPhysicalDeviceDepthStencilResolveProperties>(void) { return PropertyDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DEPTH_STENCIL_RESOLVE_PROPERTIES, VK_KHR_DEPTH_STENCIL_RESOLVE_EXTENSION_NAME, VK_KHR_DEPTH_STENCIL_RESOLVE_SPEC_VERSION, 43}; }
++template<> PropertyDesc makePropertyDesc<VkPhysicalDeviceDescriptorIndexingProperties>(void) { return PropertyDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DESCRIPTOR_INDEXING_PROPERTIES, VK_EXT_DESCRIPTOR_INDEXING_EXTENSION_NAME, VK_EXT_DESCRIPTOR_INDEXING_SPEC_VERSION, 42}; }
++template<> PropertyDesc makePropertyDesc<VkPhysicalDeviceDeviceGeneratedCommandsPropertiesNV>(void) { return PropertyDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DEVICE_GENERATED_COMMANDS_PROPERTIES_NV, VK_NV_DEVICE_GENERATED_COMMANDS_EXTENSION_NAME, VK_NV_DEVICE_GENERATED_COMMANDS_SPEC_VERSION, 41}; }
++template<> PropertyDesc makePropertyDesc<VkPhysicalDeviceDiscardRectanglePropertiesEXT>(void) { return PropertyDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DISCARD_RECTANGLE_PROPERTIES_EXT, VK_EXT_DISCARD_RECTANGLES_EXTENSION_NAME, VK_EXT_DISCARD_RECTANGLES_SPEC_VERSION, 40}; }
++template<> PropertyDesc makePropertyDesc<VkPhysicalDeviceDriverProperties>(void) { return PropertyDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DRIVER_PROPERTIES, VK_KHR_DRIVER_PROPERTIES_EXTENSION_NAME, VK_KHR_DRIVER_PROPERTIES_SPEC_VERSION, 39}; }
++template<> PropertyDesc makePropertyDesc<VkPhysicalDeviceDrmPropertiesEXT>(void) { return PropertyDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DRM_PROPERTIES_EXT, VK_EXT_PHYSICAL_DEVICE_DRM_EXTENSION_NAME, VK_EXT_PHYSICAL_DEVICE_DRM_SPEC_VERSION, 38}; }
++template<> PropertyDesc makePropertyDesc<VkPhysicalDeviceExternalMemoryHostPropertiesEXT>(void) { return PropertyDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTERNAL_MEMORY_HOST_PROPERTIES_EXT, VK_EXT_EXTERNAL_MEMORY_HOST_EXTENSION_NAME, VK_EXT_EXTERNAL_MEMORY_HOST_SPEC_VERSION, 37}; }
++template<> PropertyDesc makePropertyDesc<VkPhysicalDeviceFloatControlsProperties>(void) { return PropertyDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FLOAT_CONTROLS_PROPERTIES, VK_KHR_SHADER_FLOAT_CONTROLS_EXTENSION_NAME, VK_KHR_SHADER_FLOAT_CONTROLS_SPEC_VERSION, 36}; }
++template<> PropertyDesc makePropertyDesc<VkPhysicalDeviceFragmentDensityMapPropertiesEXT>(void) { return PropertyDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FRAGMENT_DENSITY_MAP_PROPERTIES_EXT, VK_EXT_FRAGMENT_DENSITY_MAP_EXTENSION_NAME, VK_EXT_FRAGMENT_DENSITY_MAP_SPEC_VERSION, 35}; }
++template<> PropertyDesc makePropertyDesc<VkPhysicalDeviceFragmentDensityMap2PropertiesEXT>(void) { return PropertyDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FRAGMENT_DENSITY_MAP_2_PROPERTIES_EXT, VK_EXT_FRAGMENT_DENSITY_MAP_2_EXTENSION_NAME, VK_EXT_FRAGMENT_DENSITY_MAP_2_SPEC_VERSION, 34}; }
++template<> PropertyDesc makePropertyDesc<VkPhysicalDeviceFragmentShadingRatePropertiesKHR>(void) { return PropertyDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FRAGMENT_SHADING_RATE_PROPERTIES_KHR, VK_KHR_FRAGMENT_SHADING_RATE_EXTENSION_NAME, VK_KHR_FRAGMENT_SHADING_RATE_SPEC_VERSION, 33}; }
++template<> PropertyDesc makePropertyDesc<VkPhysicalDeviceFragmentShadingRateEnumsPropertiesNV>(void) { return PropertyDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FRAGMENT_SHADING_RATE_ENUMS_PROPERTIES_NV, VK_NV_FRAGMENT_SHADING_RATE_ENUMS_EXTENSION_NAME, VK_NV_FRAGMENT_SHADING_RATE_ENUMS_SPEC_VERSION, 32}; }
++template<> PropertyDesc makePropertyDesc<VkPhysicalDeviceIDProperties>(void) { return PropertyDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_ID_PROPERTIES, VK_KHR_PRESENT_ID_EXTENSION_NAME, VK_KHR_PRESENT_ID_SPEC_VERSION, 31}; }
++template<> PropertyDesc makePropertyDesc<VkPhysicalDeviceInlineUniformBlockPropertiesEXT>(void) { return PropertyDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_INLINE_UNIFORM_BLOCK_PROPERTIES_EXT, VK_EXT_INLINE_UNIFORM_BLOCK_EXTENSION_NAME, VK_EXT_INLINE_UNIFORM_BLOCK_SPEC_VERSION, 30}; }
++template<> PropertyDesc makePropertyDesc<VkPhysicalDeviceLineRasterizationPropertiesEXT>(void) { return PropertyDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_LINE_RASTERIZATION_PROPERTIES_EXT, VK_EXT_LINE_RASTERIZATION_EXTENSION_NAME, VK_EXT_LINE_RASTERIZATION_SPEC_VERSION, 29}; }
++template<> PropertyDesc makePropertyDesc<VkPhysicalDeviceMaintenance3Properties>(void) { return PropertyDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MAINTENANCE_3_PROPERTIES, VK_KHR_MAINTENANCE3_EXTENSION_NAME, VK_KHR_MAINTENANCE3_SPEC_VERSION, 28}; }
++template<> PropertyDesc makePropertyDesc<VkPhysicalDeviceMaintenance4PropertiesKHR>(void) { return PropertyDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MAINTENANCE_4_PROPERTIES_KHR, VK_KHR_MAINTENANCE4_EXTENSION_NAME, VK_KHR_MAINTENANCE4_SPEC_VERSION, 27}; }
+ template<> PropertyDesc makePropertyDesc<VkPhysicalDeviceMeshShaderPropertiesNV>(void) { return PropertyDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MESH_SHADER_PROPERTIES_NV, VK_NV_MESH_SHADER_EXTENSION_NAME, VK_NV_MESH_SHADER_SPEC_VERSION, 26}; }
+ template<> PropertyDesc makePropertyDesc<VkPhysicalDeviceMultiviewProperties>(void) { return PropertyDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MULTIVIEW_PROPERTIES, VK_KHR_MULTIVIEW_EXTENSION_NAME, VK_KHR_MULTIVIEW_SPEC_VERSION, 25}; }
+ template<> PropertyDesc makePropertyDesc<VkPhysicalDeviceMultiviewPerViewAttributesPropertiesNVX>(void) { return PropertyDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MULTIVIEW_PER_VIEW_ATTRIBUTES_PROPERTIES_NVX, VK_NVX_MULTIVIEW_PER_VIEW_ATTRIBUTES_EXTENSION_NAME, VK_NVX_MULTIVIEW_PER_VIEW_ATTRIBUTES_SPEC_VERSION, 24}; }
+ template<> PropertyDesc makePropertyDesc<VkPhysicalDeviceMultiDrawPropertiesEXT>(void) { return PropertyDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MULTI_DRAW_PROPERTIES_EXT, VK_EXT_MULTI_DRAW_EXTENSION_NAME, VK_EXT_MULTI_DRAW_SPEC_VERSION, 23}; }
+ template<> PropertyDesc makePropertyDesc<VkPhysicalDevicePerformanceQueryPropertiesKHR>(void) { return PropertyDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PERFORMANCE_QUERY_PROPERTIES_KHR, VK_KHR_PERFORMANCE_QUERY_EXTENSION_NAME, VK_KHR_PERFORMANCE_QUERY_SPEC_VERSION, 22}; }
+ template<> PropertyDesc makePropertyDesc<VkPhysicalDevicePointClippingProperties>(void) { return PropertyDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_POINT_CLIPPING_PROPERTIES, VK_KHR_MAINTENANCE2_EXTENSION_NAME, VK_KHR_MAINTENANCE2_SPEC_VERSION, 21}; }
+ template<> PropertyDesc makePropertyDesc<VkPhysicalDevicePortabilitySubsetPropertiesKHR>(void) { return PropertyDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PORTABILITY_SUBSET_PROPERTIES_KHR, VK_KHR_PORTABILITY_SUBSET_EXTENSION_NAME, VK_KHR_PORTABILITY_SUBSET_SPEC_VERSION, 20}; }
+ template<> PropertyDesc makePropertyDesc<VkPhysicalDeviceProtectedMemoryProperties>(void) { return PropertyDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROTECTED_MEMORY_PROPERTIES, DECL_PROTECTED_MEMORY_EXTENSION_NAME, 0, 19}; }
+ template<> PropertyDesc makePropertyDesc<VkPhysicalDeviceProvokingVertexPropertiesEXT>(void) { return PropertyDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROVOKING_VERTEX_PROPERTIES_EXT, VK_EXT_PROVOKING_VERTEX_EXTENSION_NAME, VK_EXT_PROVOKING_VERTEX_SPEC_VERSION, 18}; }
+ template<> PropertyDesc makePropertyDesc<VkPhysicalDevicePushDescriptorPropertiesKHR>(void) { return PropertyDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PUSH_DESCRIPTOR_PROPERTIES_KHR, VK_KHR_PUSH_DESCRIPTOR_EXTENSION_NAME, VK_KHR_PUSH_DESCRIPTOR_SPEC_VERSION, 17}; }
+ template<> PropertyDesc makePropertyDesc<VkPhysicalDeviceRayTracingPropertiesNV>(void) { return PropertyDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_RAY_TRACING_PROPERTIES_NV, VK_NV_RAY_TRACING_EXTENSION_NAME, VK_NV_RAY_TRACING_SPEC_VERSION, 16}; }
+ template<> PropertyDesc makePropertyDesc<VkPhysicalDeviceRayTracingPipelinePropertiesKHR>(void) { return PropertyDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_RAY_TRACING_PIPELINE_PROPERTIES_KHR, VK_KHR_RAY_TRACING_PIPELINE_EXTENSION_NAME, VK_KHR_RAY_TRACING_PIPELINE_SPEC_VERSION, 15}; }
+ template<> PropertyDesc makePropertyDesc<VkPhysicalDeviceRobustness2PropertiesEXT>(void) { return PropertyDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_ROBUSTNESS_2_PROPERTIES_EXT, VK_EXT_ROBUSTNESS_2_EXTENSION_NAME, VK_EXT_ROBUSTNESS_2_SPEC_VERSION, 14}; }
+ template<> PropertyDesc makePropertyDesc<VkPhysicalDeviceSamplerFilterMinmaxProperties>(void) { return PropertyDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SAMPLER_FILTER_MINMAX_PROPERTIES, VK_EXT_SAMPLER_FILTER_MINMAX_EXTENSION_NAME, VK_EXT_SAMPLER_FILTER_MINMAX_SPEC_VERSION, 13}; }
+ template<> PropertyDesc makePropertyDesc<VkPhysicalDeviceSampleLocationsPropertiesEXT>(void) { return PropertyDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SAMPLE_LOCATIONS_PROPERTIES_EXT, VK_EXT_SAMPLE_LOCATIONS_EXTENSION_NAME, VK_EXT_SAMPLE_LOCATIONS_SPEC_VERSION, 12}; }
+ template<> PropertyDesc makePropertyDesc<VkPhysicalDeviceShaderCorePropertiesAMD>(void) { return PropertyDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_CORE_PROPERTIES_AMD, VK_AMD_SHADER_CORE_PROPERTIES_EXTENSION_NAME, VK_AMD_SHADER_CORE_PROPERTIES_SPEC_VERSION, 11}; }
+ template<> PropertyDesc makePropertyDesc<VkPhysicalDeviceShaderCoreProperties2AMD>(void) { return PropertyDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_CORE_PROPERTIES_2_AMD, VK_AMD_SHADER_CORE_PROPERTIES_2_EXTENSION_NAME, VK_AMD_SHADER_CORE_PROPERTIES_2_SPEC_VERSION, 10}; }
+ template<> PropertyDesc makePropertyDesc<VkPhysicalDeviceShaderIntegerDotProductPropertiesKHR>(void) { return PropertyDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_INTEGER_DOT_PRODUCT_PROPERTIES_KHR, VK_KHR_SHADER_INTEGER_DOT_PRODUCT_EXTENSION_NAME, VK_KHR_SHADER_INTEGER_DOT_PRODUCT_SPEC_VERSION, 9}; }
  template<> PropertyDesc makePropertyDesc<VkPhysicalDeviceShadingRateImagePropertiesNV>(void) { return PropertyDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADING_RATE_IMAGE_PROPERTIES_NV, VK_NV_SHADING_RATE_IMAGE_EXTENSION_NAME, VK_NV_SHADING_RATE_IMAGE_SPEC_VERSION, 8}; }
  template<> PropertyDesc makePropertyDesc<VkPhysicalDeviceSubgroupProperties>(void) { return PropertyDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SUBGROUP_PROPERTIES, DECL_SUBGROUP_EXTENSION_NAME, 0, 7}; }
  template<> PropertyDesc makePropertyDesc<VkPhysicalDeviceSubgroupSizeControlPropertiesEXT>(void) { return PropertyDesc{VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SUBGROUP_SIZE_CONTROL_PROPERTIES_EXT, VK_EXT_SUBGROUP_SIZE_CONTROL_EXTENSION_NAME, VK_EXT_SUBGROUP_SIZE_CONTROL_SPEC_VERSION, 6}; }
index 0000000,d961bb2..419c3b5
mode 000000,100644..100644
--- /dev/null
@@@ -1,0 -1,1383 +1,1490 @@@
 -      RenderPassType                                  renderPassType;
+ /*------------------------------------------------------------------------
+  * Vulkan Conformance Tests
+  * ------------------------
+  *
+  * Copyright (c) 2021 The Khronos Group Inc.
+  * Copyright (c) 2021 Google Inc.
+  *
+  * Licensed under the Apache License, Version 2.0 (the "License");
+  * you may not use this file except in compliance with the License.
+  * You may obtain a copy of the License at
+  *
+  *      http://www.apache.org/licenses/LICENSE-2.0
+  *
+  * Unless required by applicable law or agreed to in writing, software
+  * distributed under the License is distributed on an "AS IS" BASIS,
+  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+  * See the License for the specific language governing permissions and
+  * limitations under the License.
+  *
+  *//*!
+  * \file
+  * \brief Tests load and store op "none"
+  *//*--------------------------------------------------------------------*/
+ #include "vktRenderPassLoadStoreOpNoneTests.hpp"
+ #include "pipeline/vktPipelineImageUtil.hpp"
+ #include "vktTestCase.hpp"
+ #include "vkImageUtil.hpp"
+ #include "vkMemUtil.hpp"
+ #include "vkPrograms.hpp"
+ #include "vkQueryUtil.hpp"
+ #include "vkCmdUtil.hpp"
+ #include "vkRef.hpp"
+ #include "vkRefUtil.hpp"
+ #include "vkTypeUtil.hpp"
+ #include "vkObjUtil.hpp"
+ #include "tcuImageCompare.hpp"
+ #include "tcuPlatform.hpp"
+ #include "tcuTestLog.hpp"
+ #include "deStringUtil.hpp"
+ #include "deUniquePtr.hpp"
+ #include "deRandom.hpp"
+ #include <cstring>
+ #include <cmath>
+ #include <vector>
+ namespace vkt
+ {
+ namespace renderpass
+ {
+ using namespace vk;
+ namespace
+ {
+ enum AttachmentInit
+ {
+       ATTACHMENT_INIT_PRE = 1,
+       ATTACHMENT_INIT_CMD_CLEAR = 2
+ };
+ enum AttachmentUsage
+ {
+       ATTACHMENT_USAGE_UNDEFINED = 0,
+       ATTACHMENT_USAGE_COLOR = 1,
+       ATTACHMENT_USAGE_DEPTH = 2,
+       ATTACHMENT_USAGE_STENCIL = 4,
+       ATTACHMENT_USAGE_INPUT = 8,
+       ATTACHMENT_USAGE_WRITE_OFF = 16,
+       ATTACHMENT_USAGE_DEPTH_STENCIL = ATTACHMENT_USAGE_DEPTH | ATTACHMENT_USAGE_STENCIL
+ };
+ struct AttachmentParams
+ {
+       deUint32                        usage;
+       VkAttachmentLoadOp      loadOp;
+       VkAttachmentStoreOp     storeOp;
+       deUint32                        init;
+       bool                            verifyInner;
+       tcu::Vec4                       innerRef;
+       bool                            verifyOuter;
+       tcu::Vec4                       outerRef;
+ };
+ struct AttachmentRef
+ {
+       deUint32        idx;
+       deUint32        usage;
+ };
+ struct SubpassParams
+ {
+       std::vector<AttachmentRef>      attachmentRefs;
+       deUint32                                        numDraws;
+ };
+ struct TestParams
+ {
+       std::vector<AttachmentParams>   attachments;
+       std::vector<SubpassParams>              subpasses;
 -      const VkImageAspectFlags        aspectMask                                              = testParams.renderPassType == RENDERPASS_TYPE_LEGACY ? 0 : VK_IMAGE_ASPECT_COLOR_BIT;
 -      const VkImageAspectFlags        depthStencilAspectMask                  = testParams.renderPassType == RENDERPASS_TYPE_LEGACY ? 0 : VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT;
++      RenderingType                                   renderingType;
+       bool                                                    alphaBlend;
+ };
+ struct Vertex4RGBA
+ {
+       tcu::Vec4 position;
+       tcu::Vec4 color;
+ };
+ template<typename T>
+ inline de::SharedPtr<vk::Move<T> > makeSharedPtr(vk::Move<T> move)
+ {
+       return de::SharedPtr<vk::Move<T> >(new vk::Move<T>(move));
+ }
+ std::vector<Vertex4RGBA> createQuad (void)
+ {
+       std::vector<Vertex4RGBA>        vertices;
+       const float                     size                                    = 1.0f;
+       const tcu::Vec4         red                                             (1.0f, 0.0f, 0.0f, 1.0f);
+       const tcu::Vec4         blue                                    (0.0f, 0.0f, 1.0f, 1.0f);
+       const Vertex4RGBA       lowerLeftVertexRed              = {tcu::Vec4(-size, -size, 0.0f, 1.0f), red};
+       const Vertex4RGBA       lowerRightVertexRed             = {tcu::Vec4(size, -size, 0.0f, 1.0f), red};
+       const Vertex4RGBA       upperLeftVertexRed              = {tcu::Vec4(-size, size, 0.0f, 1.0f), red};
+       const Vertex4RGBA       upperRightVertexRed             = {tcu::Vec4(size, size, 0.0f, 1.0f), red};
+       const Vertex4RGBA       lowerLeftVertexBlue             = {tcu::Vec4(-size, -size, 0.0f, 1.0f), blue};
+       const Vertex4RGBA       lowerRightVertexBlue    = {tcu::Vec4(size, -size, 0.0f, 1.0f), blue};
+       const Vertex4RGBA       upperLeftVertexBlue             = {tcu::Vec4(-size, size, 0.0f, 1.0f), blue};
+       const Vertex4RGBA       upperRightVertexBlue    = {tcu::Vec4(size, size, 0.0f, 1.0f), blue};
+       vertices.push_back(lowerLeftVertexRed);
+       vertices.push_back(lowerRightVertexRed);
+       vertices.push_back(upperLeftVertexRed);
+       vertices.push_back(upperLeftVertexRed);
+       vertices.push_back(lowerRightVertexRed);
+       vertices.push_back(upperRightVertexRed);
+       vertices.push_back(lowerLeftVertexBlue);
+       vertices.push_back(lowerRightVertexBlue);
+       vertices.push_back(upperLeftVertexBlue);
+       vertices.push_back(upperLeftVertexBlue);
+       vertices.push_back(lowerRightVertexBlue);
+       vertices.push_back(upperRightVertexBlue);
+       return vertices;
+ }
+ deUint32 getFirstUsage (deUint32 attachmentIdx, const std::vector<SubpassParams>& subpasses)
+ {
+       for (const auto& subpass : subpasses)
+               for (const auto& ref : subpass.attachmentRefs)
+                       if (ref.idx == attachmentIdx)
+                               return ref.usage;
+       return ATTACHMENT_USAGE_UNDEFINED;
+ }
+ template<typename AttachmentDesc, typename AttachmentRef, typename SubpassDesc, typename SubpassDep, typename RenderPassCreateInfo>
+ Move<VkRenderPass> createRenderPass (const DeviceInterface&   vk,
+                                                                        VkDevice                               vkDevice,
+                                                                        const TestParams               testParams)
+ {
 -      if (m_testParams.renderPassType == RENDERPASS_TYPE_RENDERPASS2)
++      const VkImageAspectFlags        aspectMask                                              = testParams.renderingType == RENDERING_TYPE_RENDERPASS_LEGACY ? 0 : VK_IMAGE_ASPECT_COLOR_BIT;
++      const VkImageAspectFlags        depthStencilAspectMask                  = testParams.renderingType == RENDERING_TYPE_RENDERPASS_LEGACY ? 0 : VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT;
+       std::vector<AttachmentDesc>     attachmentDescriptions;
+       std::vector<SubpassDesc>        subpassDescriptions;
+       struct Refs
+       {
+               std::vector<AttachmentRef>      colorAttachmentRefs;
+               std::vector<AttachmentRef>      depthStencilAttachmentRefs;
+               std::vector<AttachmentRef>      inputAttachmentRefs;
+       };
+       std::vector<Refs>                       subpassRefs;
+       bool                                            hasInputAttachment                              = false;
+       for (size_t i = 0; i < testParams.attachments.size(); i++)
+       {
+               VkImageLayout   initialLayout;
+               VkImageLayout   finalLayout;
+               VkFormat                format;
+               if (testParams.attachments[i].usage & ATTACHMENT_USAGE_DEPTH_STENCIL)
+               {
+                       format = VK_FORMAT_D24_UNORM_S8_UINT;
+               }
+               else
+               {
+                       // Color and input attachments.
+                       format = VK_FORMAT_R8G8B8A8_UNORM;
+               }
+               // Search for the first reference to determine the initial layout.
+               deUint32 firstUsage = getFirstUsage((deUint32)i, testParams.subpasses);
+               // No subpasses using this attachment. Use the usage flags of the attachment.
+               if (firstUsage == ATTACHMENT_USAGE_UNDEFINED)
+                       firstUsage = testParams.attachments[i].usage;
+               if (firstUsage & ATTACHMENT_USAGE_COLOR)
+                       initialLayout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
+               else if (firstUsage & ATTACHMENT_USAGE_DEPTH_STENCIL)
+                       initialLayout = VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL;
+               else
+               {
+                       DE_ASSERT(firstUsage & ATTACHMENT_USAGE_INPUT);
+                       initialLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;
+               }
+               // Set final layout to transfer src if it's being verified. Otherwise
+               // just use the initial layout as it's known to be supported by
+               // the usage flags.
+               if (testParams.attachments[i].verifyInner || testParams.attachments[i].verifyOuter)
+                       finalLayout = VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL;
+               else
+                       finalLayout = initialLayout;
+               const AttachmentDesc attachmentDesc =
+               {
+                       DE_NULL,                                                        // const void*                                          pNext
+                       (VkAttachmentDescriptionFlags) 0,       // VkAttachmentDescriptionFlags         flags
+                       format,                                                         // VkFormat                                                     format
+                       VK_SAMPLE_COUNT_1_BIT,                          // VkSampleCountFlagBits                        samples
+                       testParams.attachments[i].loadOp,       // VkAttachmentLoadOp                           loadOp
+                       testParams.attachments[i].storeOp,      // VkAttachmentStoreOp                          storeOp
+                       testParams.attachments[i].loadOp,       // VkAttachmentLoadOp                           stencilLoadOp
+                       testParams.attachments[i].storeOp,      // VkAttachmentStoreOp                          stencilStoreOp
+                       initialLayout,                                          // VkImageLayout                                        initialLayout
+                       finalLayout                                                     // VkImageLayout                                        finalLayout
+               };
+               attachmentDescriptions.push_back(attachmentDesc);
+       }
+       for (const auto& subpass : testParams.subpasses)
+       {
+               subpassRefs.push_back({});
+               auto& refs = subpassRefs.back();
+               for (const auto& ref : subpass.attachmentRefs)
+               {
+                       VkImageLayout layout;
+                       if (ref.usage & ATTACHMENT_USAGE_COLOR)
+                       {
+                               layout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
+                               refs.colorAttachmentRefs.push_back({DE_NULL, ref.idx, layout, aspectMask});
+                       }
+                       else if (ref.usage & ATTACHMENT_USAGE_DEPTH_STENCIL)
+                       {
+                               layout = VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL;
+                               refs.depthStencilAttachmentRefs.push_back({DE_NULL, ref.idx, layout, depthStencilAspectMask});
+                       }
+                       else
+                       {
+                               DE_ASSERT(ref.usage & ATTACHMENT_USAGE_INPUT);
+                               layout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;
+                               refs.inputAttachmentRefs.push_back({DE_NULL, ref.idx, layout, aspectMask});
+                               hasInputAttachment = true;
+                       }
+               }
+               const SubpassDesc                       subpassDescription                      =
+               {
+                       DE_NULL,
+                       (VkSubpassDescriptionFlags)0,                                                                                                                           // VkSubpassDescriptionFlags            flags
+                       VK_PIPELINE_BIND_POINT_GRAPHICS,                                                                                                                        // VkPipelineBindPoint                          pipelineBindPoint
+                       0u,                                                                                                                                                                                     // deUint32                                                     viewMask
+                       (deUint32)refs.inputAttachmentRefs.size(),                                                                                                      // deUint32                                                     inputAttachmentCount
+                       refs.inputAttachmentRefs.empty() ? DE_NULL : refs.inputAttachmentRefs.data(),                           // const VkAttachmentReference*         pInputAttachments
+                       (deUint32)refs.colorAttachmentRefs.size(),                                                                                                      // deUint32                                                     colorAttachmentCount
+                       refs.colorAttachmentRefs.empty() ? DE_NULL : refs.colorAttachmentRefs.data(),                           // const VkAttachmentReference*         pColorAttachments
+                       DE_NULL,                                                                                                                                                                        // const VkAttachmentReference*         pResolveAttachments
+                       refs.depthStencilAttachmentRefs.empty() ? DE_NULL : refs.depthStencilAttachmentRefs.data(),     // const VkAttachmentReference*         pDepthStencilAttachment
+                       0u,                                                                                                                                                                                     // deUint32                                                     preserveAttachmentCount
+                       DE_NULL                                                                                                                                                                         // const deUint32*                                      pPreserveAttachments
+               };
+               subpassDescriptions.push_back(subpassDescription);
+       }
+       // Dependency of color attachment of subpass 0 to input attachment of subpass 1.
+       // Determined later if it's being used.
+       const SubpassDep                        subpassDependency                               =
+       {
+               DE_NULL,                                                                                // const void*                          pNext
+               0u,                                                                                             // uint32_t                                     srcSubpass
+               1u,                                                                                             // uint32_t                                     dstSubpass
+               VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT,  // VkPipelineStageFlags         srcStageMask
+               VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT,                  // VkPipelineStageFlags         dstStageMask
+               VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT,                   // VkAccessFlags                        srcAccessMask
+               VK_ACCESS_INPUT_ATTACHMENT_READ_BIT,                    // VkAccessFlags                        dstAccessMask
+               VK_DEPENDENCY_BY_REGION_BIT,                                    // VkDependencyFlags            dependencyFlags
+               0u                                                                                              // deInt32                                      viewOffset
+       };
+       const RenderPassCreateInfo      renderPassInfo                                  =
+       {
+               DE_NULL,                                                                                        // const void*                                          pNext
+               (VkRenderPassCreateFlags)0,                                                     // VkRenderPassCreateFlags                      flags
+               (deUint32)attachmentDescriptions.size(),                        // deUint32                                                     attachmentCount
+               attachmentDescriptions.data(),                                          // const VkAttachmentDescription*       pAttachments
+               (deUint32)subpassDescriptions.size(),                           // deUint32                                                     subpassCount
+               subpassDescriptions.data(),                                                     // const VkSubpassDescription*          pSubpasses
+               hasInputAttachment ? 1u : 0u,                                           // deUint32                                                     dependencyCount
+               hasInputAttachment ? &subpassDependency : DE_NULL,      // const VkSubpassDependency*           pDependencies
+               0u,                                                                                                     // deUint32                                                     correlatedViewMaskCount
+               DE_NULL                                                                                         // const deUint32*                                      pCorrelatedViewMasks
+       };
+       return renderPassInfo.createRenderPass(vk, vkDevice);
+ }
+ class LoadStoreOpNoneTest : public vkt::TestCase
+ {
+ public:
+                                                       LoadStoreOpNoneTest             (tcu::TestContext&      testContext,
+                                                                                                        const std::string&     name,
+                                                                                                        const std::string&     description,
+                                                                                                        const TestParams&      testParams);
+       virtual                                 ~LoadStoreOpNoneTest    (void);
+       virtual void                    initPrograms                    (SourceCollections&     sourceCollections) const;
+       virtual void                    checkSupport                    (Context& context) const;
+       virtual TestInstance*   createInstance                  (Context& context) const;
+ private:
+       const TestParams                m_testParams;
+ };
+ class LoadStoreOpNoneTestInstance : public vkt::TestInstance
+ {
+ public:
+                                                               LoadStoreOpNoneTestInstance             (Context&                       context,
+                                                                                                                                const TestParams&      testParams);
+       virtual                                         ~LoadStoreOpNoneTestInstance    (void);
+       virtual tcu::TestStatus         iterate                                                 (void);
+       template<typename RenderpassSubpass>
+       void                                            createCommandBuffer                             (const DeviceInterface&                                 vk,
+                                                                                                                                VkDevice                                                               vkDevice,
++                                                                                                                               std::vector<Move<VkImageView>>&                imageViews,
+                                                                                                                                std::vector<Move<VkDescriptorSet>>&    descriptorSets,
+                                                                                                                                std::vector<Move<VkPipelineLayout>>&   pipelineLayouts,
+                                                                                                                                std::vector<Move<VkPipeline>>&                 pipelines);
+ private:
+       TestParams                                      m_testParams;
+       const tcu::UVec2                        m_imageSize;
+       const tcu::UVec2                        m_renderSize;
+       Move<VkDescriptorPool>          m_descriptorPool;
+       Move<VkRenderPass>                      m_renderPass;
+       Move<VkFramebuffer>                     m_framebuffer;
+       Move<VkBuffer>                          m_vertexBuffer;
+       std::vector<Vertex4RGBA>        m_vertices;
+       de::MovePtr<Allocation>         m_vertexBufferAlloc;
+       Move<VkCommandPool>                     m_cmdPool;
+       Move<VkCommandBuffer>           m_cmdBuffer;
+ };
+ LoadStoreOpNoneTest::LoadStoreOpNoneTest (tcu::TestContext&           testContext,
+                                                                                 const std::string&    name,
+                                                                                 const std::string&    description,
+                                                                                 const TestParams&             testParams)
+       : vkt::TestCase (testContext, name, description)
+       , m_testParams(testParams)
+ {
+ }
+ LoadStoreOpNoneTest::~LoadStoreOpNoneTest (void)
+ {
+ }
+ TestInstance* LoadStoreOpNoneTest::createInstance (Context& context) const
+ {
+       return new LoadStoreOpNoneTestInstance(context, m_testParams);
+ }
+ void LoadStoreOpNoneTest::checkSupport (Context& ctx) const
+ {
+       // Check for renderpass2 extension if used.
 -      const VkRenderPassBeginInfo renderPassBeginInfo =
++      if (m_testParams.renderingType == RENDERING_TYPE_RENDERPASS2)
+               ctx.requireDeviceFunctionality("VK_KHR_create_renderpass2");
+       ctx.requireDeviceFunctionality("VK_EXT_load_store_op_none");
+ }
+ void LoadStoreOpNoneTest::initPrograms (SourceCollections& sourceCollections) const
+ {
+       std::ostringstream fragmentSource;
+       sourceCollections.glslSources.add("color_vert") << glu::VertexSource(
+               "#version 450\n"
+               "layout(location = 0) in highp vec4 position;\n"
+               "layout(location = 1) in highp vec4 color;\n"
+               "layout(location = 0) out highp vec4 vtxColor;\n"
+               "void main (void)\n"
+               "{\n"
+               "       gl_Position = position;\n"
+               "       vtxColor = color;\n"
+               "}\n");
+       sourceCollections.glslSources.add("color_frag") << glu::FragmentSource(
+               "#version 450\n"
+               "layout(location = 0) in highp vec4 vtxColor;\n"
+               "layout(location = 0) out highp vec4 fragColor;\n"
+               "void main (void)\n"
+               "{\n"
+               "       fragColor = vtxColor;\n"
+               "       gl_FragDepth = 1.0;\n"
+               "}\n");
+       sourceCollections.glslSources.add("color_frag_blend") << glu::FragmentSource(
+               "#version 450\n"
+               "layout(location = 0) in highp vec4 vtxColor;\n"
+               "layout(location = 0) out highp vec4 fragColor;\n"
+               "void main (void)\n"
+               "{\n"
+               "       fragColor = vec4(vtxColor.rgb, 0.5);\n"
+               "       gl_FragDepth = 1.0;\n"
+               "}\n");
+       sourceCollections.glslSources.add("color_frag_input") << glu::FragmentSource(
+               "#version 450\n"
+               "layout(location = 0) in highp vec4 vtxColor;\n"
+               "layout(location = 0) out highp vec4 fragColor;\n"
+               "layout(input_attachment_index = 0, set = 0, binding = 0) uniform subpassInput inputColor;"
+               "void main (void)\n"
+               "{\n"
+               "       fragColor = subpassLoad(inputColor) + vtxColor;\n"
+               "       gl_FragDepth = 1.0;\n"
+               "}\n");
+ }
+ LoadStoreOpNoneTestInstance::LoadStoreOpNoneTestInstance      (Context&                       context,
+                                                                                                                        const TestParams&      testParams)
+       : vkt::TestInstance     (context)
+       , m_testParams          (testParams)
+       , m_imageSize           (32u, 32u)
+       , m_renderSize          (27u, 19u)
+       , m_vertices            (createQuad())
+ {
+ }
+ LoadStoreOpNoneTestInstance::~LoadStoreOpNoneTestInstance (void)
+ {
+ }
+ template<typename RenderpassSubpass>
+ void LoadStoreOpNoneTestInstance::createCommandBuffer (const DeviceInterface&                                 vk,
+                                                                                                                VkDevice                                                               vkDevice,
++                                                                                                               std::vector<Move<VkImageView>>&                imageViews,
+                                                                                                                std::vector<Move<VkDescriptorSet>>&    descriptorSets,
+                                                                                                                std::vector<Move<VkPipelineLayout>>&   pipelineLayouts,
+                                                                                                                std::vector<Move<VkPipeline>>&                 pipelines)
+ {
+       const typename RenderpassSubpass::SubpassBeginInfo      subpassBeginInfo        (DE_NULL, VK_SUBPASS_CONTENTS_INLINE);
+       const typename RenderpassSubpass::SubpassEndInfo        subpassEndInfo          (DE_NULL);
+       const VkDeviceSize vertexBufferOffset = 0;
+       m_cmdBuffer = allocateCommandBuffer(vk, vkDevice, *m_cmdPool, VK_COMMAND_BUFFER_LEVEL_PRIMARY);
+       beginCommandBuffer(vk, *m_cmdBuffer, 0u);
 -              VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO,       // VkStructureType              sType
 -              DE_NULL,                                                                        // const void*                  pNext
 -              *m_renderPass,                                                          // VkRenderPass                 renderPass
 -              *m_framebuffer,                                                         // VkFramebuffer                framebuffer
 -              makeRect2D(m_renderSize),                                       // VkRect2D                             renderArea
 -              0u,                                                                                     // uint32_t                             clearValueCount
 -              DE_NULL                                                                         // const VkClearValue*  pClearValues
 -      };
 -      RenderpassSubpass::cmdBeginRenderPass(vk, *m_cmdBuffer, &renderPassBeginInfo, &subpassBeginInfo);
++      if (m_testParams.renderingType == RENDERING_TYPE_DYNAMIC_RENDERING)
+       {
 -      RenderpassSubpass::cmdEndRenderPass(vk, *m_cmdBuffer, &subpassEndInfo);
++              std::vector<VkRenderingAttachmentInfoKHR>       colorAttachments;
++              VkRenderingAttachmentInfoKHR                            dsAttachment
++              {
++                      VK_STRUCTURE_TYPE_RENDERING_ATTACHMENT_INFO_KHR,                                // VkStructureType                                              sType;
++                      DE_NULL,                                                                                                                // const void*                                                  pNext;
++                      DE_NULL,                                                                                                                // VkImageView                                                  imageView;
++                      VK_IMAGE_LAYOUT_DEPTH_ATTACHMENT_OPTIMAL,                                               // VkImageLayout                                                imageLayout;
++                      VK_RESOLVE_MODE_NONE,                                                                                   // VkResolveModeFlagBits                                resolveMode;
++                      DE_NULL,                                                                                                                // VkImageView                                                  resolveImageView;
++                      VK_IMAGE_LAYOUT_UNDEFINED,                                                                              // VkImageLayout                                                resolveImageLayout;
++                      VK_ATTACHMENT_LOAD_OP_LOAD,                                                                             // VkAttachmentLoadOp                                   loadOp;
++                      VK_ATTACHMENT_STORE_OP_STORE,                                                                   // VkAttachmentStoreOp                                  storeOp;
++                      makeClearValueDepthStencil(0.0f, 0u)                                                    // VkClearValue                                                 clearValue;
++              };
++              bool useDepth           = false;
++              bool useStencil         = false;
++
++              for (size_t i = 0; i < imageViews.size(); i++)
++              {
++                      if (m_testParams.attachments[i].usage & ATTACHMENT_USAGE_COLOR)
++                      {
++                              colorAttachments.push_back({
++                                      VK_STRUCTURE_TYPE_RENDERING_ATTACHMENT_INFO_KHR,                // VkStructureType                                              sType;
++                                      DE_NULL,                                                                                                // const void*                                                  pNext;
++                                      *imageViews[i],                                                                                 // VkImageView                                                  imageView;
++                                      VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL,                               // VkImageLayout                                                imageLayout;
++                                      VK_RESOLVE_MODE_NONE,                                                                   // VkResolveModeFlagBits                                resolveMode;
++                                      DE_NULL,                                                                                                // VkImageView                                                  resolveImageView;
++                                      VK_IMAGE_LAYOUT_UNDEFINED,                                                              // VkImageLayout                                                resolveImageLayout;
++                                      m_testParams.attachments[i].loadOp,                                             // VkAttachmentLoadOp                                   loadOp;
++                                      m_testParams.attachments[i].storeOp,                                    // VkAttachmentStoreOp                                  storeOp;
++                                      makeClearValueColor(tcu::Vec4(0.0f))                                    // VkClearValue                                                 clearValue;
++                                      });
++                      }
++                      else
++                      {
++                              deUint32          usage = m_testParams.attachments[i].usage;
++                              useDepth        = usage & ATTACHMENT_USAGE_DEPTH;
++                              useStencil      = usage & ATTACHMENT_USAGE_STENCIL;
++
++                              dsAttachment.imageView  = *imageViews[i];
++                              dsAttachment.loadOp             = m_testParams.attachments[i].loadOp;
++                              dsAttachment.storeOp    = m_testParams.attachments[i].storeOp;
++                      }
++              }
++
++              VkRenderingInfoKHR renderingInfo
++              {
++                      VK_STRUCTURE_TYPE_RENDERING_INFO_KHR,
++                      DE_NULL,
++                      0u,                                                                                                                             // VkRenderingFlagsKHR                                  flags;
++                      makeRect2D(m_renderSize),                                                                               // VkRect2D                                                             renderArea;
++                      1u,                                                                                                                             // deUint32                                                             layerCount;
++                      0u,                                                                                                                             // deUint32                                                             viewMask;
++                      (deUint32)colorAttachments.size(),                                                              // deUint32                                                             colorAttachmentCount;
++                      de::dataOrNull(colorAttachments),                                                               // const VkRenderingAttachmentInfoKHR*  pColorAttachments;
++                      useDepth ? &dsAttachment : DE_NULL,                                                             // const VkRenderingAttachmentInfoKHR*  pDepthAttachment;
++                      useStencil ? &dsAttachment : DE_NULL                                                    // const VkRenderingAttachmentInfoKHR*  pStencilAttachment;
++              };
++
++              vk.cmdBeginRenderingKHR(*m_cmdBuffer, &renderingInfo);
++      }
++      else
++      {
++              const VkRenderPassBeginInfo renderPassBeginInfo =
++              {
++                      VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO,       // VkStructureType              sType
++                      DE_NULL,                                                                        // const void*                  pNext
++                      *m_renderPass,                                                          // VkRenderPass                 renderPass
++                      *m_framebuffer,                                                         // VkFramebuffer                framebuffer
++                      makeRect2D(m_renderSize),                                       // VkRect2D                             renderArea
++                      0u,                                                                                     // uint32_t                             clearValueCount
++                      DE_NULL                                                                         // const VkClearValue*  pClearValues
++              };
++              RenderpassSubpass::cmdBeginRenderPass(vk, *m_cmdBuffer, &renderPassBeginInfo, &subpassBeginInfo);
++      }
+       // Add clear commands for selected attachments
+       std::vector<VkClearAttachment> clearAttachments;
+       deUint32 colorAttIdx = 0u;
+       for (const auto& att : m_testParams.attachments)
+       {
+               if (att.init & ATTACHMENT_INIT_CMD_CLEAR)
+               {
+                       if (att.usage & ATTACHMENT_USAGE_DEPTH_STENCIL)
+                       {
+                               clearAttachments.push_back({VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT, 0u,
+                                                                                       makeClearValueDepthStencil(0.25, 64)});
+                       }
+                       else
+                       {
+                               clearAttachments.push_back({VK_IMAGE_ASPECT_COLOR_BIT, colorAttIdx++,
+                                                                                       makeClearValueColorF32(0.0f, 0.0f, 0.5f, 1.0f)});
+                       }
+               }
+       }
+       if (!clearAttachments.empty())
+       {
+               VkClearRect rect = { makeRect2D(m_renderSize), 0u, 1u };
+               vk.cmdClearAttachments(*m_cmdBuffer, (deUint32) clearAttachments.size(), clearAttachments.data(), 1u, &rect);
+       }
+       vk.cmdBindVertexBuffers(*m_cmdBuffer, 0, 1, &m_vertexBuffer.get(), &vertexBufferOffset);
+       deUint32        descriptorSetIdx        = 0u;
+       deUint32        vertexOffset            = 0u;
+       for (size_t i = 0; i < m_testParams.subpasses.size(); i++)
+       {
+               if (i != 0)
++              {
+                       vk.cmdNextSubpass(*m_cmdBuffer, VK_SUBPASS_CONTENTS_INLINE);
++                      DE_ASSERT(m_testParams.renderingType != RENDERING_TYPE_DYNAMIC_RENDERING);              // multi subpass tests should not be executed for dynamic rendering
++              }
+               vk.cmdBindPipeline(*m_cmdBuffer, VK_PIPELINE_BIND_POINT_GRAPHICS, *pipelines[i]);
+               bool hasInput = false;
+               for (const auto &ref : m_testParams.subpasses[i].attachmentRefs)
+                       if (ref.usage & ATTACHMENT_USAGE_INPUT)
+                               hasInput = true;
+               if (hasInput)
+                       vk.cmdBindDescriptorSets(*m_cmdBuffer, VK_PIPELINE_BIND_POINT_GRAPHICS, *pipelineLayouts[i], 0, 1,
+                                                                        &descriptorSets[descriptorSetIdx++].get(), 0, DE_NULL);
+               for (deUint32 d = 0; d < m_testParams.subpasses[i].numDraws; d++)
+               {
+                       vk.cmdDraw(*m_cmdBuffer, 6u, 1, vertexOffset, 0);
+                       vertexOffset += 6u;
+               }
+       }
 -      // Create render pass.
 -      if (m_testParams.renderPassType == RENDERPASS_TYPE_LEGACY)
 -              m_renderPass = createRenderPass<AttachmentDescription1, AttachmentReference1, SubpassDescription1, SubpassDependency1, RenderPassCreateInfo1>(vk, vkDevice, m_testParams);
 -      else
 -              m_renderPass = createRenderPass<AttachmentDescription2, AttachmentReference2, SubpassDescription2, SubpassDependency2, RenderPassCreateInfo2>(vk, vkDevice, m_testParams);
 -
 -      // Create framebuffer.
++      if (m_testParams.renderingType == RENDERING_TYPE_DYNAMIC_RENDERING)
++              vk.cmdEndRenderingKHR(*m_cmdBuffer);
++      else
++              RenderpassSubpass::cmdEndRenderPass(vk, *m_cmdBuffer, &subpassEndInfo);
+       endCommandBuffer(vk, *m_cmdBuffer);
+ }
+ tcu::TestStatus LoadStoreOpNoneTestInstance::iterate (void)
+ {
+       const DeviceInterface&                                  vk                                              = m_context.getDeviceInterface();
+       const VkDevice                                                  vkDevice                                = m_context.getDevice();
+       const VkQueue                                                   queue                                   = m_context.getUniversalQueue();
+       const deUint32                                                  queueFamilyIndex                = m_context.getUniversalQueueFamilyIndex();
+       SimpleAllocator                                                 memAlloc                                (vk, vkDevice, getPhysicalDeviceMemoryProperties(m_context.getInstanceInterface(), m_context.getPhysicalDevice()));
+       const VkComponentMapping                                componentMappingRGBA    = { VK_COMPONENT_SWIZZLE_R, VK_COMPONENT_SWIZZLE_G, VK_COMPONENT_SWIZZLE_B, VK_COMPONENT_SWIZZLE_A };
+       std::vector<Move<VkImage>>                              attachmentImages;
+       std::vector<de::MovePtr<Allocation>>    attachmentImageAllocs;
+       std::vector<Move<VkImageView>>                  imageViews;
+       std::vector<Move<VkPipeline>>                   pipelines;
+       for (const auto& att : m_testParams.attachments)
+       {
+               VkFormat                                format;
+               VkImageUsageFlags               usage                           = 0;
+               VkImageAspectFlags              aspectFlags;
+               if (att.verifyInner || att.verifyOuter) usage |= VK_IMAGE_USAGE_TRANSFER_SRC_BIT;
+               if (att.init & ATTACHMENT_INIT_PRE) usage |= VK_IMAGE_USAGE_TRANSFER_DST_BIT;
+               if (att.usage & ATTACHMENT_USAGE_DEPTH_STENCIL)
+               {
+                       format = VK_FORMAT_D24_UNORM_S8_UINT;
+                       aspectFlags = VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT;
+                       usage |= VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT;
+               }
+               else
+               {
+                       // Color and input attachments.
+                       format = VK_FORMAT_R8G8B8A8_UNORM;
+                       aspectFlags = VK_IMAGE_ASPECT_COLOR_BIT;
+                       if (att.usage & ATTACHMENT_USAGE_COLOR)
+                               usage |= VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT;
+                       if (att.usage & ATTACHMENT_USAGE_INPUT)
+                               usage |= VK_IMAGE_USAGE_INPUT_ATTACHMENT_BIT;
+               }
+               const VkImageCreateInfo         imageParams             =
+               {
+                       VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO,            // VkStructureType                      sType
+                       DE_NULL,                                                                        // const void*                          pNext
+                       0u,                                                                                     // VkImageCreateFlags           flags
+                       VK_IMAGE_TYPE_2D,                                                       // VkImageType                          imageType
+                       format,                                                                         // VkFormat                                     format
+                       { m_imageSize.x(), m_imageSize.y(), 1u },       // VkExtent3D                           extent
+                       1u,                                                                                     // deUint32                                     mipLevels
+                       1u,                                                                                     // deUint32                                     arrayLayers
+                       VK_SAMPLE_COUNT_1_BIT,                                          // VkSampleCountFlagBits        samples
+                       VK_IMAGE_TILING_OPTIMAL,                                        // VkImageTiling                        tiling
+                       usage,                                                                          // VkImageUsageFlags            usage
+                       VK_SHARING_MODE_EXCLUSIVE,                                      // VkSharingMode                        sharingMode
+                       1u,                                                                                     // deUint32                                     queueFamilyIndexCount
+                       &queueFamilyIndex,                                                      // const deUint32*                      pQueueFamilyIndices
+                       VK_IMAGE_LAYOUT_UNDEFINED                                       // VkImageLayout                        initialLayout
+               };
+               attachmentImages.push_back(createImage(vk, vkDevice, &imageParams));
+               // Allocate and bind image memory.
+               attachmentImageAllocs.push_back(memAlloc.allocate(getImageMemoryRequirements(vk, vkDevice, *attachmentImages.back()), MemoryRequirement::Any));
+               VK_CHECK(vk.bindImageMemory(vkDevice, *attachmentImages.back(), attachmentImageAllocs.back()->getMemory(), attachmentImageAllocs.back()->getOffset()));
+               // Create image view.
+               const VkImageViewCreateInfo     imageViewParams =
+               {
+                       VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO,       // VkStructureType                      sType
+                       DE_NULL,                                                                        // const void*                          pNext
+                       0u,                                                                                     // VkImageViewCreateFlags       flags
+                       *attachmentImages.back(),                                       // VkImage                                      image
+                       VK_IMAGE_VIEW_TYPE_2D,                                          // VkImageViewType                      viewType
+                       format,                                                                         // VkFormat                                     format
+                       componentMappingRGBA,                                           // VkChannelMapping                     channels
+                       { aspectFlags, 0u, 1u, 0u, 1u }                         // VkImageSubresourceRange      subresourceRange
+               };
+               imageViews.push_back(createImageView(vk, vkDevice, &imageViewParams));
+               if (att.init & ATTACHMENT_INIT_PRE)
+               {
+                       // Preinitialize image
+                       deUint32 firstUsage = getFirstUsage((deUint32)attachmentImages.size() - 1, m_testParams.subpasses);
+                       if (firstUsage == ATTACHMENT_USAGE_UNDEFINED)
+                               firstUsage = att.usage;
+                       if (firstUsage & ATTACHMENT_USAGE_DEPTH_STENCIL)
+                       {
+                               clearDepthStencilImage(vk, vkDevice, queue, queueFamilyIndex, *attachmentImages.back(), 0.5f, 128u,
+                                                                          VK_IMAGE_LAYOUT_UNDEFINED, VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL,
+                                                                          VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT);
+                       }
+                       else
+                       {
+                               clearColorImage(vk, vkDevice, queue, queueFamilyIndex, *attachmentImages.back(), tcu::Vec4(0.0f, 1.0f, 0.0f, 1.0f),
+                                                               VK_IMAGE_LAYOUT_UNDEFINED, firstUsage & ATTACHMENT_USAGE_COLOR ? VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL : VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL,
+                                                               VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT);
+                       }
+               }
+       }
 -              std::vector<VkImageView>                views;
++      if (m_testParams.renderingType != RENDERING_TYPE_DYNAMIC_RENDERING)
+       {
 -
++              // Create render pass.
++              if (m_testParams.renderingType == RENDERING_TYPE_RENDERPASS_LEGACY)
++                      m_renderPass = createRenderPass<AttachmentDescription1, AttachmentReference1, SubpassDescription1, SubpassDependency1, RenderPassCreateInfo1>(vk, vkDevice, m_testParams);
++              else
++                      m_renderPass = createRenderPass<AttachmentDescription2, AttachmentReference2, SubpassDescription2, SubpassDependency2, RenderPassCreateInfo2>(vk, vkDevice, m_testParams);
++
++              std::vector<VkImageView> views;
+               for (const auto& view : imageViews)
+                       views.push_back(*view);
++              // Create framebuffer.
+               const VkFramebufferCreateInfo   framebufferParams       =
+               {
+                       VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO,      // VkStructureType                      sType
+                       DE_NULL,                                                                        // const void*                          pNext
+                       0u,                                                                                     // VkFramebufferCreateFlags     flags
+                       *m_renderPass,                                                          // VkRenderPass                         renderPass
+                       (deUint32)views.size(),                                         // deUint32                                     attachmentCount
+                       views.data(),                                                           // const VkImageView*           pAttachments
+                       (deUint32)m_imageSize.x(),                                      // deUint32                                     width
+                       (deUint32)m_imageSize.y(),                                      // deUint32                                     height
+                       1u                                                                                      // deUint32                                     layers
+               };
+               m_framebuffer = createFramebuffer(vk, vkDevice, &framebufferParams);
+       }
+       // Create shader modules
+       Unique<VkShaderModule>          vertexShaderModule                      (createShaderModule(vk, vkDevice, m_context.getBinaryCollection().get("color_vert"), 0));
+       Unique<VkShaderModule>          fragmentShaderModule            (createShaderModule(vk, vkDevice, m_context.getBinaryCollection().get("color_frag"), 0));
+       Unique<VkShaderModule>          fragmentShaderModuleBlend       (createShaderModule(vk, vkDevice, m_context.getBinaryCollection().get("color_frag_blend"), 0));
+       Unique<VkShaderModule>          fragmentShaderModuleInput       (createShaderModule(vk, vkDevice, m_context.getBinaryCollection().get("color_frag_input"), 0));
+       // Create descriptor pool. Prepare for using one input attachment at most.
+       {
+               const VkDescriptorPoolSize                      descriptorPoolSize                      =
+               {
+                       VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT,    // VkDescriptorType             type
+                       1u                                                                              // deUint32                             descriptorCount
+               };
+               const VkDescriptorPoolCreateInfo        descriptorPoolCreateInfo        =
+               {
+                       VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO,          // VkStructureType                              sType
+                       DE_NULL,                                                                                        // const void*                                  pNext
+                       VK_DESCRIPTOR_POOL_CREATE_FREE_DESCRIPTOR_SET_BIT,      // VkDescriptorPoolCreateFlags  flags
+                       1u,                                                                                                     // deUint32                                             maxSets
+                       1u,                                                                                                     // deUint32                                             poolSizeCount
+                       &descriptorPoolSize                                                                     // const VkDescriptorPoolSize*  pPoolSizes
+               };
+               m_descriptorPool = createDescriptorPool(vk, vkDevice, &descriptorPoolCreateInfo);
+       }
+       std::vector<Move<VkDescriptorSetLayout>>                descriptorSetLayouts;
+       std::vector<Move<VkDescriptorSet>>                              descriptorSets;
+       std::vector<Move<VkPipelineLayout>>                             pipelineLayouts;
+       for (const auto& subpass : m_testParams.subpasses)
+       {
+               deUint32        numInputAttachments     = 0u;
+               bool            noColorWrite            = false;
+               bool            depthTest                       = false;
+               bool            stencilTest                     = false;
+               // Create pipeline layout.
+               {
+                       std::vector<VkDescriptorSetLayoutBinding>       layoutBindings;
+                       for (const auto ref : subpass.attachmentRefs)
+                       {
+                               if (ref.usage & ATTACHMENT_USAGE_INPUT)
+                               {
+                                       const VkDescriptorSetLayoutBinding      layoutBinding   =
+                                       {
+                                               0u,                                                                             // deUint32                             binding
+                                               VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT,    // VkDescriptorType             descriptorType
+                                               1u,                                                                             // deUint32                             descriptorCount
+                                               VK_SHADER_STAGE_FRAGMENT_BIT,                   // VkShaderStageFlags   stageFlags
+                                               DE_NULL                                                                 // const VkSampler*             pImmutableSamplers
+                                       };
+                                       layoutBindings.push_back(layoutBinding);
+                                       numInputAttachments++;
+                               }
+                               if (ref.usage & ATTACHMENT_USAGE_COLOR)
+                               {
+                                       if (ref.usage & ATTACHMENT_USAGE_WRITE_OFF)
+                                               noColorWrite = true;
+                               }
+                               if (ref.usage & ATTACHMENT_USAGE_DEPTH)
+                               {
+                                       if (!(ref.usage & ATTACHMENT_USAGE_WRITE_OFF))
+                                               depthTest = true;
+                               }
+                               if (ref.usage & ATTACHMENT_USAGE_STENCIL)
+                               {
+                                       if (!(ref.usage & ATTACHMENT_USAGE_WRITE_OFF))
+                                               stencilTest = true;
+                               }
+                       }
+                       const VkDescriptorSetLayoutCreateInfo           descriptorSetLayoutParams       =
+                       {
+                               VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO,            // VkStructureType                                              sType
+                               DE_NULL,                                                                                                        // const void*                                                  pNext
+                               0u,                                                                                                                     // VkDescriptorSetLayoutCreateFlags             flags
+                               (deUint32) layoutBindings.size(),                                                       // deUint32                                                             bindingCount
+                               layoutBindings.empty() ? DE_NULL : layoutBindings.data()        // const VkDescriptorSetLayoutBinding*  pBindings
+                       };
+                       descriptorSetLayouts.push_back(createDescriptorSetLayout(vk, vkDevice, &descriptorSetLayoutParams));
+                       const VkPipelineLayoutCreateInfo                        pipelineLayoutParams            =
+                       {
+                               VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO,  // VkStructureType                              sType
+                               DE_NULL,                                                                                // const void*                                  pNext
+                               0u,                                                                                             // VkPipelineLayoutCreateFlags  flags
+                               1u,                                                                                             // deUint32                                             setLayoutCount
+                               &descriptorSetLayouts.back().get(),                             // const VkDescriptorSetLayout* pSetLayouts
+                               0u,                                                                                             // deUint32                                             pushConstantRangeCount
+                               DE_NULL                                                                                 // const VkPushConstantRange*   pPushConstantRanges
+                       };
+                       pipelineLayouts.push_back(createPipelineLayout(vk, vkDevice, &pipelineLayoutParams));
+               }
+               // Update descriptor set if needed.
+               if (numInputAttachments > 0u)
+               {
+                       // Assuming there's only one input attachment at most.
+                       DE_ASSERT(numInputAttachments == 1u);
 -                              vk,                                                                             // const DeviceInterface&                                               vk
 -                              vkDevice,                                                               // const VkDevice                                                               device
 -                              *pipelineLayouts.back(),                                // const VkPipelineLayout                                               pipelineLayout
 -                              *vertexShaderModule,                                    // const VkShaderModule                                                 vertexShaderModule
 -                              DE_NULL,                                                                // const VkShaderModule                                                 tessellationControlModule
 -                              DE_NULL,                                                                // const VkShaderModule                                                 tessellationEvalModule
 -                              DE_NULL,                                                                // const VkShaderModule                                                 geometryShaderModule
 -                              fragShader,                                                             // const VkShaderModule                                                 fragmentShaderModule
 -                              *m_renderPass,                                                  // const VkRenderPass                                                   renderPass
 -                              viewports,                                                              // const std::vector<VkViewport>&                               viewports
 -                              scissors,                                                               // const std::vector<VkRect2D>&                                 scissors
 -                              VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST,    // const VkPrimitiveTopology                                    topology
 -                              (deUint32)pipelines.size(),                             // const deUint32                                                               subpass
 -                              0u,                                                                             // const deUint32                                                               patchControlPoints
 -                              &vertexInputStateParams,                                // const VkPipelineVertexInputStateCreateInfo*  vertexInputStateCreateInfo
+                       const VkDescriptorSetAllocateInfo       descriptorSetAllocateInfo       =
+                       {
+                               VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO, // VkStructureType                              sType
+                               DE_NULL,                                                                                // const void*                                  pNext
+                               *m_descriptorPool,                                                              // VkDescriptorPool                             descriptorPool
+                               1u,                                                                                             // deUint32                                             descriptorSetCount
+                               &descriptorSetLayouts.back().get(),                             // const VkDescriptorSetLayout* pSetLayouts
+                       };
+                       descriptorSets.push_back(allocateDescriptorSet(vk, vkDevice, &descriptorSetAllocateInfo));
+                       for (size_t i = 0; i < imageViews.size(); i++)
+                       {
+                               if (m_testParams.attachments[i].usage & ATTACHMENT_USAGE_INPUT)
+                               {
+                                       const VkDescriptorImageInfo     inputImageInfo  =
+                                       {
+                                               DE_NULL,                                                                        // VkSampler            sampler
+                                               *imageViews[i],                                                         // VkImageView          imageView
+                                               VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL        // VkImageLayout        imageLayout
+                                       };
+                                       const VkWriteDescriptorSet      descriptorWrite =
+                                       {
+                                               VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET, // VkStructureType                                      sType
+                                               DE_NULL,                                                                // const void*                                          pNext
+                                               *descriptorSets.back(),                                 // VkDescriptorSet                                      dstSet
+                                               0u,                                                                             // deUint32                                                     dstBinding
+                                               0u,                                                                             // deUint32                                                     dstArrayElement
+                                               1u,                                                                             // deUint32                                                     descriptorCount
+                                               VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT,    // VkDescriptorType                                     descriptorType
+                                               &inputImageInfo,                                                // const VkDescriptorImageInfo*         pImageInfo
+                                               DE_NULL,                                                                // const VkDescriptorBufferInfo*        pBufferInfo
+                                               DE_NULL                                                                 // const VkBufferView*                          pTexelBufferView
+                                       };
+                                       vk.updateDescriptorSets(vkDevice, 1u, &descriptorWrite, 0u, DE_NULL);
+                               }
+                       }
+               }
+               // Create pipeline.
+               {
+                       const VkVertexInputBindingDescription           vertexInputBindingDescription           =
+                       {
+                               0u,                                                             // deUint32                                     binding
+                               (deUint32)sizeof(Vertex4RGBA),                  // deUint32                                     strideInBytes
+                               VK_VERTEX_INPUT_RATE_VERTEX             // VkVertexInputStepRate        inputRate
+                       };
+                       const VkVertexInputAttributeDescription         vertexInputAttributeDescriptions[2]     =
+                       {
+                               {
+                                       0u,                                                             // deUint32     location
+                                       0u,                                                             // deUint32     binding
+                                       VK_FORMAT_R32G32B32A32_SFLOAT,  // VkFormat     format
+                                       0u                                                              // deUint32     offset
+                               },
+                               {
+                                       1u,                                                             // deUint32     location
+                                       0u,                                                             // deUint32     binding
+                                       VK_FORMAT_R32G32B32A32_SFLOAT,  // VkFormat     format
+                                       (deUint32)(sizeof(float) * 4),  // deUint32     offset
+                               }
+                       };
+                       const VkPipelineVertexInputStateCreateInfo      vertexInputStateParams                          =
+                       {
+                               VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO,      // VkStructureType                                                      sType
+                               DE_NULL,                                                                                                        // const void*                                                          pNext
+                               0u,                                                                                                                     // VkPipelineVertexInputStateCreateFlags        flags
+                               1u,                                                                                                                     // deUint32                                                                     vertexBindingDescriptionCount
+                               &vertexInputBindingDescription,                                                         // const VkVertexInputBindingDescription*       pVertexBindingDescriptions
+                               2u,                                                                                                                     // deUint32                                                                     vertexAttributeDescriptionCount
+                               vertexInputAttributeDescriptions                                                        // const VkVertexInputAttributeDescription*     pVertexAttributeDescriptions
+                       };
+                       const VkColorComponentFlags                                     writeMask                                                       = noColorWrite ? 0 : VK_COLOR_COMPONENT_R_BIT   // VkColorComponentFlags        colorWriteMask
+                                                                                                                                                                                                                          | VK_COLOR_COMPONENT_G_BIT
+                                                                                                                                                                                                                          | VK_COLOR_COMPONENT_B_BIT
+                                                                                                                                                                                                                          | VK_COLOR_COMPONENT_A_BIT;
+                       const VkPipelineColorBlendAttachmentState       colorBlendAttachmentState                       =
+                       {
+                               m_testParams.alphaBlend,                                // VkBool32                                     blendEnable
+                               VK_BLEND_FACTOR_SRC_ALPHA,                              // VkBlendFactor                        srcColorBlendFactor
+                               VK_BLEND_FACTOR_ONE_MINUS_SRC_ALPHA,    // VkBlendFactor                        dstColorBlendFactor
+                               VK_BLEND_OP_ADD,                                                // VkBlendOp                            colorBlendOp
+                               VK_BLEND_FACTOR_ONE,                                    // VkBlendFactor                        srcAlphaBlendFactor
+                               VK_BLEND_FACTOR_ZERO,                                   // VkBlendFactor                        dstAlphaBlendFactor
+                               VK_BLEND_OP_ADD,                                                // VkBlendOp                            alphaBlendOp
+                               writeMask                                                               // VkColorComponentFlags        colorWriteMask
+                       };
+                       const VkPipelineColorBlendStateCreateInfo       colorBlendStateParams                           =
+                       {
+                               VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO,       // VkStructureType                                                              sType
+                               DE_NULL,                                                                                                        // const void*                                                                  pNext
+                               0u,                                                                                                                     // VkPipelineColorBlendStateCreateFlags                 flags
+                               VK_FALSE,                                                                                                       // VkBool32                                                                             logicOpEnable
+                               VK_LOGIC_OP_CLEAR,                                                                                      // VkLogicOp                                                                    logicOp
+                               1u,                                                                                                                     // deUint32                                                                             attachmentCount
+                               &colorBlendAttachmentState,                                                                     // const VkPipelineColorBlendAttachmentState*   pAttachments
+                               { 0.0f, 0.0f, 0.0f, 0.0f }                                                                      // float                                                                                blendConstants[4]
+                       };
+                       const VkStencilOpState                                                  stencilOpState                                  =
+                       {
+                               VK_STENCIL_OP_KEEP,             // VkStencilOp  failOp
+                               VK_STENCIL_OP_REPLACE,  // VkStencilOp  passOp
+                               VK_STENCIL_OP_KEEP,             // VkStencilOp  depthFailOp
+                               VK_COMPARE_OP_GREATER,  // VkCompareOp  compareOp
+                               0xff,                                   // deUint32             compareMask
+                               0xff,                                   // deUint32             writeMask
+                               0xff                                    // deUint32             reference
+                       };
+                       const VkPipelineDepthStencilStateCreateInfo             depthStencilStateParams                 =
+                       {
+                               VK_STRUCTURE_TYPE_PIPELINE_DEPTH_STENCIL_STATE_CREATE_INFO,     // VkStructureType                                                      sType
+                               DE_NULL,                                                                                                        // const void*                                                          pNext
+                               0u,                                                                                                                     // VkPipelineDepthStencilStateCreateFlags       flags
+                               depthTest,                                                                                                      // VkBool32                                                                     depthTestEnable
+                               VK_TRUE,                                                                                                        // VkBool32                                                                     depthWriteEnable
+                               VK_COMPARE_OP_GREATER,                                                                          // VkCompareOp                                                          depthCompareOp
+                               VK_FALSE,                                                                                                       // VkBool32                                                                     depthBoundsTestEnable
+                               stencilTest,                                                                                            // VkBool32                                                                     stencilTestEnable
+                               stencilOpState,                                                                                         // VkStencilOpState                                                     front
+                               stencilOpState,                                                                                         // VkStencilOpState                                                     back
+                               0.0f,                                                                                                           // float                                                                        minDepthBounds
+                               1.0f,                                                                                                           // float                                                                        maxDepthBounds
+                       };
+                       const std::vector<VkViewport>                                   viewports                                               (1, makeViewport(m_imageSize));
+                       const std::vector<VkRect2D>                                             scissors                                                (1, makeRect2D(m_renderSize));
+                       VkShaderModule                                                                  fragShader                                              = *fragmentShaderModule;
+                       if (numInputAttachments > 0u)
+                               fragShader = *fragmentShaderModuleInput;
+                       else if (m_testParams.alphaBlend)
+                               fragShader = *fragmentShaderModuleBlend;
++                      vk::VkPipelineRenderingCreateInfoKHR renderingCreateInfo
++                      {
++                              vk::VK_STRUCTURE_TYPE_PIPELINE_RENDERING_CREATE_INFO_KHR,
++                              DE_NULL,
++                              0u,
++                              0u,
++                              DE_NULL,
++                              VK_FORMAT_UNDEFINED
++                      };
++
++                      std::vector<VkFormat> colorVector;
++                      for (const auto& att : m_testParams.attachments)
++                      {
++                              if (att.usage & ATTACHMENT_USAGE_DEPTH_STENCIL)
++                                      renderingCreateInfo.depthStencilAttachmentFormat = VK_FORMAT_D24_UNORM_S8_UINT;
++                              else
++                                      colorVector.push_back(VK_FORMAT_R8G8B8A8_UNORM);
++                      }
++
++                      vk::VkPipelineRenderingCreateInfoKHR* nextPtr = DE_NULL;
++                      if (m_testParams.renderingType == RENDERING_TYPE_DYNAMIC_RENDERING)
++                      {
++                              renderingCreateInfo.colorAttachmentCount        = static_cast<deUint32>(colorVector.size());
++                              renderingCreateInfo.pColorAttachmentFormats = colorVector.data();
++
++                              nextPtr = &renderingCreateInfo;
++                      }
++
+                       pipelines.push_back(makeGraphicsPipeline(
 -                              DE_NULL,                                                                // const VkPipelineMultisampleStateCreateInfo*  multisampleStateCreateInfo
 -                              &depthStencilStateParams,                               // const VkPipelineDepthStencilStateCreateInfo* depthStencilStateCreateInfo
 -                              &colorBlendStateParams));                               // const VkPipelineColorBlendStateCreateInfo*   colorBlendStateCreateInfo
++                              vk,                                                                             // const DeviceInterface&                                                       vk
++                              vkDevice,                                                               // const VkDevice                                                                       device
++                              *pipelineLayouts.back(),                                // const VkPipelineLayout                                                       pipelineLayout
++                              *vertexShaderModule,                                    // const VkShaderModule                                                         vertexShaderModule
++                              DE_NULL,                                                                // const VkShaderModule                                                         tessellationControlModule
++                              DE_NULL,                                                                // const VkShaderModule                                                         tessellationEvalModule
++                              DE_NULL,                                                                // const VkShaderModule                                                         geometryShaderModule
++                              fragShader,                                                             // const VkShaderModule                                                         fragmentShaderModule
++                              *m_renderPass,                                                  // const VkRenderPass                                                           renderPass
++                              viewports,                                                              // const std::vector<VkViewport>&                                       viewports
++                              scissors,                                                               // const std::vector<VkRect2D>&                                         scissors
++                              VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST,    // const VkPrimitiveTopology                                            topology
++                              (deUint32)pipelines.size(),                             // const deUint32                                                                       subpass
++                              0u,                                                                             // const deUint32                                                                       patchControlPoints
++                              &vertexInputStateParams,                                // const VkPipelineVertexInputStateCreateInfo*          vertexInputStateCreateInfo
+                               DE_NULL,                                                                // const VkPipelineRasterizationStateCreateInfo*        rasterizationStateCreateInfo
 -      if (m_testParams.renderPassType == RENDERPASS_TYPE_LEGACY)
 -              createCommandBuffer<RenderpassSubpass1>(vk, vkDevice, descriptorSets, pipelineLayouts, pipelines);
++                              DE_NULL,                                                                // const VkPipelineMultisampleStateCreateInfo*          multisampleStateCreateInfo
++                              &depthStencilStateParams,                               // const VkPipelineDepthStencilStateCreateInfo*         depthStencilStateCreateInfo
++                              &colorBlendStateParams,                                 // const VkPipelineColorBlendStateCreateInfo*           colorBlendStateCreateInfo
++                              DE_NULL,                                                                // const VkPipelineDynamicStateCreateInfo*                      dynamicStateCreateInfo
++                              nextPtr));                                                              // const void*                                                                          pNext
+               }
+       }
+       // Create vertex buffer.
+       {
+               const VkBufferCreateInfo        vertexBufferParams      =
+               {
+                       VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO,                                           // VkStructureType              sType
+                       DE_NULL,                                                                                                        // const void*                  pNext
+                       0u,                                                                                                                     // VkBufferCreateFlags  flags
+                       (VkDeviceSize)(sizeof(Vertex4RGBA) * m_vertices.size()),        // VkDeviceSize                 size
+                       VK_BUFFER_USAGE_VERTEX_BUFFER_BIT,                                                      // VkBufferUsageFlags   usage
+                       VK_SHARING_MODE_EXCLUSIVE,                                                                      // VkSharingMode                sharingMode
+                       1u,                                                                                                                     // deUint32                             queueFamilyIndexCount
+                       &queueFamilyIndex                                                                                       // const deUint32*              pQueueFamilyIndices
+               };
+               m_vertexBuffer          = createBuffer(vk, vkDevice, &vertexBufferParams);
+               m_vertexBufferAlloc     = memAlloc.allocate(getBufferMemoryRequirements(vk, vkDevice, *m_vertexBuffer), MemoryRequirement::HostVisible);
+               VK_CHECK(vk.bindBufferMemory(vkDevice, *m_vertexBuffer, m_vertexBufferAlloc->getMemory(), m_vertexBufferAlloc->getOffset()));
+               // Upload vertex data.
+               deMemcpy(m_vertexBufferAlloc->getHostPtr(), m_vertices.data(), m_vertices.size() * sizeof(Vertex4RGBA));
+               flushAlloc(vk, vkDevice, *m_vertexBufferAlloc);
+       }
+       // Create command pool.
+       m_cmdPool = createCommandPool(vk, vkDevice, VK_COMMAND_POOL_CREATE_TRANSIENT_BIT, queueFamilyIndex);
+       // Create command buffer.
 -              createCommandBuffer<RenderpassSubpass2>(vk, vkDevice, descriptorSets, pipelineLayouts, pipelines);
++      if (m_testParams.renderingType == RENDERING_TYPE_RENDERPASS_LEGACY)
++              createCommandBuffer<RenderpassSubpass1>(vk, vkDevice, imageViews, descriptorSets, pipelineLayouts, pipelines);
+       else
 -tcu::TestCaseGroup* createRenderPassLoadStoreOpNoneTests (tcu::TestContext& testCtx, const RenderPassType renderPassType)
++              createCommandBuffer<RenderpassSubpass2>(vk, vkDevice, imageViews, descriptorSets, pipelineLayouts, pipelines);
+       // Submit commands.
+       submitCommandsAndWait(vk, vkDevice, queue, m_cmdBuffer.get());
+       bool pass = true;
+       // Verify selected attachments.
+       for (size_t i = 0; i < m_testParams.attachments.size(); i++)
+       {
+               if (m_testParams.attachments[i].verifyInner || m_testParams.attachments[i].verifyOuter)
+               {
+                       de::MovePtr<tcu::TextureLevel>          textureLevelResult;
+                       SimpleAllocator                                         allocator                       (vk, vkDevice, getPhysicalDeviceMemoryProperties(m_context.getInstanceInterface(), m_context.getPhysicalDevice()));
+                       if (m_testParams.attachments[i].usage & ATTACHMENT_USAGE_DEPTH)
+                       {
+                               textureLevelResult = pipeline::readDepthAttachment(vk, vkDevice, queue, queueFamilyIndex, allocator, *attachmentImages[i], VK_FORMAT_D24_UNORM_S8_UINT, m_imageSize, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL);
+                       }
+                       else if (m_testParams.attachments[i].usage & ATTACHMENT_USAGE_STENCIL)
+                       {
+                               textureLevelResult = pipeline::readStencilAttachment(vk, vkDevice, queue, queueFamilyIndex, allocator, *attachmentImages[i], VK_FORMAT_D24_UNORM_S8_UINT, m_imageSize, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL);
+                       }
+                       else
+                       {
+                               textureLevelResult = pipeline::readColorAttachment(vk, vkDevice, queue, queueFamilyIndex, allocator, *attachmentImages[i], VK_FORMAT_R8G8B8A8_UNORM, m_imageSize, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL);
+                       }
+                       const tcu::ConstPixelBufferAccess&      access                          = textureLevelResult->getAccess();
+                       // Log attachment contents
+                       m_context.getTestContext().getLog() << tcu::TestLog::ImageSet("Attachment " + de::toString(i), "")
+                                                                                               << tcu::TestLog::Image("Attachment " + de::toString(i), "", access)
+                                                                                               << tcu::TestLog::EndImageSet;
+                       for (int y = 0; y < access.getHeight(); y++)
+                               for (int x = 0; x < access.getWidth(); x++)
+                               {
+                                       const bool              inner   = x < (int)m_renderSize.x() && y < (int)m_renderSize.y();
+                                       if (inner && !m_testParams.attachments[i].verifyInner)
+                                               continue;
+                                       if (!inner && !m_testParams.attachments[i].verifyOuter)
+                                               continue;
+                                       const tcu::Vec4 ref             = inner ? m_testParams.attachments[i].innerRef : m_testParams.attachments[i].outerRef;
+                                       const tcu::Vec4 p               = access.getPixel(x, y);
+                                       for (int c = 0; c < 4; c++)
+                                               if (fabs(p[c] - ref[c]) > 0.01f)
+                                                       pass = false;
+                               }
+               }
+       }
+       if (pass)
+               return tcu::TestStatus::pass("Pass");
+       else
+               return tcu::TestStatus::fail("Fail");
+ }
+ } // anonymous
 -              params.renderPassType = renderPassType;
++tcu::TestCaseGroup* createRenderPassLoadStoreOpNoneTests (tcu::TestContext& testCtx, const RenderingType renderingType)
+ {
+       de::MovePtr<tcu::TestCaseGroup>         opNoneTests             (new tcu::TestCaseGroup(testCtx, "load_store_op_none", ""));
+       const tcu::Vec4 red                     (1.0f, 0.0f, 0.0f, 1.0f);
+       const tcu::Vec4 green           (0.0f, 1.0f, 0.0f, 1.0f);
+       const tcu::Vec4 magenta         (1.0f, 0.0f, 1.0f, 1.0f);
+       const tcu::Vec4 darkBlue        (0.0f, 0.0f, 0.5f, 1.0f);
+       const tcu::Vec4 blend           (0.5f, 0.0f, 0.25f, 0.5f);
+       const tcu::Vec4 depthInit       (0.5f, 0.0f, 0.0f, 1.0f);
+       const tcu::Vec4 depthFull       (1.0f, 0.0f, 0.0f, 1.0f);
+       const tcu::Vec4 stencilInit     (128.0f, 0.0f, 0.0f, 1.0f);
+       const tcu::Vec4 stencilFull     (255.0f, 0.0f, 0.0f, 1.0f);
+       // Preinitialize attachments 0 and 1 to green.
+       // Subpass 0: draw a red rectangle inside attachment 0.
+       // Subpass 1: use the attachment 0 as input and add blue channel to it resulting in magenta. Write the results to
+       // attachment 1.
+       // After the render pass attachment 0 has undefined values inside the render area because of the shader writes with
+       // store op 'none', but outside should still have the preinitialized value of green. Attachment 1 should have the
+       // preinitialized green outside the render area and magenta inside.
++      if (renderingType != RENDERING_TYPE_DYNAMIC_RENDERING)
+       {
+               TestParams params;
+               params.alphaBlend = false;
 -              params.renderPassType = renderPassType;
++              params.renderingType = renderingType;
+               params.attachments.push_back({ATTACHMENT_USAGE_COLOR | ATTACHMENT_USAGE_INPUT,
+                                                                         VK_ATTACHMENT_LOAD_OP_LOAD,
+                                                                         VK_ATTACHMENT_STORE_OP_NONE_EXT,
+                                                                         ATTACHMENT_INIT_PRE,
+                                                                         false, green,
+                                                                         true, green});
+               params.attachments.push_back({ATTACHMENT_USAGE_COLOR,
+                                                                         VK_ATTACHMENT_LOAD_OP_DONT_CARE,
+                                                                         VK_ATTACHMENT_STORE_OP_STORE,
+                                                                         ATTACHMENT_INIT_PRE,
+                                                                         true, magenta,
+                                                                         true, green});
+               params.subpasses.push_back({{{0u, ATTACHMENT_USAGE_COLOR}}, 1u});
+               params.subpasses.push_back({{{0u, ATTACHMENT_USAGE_INPUT}, {1u, ATTACHMENT_USAGE_COLOR}}, 1u});
+               opNoneTests->addChild(new LoadStoreOpNoneTest(testCtx, "color_load_op_load_store_op_none", "", params));
+       }
+       // Preinitialize color attachment to green. Use a render pass with load and store ops none, but
+       // disable color writes using an empty color mask. The color attachment image should have the original
+       // preinitialized value after the render pass.
+       {
+               TestParams params;
+               params.alphaBlend = false;
 -              params.renderPassType = renderPassType;
++              params.renderingType = renderingType;
+               params.attachments.push_back({ATTACHMENT_USAGE_COLOR,
+                                                                         VK_ATTACHMENT_LOAD_OP_NONE_EXT,
+                                                                         VK_ATTACHMENT_STORE_OP_NONE_EXT,
+                                                                         ATTACHMENT_INIT_PRE,
+                                                                         true, green,
+                                                                         true, green});
+               params.subpasses.push_back({{{0u, ATTACHMENT_USAGE_COLOR | ATTACHMENT_USAGE_WRITE_OFF}}, 1u});
+               opNoneTests->addChild(new LoadStoreOpNoneTest(testCtx, "color_load_op_none_store_op_none_write_off", "", params));
+       }
+       // Preinitialize color attachment to green. Use a render pass with load and store ops none, and
+       // write a rectange to the color buffer. The render area is undefined, but the outside area should
+       // still have the preinitialized color.
+       {
+               TestParams params;
+               params.alphaBlend = false;
 -              params.renderPassType = renderPassType;
++              params.renderingType = renderingType;
+               params.attachments.push_back({ATTACHMENT_USAGE_COLOR,
+                                                                         VK_ATTACHMENT_LOAD_OP_NONE_EXT,
+                                                                         VK_ATTACHMENT_STORE_OP_NONE_EXT,
+                                                                         ATTACHMENT_INIT_PRE,
+                                                                         false, green,
+                                                                         true, green});
+               params.subpasses.push_back({{{0u, ATTACHMENT_USAGE_COLOR}}, 1u});
+               opNoneTests->addChild(new LoadStoreOpNoneTest(testCtx, "color_load_op_none_store_op_none", "", params));
+       }
+       // Preinitialize color attachment to green. Use a subpass with no draw calls but instead
+       // do an attachment clear command using dark blue color. Using load op none preserves the preinitialized
+       // data and store op store causes the cleared blue render area to be present after the render pass.
+       {
+               TestParams params;
+               params.alphaBlend = false;
 -              params.renderPassType = renderPassType;
++              params.renderingType = renderingType;
+               params.attachments.push_back({ATTACHMENT_USAGE_COLOR,
+                                                                         VK_ATTACHMENT_LOAD_OP_NONE_EXT,
+                                                                         VK_ATTACHMENT_STORE_OP_STORE,
+                                                                         ATTACHMENT_INIT_PRE | ATTACHMENT_INIT_CMD_CLEAR,
+                                                                         true, darkBlue,
+                                                                         true, green});
+               params.subpasses.push_back({{{0u, ATTACHMENT_USAGE_COLOR}}, 0u});
+               opNoneTests->addChild(new LoadStoreOpNoneTest(testCtx, "color_load_op_none_store_op_store", "", params));
+       }
+       // Preinitialize color attachment to green. Use a subpass with a dark blue attachment clear followed
+       // by an alpha blender draw. Load op is none preserves the preinitialized data and store op store
+       // keeps the blended color inside the render area after the render pass.
+       {
+               TestParams params;
+               params.alphaBlend = true;
 -              params.renderPassType = renderPassType;
++              params.renderingType = renderingType;
+               params.attachments.push_back({ATTACHMENT_USAGE_COLOR,
+                                                                         VK_ATTACHMENT_LOAD_OP_NONE_EXT,
+                                                                         VK_ATTACHMENT_STORE_OP_STORE,
+                                                                         ATTACHMENT_INIT_PRE | ATTACHMENT_INIT_CMD_CLEAR,
+                                                                         true, blend,
+                                                                         true, green});
+               params.subpasses.push_back({{{0u, ATTACHMENT_USAGE_COLOR}}, 1u});
+               opNoneTests->addChild(new LoadStoreOpNoneTest(testCtx, "color_load_op_none_store_op_store_alphablend", "", params));
+       }
+       // Preinitialize attachments 0 and 1 to green. Attachment 0 contents inside render area is undefined  because load op 'none'.
+       // Subpass 0: draw a red rectangle inside attachment 0 overwriting all undefined values.
+       // Subpass 1: use the attachment 0 as input and add blue to it resulting in magenta. Write the results to attachment 1.
+       // After the render pass attachment 0 contents inside the render area are undefined because of store op 'don't care',
+       // but the outside area should still have the preinitialized content.
+       // Attachment 1 should have the preinitialized green outside render area and magenta inside.
++      if (renderingType != RENDERING_TYPE_DYNAMIC_RENDERING)
+       {
+               TestParams params;
+               params.alphaBlend = false;
 -              params.renderPassType = renderPassType;
++              params.renderingType = renderingType;
+               params.attachments.push_back({ATTACHMENT_USAGE_COLOR | ATTACHMENT_USAGE_INPUT,
+                                                                         VK_ATTACHMENT_LOAD_OP_NONE_EXT,
+                                                                         VK_ATTACHMENT_STORE_OP_DONT_CARE,
+                                                                         ATTACHMENT_INIT_PRE,
+                                                                         false, green,
+                                                                         true, green});
+               params.attachments.push_back({ATTACHMENT_USAGE_COLOR,
+                                                                         VK_ATTACHMENT_LOAD_OP_LOAD,
+                                                                         VK_ATTACHMENT_STORE_OP_STORE,
+                                                                         ATTACHMENT_INIT_PRE,
+                                                                         true, magenta,
+                                                                         true, green});
+               params.subpasses.push_back({{{0u, ATTACHMENT_USAGE_COLOR}}, 1u});
+               params.subpasses.push_back({{{0u, ATTACHMENT_USAGE_INPUT}, {1u, ATTACHMENT_USAGE_COLOR}}, 1u});
+               opNoneTests->addChild(new LoadStoreOpNoneTest(testCtx, "color_load_op_none_store_op_dontcare", "", params));
+       }
+       // Preinitialize attachment 0 (color) to green and attachment 1 (depth) to 0.5.
+       // Draw a red rectangle using depth 1.0 and depth op 'greater'. Depth test will pass and update
+       // depth buffer to 1.0.
+       // This is followed by another draw with a blue rectangle using the same depth of 1.0. This time
+       // the depth test fails and nothing is written.
+       // After the renderpass the red color should remain inside the render area of the color buffer.
+       // Store op 'store' for depth buffer makes the written values undefined, but the pixels outside
+       // render area should still contain the original value of 0.5.
+       {
+               TestParams params;
+               params.alphaBlend = false;
 -              params.renderPassType = renderPassType;
++              params.renderingType = renderingType;
+               params.attachments.push_back({ATTACHMENT_USAGE_COLOR,
+                                                                         VK_ATTACHMENT_LOAD_OP_LOAD,
+                                                                         VK_ATTACHMENT_STORE_OP_STORE,
+                                                                         ATTACHMENT_INIT_PRE,
+                                                                         true, red,
+                                                                         true, green});
+               params.attachments.push_back({ATTACHMENT_USAGE_DEPTH,
+                                                                         VK_ATTACHMENT_LOAD_OP_LOAD,
+                                                                         VK_ATTACHMENT_STORE_OP_NONE_EXT,
+                                                                         ATTACHMENT_INIT_PRE,
+                                                                         false, depthInit,
+                                                                         true, depthInit});
+               params.subpasses.push_back({{{0u, ATTACHMENT_USAGE_COLOR}, {1u, ATTACHMENT_USAGE_DEPTH}}, 2u});
+               opNoneTests->addChild(new LoadStoreOpNoneTest(testCtx, "depth_load_op_load_store_op_none", "", params));
+       }
+       // Preinitialize depth attachment to 0.5. Use a render pass with load and store ops none for the depth, but
+       // disable depth test which also disables depth writes. The depth attachment should have the original
+       // preinitialized value after the render pass.
+       {
+               TestParams params;
+               params.alphaBlend = false;
 -              params.renderPassType = renderPassType;
++              params.renderingType = renderingType;
+               params.attachments.push_back({ATTACHMENT_USAGE_COLOR,
+                                                                         VK_ATTACHMENT_LOAD_OP_LOAD,
+                                                                         VK_ATTACHMENT_STORE_OP_STORE,
+                                                                         ATTACHMENT_INIT_PRE,
+                                                                         true, red,
+                                                                         true, green});
+               params.attachments.push_back({ATTACHMENT_USAGE_DEPTH,
+                                                                         VK_ATTACHMENT_LOAD_OP_NONE_EXT,
+                                                                         VK_ATTACHMENT_STORE_OP_NONE_EXT,
+                                                                         ATTACHMENT_INIT_PRE,
+                                                                         true, depthInit,
+                                                                         true, depthInit});
+               params.subpasses.push_back({{{0u, ATTACHMENT_USAGE_COLOR}, {1u, ATTACHMENT_USAGE_DEPTH | ATTACHMENT_USAGE_WRITE_OFF}}, 1u});
+               opNoneTests->addChild(new LoadStoreOpNoneTest(testCtx, "depth_load_op_none_store_op_none_write_off", "", params));
+       }
+       // Preinitialize attachment 0 (color) to green and depth buffer to 0.5. During the render pass initialize attachment 1 (depth) to 0.25
+       // using cmdClearAttachments. Draw a red rectangle using depth 1.0 and depth op 'greater'. Depth test will pass and update
+       // depth buffer to 1.0. After the renderpass the color buffer should have red inside the render area and depth should have the
+       // shader updated value of 1.0.
+       {
+               TestParams params;
+               params.alphaBlend = false;
 -              params.renderPassType = renderPassType;
++              params.renderingType = renderingType;
+               params.attachments.push_back({ATTACHMENT_USAGE_COLOR,
+                                                                         VK_ATTACHMENT_LOAD_OP_LOAD,
+                                                                         VK_ATTACHMENT_STORE_OP_STORE,
+                                                                         ATTACHMENT_INIT_PRE,
+                                                                         true, red,
+                                                                         true, green});
+               params.attachments.push_back({ATTACHMENT_USAGE_DEPTH,
+                                                                         VK_ATTACHMENT_LOAD_OP_NONE_EXT,
+                                                                         VK_ATTACHMENT_STORE_OP_STORE,
+                                                                         ATTACHMENT_INIT_PRE | ATTACHMENT_INIT_CMD_CLEAR,
+                                                                         true, depthFull,
+                                                                         true, depthInit});
+               params.subpasses.push_back({{{0u, ATTACHMENT_USAGE_COLOR}, {1u, ATTACHMENT_USAGE_DEPTH}}, 1u});
+               opNoneTests->addChild(new LoadStoreOpNoneTest(testCtx, "depth_load_op_none_store_op_store", "", params));
+       }
+       // Preinitialize attachment 0 (color) to green and depth buffer to 0.5. During the render pass initialize attachment 1 (depth) to 0.25
+       // using cmdClearAttachments. Draw a red rectangle using depth 1.0 and depth op 'greater' which will pass.
+       // After the renderpass the color buffer should have red inside the render area. Depth buffer contents inside render
+       // are is undefined because of store op 'don't care', but the outside should have the original value of 0.5.
+       {
+               TestParams params;
+               params.alphaBlend = false;
 -              params.renderPassType = renderPassType;
++              params.renderingType = renderingType;
+               params.attachments.push_back({ATTACHMENT_USAGE_COLOR,
+                                                                         VK_ATTACHMENT_LOAD_OP_LOAD,
+                                                                         VK_ATTACHMENT_STORE_OP_STORE,
+                                                                         ATTACHMENT_INIT_PRE,
+                                                                         true, red,
+                                                                         true, green});
+               params.attachments.push_back({ATTACHMENT_USAGE_DEPTH,
+                                                                         VK_ATTACHMENT_LOAD_OP_NONE_EXT,
+                                                                         VK_ATTACHMENT_STORE_OP_DONT_CARE,
+                                                                         ATTACHMENT_INIT_PRE | ATTACHMENT_INIT_CMD_CLEAR,
+                                                                         false, depthFull,
+                                                                         true, depthInit});
+               params.subpasses.push_back({{{0u, ATTACHMENT_USAGE_COLOR}, {1u, ATTACHMENT_USAGE_DEPTH}}, 1u});
+               opNoneTests->addChild(new LoadStoreOpNoneTest(testCtx, "depth_load_op_none_store_op_dontcare", "", params));
+       }
+       // Preinitialize attachment 0 (color) to green and attachment 1 (stencil) to 128.
+       // Draw a red rectangle using stencil testing with compare op 'greater' and reference of 255. The stencil test
+       // will pass. This is followed by another draw with a blue rectangle using the same stencil settings. This time
+       // the stencil test fails and nothing is written.
+       // After the renderpass the red color should remain inside the render area of the color buffer.
+       // Store op 'store' for stencil buffer makes the written values undefined, but the pixels outside
+       // render area should still contain the original value of 128.
+       {
+               TestParams params;
+               params.alphaBlend = false;
 -              params.renderPassType = renderPassType;
++              params.renderingType = renderingType;
+               params.attachments.push_back({ATTACHMENT_USAGE_COLOR,
+                                                                         VK_ATTACHMENT_LOAD_OP_LOAD,
+                                                                         VK_ATTACHMENT_STORE_OP_STORE,
+                                                                         ATTACHMENT_INIT_PRE,
+                                                                         true, red,
+                                                                         true, green});
+               params.attachments.push_back({ATTACHMENT_USAGE_STENCIL,
+                                                                         VK_ATTACHMENT_LOAD_OP_LOAD,
+                                                                         VK_ATTACHMENT_STORE_OP_NONE_EXT,
+                                                                         ATTACHMENT_INIT_PRE,
+                                                                         false, stencilInit,
+                                                                         true, stencilInit});
+               params.subpasses.push_back({{{0u, ATTACHMENT_USAGE_COLOR}, {1u, ATTACHMENT_USAGE_STENCIL}}, 2u});
+               opNoneTests->addChild(new LoadStoreOpNoneTest(testCtx, "stencil_load_op_load_store_op_none", "", params));
+       }
+       // Preinitialize stencil attachment to 128. Use a render pass with load and store ops none for the stencil, but
+       // disable stencil test which also disables stencil writes. The stencil attachment should have the original
+       // preinitialized value after the render pass.
+       {
+               TestParams params;
+               params.alphaBlend = false;
 -              params.renderPassType = renderPassType;
++              params.renderingType = renderingType;
+               params.attachments.push_back({ATTACHMENT_USAGE_COLOR,
+                                                                         VK_ATTACHMENT_LOAD_OP_LOAD,
+                                                                         VK_ATTACHMENT_STORE_OP_STORE,
+                                                                         ATTACHMENT_INIT_PRE,
+                                                                         true, red,
+                                                                         true, green});
+               params.attachments.push_back({ATTACHMENT_USAGE_STENCIL,
+                                                                         VK_ATTACHMENT_LOAD_OP_NONE_EXT,
+                                                                         VK_ATTACHMENT_STORE_OP_NONE_EXT,
+                                                                         ATTACHMENT_INIT_PRE,
+                                                                         true, stencilInit,
+                                                                         true, stencilInit});
+               params.subpasses.push_back({{{0u, ATTACHMENT_USAGE_COLOR}, {1u, ATTACHMENT_USAGE_STENCIL | ATTACHMENT_USAGE_WRITE_OFF}}, 1u});
+               opNoneTests->addChild(new LoadStoreOpNoneTest(testCtx, "stencil_load_op_none_store_op_none_write_off", "", params));
+       }
+       // Preinitialize attachment 0 (color) to green and stencil buffer to 128. During the render pass initialize attachment 1 (stencil) to 64
+       // using cmdClearAttachments. Draw a red rectangle using stencil reference of 255 and stencil op 'greater'. Stencil test will pass and update
+       // stencil buffer to 255. After the renderpass the color buffer should have red inside the render area and stencil should have the
+       // shader updated value of 255.
+       {
+               TestParams params;
+               params.alphaBlend = false;
 -              params.renderPassType = renderPassType;
++              params.renderingType = renderingType;
+               params.attachments.push_back({ATTACHMENT_USAGE_COLOR,
+                                                                         VK_ATTACHMENT_LOAD_OP_LOAD,
+                                                                         VK_ATTACHMENT_STORE_OP_STORE,
+                                                                         ATTACHMENT_INIT_PRE,
+                                                                         true, red,
+                                                                         true, green});
+               params.attachments.push_back({ATTACHMENT_USAGE_STENCIL,
+                                                                         VK_ATTACHMENT_LOAD_OP_NONE_EXT,
+                                                                         VK_ATTACHMENT_STORE_OP_STORE,
+                                                                         ATTACHMENT_INIT_PRE | ATTACHMENT_INIT_CMD_CLEAR,
+                                                                         true, stencilFull,
+                                                                         true, stencilInit});
+               params.subpasses.push_back({{{0u, ATTACHMENT_USAGE_COLOR}, {1u, ATTACHMENT_USAGE_STENCIL}}, 1u});
+               opNoneTests->addChild(new LoadStoreOpNoneTest(testCtx, "stencil_load_op_none_store_op_store", "", params));
+       }
+       // Preinitialize attachment 0 (color) to green and stencil buffer to 128. During the render pass initialize attachment 1 (stencil) to 64
+       // using cmdClearAttachments. Draw a red rectangle using stencil reference 255 and stencil op 'greater' which will pass.
+       // After the renderpass the color buffer should have red inside the render area. Stencil buffer contents inside render
+       // are is undefined because of store op 'don't care', but the outside should have the original value of 128.
+       {
+               TestParams params;
+               params.alphaBlend = false;
++              params.renderingType = renderingType;
+               params.attachments.push_back({ATTACHMENT_USAGE_COLOR,
+                                                                         VK_ATTACHMENT_LOAD_OP_LOAD,
+                                                                         VK_ATTACHMENT_STORE_OP_STORE,
+                                                                         ATTACHMENT_INIT_PRE,
+                                                                         true, red,
+                                                                         true, green});
+               params.attachments.push_back({ATTACHMENT_USAGE_STENCIL,
+                                                                         VK_ATTACHMENT_LOAD_OP_NONE_EXT,
+                                                                         VK_ATTACHMENT_STORE_OP_DONT_CARE,
+                                                                         ATTACHMENT_INIT_PRE | ATTACHMENT_INIT_CMD_CLEAR,
+                                                                         false, stencilFull,
+                                                                         true, stencilInit});
+               params.subpasses.push_back({{{0u, ATTACHMENT_USAGE_COLOR}, {1u, ATTACHMENT_USAGE_STENCIL}}, 1u});
+               opNoneTests->addChild(new LoadStoreOpNoneTest(testCtx, "stencil_load_op_none_store_op_dontcare", "", params));
+       }
+       return opNoneTests.release();
+ }
+ } // renderpass
+ } // vkt
index 0000000,cfb0563..92a46c1
mode 000000,100644..100644
--- /dev/null
@@@ -1,0 -1,40 +1,40 @@@
 -tcu::TestCaseGroup* createRenderPassLoadStoreOpNoneTests (tcu::TestContext& testCtx, const RenderPassType renderPassType);
+ #ifndef _VKTRENDERPASSLOADSTOREOPNONETESTS_HPP
+ #define _VKTRENDERPASSLOADSTOREOPNONETESTS_HPP
+ /*------------------------------------------------------------------------
+  * Vulkan Conformance Tests
+  * ------------------------
+  *
+  * Copyright (c) 2021 The Khronos Group Inc.
+  * Copyright (c) 2021 Google Inc.
+  *
+  * Licensed under the Apache License, Version 2.0 (the "License");
+  * you may not use this file except in compliance with the License.
+  * You may obtain a copy of the License at
+  *
+  *      http://www.apache.org/licenses/LICENSE-2.0
+  *
+  * Unless required by applicable law or agreed to in writing, software
+  * distributed under the License is distributed on an "AS IS" BASIS,
+  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+  * See the License for the specific language governing permissions and
+  * limitations under the License.
+  *
+  *//*!
+  * \file
+  * \brief Tests load and store op "none"
+  *//*--------------------------------------------------------------------*/
+ #include "vktTestCase.hpp"
+ #include "vktRenderPassTestsUtil.hpp"
+ namespace vkt
+ {
+ namespace renderpass
+ {
++tcu::TestCaseGroup* createRenderPassLoadStoreOpNoneTests (tcu::TestContext& testCtx, const RenderingType renderingType);
+ } // renderpass
+ } // vkt
+ #endif // _VKTRENDERPASSLOADSTOREOPNONETESTS_HPP
@@@ -7404,61 -7156,39 +7405,62 @@@ de::MovePtr<tcu::TestCaseGroup> createD
        return dedicatedAllocationTestsGroup;
  }
  
 -tcu::TestCaseGroup* createRenderPassTestsInternal (tcu::TestContext& testCtx, RenderPassType renderPassType)
 +tcu::TestCaseGroup* createRenderPassTestsInternal (tcu::TestContext& testCtx, RenderingType renderingType)
  {
 -      const char*                                             renderpassTestsGroupName                = (renderPassType == RENDERPASS_TYPE_LEGACY) ? "renderpass" :
 -                                                                                                                                        (renderPassType == RENDERPASS_TYPE_RENDERPASS2) ? "renderpass2" :
 -                                                                                                                                        "";
 -      const char*                                             renderpassTestsGroupDescription = (renderPassType == RENDERPASS_TYPE_LEGACY) ? "RenderPass Tests" :
 -                                                                                                                                        (renderPassType == RENDERPASS_TYPE_RENDERPASS2) ? "RenderPass2 Tests" :
 -                                                                                                                                        "";
 -      de::MovePtr<tcu::TestCaseGroup> renderpassTests                                 (new tcu::TestCaseGroup(testCtx, renderpassTestsGroupName, renderpassTestsGroupDescription));
 -      de::MovePtr<tcu::TestCaseGroup> suballocationTestGroup                  = createSuballocationTests(testCtx, renderPassType);
 -      de::MovePtr<tcu::TestCaseGroup> dedicatedAllocationTestGroup    = createDedicatedAllocationTests(testCtx, renderPassType);
 -
 -      suballocationTestGroup->addChild((renderPassType == RENDERPASS_TYPE_LEGACY) ? createRenderPassMultisampleTests(testCtx)                 : createRenderPass2MultisampleTests(testCtx));
 -      suballocationTestGroup->addChild((renderPassType == RENDERPASS_TYPE_LEGACY) ? createRenderPassMultisampleResolveTests(testCtx)  : createRenderPass2MultisampleResolveTests(testCtx));
 -      suballocationTestGroup->addChild((renderPassType == RENDERPASS_TYPE_LEGACY) ? createRenderPassSubpassDependencyTests(testCtx)   : createRenderPass2SubpassDependencyTests(testCtx));
 -      suballocationTestGroup->addChild((renderPassType == RENDERPASS_TYPE_LEGACY) ? createRenderPassSampleReadTests(testCtx)                  : createRenderPass2SampleReadTests(testCtx));
 -      suballocationTestGroup->addChild((renderPassType == RENDERPASS_TYPE_LEGACY) ? createRenderPassSparseRenderTargetTests(testCtx)  : createRenderPass2SparseRenderTargetTests(testCtx));
 -      suballocationTestGroup->addChild(createRenderPassUnusedAttachmentTests(testCtx, renderPassType));
 -      suballocationTestGroup->addChild(createRenderPassUnusedClearAttachmentTests(testCtx, renderPassType));
 -      suballocationTestGroup->addChild(createRenderPassUnusedAttachmentSparseFillingTests(testCtx, renderPassType));
 -      suballocationTestGroup->addChild(createRenderPassLoadStoreOpNoneTests(testCtx, renderPassType));
 -
 -      renderpassTests->addChild(suballocationTestGroup.release());
 -      renderpassTests->addChild(dedicatedAllocationTestGroup.release());
 -      renderpassTests->addChild(createRenderPassMultipleSubpassesMultipleCommandBuffersTests(testCtx));
 -
 -      if (renderPassType != RENDERPASS_TYPE_LEGACY)
 -      {
 -              renderpassTests->addChild(createRenderPass2DepthStencilResolveTests(testCtx));
 -              renderpassTests->addChild(createFragmentDensityMapTests(testCtx));
 +      const char*             renderingTestsGroupName         = (renderingType == RENDERING_TYPE_RENDERPASS_LEGACY) ? "renderpass" :
 +                                                                                                (renderingType == RENDERING_TYPE_RENDERPASS2) ? "renderpass2" :
 +                                                                                                (renderingType == RENDERING_TYPE_DYNAMIC_RENDERING) ? "renderpass_with_dynamic_rendering" :
 +                                                                                                "";
 +      const char*             renderingTestsGroupDescription  = (renderingType == RENDERING_TYPE_RENDERPASS_LEGACY) ? "RenderPass Tests" :
 +                                                                                                        (renderingType == RENDERING_TYPE_RENDERPASS2) ? "RenderPass2 Tests" :
 +                                                                                                        (renderingType == RENDERING_TYPE_DYNAMIC_RENDERING) ? "Dynamic Rendering Tests" :
 +                                                                                                        "";
 +
 +      de::MovePtr<tcu::TestCaseGroup> renderingTests                                  (new tcu::TestCaseGroup(testCtx, renderingTestsGroupName, renderingTestsGroupDescription));
 +      de::MovePtr<tcu::TestCaseGroup> suballocationTestGroup                  = createSuballocationTests(testCtx, renderingType);
 +      de::MovePtr<tcu::TestCaseGroup> dedicatedAllocationTestGroup    = createDedicatedAllocationTests(testCtx, renderingType);
 +
 +      switch (renderingType)
 +      {
 +      case RENDERING_TYPE_RENDERPASS_LEGACY:
 +              suballocationTestGroup->addChild(createRenderPassMultisampleTests(testCtx));
 +              suballocationTestGroup->addChild(createRenderPassMultisampleResolveTests(testCtx));
 +              suballocationTestGroup->addChild(createRenderPassSubpassDependencyTests(testCtx));
 +              suballocationTestGroup->addChild(createRenderPassSampleReadTests(testCtx));
 +              suballocationTestGroup->addChild(createRenderPassSparseRenderTargetTests(testCtx));
 +              break;
 +
 +      case RENDERING_TYPE_RENDERPASS2:
 +              suballocationTestGroup->addChild(createRenderPass2MultisampleTests(testCtx));
 +              suballocationTestGroup->addChild(createRenderPass2MultisampleResolveTests(testCtx));
 +              suballocationTestGroup->addChild(createRenderPass2SubpassDependencyTests(testCtx));
 +              suballocationTestGroup->addChild(createRenderPass2SampleReadTests(testCtx));
 +              suballocationTestGroup->addChild(createRenderPass2SparseRenderTargetTests(testCtx));
 +              break;
 +
 +      case RENDERING_TYPE_DYNAMIC_RENDERING:
 +              suballocationTestGroup->addChild(createDynamicRenderingMultisampleResolveTests(testCtx));
 +              suballocationTestGroup->addChild(createDynamicRenderingSparseRenderTargetTests(testCtx));
 +              break;
 +      }
 +
 +      if (renderingType != RENDERING_TYPE_DYNAMIC_RENDERING)
 +      {
 +              suballocationTestGroup->addChild(createRenderPassUnusedAttachmentTests(testCtx, renderingType));
 +              suballocationTestGroup->addChild(createRenderPassUnusedAttachmentSparseFillingTests(testCtx, renderingType));
 +
 +              renderingTests->addChild(createRenderPassMultipleSubpassesMultipleCommandBuffersTests(testCtx));
 +              renderingTests->addChild(createRenderPass2DepthStencilResolveTests(testCtx));
 +              renderingTests->addChild(createFragmentDensityMapTests(testCtx));
        }
  
 -      return renderpassTests.release();
 +      suballocationTestGroup->addChild(createRenderPassUnusedClearAttachmentTests(testCtx, renderingType));
++      suballocationTestGroup->addChild(createRenderPassLoadStoreOpNoneTests(testCtx, renderingType));
 +
 +      renderingTests->addChild(suballocationTestGroup.release());
 +      renderingTests->addChild(dedicatedAllocationTestGroup.release());
 +
 +      return renderingTests.release();
  }
  
  } // anonymous
index 12d55a3,0000000..e715e51
mode 100644,000000..100644
--- /dev/null
@@@ -1,3546 -1,0 +1,3558 @@@
 +dEQP-VK.renderpass_with_dynamic_rendering.suballocation.simple.color
 +dEQP-VK.renderpass_with_dynamic_rendering.suballocation.simple.depth
 +dEQP-VK.renderpass_with_dynamic_rendering.suballocation.simple.stencil
 +dEQP-VK.renderpass_with_dynamic_rendering.suballocation.simple.depth_stencil
 +dEQP-VK.renderpass_with_dynamic_rendering.suballocation.simple.color_depth
 +dEQP-VK.renderpass_with_dynamic_rendering.suballocation.simple.color_stencil
 +dEQP-VK.renderpass_with_dynamic_rendering.suballocation.simple.color_depth_stencil
 +dEQP-VK.renderpass_with_dynamic_rendering.suballocation.simple.no_attachments
 +dEQP-VK.renderpass_with_dynamic_rendering.suballocation.formats.r5g6b5_unorm_pack16.clear.clear
 +dEQP-VK.renderpass_with_dynamic_rendering.suballocation.formats.r5g6b5_unorm_pack16.clear.draw
 +dEQP-VK.renderpass_with_dynamic_rendering.suballocation.formats.r5g6b5_unorm_pack16.clear.clear_draw
 +dEQP-VK.renderpass_with_dynamic_rendering.suballocation.formats.r5g6b5_unorm_pack16.load.clear
 +dEQP-VK.renderpass_with_dynamic_rendering.suballocation.formats.r5g6b5_unorm_pack16.load.draw
 +dEQP-VK.renderpass_with_dynamic_rendering.suballocation.formats.r5g6b5_unorm_pack16.load.clear_draw
 +dEQP-VK.renderpass_with_dynamic_rendering.suballocation.formats.r5g6b5_unorm_pack16.dont_care.clear
 +dEQP-VK.renderpass_with_dynamic_rendering.suballocation.formats.r5g6b5_unorm_pack16.dont_care.draw
 +dEQP-VK.renderpass_with_dynamic_rendering.suballocation.formats.r5g6b5_unorm_pack16.dont_care.clear_draw
 +dEQP-VK.renderpass_with_dynamic_rendering.suballocation.formats.r8_unorm.clear.clear
 +dEQP-VK.renderpass_with_dynamic_rendering.suballocation.formats.r8_unorm.clear.draw
 +dEQP-VK.renderpass_with_dynamic_rendering.suballocation.formats.r8_unorm.clear.clear_draw
 +dEQP-VK.renderpass_with_dynamic_rendering.suballocation.formats.r8_unorm.load.clear
 +dEQP-VK.renderpass_with_dynamic_rendering.suballocation.formats.r8_unorm.load.draw
 +dEQP-VK.renderpass_with_dynamic_rendering.suballocation.formats.r8_unorm.load.clear_draw
 +dEQP-VK.renderpass_with_dynamic_rendering.suballocation.formats.r8_unorm.dont_care.clear
 +dEQP-VK.renderpass_with_dynamic_rendering.suballocation.formats.r8_unorm.dont_care.draw
 +dEQP-VK.renderpass_with_dynamic_rendering.suballocation.formats.r8_unorm.dont_care.clear_draw
 +dEQP-VK.renderpass_with_dynamic_rendering.suballocation.formats.r8_snorm.clear.clear
 +dEQP-VK.renderpass_with_dynamic_rendering.suballocation.formats.r8_snorm.clear.draw
 +dEQP-VK.renderpass_with_dynamic_rendering.suballocation.formats.r8_snorm.clear.clear_draw
 +dEQP-VK.renderpass_with_dynamic_rendering.suballocation.formats.r8_snorm.load.clear
 +dEQP-VK.renderpass_with_dynamic_rendering.suballocation.formats.r8_snorm.load.draw
 +dEQP-VK.renderpass_with_dynamic_rendering.suballocation.formats.r8_snorm.load.clear_draw
 +dEQP-VK.renderpass_with_dynamic_rendering.suballocation.formats.r8_snorm.dont_care.clear
 +dEQP-VK.renderpass_with_dynamic_rendering.suballocation.formats.r8_snorm.dont_care.draw
 +dEQP-VK.renderpass_with_dynamic_rendering.suballocation.formats.r8_snorm.dont_care.clear_draw
 +dEQP-VK.renderpass_with_dynamic_rendering.suballocation.formats.r8_uint.clear.clear
 +dEQP-VK.renderpass_with_dynamic_rendering.suballocation.formats.r8_uint.clear.draw
 +dEQP-VK.renderpass_with_dynamic_rendering.suballocation.formats.r8_uint.clear.clear_draw
 +dEQP-VK.renderpass_with_dynamic_rendering.suballocation.formats.r8_uint.load.clear
 +dEQP-VK.renderpass_with_dynamic_rendering.suballocation.formats.r8_uint.load.draw
 +dEQP-VK.renderpass_with_dynamic_rendering.suballocation.formats.r8_uint.load.clear_draw
 +dEQP-VK.renderpass_with_dynamic_rendering.suballocation.formats.r8_uint.dont_care.clear
 +dEQP-VK.renderpass_with_dynamic_rendering.suballocation.formats.r8_uint.dont_care.draw
 +dEQP-VK.renderpass_with_dynamic_rendering.suballocation.formats.r8_uint.dont_care.clear_draw
 +dEQP-VK.renderpass_with_dynamic_rendering.suballocation.formats.r8_sint.clear.clear
 +dEQP-VK.renderpass_with_dynamic_rendering.suballocation.formats.r8_sint.clear.draw
 +dEQP-VK.renderpass_with_dynamic_rendering.suballocation.formats.r8_sint.clear.clear_draw
 +dEQP-VK.renderpass_with_dynamic_rendering.suballocation.formats.r8_sint.load.clear
 +dEQP-VK.renderpass_with_dynamic_rendering.suballocation.formats.r8_sint.load.draw
 +dEQP-VK.renderpass_with_dynamic_rendering.suballocation.formats.r8_sint.load.clear_draw
 +dEQP-VK.renderpass_with_dynamic_rendering.suballocation.formats.r8_sint.dont_care.clear
 +dEQP-VK.renderpass_with_dynamic_rendering.suballocation.formats.r8_sint.dont_care.draw
 +dEQP-VK.renderpass_with_dynamic_rendering.suballocation.formats.r8_sint.dont_care.clear_draw
 +dEQP-VK.renderpass_with_dynamic_rendering.suballocation.formats.r8g8_unorm.clear.clear
 +dEQP-VK.renderpass_with_dynamic_rendering.suballocation.formats.r8g8_unorm.clear.draw
 +dEQP-VK.renderpass_with_dynamic_rendering.suballocation.formats.r8g8_unorm.clear.clear_draw
 +dEQP-VK.renderpass_with_dynamic_rendering.suballocation.formats.r8g8_unorm.load.clear
 +dEQP-VK.renderpass_with_dynamic_rendering.suballocation.formats.r8g8_unorm.load.draw
 +dEQP-VK.renderpass_with_dynamic_rendering.suballocation.formats.r8g8_unorm.load.clear_draw
 +dEQP-VK.renderpass_with_dynamic_rendering.suballocation.formats.r8g8_unorm.dont_care.clear
 +dEQP-VK.renderpass_with_dynamic_rendering.suballocation.formats.r8g8_unorm.dont_care.draw
 +dEQP-VK.renderpass_with_dynamic_rendering.suballocation.formats.r8g8_unorm.dont_care.clear_draw
 +dEQP-VK.renderpass_with_dynamic_rendering.suballocation.formats.r8g8_snorm.clear.clear
 +dEQP-VK.renderpass_with_dynamic_rendering.suballocation.formats.r8g8_snorm.clear.draw
 +dEQP-VK.renderpass_with_dynamic_rendering.suballocation.formats.r8g8_snorm.clear.clear_draw
 +dEQP-VK.renderpass_with_dynamic_rendering.suballocation.formats.r8g8_snorm.load.clear
 +dEQP-VK.renderpass_with_dynamic_rendering.suballocation.formats.r8g8_snorm.load.draw
 +dEQP-VK.renderpass_with_dynamic_rendering.suballocation.formats.r8g8_snorm.load.clear_draw
 +dEQP-VK.renderpass_with_dynamic_rendering.suballocation.formats.r8g8_snorm.dont_care.clear
 +dEQP-VK.renderpass_with_dynamic_rendering.suballocation.formats.r8g8_snorm.dont_care.draw
 +dEQP-VK.renderpass_with_dynamic_rendering.suballocation.formats.r8g8_snorm.dont_care.clear_draw
 +dEQP-VK.renderpass_with_dynamic_rendering.suballocation.formats.r8g8_uint.clear.clear
 +dEQP-VK.renderpass_with_dynamic_rendering.suballocation.formats.r8g8_uint.clear.draw
 +dEQP-VK.renderpass_with_dynamic_rendering.suballocation.formats.r8g8_uint.clear.clear_draw
 +dEQP-VK.renderpass_with_dynamic_rendering.suballocation.formats.r8g8_uint.load.clear
 +dEQP-VK.renderpass_with_dynamic_rendering.suballocation.formats.r8g8_uint.load.draw
 +dEQP-VK.renderpass_with_dynamic_rendering.suballocation.formats.r8g8_uint.load.clear_draw
 +dEQP-VK.renderpass_with_dynamic_rendering.suballocation.formats.r8g8_uint.dont_care.clear
 +dEQP-VK.renderpass_with_dynamic_rendering.suballocation.formats.r8g8_uint.dont_care.draw
 +dEQP-VK.renderpass_with_dynamic_rendering.suballocation.formats.r8g8_uint.dont_care.clear_draw
 +dEQP-VK.renderpass_with_dynamic_rendering.suballocation.formats.r8g8_sint.clear.clear
 +dEQP-VK.renderpass_with_dynamic_rendering.suballocation.formats.r8g8_sint.clear.draw
 +dEQP-VK.renderpass_with_dynamic_rendering.suballocation.formats.r8g8_sint.clear.clear_draw
 +dEQP-VK.renderpass_with_dynamic_rendering.suballocation.formats.r8g8_sint.load.clear
 +dEQP-VK.renderpass_with_dynamic_rendering.suballocation.formats.r8g8_sint.load.draw
 +dEQP-VK.renderpass_with_dynamic_rendering.suballocation.formats.r8g8_sint.load.clear_draw
 +dEQP-VK.renderpass_with_dynamic_rendering.suballocation.formats.r8g8_sint.dont_care.clear
 +dEQP-VK.renderpass_with_dynamic_rendering.suballocation.formats.r8g8_sint.dont_care.draw
 +dEQP-VK.renderpass_with_dynamic_rendering.suballocation.formats.r8g8_sint.dont_care.clear_draw
 +dEQP-VK.renderpass_with_dynamic_rendering.suballocation.formats.r8g8b8a8_unorm.clear.clear
 +dEQP-VK.renderpass_with_dynamic_rendering.suballocation.formats.r8g8b8a8_unorm.clear.draw
 +dEQP-VK.renderpass_with_dynamic_rendering.suballocation.formats.r8g8b8a8_unorm.clear.clear_draw
 +dEQP-VK.renderpass_with_dynamic_rendering.suballocation.formats.r8g8b8a8_unorm.load.clear
 +dEQP-VK.renderpass_with_dynamic_rendering.suballocation.formats.r8g8b8a8_unorm.load.draw
 +dEQP-VK.renderpass_with_dynamic_rendering.suballocation.formats.r8g8b8a8_unorm.load.clear_draw
 +dEQP-VK.renderpass_with_dynamic_rendering.suballocation.formats.r8g8b8a8_unorm.dont_care.clear
 +dEQP-VK.renderpass_with_dynamic_rendering.suballocation.formats.r8g8b8a8_unorm.dont_care.draw
 +dEQP-VK.renderpass_with_dynamic_rendering.suballocation.formats.r8g8b8a8_unorm.dont_care.clear_draw
 +dEQP-VK.renderpass_with_dynamic_rendering.suballocation.formats.r8g8b8a8_snorm.clear.clear
 +dEQP-VK.renderpass_with_dynamic_rendering.suballocation.formats.r8g8b8a8_snorm.clear.draw
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++dEQP-VK.renderpass_with_dynamic_rendering.suballocation.load_store_op_none.color_load_op_none_store_op_none
++dEQP-VK.renderpass_with_dynamic_rendering.suballocation.load_store_op_none.color_load_op_none_store_op_store
++dEQP-VK.renderpass_with_dynamic_rendering.suballocation.load_store_op_none.color_load_op_none_store_op_store_alphablend
++dEQP-VK.renderpass_with_dynamic_rendering.suballocation.load_store_op_none.depth_load_op_load_store_op_none
++dEQP-VK.renderpass_with_dynamic_rendering.suballocation.load_store_op_none.depth_load_op_none_store_op_none_write_off
++dEQP-VK.renderpass_with_dynamic_rendering.suballocation.load_store_op_none.depth_load_op_none_store_op_store
++dEQP-VK.renderpass_with_dynamic_rendering.suballocation.load_store_op_none.depth_load_op_none_store_op_dontcare
++dEQP-VK.renderpass_with_dynamic_rendering.suballocation.load_store_op_none.stencil_load_op_load_store_op_none
++dEQP-VK.renderpass_with_dynamic_rendering.suballocation.load_store_op_none.stencil_load_op_none_store_op_none_write_off
++dEQP-VK.renderpass_with_dynamic_rendering.suballocation.load_store_op_none.stencil_load_op_none_store_op_store
++dEQP-VK.renderpass_with_dynamic_rendering.suballocation.load_store_op_none.stencil_load_op_none_store_op_dontcare
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@@@ -26259,6 -8748,27 +26259,20 @@@ dEQP-VK.renderpass.suballocation.unused
  dEQP-VK.renderpass.suballocation.unused_clear_attachments.colorused_colorused_colorunused_colorused_depthstencil_d32s8_used
  dEQP-VK.renderpass.suballocation.unused_clear_attachments.colorused_colorused_colorused_colorunused_depthstencil_d32s8_used
  dEQP-VK.renderpass.suballocation.unused_clear_attachments.colorused_colorused_colorused_colorused_depthstencil_d32s8_used
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+ dEQP-VK.renderpass.suballocation.load_store_op_none.color_load_op_none_store_op_none_write_off
+ dEQP-VK.renderpass.suballocation.load_store_op_none.color_load_op_none_store_op_none
+ dEQP-VK.renderpass.suballocation.load_store_op_none.color_load_op_none_store_op_store
+ dEQP-VK.renderpass.suballocation.load_store_op_none.color_load_op_none_store_op_store_alphablend
+ dEQP-VK.renderpass.suballocation.load_store_op_none.color_load_op_none_store_op_dontcare
+ dEQP-VK.renderpass.suballocation.load_store_op_none.depth_load_op_load_store_op_none
+ dEQP-VK.renderpass.suballocation.load_store_op_none.depth_load_op_none_store_op_none_write_off
+ dEQP-VK.renderpass.suballocation.load_store_op_none.depth_load_op_none_store_op_store
+ dEQP-VK.renderpass.suballocation.load_store_op_none.depth_load_op_none_store_op_dontcare
+ dEQP-VK.renderpass.suballocation.load_store_op_none.stencil_load_op_load_store_op_none
+ dEQP-VK.renderpass.suballocation.load_store_op_none.stencil_load_op_none_store_op_none_write_off
+ dEQP-VK.renderpass.suballocation.load_store_op_none.stencil_load_op_none_store_op_store
+ dEQP-VK.renderpass.suballocation.load_store_op_none.stencil_load_op_none_store_op_dontcare
  dEQP-VK.renderpass.dedicated_allocation.simple.color
  dEQP-VK.renderpass.dedicated_allocation.simple.depth
  dEQP-VK.renderpass.dedicated_allocation.simple.stencil
@@@ -17502,10597 -28110,3 +17502,10611 @@@ dEQP-VK.renderpass2.fragment_density_ma
  dEQP-VK.renderpass2.fragment_density_map.properties.8_subsampled_samplers
  dEQP-VK.renderpass2.fragment_density_map.properties.subsampled_loads
  dEQP-VK.renderpass2.fragment_density_map.properties.subsampled_coarse_reconstruction
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++dEQP-VK.renderpass2.suballocation.load_store_op_none.color_load_op_load_store_op_none
++dEQP-VK.renderpass2.suballocation.load_store_op_none.color_load_op_none_store_op_none_write_off
++dEQP-VK.renderpass2.suballocation.load_store_op_none.color_load_op_none_store_op_none
++dEQP-VK.renderpass2.suballocation.load_store_op_none.color_load_op_none_store_op_store
++dEQP-VK.renderpass2.suballocation.load_store_op_none.color_load_op_none_store_op_store_alphablend
++dEQP-VK.renderpass2.suballocation.load_store_op_none.color_load_op_none_store_op_dontcare
++dEQP-VK.renderpass2.suballocation.load_store_op_none.depth_load_op_load_store_op_none
++dEQP-VK.renderpass2.suballocation.load_store_op_none.depth_load_op_none_store_op_none_write_off
++dEQP-VK.renderpass2.suballocation.load_store_op_none.depth_load_op_none_store_op_store
++dEQP-VK.renderpass2.suballocation.load_store_op_none.depth_load_op_none_store_op_dontcare
++dEQP-VK.renderpass2.suballocation.load_store_op_none.stencil_load_op_load_store_op_none
++dEQP-VK.renderpass2.suballocation.load_store_op_none.stencil_load_op_none_store_op_none_write_off
++dEQP-VK.renderpass2.suballocation.load_store_op_none.stencil_load_op_none_store_op_store
++dEQP-VK.renderpass2.suballocation.load_store_op_none.stencil_load_op_none_store_op_dontcare
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@@@ -98,6 -98,4 +98,7 @@@ VK_EXT_multi_draw                                                     DEVIC
  VK_KHR_shader_subgroup_uniform_control_flow   DEVICE
  VK_KHR_present_id                                                     DEVICE
  VK_KHR_present_wait                                                   DEVICE
 +VK_KHR_format_feature_flags2                      DEVICE
 +VK_KHR_maintenance4                                                   DEVICE
 +VK_KHR_dynamic_rendering                                      DEVICE
+ VK_KHR_shader_integer_dot_product                     DEVICE