-; RUN: llc -mtriple=x86_64-unknown-unknown -mattr=+avx < %s | FileCheck %s
+; RUN: llc -mtriple=x86_64-unknown-unknown -mattr=+sse2 < %s | FileCheck %s --check-prefix=SSE
+; RUN: llc -mtriple=x86_64-unknown-unknown -mattr=+avx < %s | FileCheck %s --check-prefix=AVX
; Verify that we're folding the load into the math instruction.
-; FIXME: The folding should also happen without the avx attribute;
-; ie, when generating SSE (non-VEX-prefixed) instructions.
-
define float @rcpss(float* %a) {
-; CHECK-LABEL: rcpss:
-; CHECK: vrcpss (%rdi), %xmm0, %xmm0
-
+; SSE-LABEL: rcpss:
+; SSE: # BB#0:
+; SSE-NEXT: rcpss (%rdi), %xmm0
+; SSE-NEXT: retq
+;
+; AVX-LABEL: rcpss:
+; AVX: # BB#0:
+; AVX-NEXT: vrcpss (%rdi), %xmm0, %xmm0
+; AVX-NEXT: retq
%ld = load float, float* %a
%ins = insertelement <4 x float> undef, float %ld, i32 0
%res = tail call <4 x float> @llvm.x86.sse.rcp.ss(<4 x float> %ins)
}
define float @rsqrtss(float* %a) {
-; CHECK-LABEL: rsqrtss:
-; CHECK: vrsqrtss (%rdi), %xmm0, %xmm0
-
+; SSE-LABEL: rsqrtss:
+; SSE: # BB#0:
+; SSE-NEXT: rsqrtss (%rdi), %xmm0
+; SSE-NEXT: retq
+;
+; AVX-LABEL: rsqrtss:
+; AVX: # BB#0:
+; AVX-NEXT: vrsqrtss (%rdi), %xmm0, %xmm0
+; AVX-NEXT: retq
%ld = load float, float* %a
%ins = insertelement <4 x float> undef, float %ld, i32 0
%res = tail call <4 x float> @llvm.x86.sse.rsqrt.ss(<4 x float> %ins)
}
define float @sqrtss(float* %a) {
-; CHECK-LABEL: sqrtss:
-; CHECK: vsqrtss (%rdi), %xmm0, %xmm0
-
+; SSE-LABEL: sqrtss:
+; SSE: # BB#0:
+; SSE-NEXT: sqrtss (%rdi), %xmm0
+; SSE-NEXT: retq
+;
+; AVX-LABEL: sqrtss:
+; AVX: # BB#0:
+; AVX-NEXT: vsqrtss (%rdi), %xmm0, %xmm0
+; AVX-NEXT: retq
%ld = load float, float* %a
%ins = insertelement <4 x float> undef, float %ld, i32 0
%res = tail call <4 x float> @llvm.x86.sse.sqrt.ss(<4 x float> %ins)
}
define double @sqrtsd(double* %a) {
-; CHECK-LABEL: sqrtsd:
-; CHECK: vsqrtsd (%rdi), %xmm0, %xmm0
-
+; SSE-LABEL: sqrtsd:
+; SSE: # BB#0:
+; SSE-NEXT: sqrtsd (%rdi), %xmm0
+; SSE-NEXT: retq
+;
+; AVX-LABEL: sqrtsd:
+; AVX: # BB#0:
+; AVX-NEXT: vsqrtsd (%rdi), %xmm0, %xmm0
+; AVX-NEXT: retq
%ld = load double, double* %a
%ins = insertelement <2 x double> undef, double %ld, i32 0
%res = tail call <2 x double> @llvm.x86.sse2.sqrt.sd(<2 x double> %ins)