void evas_buffer_outbuf_buf_free_region_for_update (Outbuf *buf, RGBA_Image *update);
void evas_buffer_outbuf_buf_push_updated_region (Outbuf *buf, RGBA_Image *update, int x, int y, int w, int h);
void evas_buffer_outbuf_buf_switch_buffer (Outbuf *buf, Tilebuf_Rect *surface_damage, Tilebuf_Rect *buffer_damage, Evas_Render_Mode render_mode);
-Render_Engine_Swap_Mode evas_buffer_outbuf_buf_swap_mode_get(Outbuf *buf);
+Render_Output_Swap_Mode evas_buffer_outbuf_buf_swap_mode_get(Outbuf *buf);
int evas_buffer_outbuf_buf_rot_get (Outbuf *buf);
#endif
switch_data);
}
-Render_Engine_Swap_Mode
+Render_Output_Swap_Mode
evas_buffer_outbuf_buf_swap_mode_get(Outbuf *ob)
{
if (ob->func.switch_buffer) return MODE_DOUBLE;
void _outbuf_free(Outbuf *ob);
int _outbuf_rotation_get(Outbuf *ob);
void _outbuf_reconfigure(Outbuf *ob, int w, int h, int rotation, Outbuf_Depth depth);
-Render_Engine_Swap_Mode _outbuf_state_get(Outbuf *ob);
+Render_Output_Swap_Mode _outbuf_state_get(Outbuf *ob);
void *_outbuf_update_region_new(Outbuf *ob, int x, int y, int w, int h, int *cx, int *cy, int *cw, int *ch);
void _outbuf_update_region_push(Outbuf *ob, RGBA_Image *update, int x, int y, int w, int h);
void _outbuf_update_region_free(Outbuf *ob, RGBA_Image *update);
return EINA_TRUE;
}
-Render_Engine_Swap_Mode
+Render_Output_Swap_Mode
_outbuf_state_get(Outbuf *ob)
{
int age;
Evas_Engine_Info_Eglfs *info = in;
Render_Engine *re = NULL;
Outbuf *ob = NULL;
- Render_Engine_Swap_Mode swap_mode;
+ Render_Output_Swap_Mode swap_mode;
swap_mode = evas_render_engine_gl_swap_mode_get(info->info.swap_mode);
int w, h;
unsigned int rotation, depth;
- Render_Engine_Swap_Mode swap_mode;
+ Render_Output_Swap_Mode swap_mode;
struct
{
Eina_Bool drew : 1;
};
-Outbuf *evas_outbuf_new(Evas_Engine_Info_Eglfs *info, int w, int h, Render_Engine_Swap_Mode swap_mode);
+Outbuf *evas_outbuf_new(Evas_Engine_Info_Eglfs *info, int w, int h, Render_Output_Swap_Mode swap_mode);
void evas_outbuf_free(Outbuf *ob);
void evas_outbuf_use(Outbuf *ob);
void evas_outbuf_resurf(Outbuf *ob);
void evas_outbuf_unsurf(Outbuf *ob);
void evas_outbuf_reconfigure(Outbuf *ob, int w, int h, int rot, Outbuf_Depth depth);
-Render_Engine_Swap_Mode evas_outbuf_buffer_state_get(Outbuf *ob);
+Render_Output_Swap_Mode evas_outbuf_buffer_state_get(Outbuf *ob);
int evas_outbuf_rot_get(Outbuf *ob);
Eina_Bool evas_outbuf_update_region_first_rect(Outbuf *ob);
void *evas_outbuf_update_region_new(Outbuf *ob, int x, int y, int w, int h, int *cx, int *cy, int *cw, int *ch);
}
Outbuf *
-evas_outbuf_new(Evas_Engine_Info_Eglfs *info, int w, int h, Render_Engine_Swap_Mode swap_mode)
+evas_outbuf_new(Evas_Engine_Info_Eglfs *info, int w, int h, Render_Output_Swap_Mode swap_mode)
{
Outbuf *ob;
char *num;
glsym_evas_gl_common_context_resize(ob->gl_context, w, h, rot);
}
-Render_Engine_Swap_Mode
+Render_Output_Swap_Mode
evas_outbuf_buffer_state_get(Outbuf *ob)
{
return MODE_FULL;
int w;
int h;
int rot;
- Render_Engine_Swap_Mode swap_mode;
+ Render_Output_Swap_Mode swap_mode;
Eina_Bool drew;
};
void evas_outbuf_free(Outbuf *ob);
void evas_outbuf_use(Outbuf *ob);
int evas_outbuf_rot_get(Outbuf *ob);
-Render_Engine_Swap_Mode evas_outbuf_buffer_state_get(Outbuf *ob);
+Render_Output_Swap_Mode evas_outbuf_buffer_state_get(Outbuf *ob);
void evas_outbuf_gl_context_use(Context_3D *ctx);
Eina_Bool evas_outbuf_update_region_first_rect(Outbuf *ob);
void *evas_outbuf_update_region_new(Outbuf *ob, int x, int y, int w, int h, int *cx, int *cy, int *cw, int *ch);
return ob->rot;
}
-Render_Engine_Swap_Mode
+Render_Output_Swap_Mode
evas_outbuf_buffer_state_get(Outbuf *ob)
{
return ob->swap_mode;
Evas_Engine_Info_GL_Drm *info = in;
Render_Engine *re = NULL;
Outbuf *ob;
- Render_Engine_Swap_Mode swap_mode;
+ Render_Output_Swap_Mode swap_mode;
swap_mode = evas_render_engine_gl_swap_mode_get(info->info.swap_mode);
(info->info.destination_alpha != eng_get_ob(re)->destination_alpha))
{
Outbuf *ob, *ob_old;
- Render_Engine_Swap_Mode swap_mode = MODE_AUTO;
+ Render_Output_Swap_Mode swap_mode = MODE_AUTO;
ob_old = re->generic.software.ob;
re->generic.software.ob = NULL;
int w, h, bpp;
unsigned int rotation, depth, format;
int prev_age;
- Render_Engine_Swap_Mode swap_mode;
+ Render_Output_Swap_Mode swap_mode;
struct gbm_surface *surface;
Eina_Bool eng_gbm_init(Evas_Engine_Info_GL_Drm *info);
Eina_Bool eng_gbm_shutdown(Evas_Engine_Info_GL_Drm *info);
-Outbuf *evas_outbuf_new(Evas_Engine_Info_GL_Drm *info, int w, int h, Render_Engine_Swap_Mode swap_mode);
+Outbuf *evas_outbuf_new(Evas_Engine_Info_GL_Drm *info, int w, int h, Render_Output_Swap_Mode swap_mode);
void evas_outbuf_free(Outbuf *ob);
void evas_outbuf_use(Outbuf *ob);
void evas_outbuf_resurf(Outbuf *ob);
void evas_outbuf_unsurf(Outbuf *ob);
void evas_outbuf_reconfigure(Outbuf *ob, int w, int h, int rot, Outbuf_Depth depth);
-Render_Engine_Swap_Mode evas_outbuf_buffer_state_get(Outbuf *ob);
+Render_Output_Swap_Mode evas_outbuf_buffer_state_get(Outbuf *ob);
int evas_outbuf_rot_get(Outbuf *ob);
Eina_Bool evas_outbuf_update_region_first_rect(Outbuf *ob);
void *evas_outbuf_update_region_new(Outbuf *ob, int x, int y, int w, int h, int *cx, int *cy, int *cw, int *ch);
}
Outbuf *
-evas_outbuf_new(Evas_Engine_Info_GL_Drm *info, int w, int h, Render_Engine_Swap_Mode swap_mode)
+evas_outbuf_new(Evas_Engine_Info_GL_Drm *info, int w, int h, Render_Output_Swap_Mode swap_mode)
{
Outbuf *ob;
glsym_evas_gl_common_context_resize(ob->gl_context, w, h, rot);
}
-Render_Engine_Swap_Mode
+Render_Output_Swap_Mode
evas_outbuf_buffer_state_get(Outbuf *ob)
{
/* check for valid output buffer */
if (ob->swap_mode == MODE_AUTO && _extn_have_buffer_age)
{
- Render_Engine_Swap_Mode swap_mode;
+ Render_Output_Swap_Mode swap_mode;
EGLint age = 0;
eina_evlog("+gl_query_surf_swap_mode", ob, 0.0, NULL);
EVAS_ENGINE_GL_SWAP_MODE_QUADRUPLE = 5
} Evas_Engine_Info_Gl_Swap_Mode;
-static inline Render_Engine_Swap_Mode
+static inline Render_Output_Swap_Mode
evas_render_engine_gl_swap_mode_get(Evas_Engine_Info_Gl_Swap_Mode info_swap_mode)
{
- Render_Engine_Swap_Mode swap_mode = MODE_FULL;
+ Render_Output_Swap_Mode swap_mode = MODE_FULL;
const char *s;
s = getenv("EVAS_GL_SWAP_MODE");
Evas_Engine_Info_GL_X11 *info = in;
Render_Engine *re = NULL;
Outbuf *ob = NULL;
- Render_Engine_Swap_Mode swap_mode;
+ Render_Output_Swap_Mode swap_mode;
swap_mode = evas_render_engine_gl_swap_mode_get(info->swap_mode);
{
Evas_Engine_Info_GL_X11 *info = in;
Render_Engine *re = data;
- Render_Engine_Swap_Mode swap_mode;
+ Render_Output_Swap_Mode swap_mode;
swap_mode = evas_render_engine_gl_swap_mode_get(info->swap_mode);
Evas_Engine_GL_Context *gl_context;
Evas_Engine_Info_GL_X11 *info;
- Render_Engine_Swap_Mode swap_mode;
+ Render_Output_Swap_Mode swap_mode;
Colormap colormap;
Window win;
unsigned int w, h;
Visual *vis, Colormap cmap,
int depth, unsigned int w, unsigned int h, int indirect,
int alpha, int rot,
- Render_Engine_Swap_Mode swap_mode,
+ Render_Output_Swap_Mode swap_mode,
int depth_bits, int stencil_bits, int msaa_bits);
void eng_window_free(Outbuf *gw);
void eng_window_use(Outbuf *gw);
void eng_outbuf_reconfigure(Outbuf *ob, int w, int h, int rot, Outbuf_Depth depth);
int eng_outbuf_get_rot(Outbuf *ob);
-Render_Engine_Swap_Mode eng_outbuf_swap_mode(Outbuf *ob);
+Render_Output_Swap_Mode eng_outbuf_swap_mode(Outbuf *ob);
#ifdef GL_GLES
void eng_outbuf_damage_region_set(Outbuf *ob, Tilebuf_Rect *damage);
#endif
int indirect EINA_UNUSED,
int alpha,
int rot,
- Render_Engine_Swap_Mode swap_mode,
+ Render_Output_Swap_Mode swap_mode,
int depth_bits,
int stencil_bits,
int msaa_bits)
return ob->rot;
}
-Render_Engine_Swap_Mode
+Render_Output_Swap_Mode
eng_outbuf_swap_mode(Outbuf *ob)
{
if (ob->swap_mode == MODE_AUTO && extn_have_buffer_age)
{
- Render_Engine_Swap_Mode swap_mode;
+ Render_Output_Swap_Mode swap_mode;
eina_evlog("+gl_query_surf_swap_mode", ob, 0.0, NULL);
#ifdef GL_GLES
EGLint age = 0;
typedef struct _Render_Output_Software_Generic Render_Output_Software_Generic;
typedef struct _Outbuf Outbuf;
-typedef Render_Engine_Swap_Mode (*Outbuf_Swap_Mode_Get)(Outbuf *ob);
+typedef Render_Output_Swap_Mode (*Outbuf_Swap_Mode_Get)(Outbuf *ob);
typedef void (*Outbuf_Reconfigure)(Outbuf *ob, int w, int h, int rot, Outbuf_Depth depth);
typedef Eina_Bool (*Outbuf_Region_First_Rect)(Outbuf *ob);
typedef void (*Outbuf_Damage_Region_Set)(Outbuf *ob, Tilebuf_Rect *rects);
unsigned int w, h;
- Render_Engine_Swap_Mode swap_mode;
+ Render_Output_Swap_Mode swap_mode;
Render_Output_Merge_Mode merge_mode;
unsigned char end : 1;
MODE_TRIPLE,
MODE_QUADRUPLE,
MODE_AUTO
-} Render_Engine_Swap_Mode;
+} Render_Output_Swap_Mode;
#endif
return buf->priv.destination_alpha;
}
-Render_Engine_Swap_Mode
+Render_Output_Swap_Mode
evas_software_xlib_swapbuf_buffer_state_get(Outbuf *buf)
{
- Render_Engine_Swap_Mode mode;
if (!buf->priv.swapper) return MODE_FULL;
- mode = evas_xlib_swapper_buffer_state_get(buf->priv.swapper);
- return mode;
+ return evas_xlib_swapper_buffer_state_get(buf->priv.swapper);
}
void evas_software_xlib_swapbuf_rotation_set(Outbuf *buf,
int rot);
Eina_Bool evas_software_xlib_swapbuf_alpha_get(Outbuf *buf);
-Render_Engine_Swap_Mode evas_software_xlib_swapbuf_buffer_state_get(Outbuf *buf);
+Render_Output_Swap_Mode evas_software_xlib_swapbuf_buffer_state_get(Outbuf *buf);
#endif
swp->buf_cur = (swp->buf_cur + 1) % swp->buf_num;
}
-Render_Engine_Swap_Mode
+Render_Output_Swap_Mode
evas_xlib_swapper_buffer_state_get(X_Swapper *swp)
{
int i, n, count = 0;
sym_XFixesDestroyRegion(swp->disp, region);
}
-Render_Engine_Swap_Mode
+Render_Output_Swap_Mode
evas_xlib_swapper_buffer_state_get(X_Swapper *swp)
{
DRI2BufferFlags *flags;
{
}
-Render_Engine_Swap_Mode
+Render_Output_Swap_Mode
evas_xlib_swapper_buffer_state_get(X_Swapper *swp EINA_UNUSED)
{
return MODE_FULL;
void *evas_xlib_swapper_buffer_map(X_Swapper *swp, int *bpl, int *w, int *h);
void evas_xlib_swapper_buffer_unmap(X_Swapper *swp);
void evas_xlib_swapper_swap(X_Swapper *swp, Eina_Rectangle *rects, int nrects);
-Render_Engine_Swap_Mode evas_xlib_swapper_buffer_state_get(X_Swapper *swp);
+Render_Output_Swap_Mode evas_xlib_swapper_buffer_state_get(X_Swapper *swp);
int evas_xlib_swapper_depth_get(X_Swapper *swp);
int evas_xlib_swapper_byte_order_get(X_Swapper *swp);
int evas_xlib_swapper_bit_order_get(X_Swapper *swp);
-
+
info->render_mode = EVAS_RENDER_MODE_BLOCKING;
}
-static Render_Engine_Swap_Mode
+static Render_Output_Swap_Mode
_eng_swap_mode_get(void)
{
- Render_Engine_Swap_Mode swap_mode = MODE_FULL;
+ Render_Output_Swap_Mode swap_mode = MODE_FULL;
const char *s;
if ((s = getenv("EVAS_GL_SWAP_MODE")))
Evas_Engine_Info_Wayland *inf = info;
Render_Engine *re;
Outbuf *ob;
- Render_Engine_Swap_Mode swap_mode;
+ Render_Output_Swap_Mode swap_mode;
swap_mode = _eng_swap_mode_get();
ob = eng_get_ob(re);
if (!ob)
{
- Render_Engine_Swap_Mode swap_mode = MODE_AUTO;
+ Render_Output_Swap_Mode swap_mode = MODE_AUTO;
swap_mode = _eng_swap_mode_get();
ob = eng_window_new(inf, w, h, swap_mode);
(ob->info->info.depth != ob->depth) ||
(ob->info->info.destination_alpha != ob->alpha))
{
- Render_Engine_Swap_Mode swap_mode = MODE_AUTO;
+ Render_Output_Swap_Mode swap_mode = MODE_AUTO;
gl_wins--;
if (!ob->info->info.wl_display)
Evas_Engine_GL_Context *gl_context;
int prev_age;
- Render_Engine_Swap_Mode swap_mode;
+ Render_Output_Swap_Mode swap_mode;
int vsync;
int frame_cnt;
extern unsigned int (*glsym_eglSwapBuffersWithDamage) (EGLDisplay a, void *b, const EGLint *d, EGLint c);
extern unsigned int (*glsym_eglSetDamageRegionKHR) (EGLDisplay a, EGLSurface b, EGLint *c, EGLint d);
-Outbuf *eng_window_new(Evas_Engine_Info_Wayland *einfo, int w, int h, Render_Engine_Swap_Mode swap_mode);
+Outbuf *eng_window_new(Evas_Engine_Info_Wayland *einfo, int w, int h, Render_Output_Swap_Mode swap_mode);
void eng_window_free(Outbuf *gw);
void eng_window_use(Outbuf *gw);
void eng_window_unsurf(Outbuf *gw);
void eng_outbuf_reconfigure(Outbuf *ob, int w, int h, int rot, Outbuf_Depth depth);
int eng_outbuf_rotation_get(Outbuf *ob);
-Render_Engine_Swap_Mode eng_outbuf_swap_mode_get(Outbuf *ob);
+Render_Output_Swap_Mode eng_outbuf_swap_mode_get(Outbuf *ob);
Eina_Bool eng_outbuf_region_first_rect(Outbuf *ob);
void eng_outbuf_damage_region_set(Outbuf *ob, Tilebuf_Rect *damage);
void *eng_outbuf_update_region_new(Outbuf *ob, int x, int y, int w, int h, int *cx, int *cy, int *cw, int *ch);
static int win_count = 0;
Outbuf *
-eng_window_new(Evas_Engine_Info_Wayland *einfo, int w, int h, Render_Engine_Swap_Mode swap_mode)
+eng_window_new(Evas_Engine_Info_Wayland *einfo, int w, int h, Render_Output_Swap_Mode swap_mode)
{
Outbuf *gw;
int context_attrs[3];
return ob->rot;
}
-Render_Engine_Swap_Mode
+Render_Output_Swap_Mode
eng_outbuf_swap_mode_get(Outbuf *ob)
{
if ((ob->swap_mode == MODE_AUTO) && (extn_have_buffer_age))
{
- Render_Engine_Swap_Mode swap_mode;
+ Render_Output_Swap_Mode swap_mode;
EGLint age = 0;
eina_evlog("+gl_query_surf_swap_mode", ob, 0.0, NULL);
void _evas_outbuf_flush(Outbuf *ob, Tilebuf_Rect *surface_damage, Tilebuf_Rect *buffer_damage, Evas_Render_Mode render_mode);
void _evas_outbuf_idle_flush(Outbuf *ob);
-Render_Engine_Swap_Mode _evas_outbuf_swap_mode_get(Outbuf *ob);
+Render_Output_Swap_Mode _evas_outbuf_swap_mode_get(Outbuf *ob);
int _evas_outbuf_rotation_get(Outbuf *ob);
void _evas_outbuf_reconfigure(Outbuf *ob, int w, int h, int rot, Outbuf_Depth depth, Eina_Bool alpha, Eina_Bool resize, Eina_Bool hidden);
void *_evas_outbuf_update_region_new(Outbuf *ob, int x, int y, int w, int h, int *cx, int *cy, int *cw, int *ch);
}
}
-Render_Engine_Swap_Mode
+Render_Output_Swap_Mode
_evas_outbuf_swap_mode_get(Outbuf *ob)
{
int age;