} else {
skPaint.setColor(kPaintColors[paintType]);
}
- // SRGBTODO: No sRGB inputs allowed here?
SkAssertResult(SkPaintToGrPaint(context, drawContext, skPaint, viewMatrix,
&grPaint));
~SkSpecialSurface_Gpu() override { }
sk_sp<SkSpecialImage> onMakeImageSnapshot() override {
- // TODO: Supply color space from fDrawContext, once it's present
- sk_sp<SkSpecialImage> tmp(SkSpecialImage::MakeFromGpu(this->subset(),
- kNeedNewImageUniqueID_SpecialImage,
- fDrawContext->asTexture(),
- nullptr,
- &this->props()));
+ sk_sp<SkSpecialImage> tmp(SkSpecialImage::MakeFromGpu(
+ this->subset(),
+ kNeedNewImageUniqueID_SpecialImage,
+ fDrawContext->asTexture(),
+ sk_ref_sp(fDrawContext->getColorSpace()),
+ &this->props()));
fDrawContext = nullptr;
return tmp;
}
const SkIRect& bounds) const {
SkRect srcRect = dstRect.makeOffset(SkIntToScalar(bounds.x()), SkIntToScalar(bounds.y()));
GrPaint paint;
- // SRGBTODO: AllowSRGBInputs?
+ paint.setAllowSRGBInputs(drawContext->isGammaCorrect());
sk_sp<GrFragmentProcessor> fp(this->makeFragmentProcessor(src, matrix, srcBounds,
boundaryMode));
paint.addColorFragmentProcessor(std::move(fp));
float bounds[2],
Gr1DKernelEffect::Direction direction) {
GrPaint paint;
- // SRGBTODO: AllowSRGBInputs?
+ paint.setAllowSRGBInputs(drawContext->isGammaCorrect());
paint.addColorFragmentProcessor(GrMorphologyEffect::Make(texture,
direction,
radius,
GrMorphologyEffect::MorphologyType morphType,
Gr1DKernelEffect::Direction direction) {
GrPaint paint;
- // SRGBTODO: AllowSRGBInputs?
+ paint.setAllowSRGBInputs(drawContext->isGammaCorrect());
paint.addColorFragmentProcessor(GrMorphologyEffect::Make(texture, direction, radius,
morphType));
paint.setPorterDuffXPFactory(SkXfermode::kSrc_Mode);
}
GrPaint paint;
- // SRGBTODO: AllowSRGBInputs?
sk_sp<GrFragmentProcessor> bgFP;
if (backgroundTex) {
if (!drawContext) {
return nullptr;
}
+ paint.setAllowSRGBInputs(drawContext->isGammaCorrect());
SkMatrix matrix;
matrix.setTranslate(SkIntToScalar(-bounds.left()), SkIntToScalar(-bounds.top()));