case 's':
// Match space-characters.
if (mode_ == ASCII) {
- // ASCII space characters are '\t'..'\r' and ' '.
+ // One byte space characters are '\t'..'\r', ' ' and \u00a0.
Label success;
__ Branch(&success, eq, current_character(), Operand(' '));
// Check range 0x09..0x0d.
__ Subu(a0, current_character(), Operand('\t'));
- BranchOrBacktrack(on_no_match, hi, a0, Operand('\r' - '\t'));
+ __ Branch(&success, ls, a0, Operand('\r' - '\t'));
+ // \u00a0 (NBSP).
+ BranchOrBacktrack(on_no_match, ne, a0, Operand(0x00a0 - '\t'));
__ bind(&success);
return true;
}
return false;
case 'S':
- // Match non-space characters.
- if (mode_ == ASCII) {
- // ASCII space characters are '\t'..'\r' and ' '.
- BranchOrBacktrack(on_no_match, eq, current_character(), Operand(' '));
- __ Subu(a0, current_character(), Operand('\t'));
- BranchOrBacktrack(on_no_match, ls, a0, Operand('\r' - '\t'));
- return true;
- }
+ // The emitted code for generic character classes is good enough.
return false;
case 'd':
// Match ASCII digits ('0'..'9').