// None of the following drawing methods should ever get called on the
// deferred device
- virtual void clear(SkColor color)
+ virtual void clear(SkColor color) SK_OVERRIDE
{SkASSERT(0);}
- virtual void drawPaint(const SkDraw&, const SkPaint& paint)
+ virtual void drawPaint(const SkDraw&, const SkPaint& paint) SK_OVERRIDE
{SkASSERT(0);}
virtual void drawPoints(const SkDraw&, SkCanvas::PointMode mode,
size_t count, const SkPoint[],
- const SkPaint& paint)
+ const SkPaint& paint) SK_OVERRIDE
{SkASSERT(0);}
virtual void drawRect(const SkDraw&, const SkRect& r,
- const SkPaint& paint)
+ const SkPaint& paint) SK_OVERRIDE
{SkASSERT(0);}
virtual void drawPath(const SkDraw&, const SkPath& path,
const SkPaint& paint,
const SkMatrix* prePathMatrix = NULL,
- bool pathIsMutable = false)
+ bool pathIsMutable = false) SK_OVERRIDE
{SkASSERT(0);}
virtual void drawBitmap(const SkDraw&, const SkBitmap& bitmap,
const SkIRect* srcRectOrNull,
- const SkMatrix& matrix, const SkPaint& paint)
+ const SkMatrix& matrix, const SkPaint& paint) SK_OVERRIDE
{SkASSERT(0);}
virtual void drawSprite(const SkDraw&, const SkBitmap& bitmap,
- int x, int y, const SkPaint& paint)
+ int x, int y, const SkPaint& paint) SK_OVERRIDE
{SkASSERT(0);}
virtual void drawText(const SkDraw&, const void* text, size_t len,
- SkScalar x, SkScalar y, const SkPaint& paint)
+ SkScalar x, SkScalar y, const SkPaint& paint) SK_OVERRIDE
{SkASSERT(0);}
virtual void drawPosText(const SkDraw&, const void* text, size_t len,
const SkScalar pos[], SkScalar constY,
- int scalarsPerPos, const SkPaint& paint)
+ int scalarsPerPos, const SkPaint& paint) SK_OVERRIDE
{SkASSERT(0);}
virtual void drawTextOnPath(const SkDraw&, const void* text,
size_t len, const SkPath& path,
const SkMatrix* matrix,
- const SkPaint& paint)
+ const SkPaint& paint) SK_OVERRIDE
{SkASSERT(0);}
+#ifdef SK_BUILD_FOR_ANDROID
virtual void drawPosTextOnPath(const SkDraw& draw, const void* text,
size_t len, const SkPoint pos[],
const SkPaint& paint,
const SkPath& path,
- const SkMatrix* matrix)
+ const SkMatrix* matrix) SK_OVERRIDE
{SkASSERT(0);}
+#endif
virtual void drawVertices(const SkDraw&, SkCanvas::VertexMode,
int vertexCount, const SkPoint verts[],
const SkPoint texs[], const SkColor colors[],
SkXfermode* xmode, const uint16_t indices[],
- int indexCount, const SkPaint& paint)
+ int indexCount, const SkPaint& paint) SK_OVERRIDE
{SkASSERT(0);}
virtual void drawDevice(const SkDraw&, SkDevice*, int x, int y,
- const SkPaint&)
+ const SkPaint&) SK_OVERRIDE
{SkASSERT(0);}
private:
- virtual void flush();
+ virtual void flush() SK_OVERRIDE;
void beginRecording();
void init();