struct zink_batch *batch = &ctx->batch;
if (ctx->clears_enabled)
/* start rp to do all the clears */
- zink_begin_render_pass(ctx);
+ zink_batch_rp(ctx);
bool conditional_render_active = ctx->render_condition.active;
zink_stop_conditional_render(ctx);
zink_end_render_pass(ctx);
/* triggering clears will force has_work */
if (!deferred && ctx->clears_enabled)
/* start rp to do all the clears */
- zink_begin_render_pass(ctx);
+ zink_batch_rp(ctx);
if (ctx->needs_present && (flags & PIPE_FLUSH_END_OF_FRAME)) {
if (ctx->needs_present->obj->image)