Fixes the issue when the window was beeing resized/moved
and the frame image would become black.
Signed-off-by: Bård Eirik Winther <bwinther@cisco.com>
Signed-off-by: Hans Verkuil <hans.verkuil@cisco.com>
changeShader();
if (m_frameData == NULL) {
+ glBegin(GL_QUADS);
+ glTexCoord2f(0.0f, 0.0f); glVertex2f(0.0, 0);
+ glTexCoord2f(1.0f, 0.0f); glVertex2f(m_frameWidth, 0);
+ glTexCoord2f(1.0f, 1.0f); glVertex2f(m_frameWidth, m_frameHeight);
+ glTexCoord2f(0.0f, 1.0f); glVertex2f(0, m_frameHeight);
+ glEnd();
return;
}