}
+/**
+ * Convert an attribute list from EGLint[] to EGLAttrib[].
+ *
+ * Return an EGL error code. The output parameter out_attrib_list is modified
+ * only on success.
+ */
+EGLint
+_eglConvertIntsToAttribs(const EGLint *int_list, EGLAttrib **out_attrib_list)
+{
+ size_t len = 0;
+ EGLAttrib *attrib_list;
+
+ if (int_list) {
+ while (int_list[2*len] != EGL_NONE)
+ ++len;
+ }
+
+ if (len == 0) {
+ *out_attrib_list = NULL;
+ return EGL_SUCCESS;
+ }
+
+ if (2*len + 1 > SIZE_MAX / sizeof(EGLAttrib))
+ return EGL_BAD_ALLOC;
+
+ attrib_list = malloc((2*len + 1) * sizeof(EGLAttrib));
+ if (!attrib_list)
+ return EGL_BAD_ALLOC;
+
+ for (size_t i = 0; i < len; ++i) {
+ attrib_list[2*i + 0] = int_list[2*i + 0];
+ attrib_list[2*i + 1] = int_list[2*i + 1];
+ }
+
+ attrib_list[2*len] = EGL_NONE;
+
+ *out_attrib_list = attrib_list;
+ return EGL_SUCCESS;
+}
+
+
static EGLint *
_eglConvertAttribsToInt(const EGLAttrib *attr_list)
{
struct mesa_glinterop_export_out *out);
};
+EGLint _eglConvertIntsToAttribs(const EGLint *int_list,
+ EGLAttrib **out_attrib_list);
#ifdef __cplusplus
}