--- /dev/null
+dEQP-EGL.info.version
+dEQP-EGL.info.vendor
+dEQP-EGL.info.client_apis
+dEQP-EGL.info.extensions
+dEQP-EGL.info.configs
+dEQP-EGL.functional.create_context.rgb565_no_depth_no_stencil
+dEQP-EGL.functional.create_context.rgb565_no_depth_stencil
+dEQP-EGL.functional.create_context.rgb565_depth_no_stencil
+dEQP-EGL.functional.create_context.rgb565_depth_stencil
+dEQP-EGL.functional.create_context.rgb888_no_depth_no_stencil
+dEQP-EGL.functional.create_context.rgb888_no_depth_stencil
+dEQP-EGL.functional.create_context.rgb888_depth_no_stencil
+dEQP-EGL.functional.create_context.rgb888_depth_stencil
+dEQP-EGL.functional.create_context.rgba4444_no_depth_no_stencil
+dEQP-EGL.functional.create_context.rgba4444_no_depth_stencil
+dEQP-EGL.functional.create_context.rgba4444_depth_no_stencil
+dEQP-EGL.functional.create_context.rgba4444_depth_stencil
+dEQP-EGL.functional.create_context.rgba5551_no_depth_no_stencil
+dEQP-EGL.functional.create_context.rgba5551_no_depth_stencil
+dEQP-EGL.functional.create_context.rgba5551_depth_no_stencil
+dEQP-EGL.functional.create_context.rgba5551_depth_stencil
+dEQP-EGL.functional.create_context.rgba8888_no_depth_no_stencil
+dEQP-EGL.functional.create_context.rgba8888_no_depth_stencil
+dEQP-EGL.functional.create_context.rgba8888_depth_no_stencil
+dEQP-EGL.functional.create_context.rgba8888_depth_stencil
+dEQP-EGL.functional.create_context.other
+dEQP-EGL.functional.create_context.no_config
+dEQP-EGL.functional.query_context.simple.query_api
+dEQP-EGL.functional.query_context.get_current_context.rgb565_window
+dEQP-EGL.functional.query_context.get_current_context.rgb565_pixmap
+dEQP-EGL.functional.query_context.get_current_context.rgb565_pbuffer
+dEQP-EGL.functional.query_context.get_current_context.rgb888_window
+dEQP-EGL.functional.query_context.get_current_context.rgb888_pixmap
+dEQP-EGL.functional.query_context.get_current_context.rgb888_pbuffer
+dEQP-EGL.functional.query_context.get_current_context.rgba4444_window
+dEQP-EGL.functional.query_context.get_current_context.rgba4444_pixmap
+dEQP-EGL.functional.query_context.get_current_context.rgba4444_pbuffer
+dEQP-EGL.functional.query_context.get_current_context.rgba5551_window
+dEQP-EGL.functional.query_context.get_current_context.rgba5551_pixmap
+dEQP-EGL.functional.query_context.get_current_context.rgba5551_pbuffer
+dEQP-EGL.functional.query_context.get_current_context.rgba8888_window
+dEQP-EGL.functional.query_context.get_current_context.rgba8888_pixmap
+dEQP-EGL.functional.query_context.get_current_context.rgba8888_pbuffer
+dEQP-EGL.functional.query_context.get_current_context.other
+dEQP-EGL.functional.query_context.get_current_surface.rgb565_window
+dEQP-EGL.functional.query_context.get_current_surface.rgb565_pixmap
+dEQP-EGL.functional.query_context.get_current_surface.rgb565_pbuffer
+dEQP-EGL.functional.query_context.get_current_surface.rgb888_window
+dEQP-EGL.functional.query_context.get_current_surface.rgb888_pixmap
+dEQP-EGL.functional.query_context.get_current_surface.rgb888_pbuffer
+dEQP-EGL.functional.query_context.get_current_surface.rgba4444_window
+dEQP-EGL.functional.query_context.get_current_surface.rgba4444_pixmap
+dEQP-EGL.functional.query_context.get_current_surface.rgba4444_pbuffer
+dEQP-EGL.functional.query_context.get_current_surface.rgba5551_window
+dEQP-EGL.functional.query_context.get_current_surface.rgba5551_pixmap
+dEQP-EGL.functional.query_context.get_current_surface.rgba5551_pbuffer
+dEQP-EGL.functional.query_context.get_current_surface.rgba8888_window
+dEQP-EGL.functional.query_context.get_current_surface.rgba8888_pixmap
+dEQP-EGL.functional.query_context.get_current_surface.rgba8888_pbuffer
+dEQP-EGL.functional.query_context.get_current_surface.other
+dEQP-EGL.functional.query_context.get_current_display.rgb565_window
+dEQP-EGL.functional.query_context.get_current_display.rgb565_pixmap
+dEQP-EGL.functional.query_context.get_current_display.rgb565_pbuffer
+dEQP-EGL.functional.query_context.get_current_display.rgb888_window
+dEQP-EGL.functional.query_context.get_current_display.rgb888_pixmap
+dEQP-EGL.functional.query_context.get_current_display.rgb888_pbuffer
+dEQP-EGL.functional.query_context.get_current_display.rgba4444_window
+dEQP-EGL.functional.query_context.get_current_display.rgba4444_pixmap
+dEQP-EGL.functional.query_context.get_current_display.rgba4444_pbuffer
+dEQP-EGL.functional.query_context.get_current_display.rgba5551_window
+dEQP-EGL.functional.query_context.get_current_display.rgba5551_pixmap
+dEQP-EGL.functional.query_context.get_current_display.rgba5551_pbuffer
+dEQP-EGL.functional.query_context.get_current_display.rgba8888_window
+dEQP-EGL.functional.query_context.get_current_display.rgba8888_pixmap
+dEQP-EGL.functional.query_context.get_current_display.rgba8888_pbuffer
+dEQP-EGL.functional.query_context.get_current_display.other
+dEQP-EGL.functional.query_context.query_context.rgb565_window
+dEQP-EGL.functional.query_context.query_context.rgb565_pixmap
+dEQP-EGL.functional.query_context.query_context.rgb565_pbuffer
+dEQP-EGL.functional.query_context.query_context.rgb888_window
+dEQP-EGL.functional.query_context.query_context.rgb888_pixmap
+dEQP-EGL.functional.query_context.query_context.rgb888_pbuffer
+dEQP-EGL.functional.query_context.query_context.rgba4444_window
+dEQP-EGL.functional.query_context.query_context.rgba4444_pixmap
+dEQP-EGL.functional.query_context.query_context.rgba4444_pbuffer
+dEQP-EGL.functional.query_context.query_context.rgba5551_window
+dEQP-EGL.functional.query_context.query_context.rgba5551_pixmap
+dEQP-EGL.functional.query_context.query_context.rgba5551_pbuffer
+dEQP-EGL.functional.query_context.query_context.rgba8888_window
+dEQP-EGL.functional.query_context.query_context.rgba8888_pixmap
+dEQP-EGL.functional.query_context.query_context.rgba8888_pbuffer
+dEQP-EGL.functional.query_context.query_context.other
+dEQP-EGL.functional.create_surface.window.rgb565_no_depth_no_stencil
+dEQP-EGL.functional.create_surface.window.rgb565_no_depth_stencil
+dEQP-EGL.functional.create_surface.window.rgb565_depth_no_stencil
+dEQP-EGL.functional.create_surface.window.rgb565_depth_stencil
+dEQP-EGL.functional.create_surface.window.rgb888_no_depth_no_stencil
+dEQP-EGL.functional.create_surface.window.rgb888_no_depth_stencil
+dEQP-EGL.functional.create_surface.window.rgb888_depth_no_stencil
+dEQP-EGL.functional.create_surface.window.rgb888_depth_stencil
+dEQP-EGL.functional.create_surface.window.rgba4444_no_depth_no_stencil
+dEQP-EGL.functional.create_surface.window.rgba4444_no_depth_stencil
+dEQP-EGL.functional.create_surface.window.rgba4444_depth_no_stencil
+dEQP-EGL.functional.create_surface.window.rgba4444_depth_stencil
+dEQP-EGL.functional.create_surface.window.rgba5551_no_depth_no_stencil
+dEQP-EGL.functional.create_surface.window.rgba5551_no_depth_stencil
+dEQP-EGL.functional.create_surface.window.rgba5551_depth_no_stencil
+dEQP-EGL.functional.create_surface.window.rgba5551_depth_stencil
+dEQP-EGL.functional.create_surface.window.rgba8888_no_depth_no_stencil
+dEQP-EGL.functional.create_surface.window.rgba8888_no_depth_stencil
+dEQP-EGL.functional.create_surface.window.rgba8888_depth_no_stencil
+dEQP-EGL.functional.create_surface.window.rgba8888_depth_stencil
+dEQP-EGL.functional.create_surface.window.other
+dEQP-EGL.functional.create_surface.pixmap.rgb565_no_depth_no_stencil
+dEQP-EGL.functional.create_surface.pixmap.rgb565_no_depth_stencil
+dEQP-EGL.functional.create_surface.pixmap.rgb565_depth_no_stencil
+dEQP-EGL.functional.create_surface.pixmap.rgb565_depth_stencil
+dEQP-EGL.functional.create_surface.pixmap.rgb888_no_depth_no_stencil
+dEQP-EGL.functional.create_surface.pixmap.rgb888_no_depth_stencil
+dEQP-EGL.functional.create_surface.pixmap.rgb888_depth_no_stencil
+dEQP-EGL.functional.create_surface.pixmap.rgb888_depth_stencil
+dEQP-EGL.functional.create_surface.pixmap.rgba4444_no_depth_no_stencil
+dEQP-EGL.functional.create_surface.pixmap.rgba4444_no_depth_stencil
+dEQP-EGL.functional.create_surface.pixmap.rgba4444_depth_no_stencil
+dEQP-EGL.functional.create_surface.pixmap.rgba4444_depth_stencil
+dEQP-EGL.functional.create_surface.pixmap.rgba5551_no_depth_no_stencil
+dEQP-EGL.functional.create_surface.pixmap.rgba5551_no_depth_stencil
+dEQP-EGL.functional.create_surface.pixmap.rgba5551_depth_no_stencil
+dEQP-EGL.functional.create_surface.pixmap.rgba5551_depth_stencil
+dEQP-EGL.functional.create_surface.pixmap.rgba8888_no_depth_no_stencil
+dEQP-EGL.functional.create_surface.pixmap.rgba8888_no_depth_stencil
+dEQP-EGL.functional.create_surface.pixmap.rgba8888_depth_no_stencil
+dEQP-EGL.functional.create_surface.pixmap.rgba8888_depth_stencil
+dEQP-EGL.functional.create_surface.pixmap.other
+dEQP-EGL.functional.create_surface.pbuffer.rgb565_no_depth_no_stencil
+dEQP-EGL.functional.create_surface.pbuffer.rgb565_no_depth_stencil
+dEQP-EGL.functional.create_surface.pbuffer.rgb565_depth_no_stencil
+dEQP-EGL.functional.create_surface.pbuffer.rgb565_depth_stencil
+dEQP-EGL.functional.create_surface.pbuffer.rgb888_no_depth_no_stencil
+dEQP-EGL.functional.create_surface.pbuffer.rgb888_no_depth_stencil
+dEQP-EGL.functional.create_surface.pbuffer.rgb888_depth_no_stencil
+dEQP-EGL.functional.create_surface.pbuffer.rgb888_depth_stencil
+dEQP-EGL.functional.create_surface.pbuffer.rgba4444_no_depth_no_stencil
+dEQP-EGL.functional.create_surface.pbuffer.rgba4444_no_depth_stencil
+dEQP-EGL.functional.create_surface.pbuffer.rgba4444_depth_no_stencil
+dEQP-EGL.functional.create_surface.pbuffer.rgba4444_depth_stencil
+dEQP-EGL.functional.create_surface.pbuffer.rgba5551_no_depth_no_stencil
+dEQP-EGL.functional.create_surface.pbuffer.rgba5551_no_depth_stencil
+dEQP-EGL.functional.create_surface.pbuffer.rgba5551_depth_no_stencil
+dEQP-EGL.functional.create_surface.pbuffer.rgba5551_depth_stencil
+dEQP-EGL.functional.create_surface.pbuffer.rgba8888_no_depth_no_stencil
+dEQP-EGL.functional.create_surface.pbuffer.rgba8888_no_depth_stencil
+dEQP-EGL.functional.create_surface.pbuffer.rgba8888_depth_no_stencil
+dEQP-EGL.functional.create_surface.pbuffer.rgba8888_depth_stencil
+dEQP-EGL.functional.create_surface.pbuffer.other
+dEQP-EGL.functional.create_surface.platform_window.rgb565_no_depth_no_stencil
+dEQP-EGL.functional.create_surface.platform_window.rgb565_no_depth_stencil
+dEQP-EGL.functional.create_surface.platform_window.rgb565_depth_no_stencil
+dEQP-EGL.functional.create_surface.platform_window.rgb565_depth_stencil
+dEQP-EGL.functional.create_surface.platform_window.rgb888_no_depth_no_stencil
+dEQP-EGL.functional.create_surface.platform_window.rgb888_no_depth_stencil
+dEQP-EGL.functional.create_surface.platform_window.rgb888_depth_no_stencil
+dEQP-EGL.functional.create_surface.platform_window.rgb888_depth_stencil
+dEQP-EGL.functional.create_surface.platform_window.rgba4444_no_depth_no_stencil
+dEQP-EGL.functional.create_surface.platform_window.rgba4444_no_depth_stencil
+dEQP-EGL.functional.create_surface.platform_window.rgba4444_depth_no_stencil
+dEQP-EGL.functional.create_surface.platform_window.rgba4444_depth_stencil
+dEQP-EGL.functional.create_surface.platform_window.rgba5551_no_depth_no_stencil
+dEQP-EGL.functional.create_surface.platform_window.rgba5551_no_depth_stencil
+dEQP-EGL.functional.create_surface.platform_window.rgba5551_depth_no_stencil
+dEQP-EGL.functional.create_surface.platform_window.rgba5551_depth_stencil
+dEQP-EGL.functional.create_surface.platform_window.rgba8888_no_depth_no_stencil
+dEQP-EGL.functional.create_surface.platform_window.rgba8888_no_depth_stencil
+dEQP-EGL.functional.create_surface.platform_window.rgba8888_depth_no_stencil
+dEQP-EGL.functional.create_surface.platform_window.rgba8888_depth_stencil
+dEQP-EGL.functional.create_surface.platform_window.other
+dEQP-EGL.functional.create_surface.platform_pixmap.rgb565_no_depth_no_stencil
+dEQP-EGL.functional.create_surface.platform_pixmap.rgb565_no_depth_stencil
+dEQP-EGL.functional.create_surface.platform_pixmap.rgb565_depth_no_stencil
+dEQP-EGL.functional.create_surface.platform_pixmap.rgb565_depth_stencil
+dEQP-EGL.functional.create_surface.platform_pixmap.rgb888_no_depth_no_stencil
+dEQP-EGL.functional.create_surface.platform_pixmap.rgb888_no_depth_stencil
+dEQP-EGL.functional.create_surface.platform_pixmap.rgb888_depth_no_stencil
+dEQP-EGL.functional.create_surface.platform_pixmap.rgb888_depth_stencil
+dEQP-EGL.functional.create_surface.platform_pixmap.rgba4444_no_depth_no_stencil
+dEQP-EGL.functional.create_surface.platform_pixmap.rgba4444_no_depth_stencil
+dEQP-EGL.functional.create_surface.platform_pixmap.rgba4444_depth_no_stencil
+dEQP-EGL.functional.create_surface.platform_pixmap.rgba4444_depth_stencil
+dEQP-EGL.functional.create_surface.platform_pixmap.rgba5551_no_depth_no_stencil
+dEQP-EGL.functional.create_surface.platform_pixmap.rgba5551_no_depth_stencil
+dEQP-EGL.functional.create_surface.platform_pixmap.rgba5551_depth_no_stencil
+dEQP-EGL.functional.create_surface.platform_pixmap.rgba5551_depth_stencil
+dEQP-EGL.functional.create_surface.platform_pixmap.rgba8888_no_depth_no_stencil
+dEQP-EGL.functional.create_surface.platform_pixmap.rgba8888_no_depth_stencil
+dEQP-EGL.functional.create_surface.platform_pixmap.rgba8888_depth_no_stencil
+dEQP-EGL.functional.create_surface.platform_pixmap.rgba8888_depth_stencil
+dEQP-EGL.functional.create_surface.platform_pixmap.other
+dEQP-EGL.functional.query_surface.simple.window.rgb565_no_depth_no_stencil
+dEQP-EGL.functional.query_surface.simple.window.rgb565_no_depth_stencil
+dEQP-EGL.functional.query_surface.simple.window.rgb565_depth_no_stencil
+dEQP-EGL.functional.query_surface.simple.window.rgb565_depth_stencil
+dEQP-EGL.functional.query_surface.simple.window.rgb888_no_depth_no_stencil
+dEQP-EGL.functional.query_surface.simple.window.rgb888_no_depth_stencil
+dEQP-EGL.functional.query_surface.simple.window.rgb888_depth_no_stencil
+dEQP-EGL.functional.query_surface.simple.window.rgb888_depth_stencil
+dEQP-EGL.functional.query_surface.simple.window.rgba4444_no_depth_no_stencil
+dEQP-EGL.functional.query_surface.simple.window.rgba4444_no_depth_stencil
+dEQP-EGL.functional.query_surface.simple.window.rgba4444_depth_no_stencil
+dEQP-EGL.functional.query_surface.simple.window.rgba4444_depth_stencil
+dEQP-EGL.functional.query_surface.simple.window.rgba5551_no_depth_no_stencil
+dEQP-EGL.functional.query_surface.simple.window.rgba5551_no_depth_stencil
+dEQP-EGL.functional.query_surface.simple.window.rgba5551_depth_no_stencil
+dEQP-EGL.functional.query_surface.simple.window.rgba5551_depth_stencil
+dEQP-EGL.functional.query_surface.simple.window.rgba8888_no_depth_no_stencil
+dEQP-EGL.functional.query_surface.simple.window.rgba8888_no_depth_stencil
+dEQP-EGL.functional.query_surface.simple.window.rgba8888_depth_no_stencil
+dEQP-EGL.functional.query_surface.simple.window.rgba8888_depth_stencil
+dEQP-EGL.functional.query_surface.simple.window.other
+dEQP-EGL.functional.query_surface.simple.pixmap.rgb565_no_depth_no_stencil
+dEQP-EGL.functional.query_surface.simple.pixmap.rgb565_no_depth_stencil
+dEQP-EGL.functional.query_surface.simple.pixmap.rgb565_depth_no_stencil
+dEQP-EGL.functional.query_surface.simple.pixmap.rgb565_depth_stencil
+dEQP-EGL.functional.query_surface.simple.pixmap.rgb888_no_depth_no_stencil
+dEQP-EGL.functional.query_surface.simple.pixmap.rgb888_no_depth_stencil
+dEQP-EGL.functional.query_surface.simple.pixmap.rgb888_depth_no_stencil
+dEQP-EGL.functional.query_surface.simple.pixmap.rgb888_depth_stencil
+dEQP-EGL.functional.query_surface.simple.pixmap.rgba4444_no_depth_no_stencil
+dEQP-EGL.functional.query_surface.simple.pixmap.rgba4444_no_depth_stencil
+dEQP-EGL.functional.query_surface.simple.pixmap.rgba4444_depth_no_stencil
+dEQP-EGL.functional.query_surface.simple.pixmap.rgba4444_depth_stencil
+dEQP-EGL.functional.query_surface.simple.pixmap.rgba5551_no_depth_no_stencil
+dEQP-EGL.functional.query_surface.simple.pixmap.rgba5551_no_depth_stencil
+dEQP-EGL.functional.query_surface.simple.pixmap.rgba5551_depth_no_stencil
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+dEQP-EGL.functional.query_surface.simple.pixmap.rgba8888_no_depth_no_stencil
+dEQP-EGL.functional.query_surface.simple.pixmap.rgba8888_no_depth_stencil
+dEQP-EGL.functional.query_surface.simple.pixmap.rgba8888_depth_no_stencil
+dEQP-EGL.functional.query_surface.simple.pixmap.rgba8888_depth_stencil
+dEQP-EGL.functional.query_surface.simple.pixmap.other
+dEQP-EGL.functional.query_surface.simple.pbuffer.rgb565_no_depth_no_stencil
+dEQP-EGL.functional.query_surface.simple.pbuffer.rgb565_no_depth_stencil
+dEQP-EGL.functional.query_surface.simple.pbuffer.rgb565_depth_no_stencil
+dEQP-EGL.functional.query_surface.simple.pbuffer.rgb565_depth_stencil
+dEQP-EGL.functional.query_surface.simple.pbuffer.rgb888_no_depth_no_stencil
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+dEQP-EGL.functional.query_surface.simple.pbuffer.rgb888_depth_stencil
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+dEQP-EGL.functional.query_surface.simple.pbuffer.rgba8888_no_depth_stencil
+dEQP-EGL.functional.query_surface.simple.pbuffer.rgba8888_depth_no_stencil
+dEQP-EGL.functional.query_surface.simple.pbuffer.rgba8888_depth_stencil
+dEQP-EGL.functional.query_surface.simple.pbuffer.other
+dEQP-EGL.functional.query_surface.set_attribute.window.rgb565_no_depth_no_stencil
+dEQP-EGL.functional.query_surface.set_attribute.window.rgb565_no_depth_stencil
+dEQP-EGL.functional.query_surface.set_attribute.window.rgb565_depth_no_stencil
+dEQP-EGL.functional.query_surface.set_attribute.window.rgb565_depth_stencil
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+dEQP-EGL.functional.query_surface.set_attribute.window.rgb888_no_depth_stencil
+dEQP-EGL.functional.query_surface.set_attribute.window.rgb888_depth_no_stencil
+dEQP-EGL.functional.query_surface.set_attribute.window.rgb888_depth_stencil
+dEQP-EGL.functional.query_surface.set_attribute.window.rgba4444_no_depth_no_stencil
+dEQP-EGL.functional.query_surface.set_attribute.window.rgba4444_no_depth_stencil
+dEQP-EGL.functional.query_surface.set_attribute.window.rgba4444_depth_no_stencil
+dEQP-EGL.functional.query_surface.set_attribute.window.rgba4444_depth_stencil
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+dEQP-EGL.functional.query_surface.set_attribute.window.rgba5551_no_depth_stencil
+dEQP-EGL.functional.query_surface.set_attribute.window.rgba5551_depth_no_stencil
+dEQP-EGL.functional.query_surface.set_attribute.window.rgba5551_depth_stencil
+dEQP-EGL.functional.query_surface.set_attribute.window.rgba8888_no_depth_no_stencil
+dEQP-EGL.functional.query_surface.set_attribute.window.rgba8888_no_depth_stencil
+dEQP-EGL.functional.query_surface.set_attribute.window.rgba8888_depth_no_stencil
+dEQP-EGL.functional.query_surface.set_attribute.window.rgba8888_depth_stencil
+dEQP-EGL.functional.query_surface.set_attribute.window.other
+dEQP-EGL.functional.query_surface.set_attribute.pixmap.rgb565_no_depth_no_stencil
+dEQP-EGL.functional.query_surface.set_attribute.pixmap.rgb565_no_depth_stencil
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+dEQP-EGL.functional.reusable_sync.valid.create_null_attribs
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+dEQP-EGL.functional.reusable_sync.invalid.wait_server_invalid_sync
+dEQP-EGL.functional.reusable_sync.invalid.wait_server_invalid_flag
+dEQP-EGL.functional.resize.surface_size.shrink
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+dEQP-EGL.functional.buffer_age.no_preserve.no_resize.odd_none_even_none
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+dEQP-EGL.functional.buffer_age.no_preserve.no_resize.odd_render_clear_even_render_clear
+dEQP-EGL.functional.buffer_age.no_preserve.resize_before_swap.odd_none_even_none
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+dEQP-EGL.functional.buffer_age.no_preserve.resize_before_swap.odd_clear_render_even_clear_clear
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+dEQP-EGL.functional.buffer_age.no_preserve.resize_after_swap.odd_clear_even_clear
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+dEQP-EGL.functional.buffer_age.no_preserve.resize_after_swap.odd_clear_clear_even_clear_clear
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+dEQP-EGL.functional.buffer_age.no_preserve.resize_after_swap.odd_render_clear_even_render_clear
+dEQP-EGL.functional.partial_update.odd_clear_even_none
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+dEQP-EGL.functional.partial_update.odd_render_clear_even_clear_clear
+dEQP-EGL.functional.partial_update.odd_render_render_even_render_render
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+dEQP-EGL.functional.partial_update.odd_render_clear_even_clear_render
+dEQP-EGL.functional.partial_update.odd_render_clear_even_render_clear
+dEQP-EGL.functional.partial_update.render_outside_damage_region
+dEQP-EGL.functional.partial_update.render_before_set_damage_region
+dEQP-EGL.functional.negative_partial_update.not_postable_surface
+dEQP-EGL.functional.negative_partial_update.not_current_surface
+dEQP-EGL.functional.negative_partial_update.buffer_preserved
+dEQP-EGL.functional.negative_partial_update.set_damage_region_twice
+dEQP-EGL.functional.negative_partial_update.set_damage_region_before_query_age
+dEQP-EGL.functional.negative_partial_update.pass_null_0_as_params
+dEQP-EGL.functional.negative_partial_update.not_current_surface2
+dEQP-EGL.functional.swap_buffers_with_damage.no_resize.clear
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+dEQP-EGL.functional.swap_buffers_with_damage.no_resize.buffer_age_clear
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+dEQP-EGL.functional.swap_buffers_with_damage.no_resize.buffer_age_render_clear
+dEQP-EGL.functional.swap_buffers_with_damage.resize_before_swap.clear
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+dEQP-EGL.functional.swap_buffers_with_damage.resize_before_swap.buffer_age_clear
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+dEQP-EGL.functional.swap_buffers_with_damage.resize_before_swap.buffer_age_render_clear
+dEQP-EGL.functional.swap_buffers_with_damage.resize_after_swap.clear
+dEQP-EGL.functional.swap_buffers_with_damage.resize_after_swap.render
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+dEQP-EGL.functional.swap_buffers_with_damage.resize_after_swap.clear_render
+dEQP-EGL.functional.swap_buffers_with_damage.resize_after_swap.render_clear
+dEQP-EGL.functional.swap_buffers_with_damage.resize_after_swap.preserve_buffer_clear
+dEQP-EGL.functional.swap_buffers_with_damage.resize_after_swap.preserve_buffer_render
+dEQP-EGL.functional.swap_buffers_with_damage.resize_after_swap.preserve_buffer_clear_clear
+dEQP-EGL.functional.swap_buffers_with_damage.resize_after_swap.preserve_buffer_render_render
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+dEQP-EGL.functional.swap_buffers_with_damage.resize_after_swap.preserve_buffer_render_clear
+dEQP-EGL.functional.swap_buffers_with_damage.resize_after_swap.buffer_age_clear
+dEQP-EGL.functional.swap_buffers_with_damage.resize_after_swap.buffer_age_render
+dEQP-EGL.functional.swap_buffers_with_damage.resize_after_swap.buffer_age_clear_clear
+dEQP-EGL.functional.swap_buffers_with_damage.resize_after_swap.buffer_age_render_render
+dEQP-EGL.functional.swap_buffers_with_damage.resize_after_swap.buffer_age_clear_render
+dEQP-EGL.functional.swap_buffers_with_damage.resize_after_swap.buffer_age_render_clear
+dEQP-EGL.functional.multicontext.non_shared
+dEQP-EGL.functional.multicontext.shared
+dEQP-EGL.functional.multicontext.non_shared_make_current
+dEQP-EGL.functional.multicontext.shared_make_current
+dEQP-EGL.functional.multicontext.non_shared_clear
+dEQP-EGL.functional.multicontext.shared_clear
+dEQP-EGL.functional.thread_cleanup.single_context_single_surface
+dEQP-EGL.functional.thread_cleanup.multi_context_single_surface
+dEQP-EGL.functional.thread_cleanup.single_context_multi_surface
+dEQP-EGL.functional.thread_cleanup.multi_context_multi_surface
+dEQP-EGL.functional.mutable_render_buffer.querySurface
+dEQP-EGL.functional.mutable_render_buffer.negativeConfigBit
+dEQP-EGL.functional.mutable_render_buffer.basic
+dEQP-EGL.functional.get_frame_timestamps.rgb565_no_depth_no_stencil
+dEQP-EGL.functional.get_frame_timestamps.rgb565_no_depth_stencil
+dEQP-EGL.functional.get_frame_timestamps.rgb565_depth_no_stencil
+dEQP-EGL.functional.get_frame_timestamps.rgb565_depth_stencil
+dEQP-EGL.functional.get_frame_timestamps.rgb888_no_depth_no_stencil
+dEQP-EGL.functional.get_frame_timestamps.rgb888_no_depth_stencil
+dEQP-EGL.functional.get_frame_timestamps.rgb888_depth_no_stencil
+dEQP-EGL.functional.get_frame_timestamps.rgb888_depth_stencil
+dEQP-EGL.functional.get_frame_timestamps.rgba4444_no_depth_no_stencil
+dEQP-EGL.functional.get_frame_timestamps.rgba4444_no_depth_stencil
+dEQP-EGL.functional.get_frame_timestamps.rgba4444_depth_no_stencil
+dEQP-EGL.functional.get_frame_timestamps.rgba4444_depth_stencil
+dEQP-EGL.functional.get_frame_timestamps.rgba5551_no_depth_no_stencil
+dEQP-EGL.functional.get_frame_timestamps.rgba5551_no_depth_stencil
+dEQP-EGL.functional.get_frame_timestamps.rgba5551_depth_no_stencil
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+dEQP-EGL.functional.get_frame_timestamps.rgba8888_no_depth_no_stencil
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+dEQP-EGL.functional.get_frame_timestamps.rgba8888_depth_no_stencil
+dEQP-EGL.functional.get_frame_timestamps.rgba8888_depth_stencil
+dEQP-EGL.functional.get_frame_timestamps.other
+dEQP-EGL.functional.robustness.create_context.query_robust_access
+dEQP-EGL.functional.robustness.create_context.no_reset_notification
+dEQP-EGL.functional.robustness.create_context.lose_context_on_reset
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+dEQP-EGL.functional.robustness.reset_context.shaders.out_of_bounds.reset_status.writes.shader_storage_block.fragment
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+dEQP-EGL.functional.robustness.reset_context.shaders.out_of_bounds_non_robust.reset_status.reads.shader_storage_block.fragment
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+dEQP-EGL.functional.robustness.reset_context.shaders.out_of_bounds_non_robust.reset_status.writes.local_array.vertex
+dEQP-EGL.functional.robustness.reset_context.shaders.out_of_bounds_non_robust.reset_status.writes.local_array.fragment
+dEQP-EGL.functional.robustness.reset_context.shaders.out_of_bounds_non_robust.reset_status.writes.local_array.vertex_and_fragment
+dEQP-EGL.functional.robustness.reset_context.shaders.out_of_bounds_non_robust.reset_status.writes.local_array.compute
+dEQP-EGL.functional.robustness.reset_context.fixed_function_pipeline.reset_status.index_buffer_out_of_bounds
+dEQP-EGL.functional.robustness.reset_context.fixed_function_pipeline.reset_status.vertex_buffer_out_of_bounds
+dEQP-EGL.functional.robustness.reset_context.fixed_function_pipeline_non_robust.reset_status.index_buffer_out_of_bounds
+dEQP-EGL.functional.robustness.reset_context.fixed_function_pipeline_non_robust.reset_status.vertex_buffer_out_of_bounds
+dEQP-EGL.functional.robustness.negative_context.invalid_robust_context_creation
+dEQP-EGL.functional.robustness.negative_context.invalid_robust_shared_context_creation
+dEQP-EGL.functional.robustness.negative_context.invalid_notification_strategy_enum
--- /dev/null
+<?xml version="1.0" encoding="utf-8"?>
+<Mustpass version="3.2.4.x">
+ <!--/* Copyright (C) 2016-2017 The Khronos Group Inc
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+*/-->
+ <!--/* WARNING: This is auto-generated file. Do not modify, since changes will
+ * be lost! Modify the generating script instead.
+ */-->
+ <TestPackage name="AOSP Mustpass EGL">
+ <Configuration caseListFile="egl-master.txt" commandLine="--deqp-gl-config-name=rgba8888d24s8ms0 --deqp-screen-rotation=unspecified --deqp-surface-width=256 --deqp-surface-height=256 --deqp-watchdog=disable" name="master" os="any" useForFirstEGLConfig="True"/>
+ </TestPackage>
+</Mustpass>
--- /dev/null
+dEQP-EGL.functional.image.*.*android_native*
--- /dev/null
+dEQP-EGL.info.*
+dEQP-EGL.functional.*
--- /dev/null
+# Bug: 26953953
+dEQP-EGL.functional.multithread.window
+dEQP-EGL.functional.multithread.pbuffer_window
+dEQP-EGL.functional.multithread.pixmap_window
+dEQP-EGL.functional.multithread.window_context
+dEQP-EGL.functional.multithread.pbuffer_pixmap_window
+dEQP-EGL.functional.multithread.pixmap_window_context
+dEQP-EGL.functional.multithread.pbuffer_window_context
+dEQP-EGL.functional.multithread.pbuffer_pixmap_window_context
+
+# Bug: 28268533
+dEQP-EGL.functional.multithread.pbuffer_pixmap
+dEQP-EGL.functional.multithread.pbuffer_pixmap_context
+dEQP-EGL.functional.multithread.pbuffer_pixmap_single_window
+dEQP-EGL.functional.multithread.pbuffer_pixmap_single_window_context
+dEQP-EGL.functional.multithread.pixmap
+dEQP-EGL.functional.multithread.pixmap_context
+dEQP-EGL.functional.multithread.pixmap_single_window
+dEQP-EGL.functional.multithread.pixmap_single_window_context
+
+# Bug: 27702713
+dEQP-EGL.functional.image.modify.*_rgb5_a1_tex_subimage_rgba8
+
+# Bug: 28676683
+dEQP-EGL.functional.color_clears.*.gles*.rgba5551_pbuffer
+
+# Bug: 30909609
+dEQP-EGL.functional.image.modify.tex_rgba4_renderbuffer_clear_color
+dEQP-EGL.functional.image.modify.renderbuffer_rgba4_renderbuffer_clear_color
+
+#VK-GL-CTS 257
+dEQP-EGL.functional.robustness.reset_context.shaders.infinite_loop.reset_status.vertex
+dEQP-EGL.functional.robustness.reset_context.shaders.infinite_loop.reset_status.fragment
+dEQP-EGL.functional.robustness.reset_context.shaders.infinite_loop.reset_status.vertex_and_fragment
+dEQP-EGL.functional.robustness.reset_context.shaders.infinite_loop.reset_status.compute
+dEQP-EGL.functional.robustness.reset_context.shaders.infinite_loop.sync_status.vertex
+dEQP-EGL.functional.robustness.reset_context.shaders.infinite_loop.sync_status.fragment
+dEQP-EGL.functional.robustness.reset_context.shaders.infinite_loop.sync_status.vertex_and_fragment
+dEQP-EGL.functional.robustness.reset_context.shaders.infinite_loop.sync_status.compute
+dEQP-EGL.functional.robustness.reset_context.shaders.infinite_loop.query_status.vertex
+dEQP-EGL.functional.robustness.reset_context.shaders.infinite_loop.query_status.fragment
+dEQP-EGL.functional.robustness.reset_context.shaders.infinite_loop.query_status.vertex_and_fragment
+dEQP-EGL.functional.robustness.reset_context.shaders.infinite_loop.query_status.compute
+dEQP-EGL.functional.robustness.reset_context.shaders.infinite_loop.shared_context_status.vertex
+dEQP-EGL.functional.robustness.reset_context.shaders.infinite_loop.shared_context_status.fragment
+dEQP-EGL.functional.robustness.reset_context.shaders.infinite_loop.shared_context_status.vertex_and_fragment
+dEQP-EGL.functional.robustness.reset_context.shaders.infinite_loop.shared_context_status.compute
+dEQP-EGL.functional.robustness.reset_context.shaders.infinite_loop.recover_from_reset.vertex
+dEQP-EGL.functional.robustness.reset_context.shaders.infinite_loop.recover_from_reset.fragment
+dEQP-EGL.functional.robustness.reset_context.shaders.infinite_loop.recover_from_reset.vertex_and_fragment
+dEQP-EGL.functional.robustness.reset_context.shaders.infinite_loop.recover_from_reset.compute
--- /dev/null
+dEQP-GLES2.info.vendor
+dEQP-GLES2.info.renderer
+dEQP-GLES2.info.version
+dEQP-GLES2.info.shading_language_version
+dEQP-GLES2.info.extensions
+dEQP-GLES2.info.render_target
+dEQP-GLES2.functional.prerequisite.state_reset
+dEQP-GLES2.functional.prerequisite.clear_color
+dEQP-GLES2.functional.prerequisite.read_pixels
+dEQP-GLES2.functional.implementation_limits.subpixel_bits
+dEQP-GLES2.functional.implementation_limits.max_texture_size
+dEQP-GLES2.functional.implementation_limits.max_cube_map_texture_size
+dEQP-GLES2.functional.implementation_limits.aliased_point_size_range
+dEQP-GLES2.functional.implementation_limits.aliased_line_width_range
+dEQP-GLES2.functional.implementation_limits.num_compressed_texture_formats
+dEQP-GLES2.functional.implementation_limits.num_shader_binary_formats
+dEQP-GLES2.functional.implementation_limits.shader_compiler
+dEQP-GLES2.functional.implementation_limits.max_vertex_attribs
+dEQP-GLES2.functional.implementation_limits.max_vertex_uniform_vectors
+dEQP-GLES2.functional.implementation_limits.max_varying_vectors
+dEQP-GLES2.functional.implementation_limits.max_combined_texture_image_units
+dEQP-GLES2.functional.implementation_limits.max_vertex_texture_image_units
+dEQP-GLES2.functional.implementation_limits.max_texture_image_units
+dEQP-GLES2.functional.implementation_limits.max_fragment_uniform_vectors
+dEQP-GLES2.functional.implementation_limits.max_renderbuffer_size
+dEQP-GLES2.functional.color_clear.single_rgb
+dEQP-GLES2.functional.color_clear.single_rgba
+dEQP-GLES2.functional.color_clear.multiple_rgb
+dEQP-GLES2.functional.color_clear.multiple_rgba
+dEQP-GLES2.functional.color_clear.long_rgb
+dEQP-GLES2.functional.color_clear.long_rgba
+dEQP-GLES2.functional.color_clear.subclears_rgb
+dEQP-GLES2.functional.color_clear.subclears_rgba
+dEQP-GLES2.functional.color_clear.short_scissored_rgb
+dEQP-GLES2.functional.color_clear.scissored_rgb
+dEQP-GLES2.functional.color_clear.scissored_rgba
+dEQP-GLES2.functional.color_clear.masked_rgb
+dEQP-GLES2.functional.color_clear.masked_rgba
+dEQP-GLES2.functional.color_clear.masked_scissored_rgb
+dEQP-GLES2.functional.color_clear.masked_scissored_rgba
+dEQP-GLES2.functional.color_clear.complex_rgb
+dEQP-GLES2.functional.color_clear.complex_rgba
+dEQP-GLES2.functional.color_clear.long_masked_rgb
+dEQP-GLES2.functional.color_clear.long_masked_rgba
+dEQP-GLES2.functional.depth_stencil_clear.depth
+dEQP-GLES2.functional.depth_stencil_clear.depth_scissored
+dEQP-GLES2.functional.depth_stencil_clear.depth_scissored_masked
+dEQP-GLES2.functional.depth_stencil_clear.stencil
+dEQP-GLES2.functional.depth_stencil_clear.stencil_masked
+dEQP-GLES2.functional.depth_stencil_clear.stencil_scissored
+dEQP-GLES2.functional.depth_stencil_clear.stencil_scissored_masked
+dEQP-GLES2.functional.depth_stencil_clear.depth_stencil
+dEQP-GLES2.functional.depth_stencil_clear.depth_stencil_masked
+dEQP-GLES2.functional.depth_stencil_clear.depth_stencil_scissored
+dEQP-GLES2.functional.depth_stencil_clear.depth_stencil_scissored_masked
+dEQP-GLES2.functional.buffer.write.basic.array_stream_draw
+dEQP-GLES2.functional.buffer.write.basic.array_static_draw
+dEQP-GLES2.functional.buffer.write.basic.array_dynamic_draw
+dEQP-GLES2.functional.buffer.write.basic.element_array_stream_draw
+dEQP-GLES2.functional.buffer.write.basic.element_array_static_draw
+dEQP-GLES2.functional.buffer.write.basic.element_array_dynamic_draw
+dEQP-GLES2.functional.buffer.write.use.vertex_array.array
+dEQP-GLES2.functional.buffer.write.use.vertex_array.element_array
+dEQP-GLES2.functional.buffer.write.use.index_array.array
+dEQP-GLES2.functional.buffer.write.use.index_array.element_array
+dEQP-GLES2.functional.buffer.write.recreate_store.identical_1
+dEQP-GLES2.functional.buffer.write.recreate_store.identical_2
+dEQP-GLES2.functional.buffer.write.recreate_store.different_target_1
+dEQP-GLES2.functional.buffer.write.recreate_store.different_target_2
+dEQP-GLES2.functional.buffer.write.recreate_store.different_usage
+dEQP-GLES2.functional.buffer.write.recreate_store.different_size
+dEQP-GLES2.functional.buffer.write.recreate_store.random_1
+dEQP-GLES2.functional.buffer.write.recreate_store.random_2
+dEQP-GLES2.functional.buffer.write.recreate_store.random_3
+dEQP-GLES2.functional.buffer.write.recreate_store.random_4
+dEQP-GLES2.functional.buffer.write.basic_subdata.array_stream_draw
+dEQP-GLES2.functional.buffer.write.basic_subdata.array_static_draw
+dEQP-GLES2.functional.buffer.write.basic_subdata.array_dynamic_draw
+dEQP-GLES2.functional.buffer.write.basic_subdata.element_array_stream_draw
+dEQP-GLES2.functional.buffer.write.basic_subdata.element_array_static_draw
+dEQP-GLES2.functional.buffer.write.basic_subdata.element_array_dynamic_draw
+dEQP-GLES2.functional.buffer.write.partial_specify.whole_1
+dEQP-GLES2.functional.buffer.write.partial_specify.whole_2
+dEQP-GLES2.functional.buffer.write.partial_specify.whole_3
+dEQP-GLES2.functional.buffer.write.partial_specify.whole_4
+dEQP-GLES2.functional.buffer.write.partial_specify.low_1
+dEQP-GLES2.functional.buffer.write.partial_specify.low_2
+dEQP-GLES2.functional.buffer.write.partial_specify.low_3
+dEQP-GLES2.functional.buffer.write.partial_specify.high_1
+dEQP-GLES2.functional.buffer.write.partial_specify.high_2
+dEQP-GLES2.functional.buffer.write.partial_specify.high_3
+dEQP-GLES2.functional.buffer.write.partial_specify.middle_1
+dEQP-GLES2.functional.buffer.write.partial_specify.middle_2
+dEQP-GLES2.functional.buffer.write.partial_specify.middle_3
+dEQP-GLES2.functional.buffer.write.random.0
+dEQP-GLES2.functional.buffer.write.random.1
+dEQP-GLES2.functional.buffer.write.random.2
+dEQP-GLES2.functional.buffer.write.random.3
+dEQP-GLES2.functional.buffer.write.random.4
+dEQP-GLES2.functional.buffer.write.random.5
+dEQP-GLES2.functional.buffer.write.random.6
+dEQP-GLES2.functional.buffer.write.random.7
+dEQP-GLES2.functional.buffer.write.random.8
+dEQP-GLES2.functional.buffer.write.random.9
+dEQP-GLES2.functional.light_amount.none
+dEQP-GLES2.functional.light_amount.1dir
+dEQP-GLES2.functional.light_amount.2dir
+dEQP-GLES2.functional.light_amount.4dir
+dEQP-GLES2.functional.light_amount.6dir
+dEQP-GLES2.functional.light_amount.8dir
+dEQP-GLES2.functional.light_amount.10dir
+dEQP-GLES2.functional.light_amount.12dir
+dEQP-GLES2.functional.light_amount.14dir
+dEQP-GLES2.functional.light_amount.16dir
+dEQP-GLES2.functional.light_amount.1omni
+dEQP-GLES2.functional.light_amount.2omni
+dEQP-GLES2.functional.light_amount.4omni
+dEQP-GLES2.functional.light_amount.6omni
+dEQP-GLES2.functional.light_amount.8omni
+dEQP-GLES2.functional.light_amount.10omni
+dEQP-GLES2.functional.light_amount.12omni
+dEQP-GLES2.functional.light_amount.14omni
+dEQP-GLES2.functional.light_amount.16omni
+dEQP-GLES2.functional.shaders.preprocessor.basic.correct_phases_vertex
+dEQP-GLES2.functional.shaders.preprocessor.basic.correct_phases_fragment
+dEQP-GLES2.functional.shaders.preprocessor.basic.invalid_identifier_vertex
+dEQP-GLES2.functional.shaders.preprocessor.basic.invalid_identifier_fragment
+dEQP-GLES2.functional.shaders.preprocessor.basic.null_directive_vertex
+dEQP-GLES2.functional.shaders.preprocessor.basic.null_directive_fragment
+dEQP-GLES2.functional.shaders.preprocessor.basic.invalid_directive_vertex
+dEQP-GLES2.functional.shaders.preprocessor.basic.invalid_directive_fragment
+dEQP-GLES2.functional.shaders.preprocessor.basic.missing_identifier_vertex
+dEQP-GLES2.functional.shaders.preprocessor.basic.missing_identifier_fragment
+dEQP-GLES2.functional.shaders.preprocessor.basic.empty_object_vertex
+dEQP-GLES2.functional.shaders.preprocessor.basic.empty_object_fragment
+dEQP-GLES2.functional.shaders.preprocessor.basic.empty_function_vertex
+dEQP-GLES2.functional.shaders.preprocessor.basic.empty_function_fragment
+dEQP-GLES2.functional.shaders.preprocessor.basic.empty_directive_vertex
+dEQP-GLES2.functional.shaders.preprocessor.basic.empty_directive_fragment
+dEQP-GLES2.functional.shaders.preprocessor.definitions.define_value_and_function_vertex
+dEQP-GLES2.functional.shaders.preprocessor.definitions.define_value_and_function_fragment
+dEQP-GLES2.functional.shaders.preprocessor.definitions.undefine_object_invalid_syntax_vertex
+dEQP-GLES2.functional.shaders.preprocessor.definitions.undefine_object_invalid_syntax_fragment
+dEQP-GLES2.functional.shaders.preprocessor.definitions.undefine_invalid_object_3_vertex
+dEQP-GLES2.functional.shaders.preprocessor.definitions.undefine_invalid_object_3_fragment
+dEQP-GLES2.functional.shaders.preprocessor.definitions.undefine_invalid_object_4_vertex
+dEQP-GLES2.functional.shaders.preprocessor.definitions.undefine_invalid_object_4_fragment
+dEQP-GLES2.functional.shaders.preprocessor.definitions.undefine_function_vertex
+dEQP-GLES2.functional.shaders.preprocessor.definitions.undefine_function_fragment
+dEQP-GLES2.functional.shaders.preprocessor.invalid_definitions.define_non_identifier_vertex
+dEQP-GLES2.functional.shaders.preprocessor.invalid_definitions.define_non_identifier_fragment
+dEQP-GLES2.functional.shaders.preprocessor.invalid_definitions.undef_non_identifier_1_vertex
+dEQP-GLES2.functional.shaders.preprocessor.invalid_definitions.undef_non_identifier_1_fragment
+dEQP-GLES2.functional.shaders.preprocessor.invalid_definitions.undef_non_identifier_2_vertex
+dEQP-GLES2.functional.shaders.preprocessor.invalid_definitions.undef_non_identifier_2_fragment
+dEQP-GLES2.functional.shaders.preprocessor.object_redefinitions.invalid_object_ident_vertex
+dEQP-GLES2.functional.shaders.preprocessor.object_redefinitions.invalid_object_ident_fragment
+dEQP-GLES2.functional.shaders.preprocessor.object_redefinitions.invalid_object_whitespace_vertex
+dEQP-GLES2.functional.shaders.preprocessor.object_redefinitions.invalid_object_whitespace_fragment
+dEQP-GLES2.functional.shaders.preprocessor.object_redefinitions.invalid_object_op_vertex
+dEQP-GLES2.functional.shaders.preprocessor.object_redefinitions.invalid_object_op_fragment
+dEQP-GLES2.functional.shaders.preprocessor.object_redefinitions.invalid_object_floatval_1_vertex
+dEQP-GLES2.functional.shaders.preprocessor.object_redefinitions.invalid_object_floatval_1_fragment
+dEQP-GLES2.functional.shaders.preprocessor.object_redefinitions.invalid_object_floatval_2_vertex
+dEQP-GLES2.functional.shaders.preprocessor.object_redefinitions.invalid_object_floatval_2_fragment
+dEQP-GLES2.functional.shaders.preprocessor.object_redefinitions.invalid_object_intval_1_vertex
+dEQP-GLES2.functional.shaders.preprocessor.object_redefinitions.invalid_object_intval_1_fragment
+dEQP-GLES2.functional.shaders.preprocessor.object_redefinitions.invalid_object_intval_2_vertex
+dEQP-GLES2.functional.shaders.preprocessor.object_redefinitions.invalid_object_intval_2_fragment
+dEQP-GLES2.functional.shaders.preprocessor.object_redefinitions.redefine_object_1_vertex
+dEQP-GLES2.functional.shaders.preprocessor.object_redefinitions.redefine_object_1_fragment
+dEQP-GLES2.functional.shaders.preprocessor.object_redefinitions.redefine_object_ifdef_vertex
+dEQP-GLES2.functional.shaders.preprocessor.object_redefinitions.redefine_object_ifdef_fragment
+dEQP-GLES2.functional.shaders.preprocessor.object_redefinitions.redefine_object_undef_ifdef_vertex
+dEQP-GLES2.functional.shaders.preprocessor.object_redefinitions.redefine_object_undef_ifdef_fragment
+dEQP-GLES2.functional.shaders.preprocessor.object_redefinitions.redefine_object_ifndef_vertex
+dEQP-GLES2.functional.shaders.preprocessor.object_redefinitions.redefine_object_ifndef_fragment
+dEQP-GLES2.functional.shaders.preprocessor.object_redefinitions.redefine_object_defined_1_vertex
+dEQP-GLES2.functional.shaders.preprocessor.object_redefinitions.redefine_object_defined_1_fragment
+dEQP-GLES2.functional.shaders.preprocessor.object_redefinitions.redefine_object_defined_2_vertex
+dEQP-GLES2.functional.shaders.preprocessor.object_redefinitions.redefine_object_defined_2_fragment
+dEQP-GLES2.functional.shaders.preprocessor.object_redefinitions.redefine_object_comment_vertex
+dEQP-GLES2.functional.shaders.preprocessor.object_redefinitions.redefine_object_comment_fragment
+dEQP-GLES2.functional.shaders.preprocessor.object_redefinitions.redefine_object_multiline_comment_vertex
+dEQP-GLES2.functional.shaders.preprocessor.object_redefinitions.redefine_object_multiline_comment_fragment
+dEQP-GLES2.functional.shaders.preprocessor.comments.multiline_comment_define_vertex
+dEQP-GLES2.functional.shaders.preprocessor.comments.multiline_comment_define_fragment
+dEQP-GLES2.functional.shaders.preprocessor.comments.nested_comment_vertex
+dEQP-GLES2.functional.shaders.preprocessor.comments.nested_comment_fragment
+dEQP-GLES2.functional.shaders.preprocessor.comments.comment_trick_1_vertex
+dEQP-GLES2.functional.shaders.preprocessor.comments.comment_trick_1_fragment
+dEQP-GLES2.functional.shaders.preprocessor.comments.comment_trick_2_vertex
+dEQP-GLES2.functional.shaders.preprocessor.comments.comment_trick_2_fragment
+dEQP-GLES2.functional.shaders.preprocessor.comments.invalid_comment_vertex
+dEQP-GLES2.functional.shaders.preprocessor.comments.invalid_comment_fragment
+dEQP-GLES2.functional.shaders.preprocessor.comments.unterminated_comment_1_vertex
+dEQP-GLES2.functional.shaders.preprocessor.comments.unterminated_comment_1_fragment
+dEQP-GLES2.functional.shaders.preprocessor.comments.unterminated_comment_2_vertex
+dEQP-GLES2.functional.shaders.preprocessor.comments.unterminated_comment_2_fragment
+dEQP-GLES2.functional.shaders.preprocessor.function_definitions.same_object_and_function_param_vertex
+dEQP-GLES2.functional.shaders.preprocessor.function_definitions.same_object_and_function_param_fragment
+dEQP-GLES2.functional.shaders.preprocessor.function_definitions.complex_func_vertex
+dEQP-GLES2.functional.shaders.preprocessor.function_definitions.complex_func_fragment
+dEQP-GLES2.functional.shaders.preprocessor.function_definitions.function_definition_with_comments_vertex
+dEQP-GLES2.functional.shaders.preprocessor.function_definitions.function_definition_with_comments_fragment
+dEQP-GLES2.functional.shaders.preprocessor.recursion.recursion_1_vertex
+dEQP-GLES2.functional.shaders.preprocessor.recursion.recursion_1_fragment
+dEQP-GLES2.functional.shaders.preprocessor.recursion.recursion_2_vertex
+dEQP-GLES2.functional.shaders.preprocessor.recursion.recursion_2_fragment
+dEQP-GLES2.functional.shaders.preprocessor.recursion.recursion_3_vertex
+dEQP-GLES2.functional.shaders.preprocessor.recursion.recursion_3_fragment
+dEQP-GLES2.functional.shaders.preprocessor.recursion.recursion_4_vertex
+dEQP-GLES2.functional.shaders.preprocessor.recursion.recursion_4_fragment
+dEQP-GLES2.functional.shaders.preprocessor.recursion.recursion_5_vertex
+dEQP-GLES2.functional.shaders.preprocessor.recursion.recursion_5_fragment
+dEQP-GLES2.functional.shaders.preprocessor.function_redefinitions.function_redefinition_1_vertex
+dEQP-GLES2.functional.shaders.preprocessor.function_redefinitions.function_redefinition_1_fragment
+dEQP-GLES2.functional.shaders.preprocessor.function_redefinitions.function_redefinition_2_vertex
+dEQP-GLES2.functional.shaders.preprocessor.function_redefinitions.function_redefinition_2_fragment
+dEQP-GLES2.functional.shaders.preprocessor.function_redefinitions.function_redefinition_3_vertex
+dEQP-GLES2.functional.shaders.preprocessor.function_redefinitions.function_redefinition_3_fragment
+dEQP-GLES2.functional.shaders.preprocessor.function_redefinitions.invalid_function_redefinition_param_1_vertex
+dEQP-GLES2.functional.shaders.preprocessor.function_redefinitions.invalid_function_redefinition_param_1_fragment
+dEQP-GLES2.functional.shaders.preprocessor.function_redefinitions.invalid_function_redefinition_param_2_vertex
+dEQP-GLES2.functional.shaders.preprocessor.function_redefinitions.invalid_function_redefinition_param_2_fragment
+dEQP-GLES2.functional.shaders.preprocessor.function_redefinitions.invalid_function_redefinition_param_3_vertex
+dEQP-GLES2.functional.shaders.preprocessor.function_redefinitions.invalid_function_redefinition_param_3_fragment
+dEQP-GLES2.functional.shaders.preprocessor.invalid_function_definitions.arguments_1_vertex
+dEQP-GLES2.functional.shaders.preprocessor.invalid_function_definitions.arguments_1_fragment
+dEQP-GLES2.functional.shaders.preprocessor.invalid_function_definitions.arguments_2_vertex
+dEQP-GLES2.functional.shaders.preprocessor.invalid_function_definitions.arguments_2_fragment
+dEQP-GLES2.functional.shaders.preprocessor.invalid_function_definitions.arguments_3_vertex
+dEQP-GLES2.functional.shaders.preprocessor.invalid_function_definitions.arguments_3_fragment
+dEQP-GLES2.functional.shaders.preprocessor.invalid_function_definitions.arguments_4_vertex
+dEQP-GLES2.functional.shaders.preprocessor.invalid_function_definitions.arguments_4_fragment
+dEQP-GLES2.functional.shaders.preprocessor.invalid_function_definitions.arguments_5_vertex
+dEQP-GLES2.functional.shaders.preprocessor.invalid_function_definitions.arguments_5_fragment
+dEQP-GLES2.functional.shaders.preprocessor.invalid_function_definitions.arguments_6_vertex
+dEQP-GLES2.functional.shaders.preprocessor.invalid_function_definitions.arguments_6_fragment
+dEQP-GLES2.functional.shaders.preprocessor.invalid_function_definitions.arguments_7_vertex
+dEQP-GLES2.functional.shaders.preprocessor.invalid_function_definitions.arguments_7_fragment
+dEQP-GLES2.functional.shaders.preprocessor.invalid_function_definitions.arguments_8_vertex
+dEQP-GLES2.functional.shaders.preprocessor.invalid_function_definitions.arguments_8_fragment
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--- /dev/null
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+dEQP-GLES3.functional.fence_sync.client_wait_sync_noflush
+dEQP-GLES3.functional.fence_sync.client_wait_sync_finish
+dEQP-GLES3.functional.read_pixels.alignment.rgba_ubyte_1
+dEQP-GLES3.functional.read_pixels.alignment.rgba_ubyte_2
+dEQP-GLES3.functional.read_pixels.alignment.rgba_ubyte_4
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+dEQP-GLES3.functional.read_pixels.alignment.rgba_uint_4
+dEQP-GLES3.functional.read_pixels.alignment.rgba_uint_8
+dEQP-GLES3.functional.read_pixels.alignment.choose_1
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+dEQP-GLES3.functional.read_pixels.alignment.choose_4
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+dEQP-GLES3.functional.read_pixels.rowlength.rgba_ubyte_17
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+dEQP-GLES3.functional.read_pixels.rowlength.rgba_uint_23
+dEQP-GLES3.functional.read_pixels.rowlength.rgba_uint_29
+dEQP-GLES3.functional.read_pixels.rowlength.choose_17
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+dEQP-GLES3.functional.read_pixels.rowlength.choose_23
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+dEQP-GLES3.functional.read_pixels.skip.rgba_uint_3_3
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+dEQP-GLES3.functional.read_pixels.skip.choose_3_3
+dEQP-GLES3.functional.read_pixels.skip.choose_3_5
+dEQP-GLES3.functional.dither.disabled.gradient_white
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+dEQP-GLES3.functional.dither.disabled.unicolored_quad_white
+dEQP-GLES3.functional.dither.disabled.unicolored_quad_red
+dEQP-GLES3.functional.dither.disabled.unicolored_quad_green
+dEQP-GLES3.functional.dither.disabled.unicolored_quad_blue
+dEQP-GLES3.functional.dither.disabled.unicolored_quad_alpha
+dEQP-GLES3.functional.dither.enabled.gradient_white
+dEQP-GLES3.functional.dither.enabled.gradient_red
+dEQP-GLES3.functional.dither.enabled.gradient_green
+dEQP-GLES3.functional.dither.enabled.gradient_blue
+dEQP-GLES3.functional.dither.enabled.gradient_alpha
+dEQP-GLES3.functional.dither.enabled.unicolored_quad_white
+dEQP-GLES3.functional.dither.enabled.unicolored_quad_red
+dEQP-GLES3.functional.dither.enabled.unicolored_quad_green
+dEQP-GLES3.functional.dither.enabled.unicolored_quad_blue
+dEQP-GLES3.functional.dither.enabled.unicolored_quad_alpha
+dEQP-GLES3.functional.state_query.integers.implementation_color_read_getboolean
+dEQP-GLES3.functional.state_query.integers.implementation_color_read_getinteger
+dEQP-GLES3.functional.state_query.integers.implementation_color_read_getinteger64
+dEQP-GLES3.functional.state_query.integers.implementation_color_read_getfloat
+dEQP-GLES3.functional.state_query.integers.read_buffer_getboolean
+dEQP-GLES3.functional.state_query.integers.read_buffer_getinteger
+dEQP-GLES3.functional.state_query.integers.read_buffer_getinteger64
+dEQP-GLES3.functional.state_query.integers.read_buffer_getfloat
--- /dev/null
+dEQP-GLES3.info.vendor
+dEQP-GLES3.info.renderer
+dEQP-GLES3.info.version
+dEQP-GLES3.info.shading_language_version
+dEQP-GLES3.info.extensions
+dEQP-GLES3.info.render_target
+dEQP-GLES3.functional.prerequisite.state_reset
+dEQP-GLES3.functional.prerequisite.clear_color
+dEQP-GLES3.functional.prerequisite.read_pixels
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+dEQP-GLES3.functional.implementation_limits.max_elements_indices
+dEQP-GLES3.functional.implementation_limits.max_elements_vertices
+dEQP-GLES3.functional.implementation_limits.num_compressed_texture_formats
+dEQP-GLES3.functional.implementation_limits.compressed_texture_formats
+dEQP-GLES3.functional.implementation_limits.num_program_binary_formats
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+dEQP-GLES3.functional.implementation_limits.shader_compiler
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+dEQP-GLES3.functional.implementation_limits.extensions
+dEQP-GLES3.functional.implementation_limits.num_extensions
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+dEQP-GLES3.functional.implementation_limits.max_transform_feedback_separate_components
+dEQP-GLES3.functional.color_clear.single_rgb
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+dEQP-GLES3.functional.color_clear.scissored_rgb
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+dEQP-GLES3.functional.color_clear.masked_scissored_rgb
+dEQP-GLES3.functional.color_clear.masked_scissored_rgba
+dEQP-GLES3.functional.color_clear.complex_rgb
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+dEQP-GLES3.functional.color_clear.long_masked_rgb
+dEQP-GLES3.functional.color_clear.long_masked_rgba
+dEQP-GLES3.functional.depth_stencil_clear.depth
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+dEQP-GLES3.functional.depth_stencil_clear.depth_stencil_scissored_masked
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+dEQP-GLES3.functional.buffer.write.recreate_store.identical_1
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+dEQP-GLES3.functional.buffer.write.recreate_store.random_3
+dEQP-GLES3.functional.buffer.write.recreate_store.random_4
+dEQP-GLES3.functional.buffer.write.basic_subdata.array_stream_draw
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--- /dev/null
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--- /dev/null
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--- /dev/null
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--- /dev/null
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--- /dev/null
+dEQP-GLES3.info.vendor
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+dEQP-GLES3.info.shading_language_version
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--- /dev/null
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--- /dev/null
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--- /dev/null
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--- /dev/null
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--- /dev/null
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--- /dev/null
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--- /dev/null
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+dEQP-GLES31.functional.primitive_bounding_box.wide_lines.tessellation_set_per_draw.vertex_tessellation_fragment.default_framebuffer_bbox_equal
+dEQP-GLES31.functional.primitive_bounding_box.wide_lines.tessellation_set_per_draw.vertex_tessellation_fragment.default_framebuffer_bbox_larger
+dEQP-GLES31.functional.primitive_bounding_box.wide_lines.tessellation_set_per_draw.vertex_tessellation_fragment.default_framebuffer_bbox_smaller
+dEQP-GLES31.functional.primitive_bounding_box.wide_lines.tessellation_set_per_draw.vertex_tessellation_geometry_fragment.default_framebuffer_bbox_equal
+dEQP-GLES31.functional.primitive_bounding_box.wide_lines.tessellation_set_per_draw.vertex_tessellation_geometry_fragment.default_framebuffer_bbox_larger
+dEQP-GLES31.functional.primitive_bounding_box.wide_lines.tessellation_set_per_draw.vertex_tessellation_geometry_fragment.default_framebuffer_bbox_smaller
+dEQP-GLES31.functional.primitive_bounding_box.wide_points.global_state.vertex_fragment.default_framebuffer_bbox_equal
+dEQP-GLES31.functional.primitive_bounding_box.wide_points.global_state.vertex_fragment.default_framebuffer_bbox_larger
+dEQP-GLES31.functional.primitive_bounding_box.wide_points.global_state.vertex_fragment.default_framebuffer_bbox_smaller
+dEQP-GLES31.functional.primitive_bounding_box.wide_points.global_state.vertex_tessellation_fragment.default_framebuffer_bbox_equal
+dEQP-GLES31.functional.primitive_bounding_box.wide_points.global_state.vertex_tessellation_fragment.default_framebuffer_bbox_larger
+dEQP-GLES31.functional.primitive_bounding_box.wide_points.global_state.vertex_tessellation_fragment.default_framebuffer_bbox_smaller
+dEQP-GLES31.functional.primitive_bounding_box.wide_points.global_state.vertex_geometry_fragment.default_framebuffer_bbox_equal
+dEQP-GLES31.functional.primitive_bounding_box.wide_points.global_state.vertex_geometry_fragment.default_framebuffer_bbox_larger
+dEQP-GLES31.functional.primitive_bounding_box.wide_points.global_state.vertex_geometry_fragment.default_framebuffer_bbox_smaller
+dEQP-GLES31.functional.primitive_bounding_box.wide_points.global_state.vertex_tessellation_geometry_fragment.default_framebuffer_bbox_equal
+dEQP-GLES31.functional.primitive_bounding_box.wide_points.global_state.vertex_tessellation_geometry_fragment.default_framebuffer_bbox_larger
+dEQP-GLES31.functional.primitive_bounding_box.wide_points.global_state.vertex_tessellation_geometry_fragment.default_framebuffer_bbox_smaller
+dEQP-GLES31.functional.primitive_bounding_box.wide_points.tessellation_set_per_draw.vertex_tessellation_fragment.default_framebuffer_bbox_equal
+dEQP-GLES31.functional.primitive_bounding_box.wide_points.tessellation_set_per_draw.vertex_tessellation_fragment.default_framebuffer_bbox_larger
+dEQP-GLES31.functional.primitive_bounding_box.wide_points.tessellation_set_per_draw.vertex_tessellation_fragment.default_framebuffer_bbox_smaller
+dEQP-GLES31.functional.primitive_bounding_box.wide_points.tessellation_set_per_draw.vertex_tessellation_geometry_fragment.default_framebuffer_bbox_equal
+dEQP-GLES31.functional.primitive_bounding_box.wide_points.tessellation_set_per_draw.vertex_tessellation_geometry_fragment.default_framebuffer_bbox_larger
+dEQP-GLES31.functional.primitive_bounding_box.wide_points.tessellation_set_per_draw.vertex_tessellation_geometry_fragment.default_framebuffer_bbox_smaller
+dEQP-GLES31.functional.primitive_bounding_box.blit_fbo.blit_default_to_fbo
+dEQP-GLES31.functional.primitive_bounding_box.blit_fbo.blit_fbo_to_default
+dEQP-GLES31.functional.primitive_bounding_box.clear.full_clear
+dEQP-GLES31.functional.primitive_bounding_box.clear.full_clear_with_triangles
+dEQP-GLES31.functional.primitive_bounding_box.clear.full_clear_with_triangles_per_primitive_bbox
+dEQP-GLES31.functional.primitive_bounding_box.clear.scissored_clear
+dEQP-GLES31.functional.primitive_bounding_box.clear.scissored_clear_with_triangles
+dEQP-GLES31.functional.primitive_bounding_box.clear.scissored_clear_with_triangles_per_primitive_bbox
+dEQP-GLES31.functional.primitive_bounding_box.clear.scissored_full_clear
+dEQP-GLES31.functional.primitive_bounding_box.clear.scissored_full_clear_with_triangles
+dEQP-GLES31.functional.primitive_bounding_box.clear.scissored_full_clear_with_triangles_per_primitive_bbox
--- /dev/null
+<?xml version="1.0" encoding="utf-8"?>
+<Mustpass version="3.2.4.x">
+ <!--/* Copyright (C) 2016-2017 The Khronos Group Inc
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+*/-->
+ <!--/* WARNING: This is auto-generated file. Do not modify, since changes will
+ * be lost! Modify the generating script instead.
+ */-->
+ <TestPackage name="AOSP Mustpass ES">
+ <Configuration caseListFile="gles2-master.txt" commandLine="--deqp-gl-config-name=rgba8888d24s8ms0 --deqp-screen-rotation=unspecified --deqp-surface-width=256 --deqp-surface-height=256 --deqp-watchdog=disable" name="master" os="any" useForFirstEGLConfig="True"/>
+ <Configuration caseListFile="gles3-master.txt" commandLine="--deqp-gl-config-name=rgba8888d24s8ms0 --deqp-screen-rotation=unspecified --deqp-surface-width=256 --deqp-surface-height=256 --deqp-watchdog=disable" name="master" os="any" useForFirstEGLConfig="True"/>
+ <Configuration caseListFile="gles3-rotate-portrait.txt" commandLine="--deqp-gl-config-name=rgba8888d24s8ms0 --deqp-screen-rotation=0 --deqp-surface-width=256 --deqp-surface-height=256 --deqp-watchdog=disable" name="rotate-portrait" os="android" useForFirstEGLConfig="True"/>
+ <Configuration caseListFile="gles3-rotate-landscape.txt" commandLine="--deqp-gl-config-name=rgba8888d24s8ms0 --deqp-screen-rotation=90 --deqp-surface-width=256 --deqp-surface-height=256 --deqp-watchdog=disable" name="rotate-landscape" os="android" useForFirstEGLConfig="True"/>
+ <Configuration caseListFile="gles3-rotate-reverse-portrait.txt" commandLine="--deqp-gl-config-name=rgba8888d24s8ms0 --deqp-screen-rotation=180 --deqp-surface-width=256 --deqp-surface-height=256 --deqp-watchdog=disable" name="rotate-reverse-portrait" os="android" useForFirstEGLConfig="True"/>
+ <Configuration caseListFile="gles3-rotate-reverse-landscape.txt" commandLine="--deqp-gl-config-name=rgba8888d24s8ms0 --deqp-screen-rotation=270 --deqp-surface-width=256 --deqp-surface-height=256 --deqp-watchdog=disable" name="rotate-reverse-landscape" os="android" useForFirstEGLConfig="True"/>
+ <Configuration caseListFile="gles3-multisample.txt" commandLine="--deqp-gl-config-name=rgba8888d24s8ms4 --deqp-screen-rotation=unspecified --deqp-surface-width=256 --deqp-surface-height=256 --deqp-watchdog=disable" name="multisample" os="any" useForFirstEGLConfig="True"/>
+ <Configuration caseListFile="gles3-565-no-depth-no-stencil.txt" commandLine="--deqp-gl-config-name=rgb565d0s0ms0 --deqp-screen-rotation=unspecified --deqp-surface-width=256 --deqp-surface-height=256 --deqp-watchdog=disable" name="565-no-depth-no-stencil" os="any" useForFirstEGLConfig="True"/>
+ <Configuration caseListFile="gles31-master.txt" commandLine="--deqp-gl-config-name=rgba8888d24s8ms0 --deqp-screen-rotation=unspecified --deqp-surface-width=256 --deqp-surface-height=256 --deqp-watchdog=disable" name="master" os="any" useForFirstEGLConfig="True"/>
+ <Configuration caseListFile="gles31-rotate-portrait.txt" commandLine="--deqp-gl-config-name=rgba8888d24s8ms0 --deqp-screen-rotation=0 --deqp-surface-width=256 --deqp-surface-height=256 --deqp-watchdog=disable" name="rotate-portrait" os="android" useForFirstEGLConfig="True"/>
+ <Configuration caseListFile="gles31-rotate-landscape.txt" commandLine="--deqp-gl-config-name=rgba8888d24s8ms0 --deqp-screen-rotation=90 --deqp-surface-width=256 --deqp-surface-height=256 --deqp-watchdog=disable" name="rotate-landscape" os="android" useForFirstEGLConfig="True"/>
+ <Configuration caseListFile="gles31-rotate-reverse-portrait.txt" commandLine="--deqp-gl-config-name=rgba8888d24s8ms0 --deqp-screen-rotation=180 --deqp-surface-width=256 --deqp-surface-height=256 --deqp-watchdog=disable" name="rotate-reverse-portrait" os="android" useForFirstEGLConfig="True"/>
+ <Configuration caseListFile="gles31-rotate-reverse-landscape.txt" commandLine="--deqp-gl-config-name=rgba8888d24s8ms0 --deqp-screen-rotation=270 --deqp-surface-width=256 --deqp-surface-height=256 --deqp-watchdog=disable" name="rotate-reverse-landscape" os="android" useForFirstEGLConfig="True"/>
+ <Configuration caseListFile="gles31-multisample.txt" commandLine="--deqp-gl-config-name=rgba8888d24s8ms4 --deqp-screen-rotation=unspecified --deqp-surface-width=256 --deqp-surface-height=256 --deqp-watchdog=disable" name="multisample" os="any" useForFirstEGLConfig="True"/>
+ <Configuration caseListFile="gles31-565-no-depth-no-stencil.txt" commandLine="--deqp-gl-config-name=rgb565d0s0ms0 --deqp-screen-rotation=unspecified --deqp-surface-width=256 --deqp-surface-height=256 --deqp-watchdog=disable" name="565-no-depth-no-stencil" os="any" useForFirstEGLConfig="True"/>
+ </TestPackage>
+</Mustpass>
--- /dev/null
+#VK-GL-CTS 231
+dEQP-GLES2.functional.shaders.preprocessor.definitions.undefine_invalid_object_1_vertex
+dEQP-GLES2.functional.shaders.preprocessor.definitions.undefine_invalid_object_1_fragment
+dEQP-GLES2.functional.shaders.preprocessor.definitions.undefine_invalid_object_2_vertex
+dEQP-GLES2.functional.shaders.preprocessor.definitions.undefine_invalid_object_2_fragment
+dEQP-GLES2.functional.shaders.preprocessor.invalid_redefinitions.invalid_identifier_2_vertex
+dEQP-GLES2.functional.shaders.preprocessor.invalid_redefinitions.invalid_identifier_2_fragment
+dEQP-GLES2.functional.shaders.preprocessor.predefined_macros.line_2_vertex
+dEQP-GLES2.functional.shaders.preprocessor.predefined_macros.line_2_fragment
+dEQP-GLES2.functional.shaders.preprocessor.builtin.line_vertex
+dEQP-GLES2.functional.shaders.preprocessor.builtin.line_fragment
+dEQP-GLES2.functional.shaders.preprocessor.builtin.line_defined_1_vertex
+dEQP-GLES2.functional.shaders.preprocessor.builtin.line_defined_1_fragment
+dEQP-GLES2.functional.shaders.preprocessor.extensions.after_non_preprocessing_tokens_vertex
+dEQP-GLES2.functional.shaders.preprocessor.extensions.after_non_preprocessing_tokens_fragment
+
+#VK-GL-CTS 232
+dEQP-GLES2.functional.shaders.constants.const_float_function_gotcha_vertex
+dEQP-GLES2.functional.shaders.constants.const_float_function_gotcha_fragment
+
+#VK-GL-CTS 233
+dEQP-GLES2.functional.shaders.linkage.varying_type_mismatch_1
+dEQP-GLES2.functional.shaders.linkage.varying_illegal_usage_1
+dEQP-GLES2.functional.shaders.linkage.uniform_struct_type_conflict_1
+dEQP-GLES2.functional.shaders.linkage.uniform_struct_type_conflict_2
+dEQP-GLES2.functional.shaders.linkage.uniform_struct_type_conflict_3
+dEQP-GLES2.functional.shaders.linkage.uniform_struct_precision_conflict_1
+dEQP-GLES2.functional.shaders.linkage.uniform_struct_precision_conflict_2
+dEQP-GLES2.functional.shaders.linkage.uniform_struct_precision_conflict_3
+dEQP-GLES2.functional.shaders.linkage.uniform_struct_precision_conflict_4
+
+#VK-GL-CTS 234
+dEQP-GLES2.functional.shaders.declarations.invalid_declarations.invariant_attribute
+dEQP-GLES2.functional.shaders.declarations.invalid_declarations.invariant_uniform
+
+#VK-GL-CTS 235
+dEQP-GLES2.functional.shaders.functions.invalid.local_function_prototype_vertex
+dEQP-GLES2.functional.shaders.functions.invalid.local_function_prototype_fragment
+dEQP-GLES2.functional.shaders.functions.invalid.uniform_return_type_vertex
+dEQP-GLES2.functional.shaders.functions.invalid.uniform_return_type_fragment
+dEQP-GLES2.functional.shaders.functions.invalid.varying_return_type_vertex
+dEQP-GLES2.functional.shaders.functions.invalid.varying_return_type_fragment
+dEQP-GLES2.functional.shaders.functions.invalid.init_const_local_from_const_arg_vertex
+dEQP-GLES2.functional.shaders.functions.invalid.init_const_local_from_const_arg_fragment
+dEQP-GLES2.functional.shaders.functions.invalid.array_size_from_const_arg_vertex
+dEQP-GLES2.functional.shaders.functions.invalid.array_size_from_const_arg_fragment
+dEQP-GLES2.functional.shaders.functions.invalid.double_declare_vertex
+dEQP-GLES2.functional.shaders.functions.invalid.double_declare_fragment
+
+#VK-GL-CTS 236
+dEQP-GLES2.functional.shaders.keywords.keywords.true_vertex
+dEQP-GLES2.functional.shaders.keywords.keywords.true_fragment
+dEQP-GLES2.functional.shaders.keywords.keywords.false_vertex
+dEQP-GLES2.functional.shaders.keywords.keywords.false_fragment
+dEQP-GLES2.functional.shaders.keywords.keywords.mat2_vertex
+dEQP-GLES2.functional.shaders.keywords.keywords.mat2_fragment
+dEQP-GLES2.functional.shaders.keywords.keywords.mat3_vertex
+dEQP-GLES2.functional.shaders.keywords.keywords.mat3_fragment
+dEQP-GLES2.functional.shaders.keywords.keywords.mat4_vertex
+dEQP-GLES2.functional.shaders.keywords.keywords.mat4_fragment
+dEQP-GLES2.functional.shaders.keywords.keywords.vec2_vertex
+dEQP-GLES2.functional.shaders.keywords.keywords.vec2_fragment
+dEQP-GLES2.functional.shaders.keywords.keywords.vec3_vertex
+dEQP-GLES2.functional.shaders.keywords.keywords.vec3_fragment
+dEQP-GLES2.functional.shaders.keywords.keywords.vec4_vertex
+dEQP-GLES2.functional.shaders.keywords.keywords.ivec2_vertex
+dEQP-GLES2.functional.shaders.keywords.keywords.ivec2_fragment
+dEQP-GLES2.functional.shaders.keywords.keywords.ivec3_vertex
+dEQP-GLES2.functional.shaders.keywords.keywords.ivec3_fragment
+dEQP-GLES2.functional.shaders.keywords.keywords.ivec4_vertex
+dEQP-GLES2.functional.shaders.keywords.keywords.ivec4_fragment
+dEQP-GLES2.functional.shaders.keywords.keywords.bvec2_vertex
+dEQP-GLES2.functional.shaders.keywords.keywords.bvec2_fragment
+dEQP-GLES2.functional.shaders.keywords.keywords.bvec3_vertex
+dEQP-GLES2.functional.shaders.keywords.keywords.bvec3_fragment
+dEQP-GLES2.functional.shaders.keywords.keywords.bvec4_vertex
+dEQP-GLES2.functional.shaders.keywords.keywords.bvec4_fragment
+dEQP-GLES2.functional.shaders.keywords.keywords.sampler2D_vertex
+dEQP-GLES2.functional.shaders.keywords.keywords.sampler2D_fragment
+dEQP-GLES2.functional.shaders.keywords.keywords.samplerCube_vertex
+dEQP-GLES2.functional.shaders.keywords.keywords.samplerCube_fragment
+dEQP-GLES2.functional.shaders.keywords.reserved_keywords.union_vertex
+dEQP-GLES2.functional.shaders.keywords.reserved_keywords.union_fragment
+dEQP-GLES2.functional.shaders.keywords.reserved_keywords.enum_vertex
+dEQP-GLES2.functional.shaders.keywords.reserved_keywords.enum_fragment
+dEQP-GLES2.functional.shaders.keywords.reserved_keywords.packed_vertex
+dEQP-GLES2.functional.shaders.keywords.reserved_keywords.packed_fragment
+dEQP-GLES2.functional.shaders.keywords.reserved_keywords.noinline_vertex
+dEQP-GLES2.functional.shaders.keywords.reserved_keywords.noinline_fragment
+dEQP-GLES2.functional.shaders.keywords.reserved_keywords.public_vertex
+dEQP-GLES2.functional.shaders.keywords.reserved_keywords.public_fragment
+dEQP-GLES2.functional.shaders.keywords.reserved_keywords.external_vertex
+dEQP-GLES2.functional.shaders.keywords.reserved_keywords.external_fragment
+dEQP-GLES2.functional.shaders.keywords.reserved_keywords.long_vertex
+dEQP-GLES2.functional.shaders.keywords.reserved_keywords.long_fragment
+dEQP-GLES2.functional.shaders.keywords.reserved_keywords.double_vertex
+dEQP-GLES2.functional.shaders.keywords.reserved_keywords.double_fragment
+dEQP-GLES2.functional.shaders.keywords.reserved_keywords.half_vertex
+dEQP-GLES2.functional.shaders.keywords.reserved_keywords.half_fragment
+dEQP-GLES2.functional.shaders.keywords.reserved_keywords.fixed_vertex
+dEQP-GLES2.functional.shaders.keywords.reserved_keywords.fixed_fragment
+dEQP-GLES2.functional.shaders.keywords.reserved_keywords.input_vertex
+dEQP-GLES2.functional.shaders.keywords.reserved_keywords.input_fragment
+dEQP-GLES2.functional.shaders.keywords.reserved_keywords.output_vertex
+dEQP-GLES2.functional.shaders.keywords.reserved_keywords.output_fragment
+dEQP-GLES2.functional.shaders.keywords.reserved_keywords.hvec2_vertex
+dEQP-GLES2.functional.shaders.keywords.reserved_keywords.hvec2_fragment
+dEQP-GLES2.functional.shaders.keywords.reserved_keywords.hvec3_vertex
+dEQP-GLES2.functional.shaders.keywords.reserved_keywords.hvec3_fragment
+dEQP-GLES2.functional.shaders.keywords.reserved_keywords.hvec4_vertex
+dEQP-GLES2.functional.shaders.keywords.reserved_keywords.hvec4_fragment
+dEQP-GLES2.functional.shaders.keywords.reserved_keywords.dvec2_vertex
+dEQP-GLES2.functional.shaders.keywords.reserved_keywords.dvec2_fragment
+dEQP-GLES2.functional.shaders.keywords.reserved_keywords.dvec3_vertex
+dEQP-GLES2.functional.shaders.keywords.reserved_keywords.dvec3_fragment
+dEQP-GLES2.functional.shaders.keywords.reserved_keywords.dvec4_vertex
+dEQP-GLES2.functional.shaders.keywords.reserved_keywords.dvec4_fragment
+dEQP-GLES2.functional.shaders.keywords.reserved_keywords.fvec2_vertex
+dEQP-GLES2.functional.shaders.keywords.reserved_keywords.fvec2_fragment
+dEQP-GLES2.functional.shaders.keywords.reserved_keywords.fvec3_vertex
+dEQP-GLES2.functional.shaders.keywords.reserved_keywords.fvec3_fragment
+dEQP-GLES2.functional.shaders.keywords.reserved_keywords.fvec4_vertex
+dEQP-GLES2.functional.shaders.keywords.reserved_keywords.fvec4_fragment
+dEQP-GLES2.functional.shaders.keywords.reserved_keywords.sampler1D_vertex
+dEQP-GLES2.functional.shaders.keywords.reserved_keywords.sampler1D_fragment
+dEQP-GLES2.functional.shaders.keywords.reserved_keywords.sampler3D_vertex
+dEQP-GLES2.functional.shaders.keywords.reserved_keywords.sampler3D_fragment
+dEQP-GLES2.functional.shaders.keywords.reserved_keywords.sampler1DShadow_vertex
+dEQP-GLES2.functional.shaders.keywords.reserved_keywords.sampler1DShadow_fragment
+dEQP-GLES2.functional.shaders.keywords.reserved_keywords.sampler2DShadow_vertex
+dEQP-GLES2.functional.shaders.keywords.reserved_keywords.sampler2DShadow_fragment
+dEQP-GLES2.functional.shaders.keywords.reserved_keywords.sampler2DRect_vertex
+dEQP-GLES2.functional.shaders.keywords.reserved_keywords.sampler2DRect_fragment
+dEQP-GLES2.functional.shaders.keywords.reserved_keywords.sampler3DRect_vertex
+dEQP-GLES2.functional.shaders.keywords.reserved_keywords.sampler3DRect_fragment
+dEQP-GLES2.functional.shaders.keywords.reserved_keywords.sampler2DRectShadow_vertex
+dEQP-GLES2.functional.shaders.keywords.reserved_keywords.sampler2DRectShadow_fragment
+dEQP-GLES2.functional.shaders.keywords.reserved_keywords.sizeof_vertex
+dEQP-GLES2.functional.shaders.keywords.reserved_keywords.sizeof_fragment
+dEQP-GLES2.functional.shaders.keywords.reserved_keywords.cast_vertex
+dEQP-GLES2.functional.shaders.keywords.reserved_keywords.cast_fragment
+dEQP-GLES2.functional.shaders.keywords.reserved_keywords.using_vertex
+dEQP-GLES2.functional.shaders.keywords.reserved_keywords.using_fragment
+
+#VK-GL-CTS 239
+dEQP-GLES2.functional.shaders.scoping.valid.local_variable_hides_function_parameter_vertex
+dEQP-GLES2.functional.shaders.scoping.valid.local_variable_hides_function_parameter_fragment
+dEQP-GLES2.functional.shaders.scoping.invalid.redeclare_function_vertex
+dEQP-GLES2.functional.shaders.scoping.invalid.redeclare_function_fragment
+dEQP-GLES2.functional.shaders.scoping.invalid.redefine_builtin_vertex
+dEQP-GLES2.functional.shaders.scoping.invalid.redefine_builtin_fragment
+
+#VK-GL-CTS 240
+dEQP-GLES2.functional.shaders.reserved_operators.operator_bitwise_not_vertex
+dEQP-GLES2.functional.shaders.reserved_operators.operator_bitwise_not_fragment
+
+#VK-GL-CTS 241
+dEQP-GLES2.functional.shaders.builtin_variable.max_varying_vectors_vertex
+dEQP-GLES2.functional.shaders.builtin_variable.max_varying_vectors_fragment
+dEQP-GLES2.functional.shaders.builtin_variable.max_draw_buffers_vertex
+dEQP-GLES2.functional.shaders.builtin_variable.max_draw_buffers_fragment
+
+#VK-GL-CTS 244
+dEQP-GLES2.functional.shaders.fragdata.invalid_assign_to_1
+
+#VK-GL-CTS 247
+dEQP-GLES2.functional.texture.mipmap.cube.basic.linear_nearest
+dEQP-GLES2.functional.texture.mipmap.cube.basic.linear_linear
+dEQP-GLES2.functional.texture.mipmap.cube.projected.linear_nearest
+dEQP-GLES2.functional.texture.mipmap.cube.projected.linear_linear
+dEQP-GLES2.functional.texture.mipmap.cube.bias.linear_nearest
+dEQP-GLES2.functional.texture.mipmap.cube.bias.linear_linear
+
+#VK-GL-CTS 248
+dEQP-GLES2.functional.texture.vertex.cube.filtering.nearest_nearest_clamp
+dEQP-GLES2.functional.texture.vertex.cube.filtering.nearest_nearest_repeat
+dEQP-GLES2.functional.texture.vertex.cube.filtering.nearest_nearest_mirror
+dEQP-GLES2.functional.texture.vertex.cube.filtering.nearest_linear_clamp
+dEQP-GLES2.functional.texture.vertex.cube.filtering.nearest_linear_repeat
+dEQP-GLES2.functional.texture.vertex.cube.filtering.nearest_linear_mirror
+dEQP-GLES2.functional.texture.vertex.cube.filtering.linear_nearest_clamp
+dEQP-GLES2.functional.texture.vertex.cube.filtering.linear_nearest_repeat
+dEQP-GLES2.functional.texture.vertex.cube.filtering.linear_nearest_mirror
+dEQP-GLES2.functional.texture.vertex.cube.filtering.linear_linear_clamp
+dEQP-GLES2.functional.texture.vertex.cube.filtering.linear_linear_repeat
+dEQP-GLES2.functional.texture.vertex.cube.filtering.linear_linear_mirror
+dEQP-GLES2.functional.texture.vertex.cube.filtering.nearest_mipmap_nearest_nearest_clamp
+dEQP-GLES2.functional.texture.vertex.cube.filtering.nearest_mipmap_nearest_nearest_repeat
+dEQP-GLES2.functional.texture.vertex.cube.filtering.nearest_mipmap_nearest_nearest_mirror
+dEQP-GLES2.functional.texture.vertex.cube.filtering.nearest_mipmap_nearest_linear_clamp
+dEQP-GLES2.functional.texture.vertex.cube.filtering.nearest_mipmap_nearest_linear_repeat
+dEQP-GLES2.functional.texture.vertex.cube.filtering.nearest_mipmap_nearest_linear_mirror
+dEQP-GLES2.functional.texture.vertex.cube.filtering.linear_mipmap_nearest_nearest_clamp
+dEQP-GLES2.functional.texture.vertex.cube.filtering.linear_mipmap_nearest_nearest_repeat
+dEQP-GLES2.functional.texture.vertex.cube.filtering.linear_mipmap_nearest_nearest_mirror
+dEQP-GLES2.functional.texture.vertex.cube.filtering.linear_mipmap_nearest_linear_clamp
+dEQP-GLES2.functional.texture.vertex.cube.filtering.linear_mipmap_nearest_linear_repeat
+dEQP-GLES2.functional.texture.vertex.cube.filtering.linear_mipmap_nearest_linear_mirror
+dEQP-GLES2.functional.texture.vertex.cube.filtering.nearest_mipmap_linear_nearest_clamp
+dEQP-GLES2.functional.texture.vertex.cube.filtering.nearest_mipmap_linear_nearest_repeat
+dEQP-GLES2.functional.texture.vertex.cube.filtering.nearest_mipmap_linear_nearest_mirror
+dEQP-GLES2.functional.texture.vertex.cube.filtering.nearest_mipmap_linear_linear_clamp
+dEQP-GLES2.functional.texture.vertex.cube.filtering.nearest_mipmap_linear_linear_repeat
+dEQP-GLES2.functional.texture.vertex.cube.filtering.nearest_mipmap_linear_linear_mirror
+dEQP-GLES2.functional.texture.vertex.cube.filtering.linear_mipmap_linear_nearest_clamp
+dEQP-GLES2.functional.texture.vertex.cube.filtering.linear_mipmap_linear_nearest_repeat
+dEQP-GLES2.functional.texture.vertex.cube.filtering.linear_mipmap_linear_nearest_mirror
+dEQP-GLES2.functional.texture.vertex.cube.filtering.linear_mipmap_linear_linear_clamp
+dEQP-GLES2.functional.texture.vertex.cube.filtering.linear_mipmap_linear_linear_repeat
+dEQP-GLES2.functional.texture.vertex.cube.filtering.linear_mipmap_linear_linear_mirror
+dEQP-GLES2.functional.texture.vertex.cube.wrap.clamp_clamp
+dEQP-GLES2.functional.texture.vertex.cube.wrap.clamp_repeat
+dEQP-GLES2.functional.texture.vertex.cube.wrap.clamp_mirror
+dEQP-GLES2.functional.texture.vertex.cube.wrap.repeat_clamp
+dEQP-GLES2.functional.texture.vertex.cube.wrap.repeat_repeat
+dEQP-GLES2.functional.texture.vertex.cube.wrap.repeat_mirror
+dEQP-GLES2.functional.texture.vertex.cube.wrap.mirror_clamp
+dEQP-GLES2.functional.texture.vertex.cube.wrap.mirror_repeat
+dEQP-GLES2.functional.texture.vertex.cube.wrap.mirror_mirror
+
+#VK-GL-CTS 250
+dEQP-GLES2.functional.fbo.api.valid_texcube_attachments
+dEQP-GLES2.functional.fbo.api.attachment_query_empty_fbo
+
+#VK-GL-CTS 251
+dEQP-GLES2.functional.fbo.completeness.renderable.texture.color0.rgb_half_float_oes
+dEQP-GLES2.functional.fbo.completeness.renderable.texture.color0.rgba_half_float_oes
+dEQP-GLES2.functional.fbo.completeness.renderable.texture.color0.rgb8
+dEQP-GLES2.functional.fbo.completeness.renderable.texture.color0.rgba4
+dEQP-GLES2.functional.fbo.completeness.renderable.texture.color0.rgb5_a1
+dEQP-GLES2.functional.fbo.completeness.renderable.texture.color0.rgba8
+dEQP-GLES2.functional.fbo.completeness.renderable.texture.color0.rgb10_a2
+dEQP-GLES2.functional.fbo.completeness.renderable.texture.color0.rgb565
+dEQP-GLES2.functional.fbo.completeness.renderable.texture.stencil.depth24_stencil8
+dEQP-GLES2.functional.fbo.completeness.renderable.texture.depth.depth_component16
+dEQP-GLES2.functional.fbo.completeness.renderable.texture.depth.depth_component24
+dEQP-GLES2.functional.fbo.completeness.renderable.texture.depth.depth24_stencil8
+
+#VK-GL-CTS 252
+dEQP-GLES2.functional.negative_api.state.get_framebuffer_attachment_parameteriv
+dEQP-GLES2.functional.negative_api.texture.copyteximage2d_invalid_border_tex2d
+dEQP-GLES2.functional.negative_api.texture.copyteximage2d_invalid_border_cube_pos_x
+dEQP-GLES2.functional.negative_api.texture.copyteximage2d_invalid_border_cube_pos_y
+dEQP-GLES2.functional.negative_api.texture.copyteximage2d_invalid_border_cube_pos_z
+dEQP-GLES2.functional.negative_api.texture.copyteximage2d_invalid_border_cube_neg_x
+dEQP-GLES2.functional.negative_api.texture.copyteximage2d_invalid_border_cube_neg_y
+dEQP-GLES2.functional.negative_api.texture.copyteximage2d_invalid_border_cube_neg_z
+dEQP-GLES2.functional.negative_api.texture.texsubimage2d_neg_wdt_hgt
+
+#VK-GL-CTS 253
+dEQP-GLES2.functional.flush_finish.finish
+
+#VK-GL-CTS 300
+dEQP-GLES2.functional.shaders.functions.invalid.return_array_in_struct_vertex
+dEQP-GLES2.functional.shaders.functions.invalid.return_array_in_struct_fragment
+
+#VK-GL-CTS 301
+dEQP-GLES2.functional.fbo.api.texture_levels
+
+#VK-GL-CTS 302
+dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.color0.srgb8_alpha8
+dEQP-GLES2.functional.fbo.completeness.renderable.texture.color0.srgb8_alpha8
+
+#VK-GL-CTS 305
+dEQP-GLES2.functional.negative_api.buffer.framebuffer_texture2d
+dEQP-GLES2.functional.negative_api.shader.shader_binary
+dEQP-GLES2.functional.negative_api.texture.generatemipmap_zero_level_array_compressed
+
+#VK-GL-CTS 308
+dEQP-GLES2.functional.flush_finish.flush_wait
+
+#VK-GL-CTS 295
+dEQP-GLES2.functional.texture.mipmap.2d.basic.nearest_nearest_clamp
+dEQP-GLES2.functional.texture.mipmap.2d.basic.nearest_nearest_clamp_non_square
+dEQP-GLES2.functional.texture.mipmap.2d.basic.nearest_nearest_repeat
+dEQP-GLES2.functional.texture.mipmap.2d.basic.nearest_nearest_repeat_non_square
+dEQP-GLES2.functional.texture.mipmap.2d.basic.nearest_nearest_mirror
+dEQP-GLES2.functional.texture.mipmap.2d.basic.nearest_nearest_mirror_non_square
+dEQP-GLES2.functional.texture.mipmap.2d.basic.linear_nearest_clamp
+dEQP-GLES2.functional.texture.mipmap.2d.basic.linear_nearest_clamp_non_square
+dEQP-GLES2.functional.texture.mipmap.2d.basic.linear_nearest_repeat
+dEQP-GLES2.functional.texture.mipmap.2d.basic.linear_nearest_repeat_non_square
+dEQP-GLES2.functional.texture.mipmap.2d.basic.linear_nearest_mirror
+dEQP-GLES2.functional.texture.mipmap.2d.basic.linear_nearest_mirror_non_square
+dEQP-GLES2.functional.texture.mipmap.2d.basic.linear_linear_clamp
+dEQP-GLES2.functional.texture.mipmap.2d.basic.linear_linear_clamp_non_square
+dEQP-GLES2.functional.texture.mipmap.2d.basic.linear_linear_mirror
+dEQP-GLES2.functional.texture.mipmap.2d.basic.linear_linear_mirror_non_square
+dEQP-GLES2.functional.texture.mipmap.2d.affine.linear_linear_clamp
+dEQP-GLES2.functional.texture.mipmap.2d.affine.linear_linear_mirror
+dEQP-GLES2.functional.texture.mipmap.2d.projected.nearest_nearest_clamp
+dEQP-GLES2.functional.texture.mipmap.2d.projected.nearest_nearest_repeat
+dEQP-GLES2.functional.texture.mipmap.2d.projected.nearest_nearest_mirror
+dEQP-GLES2.functional.texture.mipmap.2d.projected.linear_nearest_clamp
+dEQP-GLES2.functional.texture.mipmap.2d.projected.linear_nearest_repeat
+dEQP-GLES2.functional.texture.mipmap.2d.projected.linear_nearest_mirror
+dEQP-GLES2.functional.texture.mipmap.2d.projected.linear_linear_clamp
+dEQP-GLES2.functional.texture.mipmap.2d.projected.linear_linear_mirror
+dEQP-GLES2.functional.texture.mipmap.2d.bias.nearest_nearest
+dEQP-GLES2.functional.texture.mipmap.2d.bias.linear_nearest
+dEQP-GLES2.functional.texture.mipmap.2d.bias.nearest_linear
+dEQP-GLES2.functional.texture.mipmap.2d.bias.linear_linear
+dEQP-GLES2.functional.texture.mipmap.cube.basic.nearest_nearest
+dEQP-GLES2.functional.texture.mipmap.cube.basic.nearest_linear
+dEQP-GLES2.functional.texture.mipmap.cube.projected.nearest_nearest
+dEQP-GLES2.functional.texture.mipmap.cube.projected.nearest_linear
+dEQP-GLES2.functional.texture.mipmap.cube.bias.nearest_nearest
+dEQP-GLES2.functional.texture.mipmap.cube.bias.nearest_linear
+
+#VK-GL-CTS 372
+dEQP-GLES2.functional.attribute_location.bind_aliasing.max_cond*
+
+#VK-GL-CTS 375
+dEQP-GLES2.functional.flush_finish.flush
--- /dev/null
+#VK-GL-CTS 309
+dEQP-GLES2.functional.polygon_offset.default_result_depth_clamp
+dEQP-GLES2.functional.polygon_offset.default_factor_1_slope
+dEQP-GLES2.functional.polygon_offset.fixed16_result_depth_clamp
+dEQP-GLES2.functional.polygon_offset.fixed16_factor_1_slope
+
+#VK-GL-CTS 370
+dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.*
+
+#VK-GL-CTS 373
+dEQP-GLES2.functional.uniform_api.info_query.nested_structs_arrays.mat4_mat2_vertex
+dEQP-GLES2.functional.uniform_api.info_query.nested_structs_arrays.mat4_mat2_both
+dEQP-GLES2.functional.uniform_api.value.initial.get_uniform.nested_structs_arrays.mat4_mat2_vertex
+dEQP-GLES2.functional.uniform_api.value.initial.get_uniform.nested_structs_arrays.mat4_mat2_both
+dEQP-GLES2.functional.uniform_api.value.initial.render.nested_structs_arrays.mat4_mat2_vertex
+dEQP-GLES2.functional.uniform_api.value.initial.render.nested_structs_arrays.mat4_mat2_both
+dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.get_uniform.nested_structs_arrays.mat4_mat2_vertex
+dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.get_uniform.nested_structs_arrays.mat4_mat2_both
+dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.render.nested_structs_arrays.mat4_mat2_vertex
+dEQP-GLES2.functional.uniform_api.value.assigned.by_pointer.render.nested_structs_arrays.mat4_mat2_both
+
+#VK-GL-CTS 374
+dEQP-GLES2.functional.polygon_offset.default_render_with_units
+dEQP-GLES2.functional.polygon_offset.fixed16_render_with_units
--- /dev/null
+dEQP-GLES2.info.*
+dEQP-GLES2.functional.*
--- /dev/null
+#VK-GL-CTS 294
+dEQP-GLES2.functional.shaders.preprocessor.basic.identifier_with_double_underscore_vertex
+dEQP-GLES2.functional.shaders.preprocessor.basic.identifier_with_double_underscore_fragment
--- /dev/null
+# Bug 21526557
+dEQP-GLES2.functional.texture.size.cube.256x256_rgba4444
+dEQP-GLES2.functional.texture.size.cube.512x512_rgba4444
+
+# Bug 22665757
+dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.color0.rgb16f
+dEQP-GLES2.functional.fbo.completeness.renderable.texture.color0.rgb16f
+
+#Bug 25720457
+dEQP-GLES2.functional.texture.units.2_units.only_cube.9
+
+# Bug 25719831
+dEQP-GLES2.functional.texture.wrap.clamp_clamp_nearest_pot_etc1
+dEQP-GLES2.functional.texture.wrap.clamp_clamp_nearest_pot_rgba4444
+dEQP-GLES2.functional.texture.wrap.clamp_mirror_nearest_pot_etc1
+dEQP-GLES2.functional.texture.wrap.clamp_repeat_nearest_pot_etc1
+dEQP-GLES2.functional.texture.wrap.mirror_clamp_nearest_pot_etc1
+dEQP-GLES2.functional.texture.wrap.mirror_mirror_nearest_pot_etc1
+dEQP-GLES2.functional.texture.wrap.mirror_repeat_nearest_pot_etc1
+dEQP-GLES2.functional.texture.wrap.repeat_clamp_nearest_pot_etc1
+dEQP-GLES2.functional.texture.wrap.repeat_mirror_nearest_pot_etc1
+dEQP-GLES2.functional.texture.wrap.repeat_mirror_nearest_pot_rgba4444
+dEQP-GLES2.functional.texture.wrap.repeat_repeat_nearest_pot_etc1
+
+# Bug 26906226
+dEQP-GLES2.functional.texture.units.*
+
+# Bug 27101650
+dEQP-GLES2.functional.texture.size.2d.65x63_rgba4444
+dEQP-GLES2.functional.texture.size.2d.512x512_rgba4444
+dEQP-GLES2.functional.texture.size.2d.1024x1024_rgba4444
+dEQP-GLES2.functional.texture.size.2d.2048x2048_rgba4444
+dEQP-GLES2.functional.texture.units.4_units.only_cube.8
+dEQP-GLES2.functional.texture.wrap.clamp_clamp_nearest_npot_rgba8888
+dEQP-GLES2.functional.texture.wrap.clamp_clamp_nearest_npot_rgba4444
+dEQP-GLES2.functional.texture.wrap.clamp_repeat_linear_pot_rgba8888
+dEQP-GLES2.functional.texture.wrap.repeat_clamp_linear_pot_rgba8888
+dEQP-GLES2.functional.texture.wrap.repeat_repeat_linear_pot_rgba8888
+dEQP-GLES2.functional.texture.wrap.repeat_mirror_linear_pot_rgba8888
+dEQP-GLES2.functional.texture.wrap.repeat_mirror_linear_pot_rgb888
+dEQP-GLES2.functional.texture.wrap.repeat_mirror_linear_pot_rgba4444
+dEQP-GLES2.functional.texture.wrap.repeat_mirror_linear_pot_l8
+dEQP-GLES2.functional.texture.wrap.mirror_repeat_linear_pot_rgba8888
+dEQP-GLES2.functional.texture.wrap.clamp_clamp_linear_pot_etc1
+dEQP-GLES2.functional.texture.wrap.clamp_repeat_linear_pot_etc1
+dEQP-GLES2.functional.texture.wrap.clamp_mirror_linear_pot_etc1
+dEQP-GLES2.functional.texture.wrap.repeat_clamp_linear_pot_etc1
+dEQP-GLES2.functional.texture.wrap.repeat_repeat_linear_pot_etc1
+dEQP-GLES2.functional.texture.wrap.repeat_mirror_linear_pot_etc1
+dEQP-GLES2.functional.texture.wrap.mirror_clamp_linear_pot_etc1
+dEQP-GLES2.functional.texture.wrap.mirror_repeat_linear_pot_etc1
+dEQP-GLES2.functional.texture.wrap.mirror_mirror_linear_pot_etc1
+
+# Bug 26542781
+dEQP-GLES2.functional.texture.wrap.clamp_clamp_nearest_pot_rgba8888
+dEQP-GLES2.functional.texture.wrap.clamp_clamp_nearest_pot_rgb888
+dEQP-GLES2.functional.texture.wrap.clamp_clamp_nearest_pot_l8
+dEQP-GLES2.functional.texture.wrap.clamp_repeat_nearest_pot_rgba8888
+dEQP-GLES2.functional.texture.wrap.clamp_mirror_nearest_pot_rgba8888
+dEQP-GLES2.functional.texture.wrap.repeat_clamp_nearest_pot_rgba8888
+dEQP-GLES2.functional.texture.wrap.repeat_repeat_nearest_pot_rgba8888
+dEQP-GLES2.functional.texture.wrap.repeat_mirror_nearest_pot_rgba8888
+dEQP-GLES2.functional.texture.wrap.repeat_mirror_nearest_pot_rgb888
+dEQP-GLES2.functional.texture.wrap.repeat_mirror_nearest_pot_l8
+dEQP-GLES2.functional.texture.wrap.mirror_clamp_nearest_pot_rgba8888
+dEQP-GLES2.functional.texture.wrap.mirror_repeat_nearest_pot_rgba8888
+dEQP-GLES2.functional.texture.wrap.mirror_mirror_nearest_pot_rgba8888
+
+#VK-GL-CTS 242
+dEQP-GLES2.functional.shaders.texture_functions.vertex.texturecubelod
+
+#VK-GL-CTS 243
+dEQP-GLES2.functional.shaders.texture_functions.invalid.texture2d_bias_in_vertex
+dEQP-GLES2.functional.shaders.texture_functions.invalid.texturecube_bias_in_vertex
+dEQP-GLES2.functional.shaders.texture_functions.invalid.texture2dlod_in_fragment
+
+#VK-GL-CTS 245
+dEQP-GLES2.functional.shaders.random.texture.vertex.0
+dEQP-GLES2.functional.shaders.random.texture.vertex.2
+dEQP-GLES2.functional.shaders.random.texture.vertex.3
+dEQP-GLES2.functional.shaders.random.texture.vertex.8
+dEQP-GLES2.functional.shaders.random.texture.vertex.20
+dEQP-GLES2.functional.shaders.random.texture.vertex.28
+dEQP-GLES2.functional.shaders.random.texture.vertex.37
+dEQP-GLES2.functional.shaders.random.texture.vertex.39
+
+#VK-GL-CTS 249
+dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.61
+
+#VK-GL-CTS 347
+dEQP-GLES2.functional.fbo.render.color_clear.rbo_rgb5_a1
+dEQP-GLES2.functional.fbo.render.color_clear.rbo_rgb5_a1_stencil_index8
+dEQP-GLES2.functional.fbo.render.color_clear.rbo_rgb5_a1_depth_component16
+dEQP-GLES2.functional.fbo.render.stencil_clear.rbo_rgb5_a1_stencil_index8
+
+#VK-GL-CTS 380
+dEQP-GLES2.functional.negative_api.texture.copytexsubimage2d_incomplete_framebuffer
--- /dev/null
+#VK-GL-CTS 231
+dEQP-GLES3.functional.shaders.preprocessor.predefined_macros.line_2_vertex
+dEQP-GLES3.functional.shaders.preprocessor.predefined_macros.line_2_fragment
+
+#VK-GL-CTS 244
+dEQP-GLES3.functional.shaders.fragdata.invalid_assign_to_1
+
+#VK-GL-CTS 254
+dEQP-GLES3.functional.shaders.fragdata.draw_buffers
+
+#VK-GL-CTS 306
+dEQP-GLES3.functional.shaders.builtin_functions.precision.min.highp_vertex.scalar
+dEQP-GLES3.functional.shaders.builtin_functions.precision.min.highp_vertex.vec2
+dEQP-GLES3.functional.shaders.builtin_functions.precision.min.highp_vertex.vec3
+dEQP-GLES3.functional.shaders.builtin_functions.precision.min.highp_vertex.vec4
+dEQP-GLES3.functional.shaders.builtin_functions.precision.min.highp_fragment.scalar
+dEQP-GLES3.functional.shaders.builtin_functions.precision.min.highp_fragment.vec2
+dEQP-GLES3.functional.shaders.builtin_functions.precision.min.highp_fragment.vec3
+dEQP-GLES3.functional.shaders.builtin_functions.precision.min.highp_fragment.vec4
+dEQP-GLES3.functional.shaders.builtin_functions.precision.max.highp_vertex.scalar
+dEQP-GLES3.functional.shaders.builtin_functions.precision.max.highp_vertex.vec2
+dEQP-GLES3.functional.shaders.builtin_functions.precision.max.highp_vertex.vec3
+dEQP-GLES3.functional.shaders.builtin_functions.precision.max.highp_vertex.vec4
+dEQP-GLES3.functional.shaders.builtin_functions.precision.max.highp_fragment.scalar
+dEQP-GLES3.functional.shaders.builtin_functions.precision.max.highp_fragment.vec2
+dEQP-GLES3.functional.shaders.builtin_functions.precision.max.highp_fragment.vec3
+dEQP-GLES3.functional.shaders.builtin_functions.precision.max.highp_fragment.vec4
+dEQP-GLES3.functional.shaders.builtin_functions.precision.clamp.highp_vertex.scalar
+dEQP-GLES3.functional.shaders.builtin_functions.precision.clamp.highp_vertex.vec2
+dEQP-GLES3.functional.shaders.builtin_functions.precision.clamp.highp_vertex.vec3
+dEQP-GLES3.functional.shaders.builtin_functions.precision.clamp.highp_vertex.vec4
+dEQP-GLES3.functional.shaders.builtin_functions.precision.clamp.highp_fragment.scalar
+dEQP-GLES3.functional.shaders.builtin_functions.precision.clamp.highp_fragment.vec2
+dEQP-GLES3.functional.shaders.builtin_functions.precision.clamp.highp_fragment.vec3
+dEQP-GLES3.functional.shaders.builtin_functions.precision.clamp.highp_fragment.vec4
+dEQP-GLES3.functional.shaders.builtin_functions.precision.smoothstep.mediump_vertex.scalar
+dEQP-GLES3.functional.shaders.builtin_functions.precision.smoothstep.mediump_vertex.vec2
+dEQP-GLES3.functional.shaders.builtin_functions.precision.smoothstep.mediump_vertex.vec3
+dEQP-GLES3.functional.shaders.builtin_functions.precision.smoothstep.mediump_vertex.vec4
+dEQP-GLES3.functional.shaders.builtin_functions.precision.smoothstep.mediump_fragment.scalar
+dEQP-GLES3.functional.shaders.builtin_functions.precision.smoothstep.mediump_fragment.vec2
+dEQP-GLES3.functional.shaders.builtin_functions.precision.smoothstep.mediump_fragment.vec3
+dEQP-GLES3.functional.shaders.builtin_functions.precision.smoothstep.mediump_fragment.vec4
+
+#VK-GL-CTS 349
+dEQP-GLES3.functional.fbo.blit.rect.nearest_consistency_out_of_bounds_mag
+dEQP-GLES3.functional.fbo.blit.rect.nearest_consistency_out_of_bounds_mag_reverse_src_x
+dEQP-GLES3.functional.fbo.blit.rect.nearest_consistency_out_of_bounds_mag_reverse_src_y
+dEQP-GLES3.functional.fbo.blit.rect.nearest_consistency_out_of_bounds_mag_reverse_dst_x
+dEQP-GLES3.functional.fbo.blit.rect.nearest_consistency_out_of_bounds_mag_reverse_dst_y
+dEQP-GLES3.functional.fbo.blit.rect.nearest_consistency_out_of_bounds_mag_reverse_src_dst_x
+dEQP-GLES3.functional.fbo.blit.rect.nearest_consistency_out_of_bounds_mag_reverse_src_dst_y
+dEQP-GLES3.functional.fbo.blit.rect.nearest_consistency_out_of_bounds_min
+dEQP-GLES3.functional.fbo.blit.rect.nearest_consistency_out_of_bounds_min_reverse_src_x
+dEQP-GLES3.functional.fbo.blit.rect.nearest_consistency_out_of_bounds_min_reverse_src_y
+dEQP-GLES3.functional.fbo.blit.rect.nearest_consistency_out_of_bounds_min_reverse_dst_x
+dEQP-GLES3.functional.fbo.blit.rect.nearest_consistency_out_of_bounds_min_reverse_dst_y
+dEQP-GLES3.functional.fbo.blit.rect.nearest_consistency_out_of_bounds_min_reverse_src_dst_x
+dEQP-GLES3.functional.fbo.blit.rect.nearest_consistency_out_of_bounds_min_reverse_src_dst_y
--- /dev/null
+#VK-GL-CTS 309
+dEQP-GLES3.functional.polygon_offset.default_result_depth_clamp
+dEQP-GLES3.functional.polygon_offset.default_factor_1_slope
+dEQP-GLES3.functional.polygon_offset.fixed16_result_depth_clamp
+dEQP-GLES3.functional.polygon_offset.fixed16_factor_1_slope
+dEQP-GLES3.functional.polygon_offset.fixed24_result_depth_clamp
+dEQP-GLES3.functional.polygon_offset.fixed24_factor_1_slope
+dEQP-GLES3.functional.polygon_offset.float32_result_depth_clamp
+dEQP-GLES3.functional.polygon_offset.float32_factor_1_slope
+
+#VK-GL-CTS 310
+dEQP-GLES3.functional.texture.mipmap.cube.max_lod.linear_nearest
+dEQP-GLES3.functional.texture.mipmap.cube.max_lod.linear_linear
--- /dev/null
+dEQP-GLES3.info.*
+dEQP-GLES3.functional.*
--- /dev/null
+#VK-GL-CTS 309
+dEQP-GLES3.functional.polygon_offset.default_result_depth_clamp
+dEQP-GLES3.functional.polygon_offset.default_factor_1_slope
--- /dev/null
+# GLES 3 -- MSAA sensitive tests
+
+dEQP-GLES3.info.*
+dEQP-GLES3.functional.prerequisite.*
+dEQP-GLES3.functional.color_clear.*
+dEQP-GLES3.functional.depth_stencil_clear.*
+dEQP-GLES3.functional.shaders.derivate.*
+dEQP-GLES3.functional.shaders.discard.*
+dEQP-GLES3.functional.shaders.builtin_variable.depth_range_vertex
+dEQP-GLES3.functional.shaders.builtin_variable.depth_range_fragment
+dEQP-GLES3.functional.shaders.builtin_variable.fragcoord_xyz
+dEQP-GLES3.functional.shaders.builtin_variable.fragcoord_w
+dEQP-GLES3.functional.shaders.builtin_variable.pointcoord
+dEQP-GLES3.functional.shaders.fragdepth.*
+dEQP-GLES3.functional.fragment_ops.*
+dEQP-GLES3.functional.rasterization.primitives.*
+dEQP-GLES3.functional.rasterization.fill_rules.*
+dEQP-GLES3.functional.rasterization.culling.*
+dEQP-GLES3.functional.rasterization.interpolation.*
+dEQP-GLES3.functional.occlusion_query.*
+dEQP-GLES3.functional.rasterizer_discard.basic.*
+dEQP-GLES3.functional.rasterizer_discard.scissor.*
+dEQP-GLES3.functional.multisample.default_framebuffer.*
+dEQP-GLES3.functional.read_pixels.*
+dEQP-GLES3.functional.clipping.*
+dEQP-GLES3.functional.polygon_offset.default_*
--- /dev/null
+# GLES 3.0 -- pixel format sensitive tests
+
+dEQP-GLES3.info.*
+dEQP-GLES3.functional.prerequisite.*
+dEQP-GLES3.functional.color_clear.*
+dEQP-GLES3.functional.fragment_ops.*
+dEQP-GLES3.functional.rasterization.interpolation.*
+dEQP-GLES3.functional.rasterizer_discard.basic.*
+dEQP-GLES3.functional.rasterizer_discard.scissor.*
+dEQP-GLES3.functional.read_pixels.*
+dEQP-GLES3.functional.dither.*
+dEQP-GLES3.functional.fence_sync.*
+dEQP-GLES3.functional.state_query.integers.implementation_color_read_*
+dEQP-GLES3.functional.state_query.integers.read_buffer_*
+
+# \note All cases currently removed from master list due to driver issues
+# dEQP-GLES3.functional.state_query.integers.draw_buffer_*
--- /dev/null
+# GLES 3 -- rotation sensitive tests
+
+dEQP-GLES3.info.*
+dEQP-GLES3.functional.prerequisite.*
+dEQP-GLES3.functional.color_clear.*
+dEQP-GLES3.functional.depth_stencil_clear.*
+dEQP-GLES3.functional.shaders.derivate.*
+dEQP-GLES3.functional.shaders.builtin_variable.depth_range_vertex
+dEQP-GLES3.functional.shaders.builtin_variable.depth_range_fragment
+dEQP-GLES3.functional.shaders.builtin_variable.fragcoord_xyz
+dEQP-GLES3.functional.shaders.builtin_variable.fragcoord_w
+dEQP-GLES3.functional.shaders.builtin_variable.pointcoord
+dEQP-GLES3.functional.fbo.blit.default_framebuffer.*
+dEQP-GLES3.functional.occlusion_query.*
+dEQP-GLES3.functional.read_pixels.*
+dEQP-GLES3.functional.fbo.invalidate.default.*
+dEQP-GLES3.functional.fbo.invalidate.whole.*
+dEQP-GLES3.functional.fbo.invalidate.sub.*
+dEQP-GLES3.functional.pbo.*
+dEQP-GLES3.functional.rasterization.*line*
+dEQP-GLES3.functional.fence_sync.*
--- /dev/null
+# Khronos bug 11600, internal bug 20334181
+dEQP-GLES3.functional.shaders.constant_expressions.other.nested_builtin_funcs_vertex
+dEQP-GLES3.functional.shaders.constant_expressions.other.nested_builtin_funcs_fragment
+dEQP-GLES3.functional.shaders.constant_expressions.other.complex_vertex
+dEQP-GLES3.functional.shaders.constant_expressions.other.complex_fragment
+dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.angle_and_trigonometry.radians_float_vertex
+dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.angle_and_trigonometry.radians_float_fragment
+dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.angle_and_trigonometry.radians_vec2_vertex
+dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.angle_and_trigonometry.radians_vec2_fragment
+dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.angle_and_trigonometry.radians_vec3_vertex
+dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.angle_and_trigonometry.radians_vec3_fragment
+dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.angle_and_trigonometry.radians_vec4_vertex
+dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.angle_and_trigonometry.radians_vec4_fragment
+dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.angle_and_trigonometry.degrees_float_vertex
+dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.angle_and_trigonometry.degrees_float_fragment
+dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.angle_and_trigonometry.degrees_vec2_vertex
+dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.angle_and_trigonometry.degrees_vec2_fragment
+dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.angle_and_trigonometry.degrees_vec3_vertex
+dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.angle_and_trigonometry.degrees_vec3_fragment
+dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.angle_and_trigonometry.degrees_vec4_vertex
+dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.angle_and_trigonometry.degrees_vec4_fragment
+dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.angle_and_trigonometry.tan_float_vertex
+dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.angle_and_trigonometry.tan_float_fragment
+dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.angle_and_trigonometry.tan_vec2_vertex
+dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.angle_and_trigonometry.tan_vec2_fragment
+dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.angle_and_trigonometry.tan_vec3_vertex
+dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.angle_and_trigonometry.tan_vec3_fragment
+dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.angle_and_trigonometry.tan_vec4_vertex
+dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.angle_and_trigonometry.tan_vec4_fragment
+dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.angle_and_trigonometry.atan_separate_float_vertex
+dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.angle_and_trigonometry.atan_separate_float_fragment
+dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.angle_and_trigonometry.atan_separate_vec2_vertex
+dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.angle_and_trigonometry.atan_separate_vec2_fragment
+dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.angle_and_trigonometry.atan_separate_vec3_vertex
+dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.angle_and_trigonometry.atan_separate_vec3_fragment
+dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.angle_and_trigonometry.atan_separate_vec4_vertex
+dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.angle_and_trigonometry.atan_separate_vec4_fragment
+dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.angle_and_trigonometry.atan_combined_float_vertex
+dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.angle_and_trigonometry.atan_combined_float_fragment
+dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.angle_and_trigonometry.atan_combined_vec2_vertex
+dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.angle_and_trigonometry.atan_combined_vec2_fragment
+dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.angle_and_trigonometry.atan_combined_vec3_vertex
+dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.angle_and_trigonometry.atan_combined_vec3_fragment
+dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.angle_and_trigonometry.atan_combined_vec4_vertex
+dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.angle_and_trigonometry.atan_combined_vec4_fragment
+dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.angle_and_trigonometry.sinh_float_vertex
+dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.angle_and_trigonometry.sinh_float_fragment
+dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.angle_and_trigonometry.sinh_vec2_vertex
+dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.angle_and_trigonometry.sinh_vec2_fragment
+dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.angle_and_trigonometry.sinh_vec3_vertex
+dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.angle_and_trigonometry.sinh_vec3_fragment
+dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.angle_and_trigonometry.sinh_vec4_vertex
+dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.angle_and_trigonometry.sinh_vec4_fragment
+dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.angle_and_trigonometry.cosh_float_vertex
+dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.angle_and_trigonometry.cosh_float_fragment
+dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.angle_and_trigonometry.cosh_vec2_vertex
+dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.angle_and_trigonometry.cosh_vec2_fragment
+dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.angle_and_trigonometry.cosh_vec3_vertex
+dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.angle_and_trigonometry.cosh_vec3_fragment
+dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.angle_and_trigonometry.cosh_vec4_vertex
+dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.angle_and_trigonometry.cosh_vec4_fragment
+dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.angle_and_trigonometry.tanh_float_vertex
+dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.angle_and_trigonometry.tanh_float_fragment
+dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.angle_and_trigonometry.tanh_vec2_vertex
+dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.angle_and_trigonometry.tanh_vec2_fragment
+dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.angle_and_trigonometry.tanh_vec3_vertex
+dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.angle_and_trigonometry.tanh_vec3_fragment
+dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.angle_and_trigonometry.tanh_vec4_vertex
+dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.angle_and_trigonometry.tanh_vec4_fragment
+dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.angle_and_trigonometry.asinh_float_vertex
+dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.angle_and_trigonometry.asinh_float_fragment
+dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.angle_and_trigonometry.asinh_vec2_vertex
+dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.angle_and_trigonometry.asinh_vec2_fragment
+dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.angle_and_trigonometry.asinh_vec3_vertex
+dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.angle_and_trigonometry.asinh_vec3_fragment
+dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.angle_and_trigonometry.asinh_vec4_vertex
+dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.angle_and_trigonometry.asinh_vec4_fragment
+dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.angle_and_trigonometry.acosh_float_vertex
+dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.angle_and_trigonometry.acosh_float_fragment
+dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.angle_and_trigonometry.acosh_vec2_vertex
+dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.angle_and_trigonometry.acosh_vec2_fragment
+dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.angle_and_trigonometry.acosh_vec3_vertex
+dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.angle_and_trigonometry.acosh_vec3_fragment
+dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.angle_and_trigonometry.acosh_vec4_vertex
+dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.angle_and_trigonometry.acosh_vec4_fragment
+dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.angle_and_trigonometry.atanh_float_vertex
+dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.angle_and_trigonometry.atanh_float_fragment
+dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.angle_and_trigonometry.atanh_vec2_vertex
+dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.angle_and_trigonometry.atanh_vec2_fragment
+dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.angle_and_trigonometry.atanh_vec3_vertex
+dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.angle_and_trigonometry.atanh_vec3_fragment
+dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.angle_and_trigonometry.atanh_vec4_vertex
+dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.angle_and_trigonometry.atanh_vec4_fragment
+dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.common.roundEven_float_vertex
+dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.common.roundEven_float_fragment
+dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.common.roundEven_vec2_vertex
+dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.common.roundEven_vec2_fragment
+dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.common.roundEven_vec3_vertex
+dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.common.roundEven_vec3_fragment
+dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.common.roundEven_vec4_vertex
+dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.common.roundEven_vec4_fragment
+dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.common.fract_float_vertex
+dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.common.fract_float_fragment
+dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.common.fract_vec2_vertex
+dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.common.fract_vec2_fragment
+dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.common.fract_vec3_vertex
+dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.common.fract_vec3_fragment
+dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.common.fract_vec4_vertex
+dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.common.fract_vec4_fragment
+dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.common.mod_float_vertex
+dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.common.mod_float_fragment
+dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.common.mod_vec2_vertex
+dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.common.mod_vec2_fragment
+dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.common.mod_vec2_float_vertex
+dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.common.mod_vec2_float_fragment
+dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.common.mod_vec3_vertex
+dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.common.mod_vec3_fragment
+dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.common.mod_vec3_float_vertex
+dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.common.mod_vec3_float_fragment
+dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.common.mod_vec4_vertex
+dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.common.mod_vec4_fragment
+dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.common.mod_vec4_float_vertex
+dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.common.mod_vec4_float_fragment
+dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.common.mix_float_vertex
+dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.common.mix_float_fragment
+dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.common.mix_vec2_vertex
+dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.common.mix_vec2_fragment
+dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.common.mix_vec2_float_vertex
+dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.common.mix_vec2_float_fragment
+dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.common.mix_vec3_vertex
+dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.common.mix_vec3_fragment
+dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.common.mix_vec3_float_vertex
+dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.common.mix_vec3_float_fragment
+dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.common.mix_vec4_vertex
+dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.common.mix_vec4_fragment
+dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.common.mix_vec4_float_vertex
+dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.common.mix_vec4_float_fragment
+dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.common.mix_float_bool_vertex
+dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.common.mix_float_bool_fragment
+dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.common.mix_vec2_bvec2_vertex
+dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.common.mix_vec2_bvec2_fragment
+dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.common.mix_vec3_bvec3_vertex
+dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.common.mix_vec3_bvec3_fragment
+dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.common.mix_vec4_bvec4_vertex
+dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.common.mix_vec4_bvec4_fragment
+dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.common.step_float_vertex
+dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.common.step_float_fragment
+dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.common.step_vec2_vertex
+dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.common.step_vec2_fragment
+dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.common.step_vec2_float_vertex
+dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.common.step_vec2_float_fragment
+dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.common.step_vec3_vertex
+dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.common.step_vec3_fragment
+dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.common.step_vec3_float_vertex
+dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.common.step_vec3_float_fragment
+dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.common.step_vec4_vertex
+dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.common.step_vec4_fragment
+dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.common.step_vec4_float_vertex
+dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.common.step_vec4_float_fragment
+dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.common.smoothstep_float_vertex
+dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.common.smoothstep_float_fragment
+dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.common.smoothstep_vec2_vertex
+dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.common.smoothstep_vec2_fragment
+dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.common.smoothstep_vec2_float_vertex
+dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.common.smoothstep_vec2_float_fragment
+dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.common.smoothstep_vec3_vertex
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+dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.vector_relational.notEqual_vec2_fragment
+dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.vector_relational.notEqual_vec3_vertex
+dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.vector_relational.notEqual_vec3_fragment
+dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.vector_relational.notEqual_vec4_vertex
+dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.vector_relational.notEqual_vec4_fragment
+dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.vector_relational.notEqual_ivec2_vertex
+dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.vector_relational.notEqual_ivec2_fragment
+dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.vector_relational.notEqual_ivec3_vertex
+dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.vector_relational.notEqual_ivec3_fragment
+dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.vector_relational.notEqual_ivec4_vertex
+dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.vector_relational.notEqual_ivec4_fragment
+dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.vector_relational.notEqual_uvec2_vertex
+dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.vector_relational.notEqual_uvec2_fragment
+dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.vector_relational.notEqual_uvec3_vertex
+dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.vector_relational.notEqual_uvec3_fragment
+dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.vector_relational.notEqual_uvec4_vertex
+dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.vector_relational.notEqual_uvec4_fragment
+dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.vector_relational.notEqual_bvec2_vertex
+dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.vector_relational.notEqual_bvec2_fragment
+dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.vector_relational.notEqual_bvec3_vertex
+dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.vector_relational.notEqual_bvec3_fragment
+dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.vector_relational.notEqual_bvec4_vertex
+dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.vector_relational.notEqual_bvec4_fragment
+dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.vector_relational.any_bvec2_vertex
+dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.vector_relational.any_bvec2_fragment
+dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.vector_relational.any_bvec3_vertex
+dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.vector_relational.any_bvec3_fragment
+dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.vector_relational.any_bvec4_vertex
+dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.vector_relational.any_bvec4_fragment
+dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.vector_relational.all_bvec2_vertex
+dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.vector_relational.all_bvec2_fragment
+dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.vector_relational.all_bvec3_vertex
+dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.vector_relational.all_bvec3_fragment
+dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.vector_relational.all_bvec4_vertex
+dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.vector_relational.all_bvec4_fragment
+dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.vector_relational.not_bvec2_vertex
+dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.vector_relational.not_bvec2_fragment
+dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.vector_relational.not_bvec3_vertex
+dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.vector_relational.not_bvec3_fragment
+dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.vector_relational.not_bvec4_vertex
+dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.vector_relational.not_bvec4_fragment
+dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.fragment_processing.dFdx_float_fragment
+dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.fragment_processing.dFdx_vec2_fragment
+dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.fragment_processing.dFdx_vec3_fragment
+dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.fragment_processing.dFdx_vec4_fragment
+dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.fragment_processing.dFdy_float_fragment
+dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.fragment_processing.dFdy_vec2_fragment
+dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.fragment_processing.dFdy_vec3_fragment
+dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.fragment_processing.dFdy_vec4_fragment
+dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.fragment_processing.fwidth_float_fragment
+dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.fragment_processing.fwidth_vec2_fragment
+dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.fragment_processing.fwidth_vec3_fragment
+dEQP-GLES3.functional.shaders.constant_expressions.builtin_functions.fragment_processing.fwidth_vec4_fragment
+dEQP-GLES3.functional.shaders.random.all_features.fragment.13
+dEQP-GLES3.functional.shaders.random.all_features.fragment.14
+dEQP-GLES3.functional.shaders.random.all_features.fragment.18
+dEQP-GLES3.functional.shaders.random.all_features.fragment.21
+dEQP-GLES3.functional.shaders.random.all_features.fragment.22
+dEQP-GLES3.functional.shaders.random.all_features.fragment.25
+dEQP-GLES3.functional.shaders.random.all_features.fragment.30
+dEQP-GLES3.functional.shaders.random.all_features.fragment.32
+dEQP-GLES3.functional.shaders.random.all_features.fragment.34
+dEQP-GLES3.functional.shaders.random.all_features.fragment.38
+dEQP-GLES3.functional.shaders.random.all_features.fragment.39
+dEQP-GLES3.functional.shaders.random.all_features.fragment.40
+dEQP-GLES3.functional.shaders.random.all_features.fragment.46
+dEQP-GLES3.functional.shaders.random.all_features.fragment.53
+dEQP-GLES3.functional.shaders.random.all_features.fragment.55
+dEQP-GLES3.functional.shaders.random.all_features.fragment.6
+dEQP-GLES3.functional.shaders.random.all_features.fragment.64
+dEQP-GLES3.functional.shaders.random.all_features.fragment.65
+dEQP-GLES3.functional.shaders.random.all_features.fragment.66
+dEQP-GLES3.functional.shaders.random.all_features.fragment.69
+dEQP-GLES3.functional.shaders.random.all_features.fragment.7
+dEQP-GLES3.functional.shaders.random.all_features.fragment.70
+dEQP-GLES3.functional.shaders.random.all_features.fragment.72
+dEQP-GLES3.functional.shaders.random.all_features.fragment.80
+dEQP-GLES3.functional.shaders.random.all_features.fragment.81
+dEQP-GLES3.functional.shaders.random.all_features.fragment.86
+dEQP-GLES3.functional.shaders.random.all_features.fragment.89
+dEQP-GLES3.functional.shaders.random.all_features.fragment.9
+dEQP-GLES3.functional.shaders.random.all_features.fragment.94
+dEQP-GLES3.functional.shaders.random.all_features.fragment.96
+dEQP-GLES3.functional.shaders.random.all_features.vertex.13
+dEQP-GLES3.functional.shaders.random.all_features.vertex.17
+dEQP-GLES3.functional.shaders.random.all_features.vertex.18
+dEQP-GLES3.functional.shaders.random.all_features.vertex.2
+dEQP-GLES3.functional.shaders.random.all_features.vertex.26
+dEQP-GLES3.functional.shaders.random.all_features.vertex.29
+dEQP-GLES3.functional.shaders.random.all_features.vertex.34
+dEQP-GLES3.functional.shaders.random.all_features.vertex.4
+dEQP-GLES3.functional.shaders.random.all_features.vertex.40
+dEQP-GLES3.functional.shaders.random.all_features.vertex.41
+dEQP-GLES3.functional.shaders.random.all_features.vertex.46
+dEQP-GLES3.functional.shaders.random.all_features.vertex.47
+dEQP-GLES3.functional.shaders.random.all_features.vertex.49
+dEQP-GLES3.functional.shaders.random.all_features.vertex.50
+dEQP-GLES3.functional.shaders.random.all_features.vertex.53
+dEQP-GLES3.functional.shaders.random.all_features.vertex.54
+dEQP-GLES3.functional.shaders.random.all_features.vertex.6
+dEQP-GLES3.functional.shaders.random.all_features.vertex.62
+dEQP-GLES3.functional.shaders.random.all_features.vertex.65
+dEQP-GLES3.functional.shaders.random.all_features.vertex.66
+dEQP-GLES3.functional.shaders.random.all_features.vertex.72
+dEQP-GLES3.functional.shaders.random.all_features.vertex.76
+dEQP-GLES3.functional.shaders.random.all_features.vertex.77
+dEQP-GLES3.functional.shaders.random.all_features.vertex.79
+dEQP-GLES3.functional.shaders.random.all_features.vertex.81
+dEQP-GLES3.functional.shaders.random.all_features.vertex.87
+dEQP-GLES3.functional.shaders.random.all_features.vertex.88
+dEQP-GLES3.functional.shaders.random.all_features.vertex.93
+dEQP-GLES3.functional.shaders.random.all_features.vertex.94
+dEQP-GLES3.functional.shaders.random.all_features.vertex.96
+dEQP-GLES3.functional.shaders.random.trigonometric.fragment.37
+dEQP-GLES3.functional.shaders.random.trigonometric.fragment.49
+dEQP-GLES3.functional.shaders.random.trigonometric.fragment.89
+dEQP-GLES3.functional.shaders.random.trigonometric.fragment.94
+dEQP-GLES3.functional.shaders.random.trigonometric.vertex.11
+dEQP-GLES3.functional.shaders.random.trigonometric.vertex.15
+dEQP-GLES3.functional.shaders.random.trigonometric.vertex.49
+dEQP-GLES3.functional.shaders.random.trigonometric.vertex.89
+dEQP-GLES3.functional.shaders.random.trigonometric.vertex.94
+
+# Khronos bugs 11207, 12408, internal bug 20699693
+dEQP-GLES3.functional.shaders.arrays.invalid.empty_declaration_without_var_name_*
+
+# Khronos bug 13916, internal bug 20558284
+dEQP-GLES3.functional.flush_finish.flush_wait
+
+# Khronos bug 14284, internal bug 22461511
+dEQP-GLES3.functional.shaders.linkage.uniform.block.layout_qualifier_mismatch_3
+
+# Khronos bug 14266, internal bug 22654014
+dEQP-GLES3.functional.negative_api.texture.compressedteximage3d_invalid_astc_target
+dEQP-GLES3.functional.negative_api.texture.texstorage3d_invalid_astc_target
+
+# Khronos bug 15567, internal bug 27126954
+dEQP-GLES3.functional.shaders.preprocessor.conditional_inclusion.define_defined_vertex
+dEQP-GLES3.functional.shaders.preprocessor.conditional_inclusion.define_defined_fragment
+dEQP-GLES3.functional.shaders.preprocessor.conditional_inclusion.define_defined_outside_if_vertex
+dEQP-GLES3.functional.shaders.preprocessor.conditional_inclusion.define_defined_outside_if_fragment
+dEQP-GLES3.functional.shaders.preprocessor.conditional_inclusion.defined_macro_defined_test_fragment
+dEQP-GLES3.functional.shaders.preprocessor.conditional_inclusion.defined_macro_defined_test_vertex
--- /dev/null
+# Bug 18323265
+dEQP-GLES3.functional.shaders.builtin_functions.precision.acos.mediump_vertex.scalar
+dEQP-GLES3.functional.shaders.builtin_functions.precision.acos.mediump_vertex.vec2
+dEQP-GLES3.functional.shaders.builtin_functions.precision.acos.mediump_vertex.vec3
+dEQP-GLES3.functional.shaders.builtin_functions.precision.acos.mediump_vertex.vec4
+dEQP-GLES3.functional.shaders.builtin_functions.precision.dot.highp_vertex.scalar
+dEQP-GLES3.functional.shaders.builtin_functions.precision.dot.highp_vertex.vec2
+dEQP-GLES3.functional.shaders.builtin_functions.precision.dot.highp_vertex.vec4
+dEQP-GLES3.functional.shaders.builtin_functions.precision.dot.highp_fragment.scalar
+dEQP-GLES3.functional.shaders.builtin_functions.precision.dot.highp_fragment.vec2
+dEQP-GLES3.functional.shaders.builtin_functions.precision.dot.highp_fragment.vec4
+dEQP-GLES3.functional.shaders.builtin_functions.precision.atanh.mediump_fragment.scalar
+dEQP-GLES3.functional.shaders.builtin_functions.precision.atanh.mediump_fragment.vec2
+dEQP-GLES3.functional.shaders.builtin_functions.precision.atanh.mediump_fragment.vec3
+dEQP-GLES3.functional.shaders.builtin_functions.precision.atanh.mediump_fragment.vec4
+dEQP-GLES3.functional.shaders.builtin_functions.precision.smoothstep.highp_vertex.scalar
+dEQP-GLES3.functional.shaders.builtin_functions.precision.smoothstep.highp_vertex.vec3
+dEQP-GLES3.functional.shaders.builtin_functions.precision.smoothstep.highp_vertex.vec4
+dEQP-GLES3.functional.shaders.builtin_functions.precision.smoothstep.highp_fragment.scalar
+dEQP-GLES3.functional.shaders.builtin_functions.precision.smoothstep.highp_fragment.vec3
+dEQP-GLES3.functional.shaders.builtin_functions.precision.smoothstep.highp_fragment.vec4
+dEQP-GLES3.functional.shaders.builtin_functions.precision.inverse.highp_vertex.mat2
+dEQP-GLES3.functional.shaders.builtin_functions.precision.inverse.highp_fragment.mat2
+dEQP-GLES3.functional.shaders.builtin_functions.precision.atan.lowp_vertex.scalar
+dEQP-GLES3.functional.shaders.builtin_functions.precision.atan.lowp_vertex.vec2
+dEQP-GLES3.functional.shaders.builtin_functions.precision.atan.lowp_vertex.vec3
+dEQP-GLES3.functional.shaders.builtin_functions.precision.atan.lowp_vertex.vec4
+dEQP-GLES3.functional.shaders.builtin_functions.precision.atan.lowp_fragment.scalar
+dEQP-GLES3.functional.shaders.builtin_functions.precision.atan.lowp_fragment.vec2
+dEQP-GLES3.functional.shaders.builtin_functions.precision.atan.lowp_fragment.vec3
+dEQP-GLES3.functional.shaders.builtin_functions.precision.atan.lowp_fragment.vec4
+dEQP-GLES3.functional.shaders.builtin_functions.precision.atan.mediump_vertex.scalar
+dEQP-GLES3.functional.shaders.builtin_functions.precision.atan.mediump_vertex.vec2
+dEQP-GLES3.functional.shaders.builtin_functions.precision.atan.mediump_vertex.vec3
+dEQP-GLES3.functional.shaders.builtin_functions.precision.atan.mediump_vertex.vec4
+dEQP-GLES3.functional.shaders.builtin_functions.precision.atan.mediump_fragment.scalar
+dEQP-GLES3.functional.shaders.builtin_functions.precision.atan.mediump_fragment.vec2
+dEQP-GLES3.functional.shaders.builtin_functions.precision.atan.mediump_fragment.vec3
+dEQP-GLES3.functional.shaders.builtin_functions.precision.atan.mediump_fragment.vec4
+
+# Bug 18323060
+dEQP-GLES3.functional.shaders.random.all_features.fragment.16
+
+# Bug 21851700
+dEQP-GLES3.functional.shaders.random.all_features.fragment.56
+
+# Bug 18093986
+dEQP-GLES3.functional.shaders.texture_functions.texturelodoffset.usampler3d_vertex
+
+# Bug 20089522
+dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.4
+
+# Bug 20092191
+dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.20
+
+# Bug 20699985
+dEQP-GLES3.functional.shaders.texture_functions.textureoffset.isampler3d_vertex
+
+# Bug 20700212
+dEQP-GLES3.functional.shaders.texture_functions.textureprojlodoffset.usampler3d_vertex
+
+# Bug 27535731
+dEQP-GLES3.functional.shaders.texture_functions.textureprojlodoffset.sampler3d_float_vertex
+
+# Bug 21620051
+dEQP-GLES3.functional.shaders.texture_functions.texture.sampler2darrayshadow_vertex
+
+# Bug 21791303
+dEQP-GLES3.functional.uniform_api.random.23
+
+# Bug 22006723
+dEQP-GLES3.functional.shaders.builtin_functions.precision.atan2.mediump_*
+dEQP-GLES3.functional.shaders.builtin_functions.precision.atan2.highp_*
+
+# Bug 22173211
+dEQP-GLES3.functional.texture.size.cube.256x256_rgba4444
+dEQP-GLES3.functional.texture.size.cube.512x512_rgba4444
+
+# Bug 22209622
+dEQP-GLES3.functional.shaders.texture_functions.textureoffset.isampler3d_fragment
+dEQP-GLES3.functional.shaders.texture_functions.textureoffset.sampler3d_fixed_fragment
+dEQP-GLES3.functional.shaders.texture_functions.textureoffset.sampler3d_float_fragment
+dEQP-GLES3.functional.shaders.texture_functions.textureoffset.usampler3d_fragment
+dEQP-GLES3.functional.shaders.texture_functions.textureprojoffset.isampler3d_fragment
+dEQP-GLES3.functional.shaders.texture_functions.textureprojoffset.sampler3d_fixed_fragment
+dEQP-GLES3.functional.shaders.texture_functions.textureprojoffset.sampler3d_float_fragment
+dEQP-GLES3.functional.shaders.texture_functions.textureprojoffset.usampler3d_fragment
+
+# Bug 22302334
+dEQP-GLES3.functional.shaders.builtin_functions.precision.acosh.highp_*
+dEQP-GLES3.functional.shaders.builtin_functions.precision.atanh.highp_*
+
+# Bug 22628471
+dEQP-GLES3.functional.shaders.derivate.dfdx.*_float.*_highp
+dEQP-GLES3.functional.shaders.derivate.dfdy.*_float.*_highp
+
+# Bug 22921258
+dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.default.vec4_mediump
+dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.fbo_float.vec2_lowp
+dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.fbo_float.vec4_lowp
+dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.fbo_float.vec4_mediump
+dEQP-GLES3.functional.shaders.derivate.dfdx.fbo.vec4_mediump
+dEQP-GLES3.functional.shaders.derivate.dfdx.fbo_float.vec2_lowp
+dEQP-GLES3.functional.shaders.derivate.dfdx.fbo_float.vec4_lowp
+dEQP-GLES3.functional.shaders.derivate.dfdx.fbo_float.vec4_mediump
+dEQP-GLES3.functional.shaders.derivate.dfdx.in_function.vec4_mediump
+dEQP-GLES3.functional.shaders.derivate.dfdx.linear.vec4_lowp
+dEQP-GLES3.functional.shaders.derivate.dfdx.linear.vec4_mediump
+dEQP-GLES3.functional.shaders.derivate.dfdx.nicest.default.vec4_mediump
+dEQP-GLES3.functional.shaders.derivate.dfdx.nicest.fbo_float.vec2_lowp
+dEQP-GLES3.functional.shaders.derivate.dfdx.nicest.fbo_float.vec4_lowp
+dEQP-GLES3.functional.shaders.derivate.dfdx.nicest.fbo_float.vec4_mediump
+dEQP-GLES3.functional.shaders.derivate.dfdx.static_if.vec4_mediump
+dEQP-GLES3.functional.shaders.derivate.dfdx.static_loop.vec4_mediump
+dEQP-GLES3.functional.shaders.derivate.dfdx.static_switch.vec4_mediump
+dEQP-GLES3.functional.shaders.derivate.dfdx.uniform_if.vec4_mediump
+dEQP-GLES3.functional.shaders.derivate.dfdx.uniform_loop.vec4_mediump
+dEQP-GLES3.functional.shaders.derivate.dfdx.uniform_switch.vec4_mediump
+dEQP-GLES3.functional.shaders.derivate.dfdy.fastest.default.vec4_mediump
+dEQP-GLES3.functional.shaders.derivate.dfdy.fbo.vec4_mediump
+dEQP-GLES3.functional.shaders.derivate.dfdy.in_function.vec4_mediump
+dEQP-GLES3.functional.shaders.derivate.dfdy.linear.vec4_mediump
+dEQP-GLES3.functional.shaders.derivate.dfdy.nicest.default.vec4_mediump
+dEQP-GLES3.functional.shaders.derivate.dfdy.static_if.vec4_mediump
+dEQP-GLES3.functional.shaders.derivate.dfdy.static_loop.vec4_mediump
+dEQP-GLES3.functional.shaders.derivate.dfdy.static_switch.vec4_mediump
+dEQP-GLES3.functional.shaders.derivate.dfdy.uniform_if.vec4_mediump
+dEQP-GLES3.functional.shaders.derivate.dfdy.uniform_loop.vec4_mediump
+dEQP-GLES3.functional.shaders.derivate.dfdy.uniform_switch.vec4_mediump
+
+# Bug 22665757
+dEQP-GLES3.functional.fbo.completeness.renderable.renderbuffer.color0.rgb16f
+dEQP-GLES3.functional.fbo.completeness.renderable.texture.color0.rgb16f
+
+# Bug 22794757
+dEQP-GLES3.functional.texture.mipmap.cube.projected.*
+
+# Bug 22794704
+dEQP-GLES3.functional.shaders.texture_functions.texturelodoffset.sampler3d_float_vertex
+
+# Bug 22859221
+dEQP-GLES3.functional.shaders.builtin_functions.precision.reflect.*mediump*.scalar
+dEQP-GLES3.functional.shaders.builtin_functions.precision.reflect.*highp*.scalar
+
+# Bug 24068436
+dEQP-GLES3.functional.shaders.texture_functions.texturegrad.samplercubeshadow_vertex
+dEQP-GLES3.functional.shaders.texture_functions.texturegrad.samplercubeshadow_fragment
+dEQP-GLES3.functional.shaders.texture_functions.texturegrad.isamplercube_fragment
+
+# Bug 26651667
+dEQP-GLES3.functional.draw.draw_elements_instanced.indices.buffer.index_byte
+
+# Bug 28767510
+dEQP-GLES3.functional.shaders.builtin_functions.precision.dot.lowp_vertex.vec3
+dEQP-GLES3.functional.shaders.builtin_functions.precision.dot.lowp_vertex.vec4
+dEQP-GLES3.functional.shaders.builtin_functions.precision.dot.lowp_fragment.vec3
+dEQP-GLES3.functional.shaders.builtin_functions.precision.dot.lowp_fragment.vec4
+dEQP-GLES3.functional.shaders.builtin_functions.precision.dot.mediump_vertex.vec3
+dEQP-GLES3.functional.shaders.builtin_functions.precision.dot.mediump_vertex.vec4
+dEQP-GLES3.functional.shaders.builtin_functions.precision.dot.mediump_fragment.vec3
+dEQP-GLES3.functional.shaders.builtin_functions.precision.dot.highp_vertex.vec3
+dEQP-GLES3.functional.shaders.builtin_functions.precision.dot.highp_fragment.vec3
+
+dEQP-GLES3.functional.shaders.builtin_functions.precision.reflect.lowp_vertex.vec3
+dEQP-GLES3.functional.shaders.builtin_functions.precision.reflect.lowp_vertex.vec4
+dEQP-GLES3.functional.shaders.builtin_functions.precision.reflect.lowp_fragment.vec3
+dEQP-GLES3.functional.shaders.builtin_functions.precision.reflect.lowp_fragment.vec4
+dEQP-GLES3.functional.shaders.builtin_functions.precision.reflect.mediump_vertex.vec3
+dEQP-GLES3.functional.shaders.builtin_functions.precision.reflect.mediump_vertex.vec4
+dEQP-GLES3.functional.shaders.builtin_functions.precision.reflect.mediump_fragment.vec3
+dEQP-GLES3.functional.shaders.builtin_functions.precision.reflect.mediump_fragment.vec4
+dEQP-GLES3.functional.shaders.builtin_functions.precision.reflect.highp_vertex.vec3
+dEQP-GLES3.functional.shaders.builtin_functions.precision.reflect.highp_fragment.vec3
--- /dev/null
+#VK-GL-CTS 307
+dEQP-GLES31.functional.shaders.builtin_functions.precision.min.highp_compute.scalar
+dEQP-GLES31.functional.shaders.builtin_functions.precision.min.highp_compute.vec2
+dEQP-GLES31.functional.shaders.builtin_functions.precision.min.highp_compute.vec3
+dEQP-GLES31.functional.shaders.builtin_functions.precision.min.highp_compute.vec4
+dEQP-GLES31.functional.shaders.builtin_functions.precision.max.highp_compute.scalar
+dEQP-GLES31.functional.shaders.builtin_functions.precision.max.highp_compute.vec2
+dEQP-GLES31.functional.shaders.builtin_functions.precision.max.highp_compute.vec3
+dEQP-GLES31.functional.shaders.builtin_functions.precision.max.highp_compute.vec4
+dEQP-GLES31.functional.shaders.builtin_functions.precision.clamp.highp_compute.scalar
+dEQP-GLES31.functional.shaders.builtin_functions.precision.clamp.highp_compute.vec2
+dEQP-GLES31.functional.shaders.builtin_functions.precision.clamp.highp_compute.vec3
+dEQP-GLES31.functional.shaders.builtin_functions.precision.clamp.highp_compute.vec4
--- /dev/null
+#VK-GL-CTS 312
+dEQP-GLES31.functional.texture.gather.basic.cube.depth32f.size_pot.compare_less.clamp_to_edge_repeat
+dEQP-GLES31.functional.texture.gather.basic.cube.depth32f.size_pot.compare_less.repeat_mirrored_repeat
+dEQP-GLES31.functional.texture.gather.basic.cube.depth32f.size_pot.compare_less.mirrored_repeat_clamp_to_edge
+dEQP-GLES31.functional.texture.gather.basic.cube.depth32f.size_pot.compare_greater.clamp_to_edge_repeat
+dEQP-GLES31.functional.texture.gather.basic.cube.depth32f.size_pot.compare_greater.repeat_mirrored_repeat
+dEQP-GLES31.functional.texture.gather.basic.cube.depth32f.size_pot.compare_greater.mirrored_repeat_clamp_to_edge
+dEQP-GLES31.functional.texture.gather.basic.cube.depth32f.size_npot.compare_less.clamp_to_edge_repeat
+dEQP-GLES31.functional.texture.gather.basic.cube.depth32f.size_npot.compare_less.repeat_mirrored_repeat
+dEQP-GLES31.functional.texture.gather.basic.cube.depth32f.size_npot.compare_less.mirrored_repeat_clamp_to_edge
+dEQP-GLES31.functional.texture.gather.basic.cube.depth32f.size_npot.compare_greater.clamp_to_edge_repeat
+dEQP-GLES31.functional.texture.gather.basic.cube.depth32f.size_npot.compare_greater.repeat_mirrored_repeat
+dEQP-GLES31.functional.texture.gather.basic.cube.depth32f.size_npot.compare_greater.mirrored_repeat_clamp_to_edge
+dEQP-GLES31.functional.texture.gather.basic.cube.depth32f.filter_mode.min_linear_mag_linear
+dEQP-GLES31.functional.texture.gather.basic.cube.depth32f.filter_mode.min_nearest_mipmap_nearest_mag_linear
+dEQP-GLES31.functional.texture.gather.basic.cube.depth32f.filter_mode.min_nearest_mipmap_linear_mag_linear
+dEQP-GLES31.functional.texture.gather.basic.cube.depth32f.filter_mode.min_linear_mipmap_nearest_mag_linear
+dEQP-GLES31.functional.texture.gather.basic.cube.depth32f.filter_mode.min_linear_mipmap_linear_mag_linear
+dEQP-GLES31.functional.texture.gather.basic.cube.depth32f.base_level.level_1
+dEQP-GLES31.functional.texture.gather.basic.cube.depth32f.base_level.level_2
--- /dev/null
+dEQP-GLES31.info.*
+dEQP-GLES31.functional.*
--- /dev/null
+#VK-GL-CTS 293
+dEQP-GLES31.functional.draw_indirect.compute_interop.large.drawelements_separate_grid_1000x1000_drawcount_5000
+dEQP-GLES31.functional.draw_indirect.compute_interop.large.drawelements_combined_grid_1000x1000_drawcount_5000
--- /dev/null
+# GLES 3.1 -- MSAA sensitive tests
+
+dEQP-GLES31.info.*
+dEQP-GLES31.functional.shaders.sample_variables.*.default_framebuffer
+dEQP-GLES31.functional.shaders.multisample_interpolation.*.default_framebuffer
+dEQP-GLES31.functional.image_load_store.early_fragment_tests.no_early_fragment_tests_depth
+dEQP-GLES31.functional.image_load_store.early_fragment_tests.no_early_fragment_tests_stencil
+dEQP-GLES31.functional.image_load_store.early_fragment_tests.early_fragment_tests_depth
+dEQP-GLES31.functional.image_load_store.early_fragment_tests.early_fragment_tests_stencil
+dEQP-GLES31.functional.multisample.*
+dEQP-GLES31.functional.sample_shading.*.default_framebuffer_*
+dEQP-GLES31.functional.blend_equation_advanced.basic.*
+dEQP-GLES31.functional.blend_equation_advanced.barrier.*
+dEQP-GLES31.functional.blend_equation_advanced.coherent.*
+dEQP-GLES31.functional.tessellation_geometry_interaction.point_size.*
+dEQP-GLES31.functional.primitive_bounding_box.*.default_framebuffer_*
+dEQP-GLES31.functional.primitive_bounding_box.depth.*
+dEQP-GLES31.functional.primitive_bounding_box.blit_fbo.*default*
+dEQP-GLES31.functional.primitive_bounding_box.clear.*
+dEQP-GLES31.functional.draw_indirect.compute_interop.large.drawelements_*
--- /dev/null
+# GLES 3.1 -- pixel format sensitive tests
+
+dEQP-GLES31.info.*
+dEQP-GLES31.functional.shaders.sample_variables.*.default_framebuffer
+dEQP-GLES31.functional.sample_shading.*.default_framebuffer_*
--- /dev/null
+# GLES 3.1 -- rotation sensitive tests
+
+dEQP-GLES31.info.*
+dEQP-GLES31.functional.shaders.sample_variables.*.default_framebuffer
+dEQP-GLES31.functional.shaders.multisample_interpolation.*.default_framebuffer
+dEQP-GLES31.functional.primitive_bounding_box.*.default_framebuffer_*
+dEQP-GLES31.functional.primitive_bounding_box.blit_fbo.*default*
+dEQP-GLES31.functional.primitive_bounding_box.clear.*
--- /dev/null
+# Khronos bugs 11207, 12408, internal bug 20699693
+dEQP-GLES31.functional.shaders.arrays_of_arrays.*.invalid.empty_declaration_without_var_name_*
+
+# Khronos bug 14442, internal bug 27909189
+dEQP-GLES31.functional.texture.border_clamp.range_clamp.nearest_float_depth_uint_stencil_sample_stencil
+dEQP-GLES31.functional.texture.border_clamp.range_clamp.nearest_int_color
+dEQP-GLES31.functional.texture.border_clamp.range_clamp.nearest_uint_color
+dEQP-GLES31.functional.texture.border_clamp.range_clamp.nearest_uint_stencil
+dEQP-GLES31.functional.texture.border_clamp.range_clamp.nearest_unorm_depth_uint_stencil_sample_stencil
+
+# Khronos bug 15678, internal 27834911
+dEQP-GLES31.functional.program_interface_query.program_output.location.interface_blocks.out.block_array.var_array_explicit_location
+dEQP-GLES31.functional.program_interface_query.program_output.location.interface_blocks.out.block_array.var_explicit_location
+dEQP-GLES31.functional.program_interface_query.program_output.location.interface_blocks.out.block_array.var_struct_explicit_location
+dEQP-GLES31.functional.program_interface_query.program_output.location.interface_blocks.patch_out.block_array.var_array_explicit_location
+dEQP-GLES31.functional.program_interface_query.program_output.location.interface_blocks.patch_out.block_array.var_explicit_location
+dEQP-GLES31.functional.program_interface_query.program_output.location.interface_blocks.patch_out.block_array.var_struct_explicit_location
+
+dEQP-GLES31.functional.program_interface_query.program_input.location.interface_blocks.in.block_array.var_array_explicit_location
+dEQP-GLES31.functional.program_interface_query.program_input.location.interface_blocks.in.block_array.var_explicit_location
+dEQP-GLES31.functional.program_interface_query.program_input.location.interface_blocks.in.block_array.var_struct_explicit_location
+dEQP-GLES31.functional.program_interface_query.program_input.location.interface_blocks.patch_in.block_array.var_array_explicit_location
+dEQP-GLES31.functional.program_interface_query.program_input.location.interface_blocks.patch_in.block_array.var_explicit_location
+dEQP-GLES31.functional.program_interface_query.program_input.location.interface_blocks.patch_in.block_array.var_struct_explicit_location
--- /dev/null
+# Bug 19641084
+dEQP-GLES31.functional.image_load_store.*.atomic.comp_swap_*_return_value
+
+# Bug 18323265
+dEQP-GLES31.functional.shaders.builtin_functions.precision.dot.highp_compute.vec4
+dEQP-GLES31.functional.shaders.builtin_functions.precision.smoothstep.mediump_compute.scalar
+dEQP-GLES31.functional.shaders.builtin_functions.precision.smoothstep.mediump_compute.vec2
+dEQP-GLES31.functional.shaders.builtin_functions.precision.smoothstep.mediump_compute.vec3
+dEQP-GLES31.functional.shaders.builtin_functions.precision.smoothstep.mediump_compute.vec4
+
+# Bug 18033342
+dEQP-GLES31.functional.debug.negative_coverage.get_error.state.get_framebuffer_attachment_parameteriv
+
+# Bug 20453509
+dEQP-GLES31.functional.shaders.multisample_interpolation.interpolate_at_centroid.consistency.*
+dEQP-GLES31.functional.shaders.multisample_interpolation.interpolate_at_centroid.array_element.*
+
+# Bug 22006723
+dEQP-GLES31.functional.shaders.builtin_functions.precision.atan2.mediump_*
+dEQP-GLES31.functional.shaders.builtin_functions.precision.atan2.highp_*
+
+# Bug 22302334
+dEQP-GLES31.functional.shaders.builtin_functions.precision.acosh.highp_*
+dEQP-GLES31.functional.shaders.builtin_functions.precision.atanh.highp_*
+
+# Bug 22859221
+dEQP-GLES31.functional.shaders.builtin_functions.precision.reflect.*mediump*.scalar
+dEQP-GLES31.functional.shaders.builtin_functions.precision.reflect.*highp*.scalar
+
+# Bug 28196756
+dEQP-GLES31.functional.shaders.builtin_functions.precision.acos.mediump_compute.*
+dEQP-GLES31.functional.shaders.builtin_functions.precision.atan.mediump_compute.*
+
+# Bug 28381693
+dEQP-GLES31.functional.debug.negative_coverage.get_error.texture.compressedteximage3d_invalid_width_height
+
+# Bug 28813504
+dEQP-GLES31.functional.ubo.random.all_per_block_buffers.41
+
+# Bug 28767510
+dEQP-GLES31.functional.shaders.builtin_functions.precision.dot.lowp_compute.vec3
+dEQP-GLES31.functional.shaders.builtin_functions.precision.dot.lowp_compute.vec4
+dEQP-GLES31.functional.shaders.builtin_functions.precision.dot.mediump_compute.vec3
+dEQP-GLES31.functional.shaders.builtin_functions.precision.dot.mediump_compute.vec4
+dEQP-GLES31.functional.shaders.builtin_functions.precision.dot.highp_compute.vec3
+
+dEQP-GLES31.functional.shaders.builtin_functions.precision.reflect.lowp_compute.vec3
+dEQP-GLES31.functional.shaders.builtin_functions.precision.reflect.lowp_compute.vec4
+dEQP-GLES31.functional.shaders.builtin_functions.precision.reflect.mediump_compute.vec3
+dEQP-GLES31.functional.shaders.builtin_functions.precision.reflect.mediump_compute.vec4
+dEQP-GLES31.functional.shaders.builtin_functions.precision.reflect.highp_compute.vec3
+
+#VK-GL-CTS 293
+dEQP-GLES31.functional.draw_indirect.compute_interop.large.drawarrays_separate_grid_1000x1000_drawcount_5000
+dEQP-GLES31.functional.draw_indirect.compute_interop.large.drawarrays_combined_grid_1000x1000_drawcount_5000
+dEQP-GLES31.functional.draw_indirect.compute_interop.large.drawelements_separate_grid_1000x1000_drawcount_5000
+dEQP-GLES31.functional.draw_indirect.compute_interop.large.drawelements_combined_grid_1000x1000_drawcount_5000
+
+#VK-GL-CTS 255
+dEQP-GLES31.functional.tessellation.user_defined_io.negative.es32.per_vertex_incorrect_control_explicit_output_array_size_1
+
+#VK-GL-CTS 256
+dEQP-GLES31.functional.android_extension_pack.shaders.es32.extension_directive.ext_primitive_bounding_box
--- /dev/null
+GTF-GLES2.gtf.GL2ExtensionTests.egl_create_context.egl_create_context
+GTF-GLES2.gtf.GL2ExtensionTests.egl_image.egl_image
+GTF-GLES2.gtf.GL2ExtensionTests.egl_image_external.TestGetBinding
+GTF-GLES2.gtf.GL2ExtensionTests.egl_image_external.TestImageUnits
+GTF-GLES2.gtf.GL2ExtensionTests.egl_image_external.TestImage2D
+GTF-GLES2.gtf.GL2ExtensionTests.egl_image_external.TestFilterMode
+GTF-GLES2.gtf.GL2ExtensionTests.egl_image_external.TestMipmap
+GTF-GLES2.gtf.GL2ExtensionTests.egl_image_external.TestShaderExtension
+GTF-GLES2.gtf.GL2ExtensionTests.egl_image_external.TestGetActiveUniform
+GTF-GLES2.gtf.GL2ExtensionTests.egl_image_external.TestTargetTextureValid
+GTF-GLES2.gtf.GL2ExtensionTests.egl_image_external.TestTargetTextureInvalid
+GTF-GLES2.gtf.GL2ExtensionTests.egl_image_external.TestTargetTextureSupported
+GTF-GLES2.gtf.GL2ExtensionTests.egl_image_external.TestSimpleUnassociated
+GTF-GLES2.gtf.GL2ExtensionTests.egl_image_external.TestSimple
+GTF-GLES2.gtf.GL2ExtensionTests.egl_image_external.TestVertexShaderBad
+GTF-GLES2.gtf.GL2ExtensionTests.egl_image_external.TestVertexShader
--- /dev/null
+GTF-GLES2.gtf.GL.abs.abs_float_frag_xvary
+GTF-GLES2.gtf.GL.abs.abs_vec2_frag_xvary
+GTF-GLES2.gtf.GL.abs.abs_vec3_frag_xvary
+GTF-GLES2.gtf.GL.abs.abs_float_vert_xvary
+GTF-GLES2.gtf.GL.abs.abs_vec2_vert_xvary
+GTF-GLES2.gtf.GL.abs.abs_vec3_vert_xvary
+GTF-GLES2.gtf.GL.acos.acos_float_frag_xvary
+GTF-GLES2.gtf.GL.acos.acos_vec2_frag_xvary
+GTF-GLES2.gtf.GL.acos.acos_vec3_frag_xvary
+GTF-GLES2.gtf.GL.acos.acos_float_vert_xvary
+GTF-GLES2.gtf.GL.acos.acos_vec2_vert_xvary
+GTF-GLES2.gtf.GL.acos.acos_vec3_vert_xvary
+GTF-GLES2.gtf.GL.all.all_bvec2_frag
+GTF-GLES2.gtf.GL.all.all_bvec2_vert
+GTF-GLES2.gtf.GL.all.all_bvec3_frag
+GTF-GLES2.gtf.GL.all.all_bvec3_vert
+GTF-GLES2.gtf.GL.any.any_bvec2_frag
+GTF-GLES2.gtf.GL.any.any_bvec2_vert
+GTF-GLES2.gtf.GL.any.any_bvec3_frag
+GTF-GLES2.gtf.GL.any.any_bvec3_vert
+GTF-GLES2.gtf.GL.array.empty_uniform_array_float_frag
+GTF-GLES2.gtf.GL.array.empty_uniform_array_float_vert
+GTF-GLES2.gtf.GL.array.empty_empty_array_float_frag
+GTF-GLES2.gtf.GL.array.empty_empty_array_float_vert
+GTF-GLES2.gtf.GL.array.initfunc_empty_array_float_frag
+GTF-GLES2.gtf.GL.array.initfunc_empty_array_float_vert
+GTF-GLES2.gtf.GL.asin.asin_float_frag_xvary
+GTF-GLES2.gtf.GL.asin.asin_vec2_frag_xvary
+GTF-GLES2.gtf.GL.asin.asin_vec3_frag_xvary
+GTF-GLES2.gtf.GL.asin.asin_float_vert_xvary
+GTF-GLES2.gtf.GL.asin.asin_vec2_vert_xvary
+GTF-GLES2.gtf.GL.asin.asin_vec3_vert_xvary
+GTF-GLES2.gtf.GL.atan.atan_float_frag_xvary
+GTF-GLES2.gtf.GL.atan.atan_vec2_frag_xvary
+GTF-GLES2.gtf.GL.atan.atan_vec3_frag_xvary
+GTF-GLES2.gtf.GL.atan.atan_float_frag_xvaryyvary
+GTF-GLES2.gtf.GL.atan.atan_vec2_frag_xvaryyvary
+GTF-GLES2.gtf.GL.atan.atan_vec3_frag_xvaryyvary
+GTF-GLES2.gtf.GL.atan.atan_float_vert_xvary
+GTF-GLES2.gtf.GL.atan.atan_vec2_vert_xvary
+GTF-GLES2.gtf.GL.atan.atan_vec3_vert_xvary
+GTF-GLES2.gtf.GL.atan.atan_float_vert_xvaryyvary
+GTF-GLES2.gtf.GL.atan.atan_vec2_vert_xvaryyvary
+GTF-GLES2.gtf.GL.atan.atan_vec3_vert_xvaryyvary
+GTF-GLES2.gtf.GL.biConstants.gl_MaxCombinedTextureImageUnits_frag
+GTF-GLES2.gtf.GL.biConstants.gl_MaxCombinedTextureImageUnits_vert
+GTF-GLES2.gtf.GL.biConstants.gl_MaxDrawBuffers_frag
+GTF-GLES2.gtf.GL.biConstants.gl_MaxDrawBuffers_vert
+GTF-GLES2.gtf.GL.biConstants.gl_MaxFragmentUniformVectors_frag
+GTF-GLES2.gtf.GL.biConstants.gl_MaxFragmentUniformVectors_vert
+GTF-GLES2.gtf.GL.biConstants.gl_MaxTextureImageUnits_frag
+GTF-GLES2.gtf.GL.biConstants.gl_MaxTextureImageUnits_vert
+GTF-GLES2.gtf.GL.biConstants.gl_MaxVaryingVectors_frag
+GTF-GLES2.gtf.GL.biConstants.gl_MaxVaryingVectors_vert
+GTF-GLES2.gtf.GL.biConstants.gl_MaxVertexAttribs_frag
+GTF-GLES2.gtf.GL.biConstants.gl_MaxVertexAttribs_vert
+GTF-GLES2.gtf.GL.biConstants.gl_MaxVertexTextureImageUnits_frag
+GTF-GLES2.gtf.GL.biConstants.gl_MaxVertexTextureImageUnits_vert
+GTF-GLES2.gtf.GL.biConstants.gl_MaxVertexUniformVectors_frag
+GTF-GLES2.gtf.GL.biConstants.gl_MaxVertexUniformVectors_vert
+GTF-GLES2.gtf.GL.biuDepthRange.DepthRange_frag
+GTF-GLES2.gtf.GL.biuDepthRange.DepthRange_vert
+GTF-GLES2.gtf.GL.build.CorrectBuiltInOveride_frag
+GTF-GLES2.gtf.GL.build.CorrectComma_frag
+GTF-GLES2.gtf.GL.build.CorrectConstFolding1_vert
+GTF-GLES2.gtf.GL.build.CorrectConstFolding2_vert
+GTF-GLES2.gtf.GL.build.CorrectConstruct_vert
+GTF-GLES2.gtf.GL.build.CorrectExtension10_V100_frag
+GTF-GLES2.gtf.GL.build.CorrectExtension1_V100_frag
+GTF-GLES2.gtf.GL.build.CorrectExtension4_V100_frag
+GTF-GLES2.gtf.GL.build.CorrectFull_vert
+GTF-GLES2.gtf.GL.build.CorrectFuncOverload_frag
+GTF-GLES2.gtf.GL.build.CorrectFuncOverload_vert
+GTF-GLES2.gtf.GL.build.CorrectFunction1_vert
+GTF-GLES2.gtf.GL.build.CorrectModule_frag
+GTF-GLES2.gtf.GL.build.CorrectParse1_frag
+GTF-GLES2.gtf.GL.build.CorrectParse2_frag
+GTF-GLES2.gtf.GL.build.CorrectParse2_vert
+GTF-GLES2.gtf.GL.build.CorrectParseTest1_frag
+GTF-GLES2.gtf.GL.build.CorrectParseTest_frag
+GTF-GLES2.gtf.GL.build.CorrectPreprocess5_frag
+GTF-GLES2.gtf.GL.build.CorrectPreprocess8_frag
+GTF-GLES2.gtf.GL.build.CorrectPreprocess9_frag
+GTF-GLES2.gtf.GL.build.CorrectSwizzle1_frag
+GTF-GLES2.gtf.GL.build.CorrectSwizzle1_vert
+GTF-GLES2.gtf.GL.build.CorrectSwizzle2_frag
+GTF-GLES2.gtf.GL.build.CorrectSwizzle2_vert
+GTF-GLES2.gtf.GL.build.CorrectSwizzle3_frag
+GTF-GLES2.gtf.GL.build.DuplicateVersion1_V100_frag
+GTF-GLES2.gtf.GL.build.CorrectVersion_V100_frag
+GTF-GLES2.gtf.GL.build.FunctionParam_vert
+GTF-GLES2.gtf.GL.build.ParseTest3_frag
+GTF-GLES2.gtf.GL.build.ParseTest4_frag
+GTF-GLES2.gtf.GL.build.array10_frag
+GTF-GLES2.gtf.GL.build.array11_frag
+GTF-GLES2.gtf.GL.build.array1_frag
+GTF-GLES2.gtf.GL.build.array2_frag
+GTF-GLES2.gtf.GL.build.array3_frag
+GTF-GLES2.gtf.GL.build.array4_frag
+GTF-GLES2.gtf.GL.build.array5_frag
+GTF-GLES2.gtf.GL.build.array6_frag
+GTF-GLES2.gtf.GL.build.array7_frag
+GTF-GLES2.gtf.GL.build.array8_frag
+GTF-GLES2.gtf.GL.build.array9_frag
+GTF-GLES2.gtf.GL.build.attribute1_vert
+GTF-GLES2.gtf.GL.build.attribute2_vert
+GTF-GLES2.gtf.GL.build.attribute_frag
+GTF-GLES2.gtf.GL.build.attribute_vert
+GTF-GLES2.gtf.GL.build.break_frag
+GTF-GLES2.gtf.GL.build.comma1_vert
+GTF-GLES2.gtf.GL.build.comma2_frag
+GTF-GLES2.gtf.GL.build.comma2_vert
+GTF-GLES2.gtf.GL.build.comma3_vert
+GTF-GLES2.gtf.GL.build.comment_frag
+GTF-GLES2.gtf.GL.build.conditional1_frag
+GTF-GLES2.gtf.GL.build.conditional2_frag
+GTF-GLES2.gtf.GL.build.conditional3_frag
+GTF-GLES2.gtf.GL.build.constFunc_frag
+GTF-GLES2.gtf.GL.build.constructor1_frag
+GTF-GLES2.gtf.GL.build.constructor2_frag
+GTF-GLES2.gtf.GL.build.constructor3_V100_frag
+GTF-GLES2.gtf.GL.build.continue_frag
+GTF-GLES2.gtf.GL.build.dataType10_frag
+GTF-GLES2.gtf.GL.build.dataType11_frag
+GTF-GLES2.gtf.GL.build.dataType12_frag
+GTF-GLES2.gtf.GL.build.dataType13_frag
+GTF-GLES2.gtf.GL.build.dataType19_frag
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--- /dev/null
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--- /dev/null
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--- /dev/null
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--- /dev/null
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--- /dev/null
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+KHR-GLES32.core.texture_cube_map_array.texture_size_tesselation_con_sh
+KHR-GLES32.core.texture_cube_map_array.texture_size_tesselation_ev_sh
+KHR-GLES32.core.texture_cube_map_array.texture_size_fragment_sh
+KHR-GLES32.core.texture_cube_map_array.texture_size_compute_sh
+KHR-GLES32.core.texture_border_clamp.border_color_errors
+KHR-GLES32.core.texture_border_clamp.texparameteri_errors
+KHR-GLES32.core.texture_border_clamp.gettexparameteri_errors
+KHR-GLES32.core.texture_border_clamp.samplerparameteri_non_gen_sampler_error
+KHR-GLES32.core.texture_border_clamp.samplerparameteri_with_wrong_pname
+KHR-GLES32.core.texture_border_clamp.samplerparameteri_border_color
+KHR-GLES32.core.texture_border_clamp.Texture2DRGBA32F
+KHR-GLES32.core.texture_border_clamp.Texture2DR32I
+KHR-GLES32.core.texture_border_clamp.Texture2DR32UI
+KHR-GLES32.core.texture_border_clamp.Texture2DRGBA8
+KHR-GLES32.core.texture_border_clamp.Texture2DDC32F
+KHR-GLES32.core.texture_border_clamp.Texture2DDC16
+KHR-GLES32.core.texture_border_clamp.Texture2DCompressed
+KHR-GLES32.core.texture_border_clamp.Texture2DArrayRGBA32F
+KHR-GLES32.core.texture_border_clamp.Texture2DArrayR32I
+KHR-GLES32.core.texture_border_clamp.Texture2DArrayR32UI
+KHR-GLES32.core.texture_border_clamp.Texture2DArrayRGBA8
+KHR-GLES32.core.texture_border_clamp.Texture2DArrayCompressed
+KHR-GLES32.core.texture_border_clamp.Texture3DRGBA32F
+KHR-GLES32.core.texture_border_clamp.Texture3DR32I
+KHR-GLES32.core.texture_border_clamp.Texture3DR32UI
+KHR-GLES32.core.texture_border_clamp.Texture3DRGBA8
+KHR-GLES32.core.texture_border_clamp.Texture2DRGBA32FLinear
+KHR-GLES32.core.texture_border_clamp.Texture2DRGBA8Linear
+KHR-GLES32.core.texture_border_clamp.Texture2DDC32FLinear
+KHR-GLES32.core.texture_border_clamp.Texture2DDC16Linear
+KHR-GLES32.core.texture_border_clamp.Texture2DCompressedLinear
+KHR-GLES32.core.texture_border_clamp.Texture2DArrayRGBA32FLinear
+KHR-GLES32.core.texture_border_clamp.Texture2DArrayRGBA8Linear
+KHR-GLES32.core.texture_border_clamp.Texture2DArrayCompressedLinear
+KHR-GLES32.core.texture_border_clamp.Texture3DRGBA32FLinear
+KHR-GLES32.core.texture_border_clamp.Texture3DRGBA8Linear
+KHR-GLES32.core.texture_buffer.texture_buffer_operations_buffer_load
+KHR-GLES32.core.texture_buffer.texture_buffer_operations_cpu_writes
+KHR-GLES32.core.texture_buffer.texture_buffer_operations_framebuffer_readback
+KHR-GLES32.core.texture_buffer.texture_buffer_operations_transform_feedback
+KHR-GLES32.core.texture_buffer.texture_buffer_operations_image_store
+KHR-GLES32.core.texture_buffer.texture_buffer_operations_ssbo_writes
+KHR-GLES32.core.texture_buffer.texture_buffer_max_size
+KHR-GLES32.core.texture_buffer.texture_buffer_texture_buffer_range
+KHR-GLES32.core.texture_buffer.texture_buffer_conv_int_to_float
+KHR-GLES32.core.texture_buffer.texture_buffer_atomic_functions
+KHR-GLES32.core.texture_buffer.texture_buffer_parameters
+KHR-GLES32.core.texture_buffer.texture_buffer_errors
+KHR-GLES32.core.texture_buffer.texture_buffer_active_uniform_validation_fragment_shader
+KHR-GLES32.core.texture_buffer.texture_buffer_active_uniform_validation_compute_shader
+KHR-GLES32.core.texture_buffer.texture_buffer_buffer_parameters
+KHR-GLES32.core.texture_buffer.texture_buffer_precision
+KHR-GLES32.core.draw_buffers_indexed.coverage
+KHR-GLES32.core.draw_buffers_indexed.default_state
+KHR-GLES32.core.draw_buffers_indexed.set_get
+KHR-GLES32.core.draw_buffers_indexed.color_masks
+KHR-GLES32.core.draw_buffers_indexed.blending
+KHR-GLES32.core.draw_buffers_indexed.negative
--- /dev/null
+<?xml version="1.0" encoding="utf-8"?>
+<Mustpass version="3.2.4.x">
+ <!--/* Copyright (C) 2016-2017 The Khronos Group Inc
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+*/-->
+ <!--/* WARNING: This is auto-generated file. Do not modify, since changes will
+ * be lost! Modify the generating script instead.
+ */-->
+ <TestPackage name="Khronos Mustpass ES">
+ <Configuration caseListFile="gles2-khr-master.txt" commandLine="--deqp-screen-rotation=unspecified --deqp-surface-width=64 --deqp-surface-height=64 --deqp-base-seed=1 --deqp-watchdog=disable" name="khr-master" os="any" useForFirstEGLConfig="True"/>
+ <Configuration caseListFile="gles2-khr-master.txt" commandLine="--deqp-screen-rotation=unspecified --deqp-surface-width=64 --deqp-surface-height=64 --deqp-base-seed=1 --deqp-watchdog=disable" name="khr-master" os="any" useForFirstEGLConfig="False"/>
+ <Configuration caseListFile="gles3-khr-master.txt" commandLine="--deqp-screen-rotation=unspecified --deqp-surface-width=64 --deqp-surface-height=64 --deqp-base-seed=1 --deqp-watchdog=disable" name="khr-master" os="any" useForFirstEGLConfig="True"/>
+ <Configuration caseListFile="gles3-khr-master.txt" commandLine="--deqp-screen-rotation=unspecified --deqp-surface-width=64 --deqp-surface-height=64 --deqp-base-seed=1 --deqp-watchdog=disable" name="khr-master" os="any" useForFirstEGLConfig="False"/>
+ <Configuration caseListFile="gles31-khr-master.txt" commandLine="--deqp-screen-rotation=unspecified --deqp-surface-width=64 --deqp-surface-height=64 --deqp-base-seed=1 --deqp-watchdog=disable" name="khr-master" os="any" useForFirstEGLConfig="True"/>
+ <Configuration caseListFile="gles31-khr-master.txt" commandLine="--deqp-screen-rotation=unspecified --deqp-surface-width=64 --deqp-surface-height=64 --deqp-base-seed=1 --deqp-watchdog=disable" name="khr-master" os="any" useForFirstEGLConfig="False"/>
+ <Configuration caseListFile="gles32-khr-master.txt" commandLine="--deqp-screen-rotation=unspecified --deqp-surface-width=64 --deqp-surface-height=64 --deqp-base-seed=1 --deqp-watchdog=disable" name="khr-master" os="any" useForFirstEGLConfig="True"/>
+ <Configuration caseListFile="gles32-khr-master.txt" commandLine="--deqp-screen-rotation=unspecified --deqp-surface-width=113 --deqp-surface-height=47 --deqp-base-seed=2 --deqp-watchdog=disable" name="khr-master" os="any" useForFirstEGLConfig="True"/>
+ <Configuration caseListFile="gles32-khr-master.txt" commandLine="--deqp-screen-rotation=unspecified --deqp-surface-width=64 --deqp-surface-height=-1 --deqp-base-seed=3 --deqp-gl-config-name=rgba8888d24s8 --deqp-surface-type=fbo --deqp-watchdog=disable" name="khr-master" os="any" useForFirstEGLConfig="True"/>
+ <Configuration caseListFile="gles32-khr-master.txt" commandLine="--deqp-screen-rotation=unspecified --deqp-surface-width=-1 --deqp-surface-height=64 --deqp-base-seed=3 --deqp-gl-config-name=rgba8888d24s8 --deqp-surface-type=fbo --deqp-watchdog=disable" name="khr-master" os="any" useForFirstEGLConfig="True"/>
+ <Configuration caseListFile="gles32-khr-master.txt" commandLine="--deqp-screen-rotation=unspecified --deqp-surface-width=64 --deqp-surface-height=64 --deqp-base-seed=1 --deqp-watchdog=disable" name="khr-master" os="any" useForFirstEGLConfig="False"/>
+ <Configuration caseListFile="gles32-khr-master.txt" commandLine="--deqp-screen-rotation=unspecified --deqp-surface-width=113 --deqp-surface-height=47 --deqp-base-seed=2 --deqp-watchdog=disable" name="khr-master" os="any" useForFirstEGLConfig="False"/>
+ </TestPackage>
+</Mustpass>
--- /dev/null
+GTF-GLES2.gtf.GL2ExtensionTests.egl_create_context.egl_create_context
+GTF-GLES2.gtf.GL2ExtensionTests.egl_image.egl_image
+GTF-GLES2.gtf.GL2ExtensionTests.egl_image_external.TestGetBinding
+GTF-GLES2.gtf.GL2ExtensionTests.egl_image_external.TestImageUnits
+GTF-GLES2.gtf.GL2ExtensionTests.egl_image_external.TestImage2D
+GTF-GLES2.gtf.GL2ExtensionTests.egl_image_external.TestFilterMode
+GTF-GLES2.gtf.GL2ExtensionTests.egl_image_external.TestMipmap
+GTF-GLES2.gtf.GL2ExtensionTests.egl_image_external.TestShaderExtension
+GTF-GLES2.gtf.GL2ExtensionTests.egl_image_external.TestGetActiveUniform
+GTF-GLES2.gtf.GL2ExtensionTests.egl_image_external.TestTargetTextureValid
+GTF-GLES2.gtf.GL2ExtensionTests.egl_image_external.TestTargetTextureInvalid
+GTF-GLES2.gtf.GL2ExtensionTests.egl_image_external.TestTargetTextureSupported
+GTF-GLES2.gtf.GL2ExtensionTests.egl_image_external.TestSimpleUnassociated
+GTF-GLES2.gtf.GL2ExtensionTests.egl_image_external.TestSimple
+GTF-GLES2.gtf.GL2ExtensionTests.egl_image_external.TestVertexShaderBad
+GTF-GLES2.gtf.GL2ExtensionTests.egl_image_external.TestVertexShader
--- /dev/null
+GTF-GLES2.gtf.GL.*
+GTF-GLES2.gtf.GL2ExtensionTests.*
+GTF-GLES2.gtf.GL2FixedTests.*
+GTF-GLES2.gtf.GL2Tests.*
+GTF-GLES2.gtf.GLCoverage.*
--- /dev/null
+KHR-GLES2.*
--- /dev/null
+GTF-GLES3.*
--- /dev/null
+KHR-GLES3.*
--- /dev/null
+GTF-GLES31.gtf.*
--- /dev/null
+KHR-GLES31.*
--- /dev/null
+KHR-GLES32.*
--- /dev/null
+#VK-GL-CTS 354i
+KHR-GLES32.context_flags.*
+KHR-GLES32.robust.*
* be lost! Modify the generating script instead.
*/
-const string mustpassDir = "gl_cts/data/mustpass/egl/aosp_mustpass/3.2.3.x/";
+const string mustpassDir = "gl_cts/data/mustpass/egl/aosp_mustpass/3.2.4.x/";
struct RunParams
{
* be lost! Modify the generating script instead.
*/
-const string mustpassDir = "gl_cts/data/mustpass/gles/aosp_mustpass/3.2.3.x/";
+const string mustpassDir = "gl_cts/data/mustpass/gles/aosp_mustpass/3.2.4.x/";
struct RunParams
{
* be lost! Modify the generating script instead.
*/
-const string mustpassDir = "gl_cts/data/mustpass/gles/khronos_mustpass/3.2.3.x/";
+const string mustpassDir = "gl_cts/data/mustpass/gles/khronos_mustpass/3.2.4.x/";
struct RunParams
{
static const RunParams khronos_mustpass_es_first_cfg[] = {
{ glu::ApiType::es(2, 0), "khr-master", DE_NULL, "unspecified", 1, DE_NULL, 64, 64 },
-#if defined(DEQP_GTF_AVAILABLE)
- { glu::ApiType::es(2, 0), "gtf-master", DE_NULL, "unspecified", 1, DE_NULL, 64, 64 },
-#endif // defined(DEQP_GTF_AVAILABLE)
-#if defined(DEQP_GTF_AVAILABLE)
- { glu::ApiType::es(2, 0), "gtf-master", DE_NULL, "unspecified", 2, DE_NULL, 113, 47 },
-#endif // defined(DEQP_GTF_AVAILABLE)
-#if defined(DEQP_GTF_AVAILABLE)
- { glu::ApiType::es(2, 0), "gtf-master", DE_NULL, "unspecified", 3, "rgba8888d24s8", 64, -1 },
-#endif // defined(DEQP_GTF_AVAILABLE)
-#if defined(DEQP_GTF_AVAILABLE)
- { glu::ApiType::es(2, 0), "gtf-master", DE_NULL, "unspecified", 3, "rgba8888d24s8", -1, 64 },
-#endif // defined(DEQP_GTF_AVAILABLE)
-#if defined(DEQP_GTF_AVAILABLE)
- { glu::ApiType::es(2, 0), "gtf-egl", DE_NULL, "unspecified", 1, DE_NULL, 64, 64 },
-#endif // defined(DEQP_GTF_AVAILABLE)
-#if defined(DEQP_GTF_AVAILABLE)
- { glu::ApiType::es(2, 0), "gtf-egl", DE_NULL, "unspecified", 2, DE_NULL, 113, 47 },
-#endif // defined(DEQP_GTF_AVAILABLE)
{ glu::ApiType::es(3, 0), "khr-master", DE_NULL, "unspecified", 1, DE_NULL, 64, 64 },
-#if defined(DEQP_GTF_AVAILABLE)
- { glu::ApiType::es(3, 0), "gtf-master", DE_NULL, "unspecified", 1, DE_NULL, 64, 64 },
-#endif // defined(DEQP_GTF_AVAILABLE)
-#if defined(DEQP_GTF_AVAILABLE)
- { glu::ApiType::es(3, 0), "gtf-master", DE_NULL, "unspecified", 2, DE_NULL, 113, 47 },
-#endif // defined(DEQP_GTF_AVAILABLE)
-#if defined(DEQP_GTF_AVAILABLE)
- { glu::ApiType::es(3, 0), "gtf-master", DE_NULL, "unspecified", 3, "rgba8888d24s8", 64, -1 },
-#endif // defined(DEQP_GTF_AVAILABLE)
-#if defined(DEQP_GTF_AVAILABLE)
- { glu::ApiType::es(3, 0), "gtf-master", DE_NULL, "unspecified", 3, "rgba8888d24s8", -1, 64 },
-#endif // defined(DEQP_GTF_AVAILABLE)
{ glu::ApiType::es(3, 1), "khr-master", DE_NULL, "unspecified", 1, DE_NULL, 64, 64 },
-#if defined(DEQP_GTF_AVAILABLE)
- { glu::ApiType::es(3, 1), "gtf-master", DE_NULL, "unspecified", 1, DE_NULL, 64, 64 },
-#endif // defined(DEQP_GTF_AVAILABLE)
-#if defined(DEQP_GTF_AVAILABLE)
- { glu::ApiType::es(3, 1), "gtf-master", DE_NULL, "unspecified", 2, DE_NULL, 113, 47 },
-#endif // defined(DEQP_GTF_AVAILABLE)
-#if defined(DEQP_GTF_AVAILABLE)
- { glu::ApiType::es(3, 1), "gtf-master", DE_NULL, "unspecified", 3, "rgba8888d24s8", 64, -1 },
-#endif // defined(DEQP_GTF_AVAILABLE)
-#if defined(DEQP_GTF_AVAILABLE)
- { glu::ApiType::es(3, 1), "gtf-master", DE_NULL, "unspecified", 3, "rgba8888d24s8", -1, 64 },
-#endif // defined(DEQP_GTF_AVAILABLE)
{ glu::ApiType::es(3, 2), "khr-master", DE_NULL, "unspecified", 1, DE_NULL, 64, 64 },
{ glu::ApiType::es(3, 2), "khr-master", DE_NULL, "unspecified", 2, DE_NULL, 113, 47 },
{ glu::ApiType::es(3, 2), "khr-master", DE_NULL, "unspecified", 3, "rgba8888d24s8", 64, -1 },
static const RunParams khronos_mustpass_es_other_cfg[] = {
{ glu::ApiType::es(2, 0), "khr-master", DE_NULL, "unspecified", 1, DE_NULL, 64, 64 },
-#if defined(DEQP_GTF_AVAILABLE)
- { glu::ApiType::es(2, 0), "gtf-master", DE_NULL, "unspecified", 1, DE_NULL, 64, 64 },
-#endif // defined(DEQP_GTF_AVAILABLE)
-#if defined(DEQP_GTF_AVAILABLE)
- { glu::ApiType::es(2, 0), "gtf-master", DE_NULL, "unspecified", 2, DE_NULL, 113, 47 },
-#endif // defined(DEQP_GTF_AVAILABLE)
{ glu::ApiType::es(3, 0), "khr-master", DE_NULL, "unspecified", 1, DE_NULL, 64, 64 },
-#if defined(DEQP_GTF_AVAILABLE)
- { glu::ApiType::es(3, 0), "gtf-master", DE_NULL, "unspecified", 1, DE_NULL, 64, 64 },
-#endif // defined(DEQP_GTF_AVAILABLE)
-#if defined(DEQP_GTF_AVAILABLE)
- { glu::ApiType::es(3, 0), "gtf-master", DE_NULL, "unspecified", 2, DE_NULL, 113, 47 },
-#endif // defined(DEQP_GTF_AVAILABLE)
{ glu::ApiType::es(3, 1), "khr-master", DE_NULL, "unspecified", 1, DE_NULL, 64, 64 },
-#if defined(DEQP_GTF_AVAILABLE)
- { glu::ApiType::es(3, 1), "gtf-master", DE_NULL, "unspecified", 1, DE_NULL, 64, 64 },
-#endif // defined(DEQP_GTF_AVAILABLE)
-#if defined(DEQP_GTF_AVAILABLE)
- { glu::ApiType::es(3, 1), "gtf-master", DE_NULL, "unspecified", 2, DE_NULL, 113, 47 },
-#endif // defined(DEQP_GTF_AVAILABLE)
{ glu::ApiType::es(3, 2), "khr-master", DE_NULL, "unspecified", 1, DE_NULL, 64, 64 },
{ glu::ApiType::es(3, 2), "khr-master", DE_NULL, "unspecified", 2, DE_NULL, 113, 47 },
};
packages = [GLCTS_GLES2_PKG, GLCTS_3_2_2_GLES3_PKG, GLCTS_3_2_2_GLES31_PKG]),
# 3.2.3.x
- Mustpass(project = CTS_KHR_MP_ES_PROJECT, version = "3.2.3.x", isCurrent=True,
+ Mustpass(project = CTS_KHR_MP_ES_PROJECT, version = "3.2.3.x", isCurrent=False,
packages = [GLCTS_GLES2_KHR_PKG_1CFG,
GLCTS_GLES2_GTF_PKG_1CFG,
GLCTS_GLES2_KHR_PKG_N1CFG,
GLCTS_3_2_3_GLES32_KHR_PKG_N1CFG,
]),
- Mustpass(project = CTS_AOSP_MP_ES_PROJECT, version = "3.2.3.x", isCurrent=True,
+ Mustpass(project = CTS_AOSP_MP_ES_PROJECT, version = "3.2.3.x", isCurrent=False,
packages = [GLCTS_3_2_3_GLES2_PKG, GLCTS_3_2_3_GLES3_PKG, GLCTS_3_2_3_GLES31_PKG]),
- Mustpass(project = CTS_AOSP_MP_EGL_PROJECT, version = "3.2.3.x", isCurrent=True,
+ Mustpass(project = CTS_AOSP_MP_EGL_PROJECT, version = "3.2.3.x", isCurrent=False,
packages = [GLCTS_3_2_3_EGL_PKG]),
+
+ # 3.2.4.x
+ Mustpass(project = CTS_KHR_MP_ES_PROJECT, version = "3.2.4.x", isCurrent=True,
+ packages = [GLCTS_GLES2_KHR_PKG_1CFG,
+ GLCTS_GLES2_KHR_PKG_N1CFG,
+ GLCTS_GLES3_KHR_PKG_1CFG,
+ GLCTS_GLES3_KHR_PKG_N1CFG,
+ GLCTS_GLES31_KHR_PKG_1CFG,
+ GLCTS_GLES31_KHR_PKG_N1CFG,
+ GLCTS_3_2_3_GLES32_KHR_PKG_1CFG,
+ GLCTS_3_2_3_GLES32_KHR_PKG_N1CFG,
+ ]),
+
+ Mustpass(project = CTS_AOSP_MP_ES_PROJECT, version = "3.2.4.x", isCurrent=True,
+ packages = [GLCTS_3_2_3_GLES2_PKG, GLCTS_3_2_3_GLES3_PKG, GLCTS_3_2_3_GLES31_PKG]),
+
+ Mustpass(project = CTS_AOSP_MP_EGL_PROJECT, version = "3.2.4.x", isCurrent=True,
+ packages = [GLCTS_3_2_3_EGL_PKG]),
+
# master
Mustpass(project = CTS_KHR_MP_ES_PROJECT, version = "master", isCurrent=False,