}
static inline void UpdateSlot(Heap* heap, Object** slot) {
- Object* obj = reinterpret_cast<Object*>(
- base::NoBarrier_Load(reinterpret_cast<base::AtomicWord*>(slot)));
+ Object* obj = *slot;
if (!obj->IsHeapObject()) return;
DCHECK(heap->InFromSpace(heap_obj) ||
MarkCompactCollector::IsOnEvacuationCandidate(heap_obj));
HeapObject* target = map_word.ToForwardingAddress();
- base::NoBarrier_CompareAndSwap(
- reinterpret_cast<base::AtomicWord*>(slot),
- reinterpret_cast<base::AtomicWord>(obj),
- reinterpret_cast<base::AtomicWord>(target));
+ *slot = target;
DCHECK(!heap->InFromSpace(target) &&
!MarkCompactCollector::IsOnEvacuationCandidate(target));
}