#define QML_STORE_VAR(name, value) \
QML_BEGIN_INSTR(name) \
- QV4::ValueRef valueref = value; \
+ tmpValue = (value); \
+ QV4::ValueRef valueref(tmpValue); \
QObject *target = objects.top(); \
CLEAN_PROPERTY(target, instr.propertyIndex); \
QQmlVMEMetaObject *vmemo = QQmlVMEMetaObject::get(target); \
// Store a created object in a property. These all pop from the objects stack.
QML_STORE_VALUE(StoreObject, QObject *, objects.pop());
QML_STORE_VALUE(StoreVariantObject, QVariant, QVariant::fromValue(objects.pop()));
- QML_STORE_VAR(StoreVarObject, (tmpValue = QV4::QObjectWrapper::wrap(ep->v4engine(), objects.pop())));
+ QML_STORE_VAR(StoreVarObject, QV4::QObjectWrapper::wrap(ep->v4engine(), objects.pop()));
// Store a literal value in a corresponding property
QML_STORE_VALUE(StoreFloat, float, instr.value);
// Store a literal value in a var property.
// We deliberately do not use string converters here
- QML_STORE_VAR(StoreVar, (tmpValue = ep->v8engine()->fromVariant(PRIMITIVES.at(instr.value))));
+ QML_STORE_VAR(StoreVar, ep->v8engine()->fromVariant(PRIMITIVES.at(instr.value)));
QML_STORE_VAR(StoreVarInteger, QV4::Primitive::fromInt32(instr.value));
QML_STORE_VAR(StoreVarDouble, QV4::Primitive::fromDouble(instr.value));
QML_STORE_VAR(StoreVarBool, QV4::Primitive::fromBoolean(instr.value));