void test_store(void *data, Evas_Object *obj, void *event_info);
void test_win_inline(void *data, Evas_Object *obj, void *event_info);
void test_grid(void *data, Evas_Object *obj, void *event_info);
-//// disabled for efl 1.1
-//void test_glview_simple(void *data, Evas_Object *obj, void *event_info);
-//void test_glview(void *data, Evas_Object *obj, void *event_info);
+void test_glview_simple(void *data, Evas_Object *obj, void *event_info);
+void test_glview(void *data, Evas_Object *obj, void *event_info);
void test_3d(void *data, Evas_Object *obj, void *event_info);
void test_naviframe(void *data, Evas_Object *obj, void *event_info);
void test_factory(void *data, Evas_Object *obj, void *event_info);
ADD_TEST(NULL, "General", "Scaling 2", test_scaling2);
//------------------------------//
-//// disabled for efl 1.1
-// ADD_TEST(NULL, "3D", "GLViewSimple", test_glview_simple);
-// ADD_TEST(NULL, "3D", "GLView", test_glview);
+ ADD_TEST(NULL, "3D", "GLViewSimple", test_glview_simple);
+ ADD_TEST(NULL, "3D", "GLView", test_glview);
ADD_TEST(NULL, "3D", "Evas Map 3D", test_3d);
//------------------------------//
#include <Eina.h>
#include <Eet.h>
#include <Evas.h>
-// disabled - evas 1.1 won't have this.
-//#include <Evas_GL.h>
+#include <Evas_GL.h>
#include <Ecore.h>
#include <Ecore_Evas.h>
#include <Ecore_File.h>
* @}
*/
+ /* glview */
+ typedef void (*Elm_GLView_Func_Cb)(Evas_Object *obj);
+
+ typedef enum _Elm_GLView_Mode
+ {
+ ELM_GLVIEW_ALPHA = 1,
+ ELM_GLVIEW_DEPTH = 2,
+ ELM_GLVIEW_STENCIL = 4
+ } Elm_GLView_Mode;
+
+ /**
+ * Defines a policy for the glview resizing.
+ *
+ * @note Default is ELM_GLVIEW_RESIZE_POLICY_RECREATE
+ */
+ typedef enum _Elm_GLView_Resize_Policy
+ {
+ ELM_GLVIEW_RESIZE_POLICY_RECREATE = 1, /**< Resize the internal surface along with the image */
+ ELM_GLVIEW_RESIZE_POLICY_SCALE = 2 /**< Only reize the internal image and not the surface */
+ } Elm_GLView_Resize_Policy;
+
+ typedef enum _Elm_GLView_Render_Policy
+ {
+ ELM_GLVIEW_RENDER_POLICY_ON_DEMAND = 1, /**< Render only when there is a need for redrawing */
+ ELM_GLVIEW_RENDER_POLICY_ALWAYS = 2 /**< Render always even when it is not visible */
+ } Elm_GLView_Render_Policy;
+
+ /**
+ * @defgroup GLView
+ *
+ * A simple GLView widget that allows GL rendering.
+ *
+ * Signals that you can add callbacks for are:
+ *
+ * @{
+ */
+
+ /**
+ * Add a new glview to the parent
+ *
+ * @param parent The parent object
+ * @return The new object or NULL if it cannot be created
+ *
+ * @ingroup GLView
+ */
+ EAPI Evas_Object *elm_glview_add(Evas_Object *parent) EINA_ARG_NONNULL(1);
+
+ /**
+ * Sets the size of the glview
+ *
+ * @param obj The glview object
+ * @param width width of the glview object
+ * @param height height of the glview object
+ *
+ * @ingroup GLView
+ */
+ EAPI void elm_glview_size_set(Evas_Object *obj, Evas_Coord width, Evas_Coord height) EINA_ARG_NONNULL(1);
+
+ /**
+ * Gets the size of the glview.
+ *
+ * @param obj The glview object
+ * @param width width of the glview object
+ * @param height height of the glview object
+ *
+ * Note that this function returns the actual image size of the
+ * glview. This means that when the scale policy is set to
+ * ELM_GLVIEW_RESIZE_POLICY_SCALE, it'll return the non-scaled
+ * size.
+ *
+ * @ingroup GLView
+ */
+ EAPI void elm_glview_size_get(const Evas_Object *obj, Evas_Coord *width, Evas_Coord *height) EINA_ARG_NONNULL(1);
+
+ /**
+ * Gets the gl api struct for gl rendering
+ *
+ * @param obj The glview object
+ * @return The api object or NULL if it cannot be created
+ *
+ * @ingroup GLView
+ */
+ EAPI Evas_GL_API *elm_glview_gl_api_get(const Evas_Object *obj) EINA_ARG_NONNULL(1);
+
+ /**
+ * Set the mode of the GLView. Supports Three simple modes.
+ *
+ * @param obj The glview object
+ * @param mode The mode Options OR'ed enabling Alpha, Depth, Stencil.
+ * @return True if set properly.
+ *
+ * @ingroup GLView
+ */
+ EAPI Eina_Bool elm_glview_mode_set(Evas_Object *obj, Elm_GLView_Mode mode) EINA_ARG_NONNULL(1);
+
+ /**
+ * Set the resize policy for the glview object.
+ *
+ * @param obj The glview object.
+ * @param policy The scaling policy.
+ *
+ * By default, the resize policy is set to
+ * ELM_GLVIEW_RESIZE_POLICY_RECREATE. When resize is called it
+ * destroys the previous surface and recreates the newly specified
+ * size. If the policy is set to ELM_GLVIEW_RESIZE_POLICY_SCALE,
+ * however, glview only scales the image object and not the underlying
+ * GL Surface.
+ *
+ * @ingroup GLView
+ */
+ EAPI Eina_Bool elm_glview_resize_policy_set(Evas_Object *obj, Elm_GLView_Resize_Policy policy) EINA_ARG_NONNULL(1);
+
+ /**
+ * Set the render policy for the glview object.
+ *
+ * @param obj The glview object.
+ * @param policy The render policy.
+ *
+ * By default, the render policy is set to
+ * ELM_GLVIEW_RENDER_POLICY_ON_DEMAND. This policy is set such
+ * that during the render loop, glview is only redrawn if it needs
+ * to be redrawn. (i.e. When it is visible) If the policy is set to
+ * ELM_GLVIEWW_RENDER_POLICY_ALWAYS, it redraws regardless of
+ * whether it is visible/need redrawing or not.
+ *
+ * @ingroup GLView
+ */
+ EAPI Eina_Bool elm_glview_render_policy_set(Evas_Object *obj, Elm_GLView_Render_Policy policy) EINA_ARG_NONNULL(1);
+
+ /**
+ * Set the init function that runs once in the main loop.
+ *
+ * @param obj The glview object.
+ * @param func The init function to be registered.
+ *
+ * The registered init function gets called once during the render loop.
+ *
+ * @ingroup GLView
+ */
+ EAPI void elm_glview_init_func_set(Evas_Object *obj, Elm_GLView_Func_Cb func) EINA_ARG_NONNULL(1);
+
+ /**
+ * Set the render function that runs in the main loop.
+ *
+ * @param obj The glview object.
+ * @param func The delete function to be registered.
+ *
+ * The registered del function gets called when GLView object is deleted.
+ *
+ * @ingroup GLView
+ */
+ EAPI void elm_glview_del_func_set(Evas_Object *obj, Elm_GLView_Func_Cb func) EINA_ARG_NONNULL(1);
+
+ /**
+ * Set the resize function that gets called when resize happens.
+ *
+ * @param obj The glview object.
+ * @param func The resize function to be registered.
+ *
+ * @ingroup GLView
+ */
+ EAPI void elm_glview_resize_func_set(Evas_Object *obj, Elm_GLView_Func_Cb func) EINA_ARG_NONNULL(1);
+
+ /**
+ * Set the render function that runs in the main loop.
+ *
+ * @param obj The glview object.
+ * @param func The render function to be registered.
+ *
+ * @ingroup GLView
+ */
+ EAPI void elm_glview_render_func_set(Evas_Object *obj, Elm_GLView_Func_Cb func) EINA_ARG_NONNULL(1);
+
+ /**
+ * Notifies that there has been changes in the GLView.
+ *
+ * @param obj The glview object.
+ *
+ * @ingroup GLView
+ */
+ EAPI void elm_glview_changed_set(Evas_Object *obj) EINA_ARG_NONNULL(1);
+
+ /**
+ * @}
+ */
+
/* box */
/**
* @defgroup Box Box