The damaging of the surface at this time causes graphical corruption
in the compositor, as the surface does not contain any rendered output yet.
Change-Id: I51392a68a7531db9901137b9861cb0291e16ff12
Reviewed-on: http://codereview.qt.nokia.com/743
Reviewed-by: Qt Sanity Bot <qt_sanity_bot@ovi.com>
Reviewed-by: mae
Reviewed-by: Lasse Holmstedt
{
if (mBuffer) {
wl_surface_attach(mSurface,mBuffer->buffer(),0,0);
- wl_surface_damage(mSurface,
- 0,0,mBuffer->size().width(),mBuffer->size().height());
+ // do not damage the surface here, as this leads to graphical corruptions in the compositor until
+ // the first frame has been rendered
}
}