--- /dev/null
+Mesa 22.0.4 Release Notes / 2022-05-19
+======================================
+
+Mesa 22.0.4 is a bug fix release which fixes bugs found since the 22.0.3 release.
+
+Mesa 22.0.4 implements the OpenGL 4.6 API, but the version reported by
+glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
+glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
+Some drivers don't support all the features required in OpenGL 4.6. OpenGL
+4.6 is **only** available if requested at context creation.
+Compatibility contexts may report a lower version depending on each driver.
+
+Mesa 22.0.4 implements the Vulkan 1.2 API, but the version reported by
+the apiVersion property of the VkPhysicalDeviceProperties struct
+depends on the particular driver being used.
+
+SHA256 checksum
+---------------
+
+::
+
+ TBD.
+
+
+New features
+------------
+
+- None
+
+
+Bug fixes
+---------
+
+- turnip: gfxbench mh3.1 offscreen crash with ANGLE
+- [radv] DCC causes artifacts in Senran Kagura Shinovi Versus
+- Radeon RX 5700XT crash when using prusa-slicer
+- clover: Assertion \`NumContainedTys && "Attempting to get element type of opaque pointer"' failed
+
+
+Changes
+-------
+
+Alyssa Rosenzweig (1):
+
+- nir: Don't set writes_memory for reading XFB
+
+Chia-I Wu (1):
+
+- anv: advertise rectangularLines only for Gen10+
+
+Danylo Piliaiev (3):
+
+- tu: Fix indices of drm_msm_gem_submit_cmd when filling them
+- tu: Do not flush ccu in clear/blits during renderpass
+- pps: Open writable renderer node in DrmDevice::create
+
+Dylan Baker (17):
+
+- docs: Add sh256sum for mesa 20.0.3
+- .pick_status.json: Update to 7f91e8fad94dd34f83c6a124dbbe5d210be7715f
+- .pick_status.json: Update to 14b1ed1ce105d42652f70e2fd13c90fc4f2e7ffc
+- .pick_status.json: Mark 69e6417e19793043e4bb3cd500cfcf377bce4c03 as denominated
+- .pick_status.json: Mark c025cb9ee9d79ebfb66a577556e04deecfe012ed as denominated
+- .pick_status.json: Mark 6317f88b044501354a052064478d5b43dfe41809 as denominated
+- .pick_status.json: Mark 5ff3fa5912778adb8117fa26bfe4786b583e741b as denominated
+- .pick_status.json: Mark 9a412c10b7a96adf71c9a2ca44a0abca75de1c49 as denominated
+- .pick_status.json: Mark 0e49ef5c9f2ec34567613226ad498edca28bce88 as denominated
+- .pick_status.json: Mark ae369e9f6d4f2c826f1f2a748c32a14f9d5f1f54 as denominated
+- .pick_status.json: Update to 14b1ed1ce105d42652f70e2fd13c90fc4f2e7ffc
+- .pick_status.json: Mark 8c1d9c7b744b2e5b40fd42cfd51256b16deea6a8 as denominated
+- .pick_status.json: Mark f1d1371e512e32d03f7f54d873020e589ee67d47 as denominated
+- .pick_status.json: Update to 57293dee2b11ba7e52052edc4d0437f08db19144
+- .pick_status.json: Update to 5c90eb1c53f46e86717c6bf4d5253dd23c4dac1f
+- .pick_status.json: Mark 5a3aee78cbb70918b413cdd40dffcae7c9e97d8c as denominated
+- ci: Some panfrost tests are unexpectedly passing.
+
+Georg Lehmann (1):
+
+- nir/opt_algebraic: Fix mask in shift by constant combining.
+
+Icecream95 (6):
+
+- nir/lower_tex: Copy more fields in lower_tex_to_txd and friends
+- pan/mdg: Keep min_bound at 16 when alignment requires it
+- pan/mdg: Use MAX2 to set min_alignment
+- pan/mdg: Fix mask usage when filling before a spill
+- pan/mdg: Return the instruction from mir_insert_instruction_*_scheduled
+- pan/mdg: Fix multiple spilt writes in the same bundle
+
+Jason Ekstrand (4):
+
+- vulkan/wsi: Set the right stage flags for semaphore waits
+- gallium/u_threaded_context: Use PIPE_MAX_SHADER_SAMPLER_VIEWS for sampler_buffers
+- nir/cf: Return a cursor from nir_cf_extract as well
+- nir: Preserve metadata if remove_dead_derefs makes no progress
+
+Lionel Landwerlin (4):
+
+- nir/cf: return cursor after insertion of cf_list
+- nir/lower_shader_calls: don't use nop instructions as cursors
+- nir/lower_shader_calls: don't insert code after break/continue
+- nir/lower_shader_calls: put inserted instructions into a dummy block
+
+Marcin Ślusarz (2):
+
+- anv: update task/mesh distribution with the recommended values
+- anv: disable streamout before emitting mesh shading state
+
+Marek Olšák (2):
+
+- ac/llvm: set the correct cache policy for sparse buffer loads
+- radeonsi: fix a crash when failing to create a context
+
+Mike Blumenkrantz (14):
+
+- util/blitter: fix sampler restore with 0 saved samplers
+- st/draw_feedback: set constant buffer stride
+- llvmpipe: always set ssbo data pointers for draw
+- gallivm: fix oob txf swizzling
+- zink: fix up sparse texture sampling for shadow samplers
+- zink: clamp out min_lod operands for explicit lod ops
+- zink: fix sparse binding for arrayed textures
+- zink: fix sparse texture depth calcs for arrayed textures
+- zink: remove refs from shader images
+- zink: reuse local res pointer in set_shader_images
+- zink: simplify dumb update flagging in set_shader_images
+- zink: read shader image r/w usage from incoming data struct
+- zink: copy incoming shader image struct after doing updates
+- zink: stop leaking shader image surfaces
+
+Pavel Ondračka (1):
+
+- r300: guard for unsigned underflow when unrolling loops
+
+Pierre-Eric Pelloux-Prayer (2):
+
+- radeonsi: don't use wave32 for GE on gfx10 if culling is used
+- amd: fix ac_build_mbcnt_add in wave32 mode
+
+Rhys Perry (1):
+
+- aco/ra: fix vgpr_limit
+
+Samuel Pitoiset (3):
+
+- radv: re-emit dynamic line stipple state if the primitive topology changed
+- radv: disable instance packing to fix pipeline query stats
+- radv: disable DCC for Senra Kagura Shinovi Versus
+
+Thomas Debesse (1):
+
+- gallium/clover: pass -no-opaque-pointers to Clang