*/
-static void cRasterRGBA32(uint32_t *dst, uint32_t val, uint32_t offset, int32_t len)
+static void inline cRasterRGBA32(uint32_t *dst, uint32_t val, uint32_t offset, int32_t len)
{
dst += offset;
while (len--) *dst++ = val;
}
-static bool cRasterTranslucentRle(SwSurface* surface, const SwRleData* rle, uint32_t color)
+static bool inline cRasterTranslucentRle(SwSurface* surface, const SwRleData* rle, uint32_t color)
{
auto span = rle->spans;
uint32_t src;
}
-static bool cRasterTranslucentRect(SwSurface* surface, const SwBBox& region, uint32_t color)
+static bool inline cRasterTranslucentRect(SwSurface* surface, const SwBBox& region, uint32_t color)
{
auto buffer = surface->buffer + (region.min.y * surface->stride) + region.min.x;
auto h = static_cast<uint32_t>(region.max.y - region.min.y);