* @{
*/
-typedef struct _Edje_Message_String Edje_Message_String;
-typedef struct _Edje_Message_Int Edje_Message_Int;
-typedef struct _Edje_Message_Float Edje_Message_Float;
-typedef struct _Edje_Message_String_Set Edje_Message_String_Set;
-typedef struct _Edje_Message_Int_Set Edje_Message_Int_Set;
-typedef struct _Edje_Message_Float_Set Edje_Message_Float_Set;
-typedef struct _Edje_Message_String_Int Edje_Message_String_Int;
-typedef struct _Edje_Message_String_Float Edje_Message_String_Float;
-typedef struct _Edje_Message_String_Int_Set Edje_Message_String_Int_Set;
-typedef struct _Edje_Message_String_Float_Set Edje_Message_String_Float_Set;
-
-struct _Edje_Message_String
-{
- char *str; /**< The message's string pointer */
-}; /**< Structure passed as value on #EDJE_MESSAGE_STRING messages. The string in it is automatically freed Edje if passed to you by Edje */
-
-struct _Edje_Message_Int
-{
- int val; /**< The message's value */
-}; /**< Structure passed as value on #EDJE_MESSAGE_INT messages */
-
-struct _Edje_Message_Float
-{
- double val; /**< The message's value */
-}; /**< Structure passed as value on #EDJE_MESSAGE_FLOAT messages */
-
-struct _Edje_Message_String_Set
-{
- int count; /**< The size of the message's array (may be greater than 1) */
- char *str[1]; /**< The message's @b array of string pointers */
-}; /**< Structure passed as value on #EDJE_MESSAGE_STRING_SET messages. The array in it is automatically freed if passed to you by Edje */
-
-struct _Edje_Message_Int_Set
-{
- int count; /**< The size of the message's array (may be greater than 1) */
- int val[1]; /**< The message's @b array of integers */
-}; /**< Structure passed as value on #EDJE_MESSAGE_INT_SET messages. The array in it is automatically freed if passed to you by Edje */
-
-struct _Edje_Message_Float_Set
-{
- int count; /**< The size of the message's array (may be greater than 1) */
- double val[1]; /**< The message's @b array of floats */
-}; /**< Structure passed as value on #EDJE_MESSAGE_FLOAT_SET messages. The array in it is automatically freed if passed to you by Edje */
-
-struct _Edje_Message_String_Int
-{
- char *str; /**< The message's string value */
- int val; /**< The message's integer value */
-}; /**< Structure passed as value on #EDJE_MESSAGE_STRING_INT messages. The string in it is automatically freed if passed to you by Edje */
-
-struct _Edje_Message_String_Float
-{
- char *str; /**< The message's string value */
- double val; /**< The message's float value */
-}; /**< Structure passed as value on #EDJE_MESSAGE_STRING_FLOAT messages. The string in it is automatically freed if passed to you by Edje */
-
-struct _Edje_Message_String_Int_Set
-{
- char *str; /**< The message's string value */
- int count; /**< The size of the message's array (may be greater than 1) */
- int val[1]; /**< The message's @b array of integers */
-}; /**< Structure passed as value on #EDJE_MESSAGE_STRING_INT_SET messages. The array and string in it are automatically freed if passed to you by Edje */
-
-struct _Edje_Message_String_Float_Set
-{
- char *str; /**< The message's string value */
- int count; /**< The size of the message's array (may be greater than 1) */
- double val[1]; /**< The message's @b array of floats */
-}; /**< Structure passed as value on #EDJE_MESSAGE_STRING_FLOAT_SET messages. The array and string in it are automatically freed if passed to you by Edje */
-
-typedef void (*Edje_Message_Handler_Cb) (void *data, Evas_Object *obj, Edje_Message_Type type, int id, void *msg); /**< Edje message handler callback functions's prototype definition. @c data will have the auxiliary data pointer set at the time the callback registration. @c obj will be a pointer the Edje object where the message comes from. @c type will identify the type of the given message and @c msg will be a pointer the message's contents, de facto, which depend on @c type. */
-
/**
* @brief Processes all queued up edje messages.
*
EAPI void *edje_object_signal_callback_del_full(Evas_Object *obj, const char *emission, const char *source, Edje_Signal_Cb func, void *data);
+/**
+ * @ingroup Edje_Object_Communication_Interface_Message
+ *
+ * @{
+ */
+
+typedef struct _Edje_Message_String Edje_Message_String;
+typedef struct _Edje_Message_Int Edje_Message_Int;
+typedef struct _Edje_Message_Float Edje_Message_Float;
+typedef struct _Edje_Message_String_Set Edje_Message_String_Set;
+typedef struct _Edje_Message_Int_Set Edje_Message_Int_Set;
+typedef struct _Edje_Message_Float_Set Edje_Message_Float_Set;
+typedef struct _Edje_Message_String_Int Edje_Message_String_Int;
+typedef struct _Edje_Message_String_Float Edje_Message_String_Float;
+typedef struct _Edje_Message_String_Int_Set Edje_Message_String_Int_Set;
+typedef struct _Edje_Message_String_Float_Set Edje_Message_String_Float_Set;
+
+struct _Edje_Message_String
+{
+ char *str; /**< The message's string pointer */
+}; /**< Structure passed as value on #EDJE_MESSAGE_STRING messages. The string in it is automatically freed Edje if passed to you by Edje */
+
+struct _Edje_Message_Int
+{
+ int val; /**< The message's value */
+}; /**< Structure passed as value on #EDJE_MESSAGE_INT messages */
+
+struct _Edje_Message_Float
+{
+ double val; /**< The message's value */
+}; /**< Structure passed as value on #EDJE_MESSAGE_FLOAT messages */
+
+struct _Edje_Message_String_Set
+{
+ int count; /**< The size of the message's array (may be greater than 1) */
+ char *str[1]; /**< The message's @b array of string pointers */
+}; /**< Structure passed as value on #EDJE_MESSAGE_STRING_SET messages. The array in it is automatically freed if passed to you by Edje */
+
+struct _Edje_Message_Int_Set
+{
+ int count; /**< The size of the message's array (may be greater than 1) */
+ int val[1]; /**< The message's @b array of integers */
+}; /**< Structure passed as value on #EDJE_MESSAGE_INT_SET messages. The array in it is automatically freed if passed to you by Edje */
+
+struct _Edje_Message_Float_Set
+{
+ int count; /**< The size of the message's array (may be greater than 1) */
+ double val[1]; /**< The message's @b array of floats */
+}; /**< Structure passed as value on #EDJE_MESSAGE_FLOAT_SET messages. The array in it is automatically freed if passed to you by Edje */
+
+struct _Edje_Message_String_Int
+{
+ char *str; /**< The message's string value */
+ int val; /**< The message's integer value */
+}; /**< Structure passed as value on #EDJE_MESSAGE_STRING_INT messages. The string in it is automatically freed if passed to you by Edje */
+
+struct _Edje_Message_String_Float
+{
+ char *str; /**< The message's string value */
+ double val; /**< The message's float value */
+}; /**< Structure passed as value on #EDJE_MESSAGE_STRING_FLOAT messages. The string in it is automatically freed if passed to you by Edje */
+
+struct _Edje_Message_String_Int_Set
+{
+ char *str; /**< The message's string value */
+ int count; /**< The size of the message's array (may be greater than 1) */
+ int val[1]; /**< The message's @b array of integers */
+}; /**< Structure passed as value on #EDJE_MESSAGE_STRING_INT_SET messages. The array and string in it are automatically freed if passed to you by Edje */
+
+struct _Edje_Message_String_Float_Set
+{
+ char *str; /**< The message's string value */
+ int count; /**< The size of the message's array (may be greater than 1) */
+ double val[1]; /**< The message's @b array of floats */
+}; /**< Structure passed as value on #EDJE_MESSAGE_STRING_FLOAT_SET messages. The array and string in it are automatically freed if passed to you by Edje */
+
/** Identifiers of Edje message types, which can be sent back and forth code
* and a given Edje object's theme file/group.
*
* as message body, for this type. */
} Edje_Message_Type;
+typedef void (*Edje_Message_Handler_Cb) (void *data, Evas_Object *obj, Edje_Message_Type type, int id, void *msg); /**< Edje message handler callback functions's prototype definition. @c data will have the auxiliary data pointer set at the time the callback registration. @c obj will be a pointer the Edje object where the message comes from. @c type will identify the type of the given message and @c msg will be a pointer the message's contents, de facto, which depend on @c type. */
+
/**
* @brief Sets an Edje message handler function for a given Edje object.
*
*/
EAPI void edje_object_message_send(Edje_Object *obj, Edje_Message_Type type, int id, void *msg);
+/**
+ * @}
+ */
+
/**
* @deprecated use evas_object_size_hint_min_set() instead.
* @brief Sets the object minimum size.