tracked_imported_namespaces_.clear();
needs_imports = false;
std::string enumcode;
+ GenEnum(**it, &enumcode);
if ((*it)->is_union && parser_.opts.generate_object_based_api) {
GenNativeUnion(**it, &enumcode);
GenNativeUnionPack(**it, &enumcode);
GenNativeUnionUnPack(**it, &enumcode);
needs_imports = true;
}
- GenEnum(**it, &enumcode);
if (parser_.opts.one_file) {
one_file_code += enumcode;
} else {
MyGame__Example2 "MyGame/Example2"
)
+type Any byte
+
+const (
+ AnyNONE Any = 0
+ AnyMonster Any = 1
+ AnyTestSimpleTableWithEnum Any = 2
+ AnyMyGame_Example2_Monster Any = 3
+)
+
+var EnumNamesAny = map[Any]string{
+ AnyNONE: "NONE",
+ AnyMonster: "Monster",
+ AnyTestSimpleTableWithEnum: "TestSimpleTableWithEnum",
+ AnyMyGame_Example2_Monster: "MyGame_Example2_Monster",
+}
+
+var EnumValuesAny = map[string]Any{
+ "NONE": AnyNONE,
+ "Monster": AnyMonster,
+ "TestSimpleTableWithEnum": AnyTestSimpleTableWithEnum,
+ "MyGame_Example2_Monster": AnyMyGame_Example2_Monster,
+}
+
+func (v Any) String() string {
+ if s, ok := EnumNamesAny[v]; ok {
+ return s
+ }
+ return "Any(" + strconv.FormatInt(int64(v), 10) + ")"
+}
+
type AnyT struct {
Type Any
Value interface{}
}
return nil
}
-
-type Any byte
-
-const (
- AnyNONE Any = 0
- AnyMonster Any = 1
- AnyTestSimpleTableWithEnum Any = 2
- AnyMyGame_Example2_Monster Any = 3
-)
-
-var EnumNamesAny = map[Any]string{
- AnyNONE: "NONE",
- AnyMonster: "Monster",
- AnyTestSimpleTableWithEnum: "TestSimpleTableWithEnum",
- AnyMyGame_Example2_Monster: "MyGame_Example2_Monster",
-}
-
-var EnumValuesAny = map[string]Any{
- "NONE": AnyNONE,
- "Monster": AnyMonster,
- "TestSimpleTableWithEnum": AnyTestSimpleTableWithEnum,
- "MyGame_Example2_Monster": AnyMyGame_Example2_Monster,
-}
-
-func (v Any) String() string {
- if s, ok := EnumNamesAny[v]; ok {
- return s
- }
- return "Any(" + strconv.FormatInt(int64(v), 10) + ")"
-}
flatbuffers "github.com/google/flatbuffers/go"
)
+type AnyAmbiguousAliases byte
+
+const (
+ AnyAmbiguousAliasesNONE AnyAmbiguousAliases = 0
+ AnyAmbiguousAliasesM1 AnyAmbiguousAliases = 1
+ AnyAmbiguousAliasesM2 AnyAmbiguousAliases = 2
+ AnyAmbiguousAliasesM3 AnyAmbiguousAliases = 3
+)
+
+var EnumNamesAnyAmbiguousAliases = map[AnyAmbiguousAliases]string{
+ AnyAmbiguousAliasesNONE: "NONE",
+ AnyAmbiguousAliasesM1: "M1",
+ AnyAmbiguousAliasesM2: "M2",
+ AnyAmbiguousAliasesM3: "M3",
+}
+
+var EnumValuesAnyAmbiguousAliases = map[string]AnyAmbiguousAliases{
+ "NONE": AnyAmbiguousAliasesNONE,
+ "M1": AnyAmbiguousAliasesM1,
+ "M2": AnyAmbiguousAliasesM2,
+ "M3": AnyAmbiguousAliasesM3,
+}
+
+func (v AnyAmbiguousAliases) String() string {
+ if s, ok := EnumNamesAnyAmbiguousAliases[v]; ok {
+ return s
+ }
+ return "AnyAmbiguousAliases(" + strconv.FormatInt(int64(v), 10) + ")"
+}
+
type AnyAmbiguousAliasesT struct {
Type AnyAmbiguousAliases
Value interface{}
}
return nil
}
-
-type AnyAmbiguousAliases byte
-
-const (
- AnyAmbiguousAliasesNONE AnyAmbiguousAliases = 0
- AnyAmbiguousAliasesM1 AnyAmbiguousAliases = 1
- AnyAmbiguousAliasesM2 AnyAmbiguousAliases = 2
- AnyAmbiguousAliasesM3 AnyAmbiguousAliases = 3
-)
-
-var EnumNamesAnyAmbiguousAliases = map[AnyAmbiguousAliases]string{
- AnyAmbiguousAliasesNONE: "NONE",
- AnyAmbiguousAliasesM1: "M1",
- AnyAmbiguousAliasesM2: "M2",
- AnyAmbiguousAliasesM3: "M3",
-}
-
-var EnumValuesAnyAmbiguousAliases = map[string]AnyAmbiguousAliases{
- "NONE": AnyAmbiguousAliasesNONE,
- "M1": AnyAmbiguousAliasesM1,
- "M2": AnyAmbiguousAliasesM2,
- "M3": AnyAmbiguousAliasesM3,
-}
-
-func (v AnyAmbiguousAliases) String() string {
- if s, ok := EnumNamesAnyAmbiguousAliases[v]; ok {
- return s
- }
- return "AnyAmbiguousAliases(" + strconv.FormatInt(int64(v), 10) + ")"
-}
MyGame__Example2 "MyGame/Example2"
)
+type AnyUniqueAliases byte
+
+const (
+ AnyUniqueAliasesNONE AnyUniqueAliases = 0
+ AnyUniqueAliasesM AnyUniqueAliases = 1
+ AnyUniqueAliasesTS AnyUniqueAliases = 2
+ AnyUniqueAliasesM2 AnyUniqueAliases = 3
+)
+
+var EnumNamesAnyUniqueAliases = map[AnyUniqueAliases]string{
+ AnyUniqueAliasesNONE: "NONE",
+ AnyUniqueAliasesM: "M",
+ AnyUniqueAliasesTS: "TS",
+ AnyUniqueAliasesM2: "M2",
+}
+
+var EnumValuesAnyUniqueAliases = map[string]AnyUniqueAliases{
+ "NONE": AnyUniqueAliasesNONE,
+ "M": AnyUniqueAliasesM,
+ "TS": AnyUniqueAliasesTS,
+ "M2": AnyUniqueAliasesM2,
+}
+
+func (v AnyUniqueAliases) String() string {
+ if s, ok := EnumNamesAnyUniqueAliases[v]; ok {
+ return s
+ }
+ return "AnyUniqueAliases(" + strconv.FormatInt(int64(v), 10) + ")"
+}
+
type AnyUniqueAliasesT struct {
Type AnyUniqueAliases
Value interface{}
}
return nil
}
-
-type AnyUniqueAliases byte
-
-const (
- AnyUniqueAliasesNONE AnyUniqueAliases = 0
- AnyUniqueAliasesM AnyUniqueAliases = 1
- AnyUniqueAliasesTS AnyUniqueAliases = 2
- AnyUniqueAliasesM2 AnyUniqueAliases = 3
-)
-
-var EnumNamesAnyUniqueAliases = map[AnyUniqueAliases]string{
- AnyUniqueAliasesNONE: "NONE",
- AnyUniqueAliasesM: "M",
- AnyUniqueAliasesTS: "TS",
- AnyUniqueAliasesM2: "M2",
-}
-
-var EnumValuesAnyUniqueAliases = map[string]AnyUniqueAliases{
- "NONE": AnyUniqueAliasesNONE,
- "M": AnyUniqueAliasesM,
- "TS": AnyUniqueAliasesTS,
- "M2": AnyUniqueAliasesM2,
-}
-
-func (v AnyUniqueAliases) String() string {
- if s, ok := EnumNamesAnyUniqueAliases[v]; ok {
- return s
- }
- return "AnyUniqueAliases(" + strconv.FormatInt(int64(v), 10) + ")"
-}