<glx sop="102"/>
</function>
- <function name="CallList" deprecated="3.1" marshal="custom" exec="vtxfmt">
+ <function name="CallList" deprecated="3.1" marshal="custom" exec="beginend">
<param name="list" type="GLuint"/>
<glx rop="1"/>
</function>
- <function name="CallLists" deprecated="3.1" exec="vtxfmt"
+ <function name="CallLists" deprecated="3.1" exec="beginend"
marshal_call_after="_mesa_glthread_CallLists(ctx, n, type, lists);">
<param name="n" type="GLsizei" counter="true"/>
<param name="type" type="GLenum"/>
<glx rop="3"/>
</function>
- <function name="Begin" deprecated="3.1" exec="vtxfmt"
+ <function name="Begin" deprecated="3.1" exec="beginend"
marshal_call_after="ctx->GLThread.inside_begin_end = true;">
<param name="mode" type="GLenum"/>
<glx rop="4"/>
<glx rop="5" large="true"/>
</function>
- <function name="Color3b" vectorequiv="Color3bv" deprecated="3.1" exec="vtxfmt">
+ <function name="Color3b" vectorequiv="Color3bv" deprecated="3.1" exec="beginend">
<param name="red" type="GLbyte"/>
<param name="green" type="GLbyte"/>
<param name="blue" type="GLbyte"/>
</function>
- <function name="Color3bv" deprecated="3.1" exec="vtxfmt">
+ <function name="Color3bv" deprecated="3.1" exec="beginend">
<param name="v" type="const GLbyte *" count="3"/>
<glx rop="6"/>
</function>
- <function name="Color3d" vectorequiv="Color3dv" deprecated="3.1" exec="vtxfmt">
+ <function name="Color3d" vectorequiv="Color3dv" deprecated="3.1" exec="beginend">
<param name="red" type="GLdouble"/>
<param name="green" type="GLdouble"/>
<param name="blue" type="GLdouble"/>
</function>
- <function name="Color3dv" deprecated="3.1" exec="vtxfmt">
+ <function name="Color3dv" deprecated="3.1" exec="beginend">
<param name="v" type="const GLdouble *" count="3"/>
<glx rop="7"/>
</function>
<function name="Color3f" vectorequiv="Color3fv"
- deprecated="3.1" exec="vtxfmt">
+ deprecated="3.1" exec="beginend">
<param name="red" type="GLfloat"/>
<param name="green" type="GLfloat"/>
<param name="blue" type="GLfloat"/>
</function>
- <function name="Color3fv" deprecated="3.1" exec="vtxfmt">
+ <function name="Color3fv" deprecated="3.1" exec="beginend">
<param name="v" type="const GLfloat *" count="3"/>
<glx rop="8"/>
</function>
- <function name="Color3i" vectorequiv="Color3iv" deprecated="3.1" exec="vtxfmt">
+ <function name="Color3i" vectorequiv="Color3iv" deprecated="3.1" exec="beginend">
<param name="red" type="GLint"/>
<param name="green" type="GLint"/>
<param name="blue" type="GLint"/>
</function>
- <function name="Color3iv" deprecated="3.1" exec="vtxfmt">
+ <function name="Color3iv" deprecated="3.1" exec="beginend">
<param name="v" type="const GLint *" count="3"/>
<glx rop="9"/>
</function>
- <function name="Color3s" vectorequiv="Color3sv" deprecated="3.1" exec="vtxfmt">
+ <function name="Color3s" vectorequiv="Color3sv" deprecated="3.1" exec="beginend">
<param name="red" type="GLshort"/>
<param name="green" type="GLshort"/>
<param name="blue" type="GLshort"/>
</function>
- <function name="Color3sv" deprecated="3.1" exec="vtxfmt">
+ <function name="Color3sv" deprecated="3.1" exec="beginend">
<param name="v" type="const GLshort *" count="3"/>
<glx rop="10"/>
</function>
- <function name="Color3ub" vectorequiv="Color3ubv" deprecated="3.1" exec="vtxfmt">
+ <function name="Color3ub" vectorequiv="Color3ubv" deprecated="3.1" exec="beginend">
<param name="red" type="GLubyte"/>
<param name="green" type="GLubyte"/>
<param name="blue" type="GLubyte"/>
</function>
- <function name="Color3ubv" deprecated="3.1" exec="vtxfmt">
+ <function name="Color3ubv" deprecated="3.1" exec="beginend">
<param name="v" type="const GLubyte *" count="3"/>
<glx rop="11"/>
</function>
- <function name="Color3ui" vectorequiv="Color3uiv" deprecated="3.1" exec="vtxfmt">
+ <function name="Color3ui" vectorequiv="Color3uiv" deprecated="3.1" exec="beginend">
<param name="red" type="GLuint"/>
<param name="green" type="GLuint"/>
<param name="blue" type="GLuint"/>
</function>
- <function name="Color3uiv" deprecated="3.1" exec="vtxfmt">
+ <function name="Color3uiv" deprecated="3.1" exec="beginend">
<param name="v" type="const GLuint *" count="3"/>
<glx rop="12"/>
</function>
- <function name="Color3us" vectorequiv="Color3usv" deprecated="3.1" exec="vtxfmt">
+ <function name="Color3us" vectorequiv="Color3usv" deprecated="3.1" exec="beginend">
<param name="red" type="GLushort"/>
<param name="green" type="GLushort"/>
<param name="blue" type="GLushort"/>
</function>
- <function name="Color3usv" deprecated="3.1" exec="vtxfmt">
+ <function name="Color3usv" deprecated="3.1" exec="beginend">
<param name="v" type="const GLushort *" count="3"/>
<glx rop="13"/>
</function>
- <function name="Color4b" vectorequiv="Color4bv" deprecated="3.1" exec="vtxfmt">
+ <function name="Color4b" vectorequiv="Color4bv" deprecated="3.1" exec="beginend">
<param name="red" type="GLbyte"/>
<param name="green" type="GLbyte"/>
<param name="blue" type="GLbyte"/>
<param name="alpha" type="GLbyte"/>
</function>
- <function name="Color4bv" deprecated="3.1" exec="vtxfmt">
+ <function name="Color4bv" deprecated="3.1" exec="beginend">
<param name="v" type="const GLbyte *" count="4"/>
<glx rop="14"/>
</function>
- <function name="Color4d" vectorequiv="Color4dv" deprecated="3.1" exec="vtxfmt">
+ <function name="Color4d" vectorequiv="Color4dv" deprecated="3.1" exec="beginend">
<param name="red" type="GLdouble"/>
<param name="green" type="GLdouble"/>
<param name="blue" type="GLdouble"/>
<param name="alpha" type="GLdouble"/>
</function>
- <function name="Color4dv" deprecated="3.1" exec="vtxfmt">
+ <function name="Color4dv" deprecated="3.1" exec="beginend">
<param name="v" type="const GLdouble *" count="4"/>
<glx rop="15"/>
</function>
<function name="Color4f" vectorequiv="Color4fv" es1="1.0"
- deprecated="3.1" exec="vtxfmt">
+ deprecated="3.1" exec="beginend">
<param name="red" type="GLfloat"/>
<param name="green" type="GLfloat"/>
<param name="blue" type="GLfloat"/>
<param name="alpha" type="GLfloat"/>
</function>
- <function name="Color4fv" deprecated="3.1" exec="vtxfmt">
+ <function name="Color4fv" deprecated="3.1" exec="beginend">
<param name="v" type="const GLfloat *" count="4"/>
<glx rop="16"/>
</function>
- <function name="Color4i" vectorequiv="Color4iv" deprecated="3.1" exec="vtxfmt">
+ <function name="Color4i" vectorequiv="Color4iv" deprecated="3.1" exec="beginend">
<param name="red" type="GLint"/>
<param name="green" type="GLint"/>
<param name="blue" type="GLint"/>
<param name="alpha" type="GLint"/>
</function>
- <function name="Color4iv" deprecated="3.1" exec="vtxfmt">
+ <function name="Color4iv" deprecated="3.1" exec="beginend">
<param name="v" type="const GLint *" count="4"/>
<glx rop="17"/>
</function>
- <function name="Color4s" vectorequiv="Color4sv" deprecated="3.1" exec="vtxfmt">
+ <function name="Color4s" vectorequiv="Color4sv" deprecated="3.1" exec="beginend">
<param name="red" type="GLshort"/>
<param name="green" type="GLshort"/>
<param name="blue" type="GLshort"/>
<param name="alpha" type="GLshort"/>
</function>
- <function name="Color4sv" deprecated="3.1" exec="vtxfmt">
+ <function name="Color4sv" deprecated="3.1" exec="beginend">
<param name="v" type="const GLshort *" count="4"/>
<glx rop="18"/>
</function>
- <function name="Color4ub" vectorequiv="Color4ubv" es1="1.1" exec="vtxfmt"
+ <function name="Color4ub" vectorequiv="Color4ubv" es1="1.1" exec="beginend"
deprecated="3.1">
<param name="red" type="GLubyte"/>
<param name="green" type="GLubyte"/>
<param name="alpha" type="GLubyte"/>
</function>
- <function name="Color4ubv" deprecated="3.1" exec="vtxfmt">
+ <function name="Color4ubv" deprecated="3.1" exec="beginend">
<param name="v" type="const GLubyte *" count="4"/>
<glx rop="19"/>
</function>
- <function name="Color4ui" vectorequiv="Color4uiv" deprecated="3.1" exec="vtxfmt">
+ <function name="Color4ui" vectorequiv="Color4uiv" deprecated="3.1" exec="beginend">
<param name="red" type="GLuint"/>
<param name="green" type="GLuint"/>
<param name="blue" type="GLuint"/>
<param name="alpha" type="GLuint"/>
</function>
- <function name="Color4uiv" deprecated="3.1" exec="vtxfmt">
+ <function name="Color4uiv" deprecated="3.1" exec="beginend">
<param name="v" type="const GLuint *" count="4"/>
<glx rop="20"/>
</function>
- <function name="Color4us" vectorequiv="Color4usv" deprecated="3.1" exec="vtxfmt">
+ <function name="Color4us" vectorequiv="Color4usv" deprecated="3.1" exec="beginend">
<param name="red" type="GLushort"/>
<param name="green" type="GLushort"/>
<param name="blue" type="GLushort"/>
<param name="alpha" type="GLushort"/>
</function>
- <function name="Color4usv" deprecated="3.1" exec="vtxfmt">
+ <function name="Color4usv" deprecated="3.1" exec="beginend">
<param name="v" type="const GLushort *" count="4"/>
<glx rop="21"/>
</function>
<function name="EdgeFlag" vectorequiv="EdgeFlagv"
- deprecated="3.1" exec="vtxfmt">
+ deprecated="3.1" exec="beginend">
<param name="flag" type="GLboolean"/>
</function>
- <function name="EdgeFlagv" deprecated="3.1" exec="vtxfmt">
+ <function name="EdgeFlagv" deprecated="3.1" exec="beginend">
<param name="flag" type="const GLboolean *" count="1"/>
<glx rop="22"/>
</function>
- <function name="End" deprecated="3.1" exec="vtxfmt"
+ <function name="End" deprecated="3.1" exec="beginend"
marshal_call_after="ctx->GLThread.inside_begin_end = false;">
<glx rop="23"/>
</function>
- <function name="Indexd" vectorequiv="Indexdv" deprecated="3.1" exec="vtxfmt">
+ <function name="Indexd" vectorequiv="Indexdv" deprecated="3.1" exec="beginend">
<param name="c" type="GLdouble"/>
</function>
- <function name="Indexdv" deprecated="3.1" exec="vtxfmt">
+ <function name="Indexdv" deprecated="3.1" exec="beginend">
<param name="c" type="const GLdouble *" count="1"/>
<glx rop="24"/>
</function>
<function name="Indexf" vectorequiv="Indexfv" deprecated="3.1"
- exec="vtxfmt">
+ exec="beginend">
<param name="c" type="GLfloat"/>
</function>
- <function name="Indexfv" deprecated="3.1" exec="vtxfmt">
+ <function name="Indexfv" deprecated="3.1" exec="beginend">
<param name="c" type="const GLfloat *" count="1"/>
<glx rop="25"/>
</function>
- <function name="Indexi" vectorequiv="Indexiv" deprecated="3.1" exec="vtxfmt">
+ <function name="Indexi" vectorequiv="Indexiv" deprecated="3.1" exec="beginend">
<param name="c" type="GLint"/>
</function>
- <function name="Indexiv" deprecated="3.1" exec="vtxfmt">
+ <function name="Indexiv" deprecated="3.1" exec="beginend">
<param name="c" type="const GLint *" count="1"/>
<glx rop="26"/>
</function>
- <function name="Indexs" vectorequiv="Indexsv" deprecated="3.1" exec="vtxfmt">
+ <function name="Indexs" vectorequiv="Indexsv" deprecated="3.1" exec="beginend">
<param name="c" type="GLshort"/>
</function>
- <function name="Indexsv" deprecated="3.1" exec="vtxfmt">
+ <function name="Indexsv" deprecated="3.1" exec="beginend">
<param name="c" type="const GLshort *" count="1"/>
<glx rop="27"/>
</function>
- <function name="Normal3b" vectorequiv="Normal3bv" deprecated="3.1" exec="vtxfmt">
+ <function name="Normal3b" vectorequiv="Normal3bv" deprecated="3.1" exec="beginend">
<param name="nx" type="GLbyte"/>
<param name="ny" type="GLbyte"/>
<param name="nz" type="GLbyte"/>
</function>
- <function name="Normal3bv" deprecated="3.1" exec="vtxfmt">
+ <function name="Normal3bv" deprecated="3.1" exec="beginend">
<param name="v" type="const GLbyte *" count="3"/>
<glx rop="28"/>
</function>
- <function name="Normal3d" vectorequiv="Normal3dv" deprecated="3.1" exec="vtxfmt">
+ <function name="Normal3d" vectorequiv="Normal3dv" deprecated="3.1" exec="beginend">
<param name="nx" type="GLdouble"/>
<param name="ny" type="GLdouble"/>
<param name="nz" type="GLdouble"/>
</function>
- <function name="Normal3dv" deprecated="3.1" exec="vtxfmt">
+ <function name="Normal3dv" deprecated="3.1" exec="beginend">
<param name="v" type="const GLdouble *" count="3"/>
<glx rop="29"/>
</function>
<function name="Normal3f" vectorequiv="Normal3fv" es1="1.0"
- deprecated="3.1" exec="vtxfmt">
+ deprecated="3.1" exec="beginend">
<param name="nx" type="GLfloat"/>
<param name="ny" type="GLfloat"/>
<param name="nz" type="GLfloat"/>
</function>
- <function name="Normal3fv" deprecated="3.1" exec="vtxfmt">
+ <function name="Normal3fv" deprecated="3.1" exec="beginend">
<param name="v" type="const GLfloat *" count="3"/>
<glx rop="30"/>
</function>
- <function name="Normal3i" vectorequiv="Normal3iv" deprecated="3.1" exec="vtxfmt">
+ <function name="Normal3i" vectorequiv="Normal3iv" deprecated="3.1" exec="beginend">
<param name="nx" type="GLint"/>
<param name="ny" type="GLint"/>
<param name="nz" type="GLint"/>
</function>
- <function name="Normal3iv" deprecated="3.1" exec="vtxfmt">
+ <function name="Normal3iv" deprecated="3.1" exec="beginend">
<param name="v" type="const GLint *" count="3"/>
<glx rop="31"/>
</function>
- <function name="Normal3s" vectorequiv="Normal3sv" deprecated="3.1" exec="vtxfmt">
+ <function name="Normal3s" vectorequiv="Normal3sv" deprecated="3.1" exec="beginend">
<param name="nx" type="GLshort"/>
<param name="ny" type="GLshort"/>
<param name="nz" type="GLshort"/>
</function>
- <function name="Normal3sv" deprecated="3.1" exec="vtxfmt">
+ <function name="Normal3sv" deprecated="3.1" exec="beginend">
<param name="v" type="const GLshort *" count="3"/>
<glx rop="32"/>
</function>
<glx rop="48"/>
</function>
- <function name="TexCoord1d" vectorequiv="TexCoord1dv" deprecated="3.1" exec="vtxfmt">
+ <function name="TexCoord1d" vectorequiv="TexCoord1dv" deprecated="3.1" exec="beginend">
<param name="s" type="GLdouble"/>
</function>
- <function name="TexCoord1dv" deprecated="3.1" exec="vtxfmt">
+ <function name="TexCoord1dv" deprecated="3.1" exec="beginend">
<param name="v" type="const GLdouble *" count="1"/>
<glx rop="49"/>
</function>
<function name="TexCoord1f" vectorequiv="TexCoord1fv"
- deprecated="3.1" exec="vtxfmt">
+ deprecated="3.1" exec="beginend">
<param name="s" type="GLfloat"/>
</function>
- <function name="TexCoord1fv" deprecated="3.1" exec="vtxfmt">
+ <function name="TexCoord1fv" deprecated="3.1" exec="beginend">
<param name="v" type="const GLfloat *" count="1"/>
<glx rop="50"/>
</function>
- <function name="TexCoord1i" vectorequiv="TexCoord1iv" deprecated="3.1" exec="vtxfmt">
+ <function name="TexCoord1i" vectorequiv="TexCoord1iv" deprecated="3.1" exec="beginend">
<param name="s" type="GLint"/>
</function>
- <function name="TexCoord1iv" deprecated="3.1" exec="vtxfmt">
+ <function name="TexCoord1iv" deprecated="3.1" exec="beginend">
<param name="v" type="const GLint *" count="1"/>
<glx rop="51"/>
</function>
- <function name="TexCoord1s" vectorequiv="TexCoord1sv" deprecated="3.1" exec="vtxfmt">
+ <function name="TexCoord1s" vectorequiv="TexCoord1sv" deprecated="3.1" exec="beginend">
<param name="s" type="GLshort"/>
</function>
- <function name="TexCoord1sv" deprecated="3.1" exec="vtxfmt">
+ <function name="TexCoord1sv" deprecated="3.1" exec="beginend">
<param name="v" type="const GLshort *" count="1"/>
<glx rop="52"/>
</function>
- <function name="TexCoord2d" vectorequiv="TexCoord2dv" deprecated="3.1" exec="vtxfmt">
+ <function name="TexCoord2d" vectorequiv="TexCoord2dv" deprecated="3.1" exec="beginend">
<param name="s" type="GLdouble"/>
<param name="t" type="GLdouble"/>
</function>
- <function name="TexCoord2dv" deprecated="3.1" exec="vtxfmt">
+ <function name="TexCoord2dv" deprecated="3.1" exec="beginend">
<param name="v" type="const GLdouble *" count="2"/>
<glx rop="53"/>
</function>
<function name="TexCoord2f" vectorequiv="TexCoord2fv"
- deprecated="3.1" exec="vtxfmt">
+ deprecated="3.1" exec="beginend">
<param name="s" type="GLfloat"/>
<param name="t" type="GLfloat"/>
</function>
- <function name="TexCoord2fv" deprecated="3.1" exec="vtxfmt">
+ <function name="TexCoord2fv" deprecated="3.1" exec="beginend">
<param name="v" type="const GLfloat *" count="2"/>
<glx rop="54"/>
</function>
- <function name="TexCoord2i" vectorequiv="TexCoord2iv" deprecated="3.1" exec="vtxfmt">
+ <function name="TexCoord2i" vectorequiv="TexCoord2iv" deprecated="3.1" exec="beginend">
<param name="s" type="GLint"/>
<param name="t" type="GLint"/>
</function>
- <function name="TexCoord2iv" deprecated="3.1" exec="vtxfmt">
+ <function name="TexCoord2iv" deprecated="3.1" exec="beginend">
<param name="v" type="const GLint *" count="2"/>
<glx rop="55"/>
</function>
- <function name="TexCoord2s" vectorequiv="TexCoord2sv" deprecated="3.1" exec="vtxfmt">
+ <function name="TexCoord2s" vectorequiv="TexCoord2sv" deprecated="3.1" exec="beginend">
<param name="s" type="GLshort"/>
<param name="t" type="GLshort"/>
</function>
- <function name="TexCoord2sv" deprecated="3.1" exec="vtxfmt">
+ <function name="TexCoord2sv" deprecated="3.1" exec="beginend">
<param name="v" type="const GLshort *" count="2"/>
<glx rop="56"/>
</function>
- <function name="TexCoord3d" vectorequiv="TexCoord3dv" deprecated="3.1" exec="vtxfmt">
+ <function name="TexCoord3d" vectorequiv="TexCoord3dv" deprecated="3.1" exec="beginend">
<param name="s" type="GLdouble"/>
<param name="t" type="GLdouble"/>
<param name="r" type="GLdouble"/>
</function>
- <function name="TexCoord3dv" deprecated="3.1" exec="vtxfmt">
+ <function name="TexCoord3dv" deprecated="3.1" exec="beginend">
<param name="v" type="const GLdouble *" count="3"/>
<glx rop="57"/>
</function>
<function name="TexCoord3f" vectorequiv="TexCoord3fv"
- deprecated="3.1" exec="vtxfmt">
+ deprecated="3.1" exec="beginend">
<param name="s" type="GLfloat"/>
<param name="t" type="GLfloat"/>
<param name="r" type="GLfloat"/>
</function>
- <function name="TexCoord3fv" deprecated="3.1" exec="vtxfmt">
+ <function name="TexCoord3fv" deprecated="3.1" exec="beginend">
<param name="v" type="const GLfloat *" count="3"/>
<glx rop="58"/>
</function>
- <function name="TexCoord3i" vectorequiv="TexCoord3iv" deprecated="3.1" exec="vtxfmt">
+ <function name="TexCoord3i" vectorequiv="TexCoord3iv" deprecated="3.1" exec="beginend">
<param name="s" type="GLint"/>
<param name="t" type="GLint"/>
<param name="r" type="GLint"/>
</function>
- <function name="TexCoord3iv" deprecated="3.1" exec="vtxfmt">
+ <function name="TexCoord3iv" deprecated="3.1" exec="beginend">
<param name="v" type="const GLint *" count="3"/>
<glx rop="59"/>
</function>
- <function name="TexCoord3s" vectorequiv="TexCoord3sv" deprecated="3.1" exec="vtxfmt">
+ <function name="TexCoord3s" vectorequiv="TexCoord3sv" deprecated="3.1" exec="beginend">
<param name="s" type="GLshort"/>
<param name="t" type="GLshort"/>
<param name="r" type="GLshort"/>
</function>
- <function name="TexCoord3sv" deprecated="3.1" exec="vtxfmt">
+ <function name="TexCoord3sv" deprecated="3.1" exec="beginend">
<param name="v" type="const GLshort *" count="3"/>
<glx rop="60"/>
</function>
- <function name="TexCoord4d" vectorequiv="TexCoord4dv" deprecated="3.1" exec="vtxfmt">
+ <function name="TexCoord4d" vectorequiv="TexCoord4dv" deprecated="3.1" exec="beginend">
<param name="s" type="GLdouble"/>
<param name="t" type="GLdouble"/>
<param name="r" type="GLdouble"/>
<param name="q" type="GLdouble"/>
</function>
- <function name="TexCoord4dv" deprecated="3.1" exec="vtxfmt">
+ <function name="TexCoord4dv" deprecated="3.1" exec="beginend">
<param name="v" type="const GLdouble *" count="4"/>
<glx rop="61"/>
</function>
<function name="TexCoord4f" vectorequiv="TexCoord4fv"
- deprecated="3.1" exec="vtxfmt">
+ deprecated="3.1" exec="beginend">
<param name="s" type="GLfloat"/>
<param name="t" type="GLfloat"/>
<param name="r" type="GLfloat"/>
<param name="q" type="GLfloat"/>
</function>
- <function name="TexCoord4fv" deprecated="3.1" exec="vtxfmt">
+ <function name="TexCoord4fv" deprecated="3.1" exec="beginend">
<param name="v" type="const GLfloat *" count="4"/>
<glx rop="62"/>
</function>
- <function name="TexCoord4i" vectorequiv="TexCoord4iv" deprecated="3.1" exec="vtxfmt">
+ <function name="TexCoord4i" vectorequiv="TexCoord4iv" deprecated="3.1" exec="beginend">
<param name="s" type="GLint"/>
<param name="t" type="GLint"/>
<param name="r" type="GLint"/>
<param name="q" type="GLint"/>
</function>
- <function name="TexCoord4iv" deprecated="3.1" exec="vtxfmt">
+ <function name="TexCoord4iv" deprecated="3.1" exec="beginend">
<param name="v" type="const GLint *" count="4"/>
<glx rop="63"/>
</function>
- <function name="TexCoord4s" vectorequiv="TexCoord4sv" deprecated="3.1" exec="vtxfmt">
+ <function name="TexCoord4s" vectorequiv="TexCoord4sv" deprecated="3.1" exec="beginend">
<param name="s" type="GLshort"/>
<param name="t" type="GLshort"/>
<param name="r" type="GLshort"/>
<param name="q" type="GLshort"/>
</function>
- <function name="TexCoord4sv" deprecated="3.1" exec="vtxfmt">
+ <function name="TexCoord4sv" deprecated="3.1" exec="beginend">
<param name="v" type="const GLshort *" count="4"/>
<glx rop="64"/>
</function>
- <function name="Vertex2d" vectorequiv="Vertex2dv" deprecated="3.1" exec="vtxfmt">
+ <function name="Vertex2d" vectorequiv="Vertex2dv" deprecated="3.1" exec="beginend">
<param name="x" type="GLdouble"/>
<param name="y" type="GLdouble"/>
</function>
- <function name="Vertex2dv" deprecated="3.1" exec="vtxfmt">
+ <function name="Vertex2dv" deprecated="3.1" exec="beginend">
<param name="v" type="const GLdouble *" count="2"/>
<glx rop="65"/>
</function>
<function name="Vertex2f" vectorequiv="Vertex2fv"
- deprecated="3.1" exec="vtxfmt">
+ deprecated="3.1" exec="beginend">
<param name="x" type="GLfloat"/>
<param name="y" type="GLfloat"/>
</function>
- <function name="Vertex2fv" deprecated="3.1" exec="vtxfmt">
+ <function name="Vertex2fv" deprecated="3.1" exec="beginend">
<param name="v" type="const GLfloat *" count="2"/>
<glx rop="66"/>
</function>
- <function name="Vertex2i" vectorequiv="Vertex2iv" deprecated="3.1" exec="vtxfmt">
+ <function name="Vertex2i" vectorequiv="Vertex2iv" deprecated="3.1" exec="beginend">
<param name="x" type="GLint"/>
<param name="y" type="GLint"/>
</function>
- <function name="Vertex2iv" deprecated="3.1" exec="vtxfmt">
+ <function name="Vertex2iv" deprecated="3.1" exec="beginend">
<param name="v" type="const GLint *" count="2"/>
<glx rop="67"/>
</function>
- <function name="Vertex2s" vectorequiv="Vertex2sv" deprecated="3.1" exec="vtxfmt">
+ <function name="Vertex2s" vectorequiv="Vertex2sv" deprecated="3.1" exec="beginend">
<param name="x" type="GLshort"/>
<param name="y" type="GLshort"/>
</function>
- <function name="Vertex2sv" deprecated="3.1" exec="vtxfmt">
+ <function name="Vertex2sv" deprecated="3.1" exec="beginend">
<param name="v" type="const GLshort *" count="2"/>
<glx rop="68"/>
</function>
- <function name="Vertex3d" vectorequiv="Vertex3dv" deprecated="3.1" exec="vtxfmt">
+ <function name="Vertex3d" vectorequiv="Vertex3dv" deprecated="3.1" exec="beginend">
<param name="x" type="GLdouble"/>
<param name="y" type="GLdouble"/>
<param name="z" type="GLdouble"/>
</function>
- <function name="Vertex3dv" deprecated="3.1" exec="vtxfmt">
+ <function name="Vertex3dv" deprecated="3.1" exec="beginend">
<param name="v" type="const GLdouble *" count="3"/>
<glx rop="69"/>
</function>
<function name="Vertex3f" vectorequiv="Vertex3fv"
- deprecated="3.1" exec="vtxfmt">
+ deprecated="3.1" exec="beginend">
<param name="x" type="GLfloat"/>
<param name="y" type="GLfloat"/>
<param name="z" type="GLfloat"/>
</function>
- <function name="Vertex3fv" deprecated="3.1" exec="vtxfmt">
+ <function name="Vertex3fv" deprecated="3.1" exec="beginend">
<param name="v" type="const GLfloat *" count="3"/>
<glx rop="70"/>
</function>
- <function name="Vertex3i" vectorequiv="Vertex3iv" deprecated="3.1" exec="vtxfmt">
+ <function name="Vertex3i" vectorequiv="Vertex3iv" deprecated="3.1" exec="beginend">
<param name="x" type="GLint"/>
<param name="y" type="GLint"/>
<param name="z" type="GLint"/>
</function>
- <function name="Vertex3iv" deprecated="3.1" exec="vtxfmt">
+ <function name="Vertex3iv" deprecated="3.1" exec="beginend">
<param name="v" type="const GLint *" count="3"/>
<glx rop="71"/>
</function>
- <function name="Vertex3s" vectorequiv="Vertex3sv" deprecated="3.1" exec="vtxfmt">
+ <function name="Vertex3s" vectorequiv="Vertex3sv" deprecated="3.1" exec="beginend">
<param name="x" type="GLshort"/>
<param name="y" type="GLshort"/>
<param name="z" type="GLshort"/>
</function>
- <function name="Vertex3sv" deprecated="3.1" exec="vtxfmt">
+ <function name="Vertex3sv" deprecated="3.1" exec="beginend">
<param name="v" type="const GLshort *" count="3"/>
<glx rop="72"/>
</function>
- <function name="Vertex4d" vectorequiv="Vertex4dv" deprecated="3.1" exec="vtxfmt">
+ <function name="Vertex4d" vectorequiv="Vertex4dv" deprecated="3.1" exec="beginend">
<param name="x" type="GLdouble"/>
<param name="y" type="GLdouble"/>
<param name="z" type="GLdouble"/>
<param name="w" type="GLdouble"/>
</function>
- <function name="Vertex4dv" deprecated="3.1" exec="vtxfmt">
+ <function name="Vertex4dv" deprecated="3.1" exec="beginend">
<param name="v" type="const GLdouble *" count="4"/>
<glx rop="73"/>
</function>
<function name="Vertex4f" vectorequiv="Vertex4fv"
- deprecated="3.1" exec="vtxfmt">
+ deprecated="3.1" exec="beginend">
<param name="x" type="GLfloat"/>
<param name="y" type="GLfloat"/>
<param name="z" type="GLfloat"/>
<param name="w" type="GLfloat"/>
</function>
- <function name="Vertex4fv" deprecated="3.1" exec="vtxfmt">
+ <function name="Vertex4fv" deprecated="3.1" exec="beginend">
<param name="v" type="const GLfloat *" count="4"/>
<glx rop="74"/>
</function>
- <function name="Vertex4i" vectorequiv="Vertex4iv" deprecated="3.1" exec="vtxfmt">
+ <function name="Vertex4i" vectorequiv="Vertex4iv" deprecated="3.1" exec="beginend">
<param name="x" type="GLint"/>
<param name="y" type="GLint"/>
<param name="z" type="GLint"/>
<param name="w" type="GLint"/>
</function>
- <function name="Vertex4iv" deprecated="3.1" exec="vtxfmt">
+ <function name="Vertex4iv" deprecated="3.1" exec="beginend">
<param name="v" type="const GLint *" count="4"/>
<glx rop="75"/>
</function>
- <function name="Vertex4s" vectorequiv="Vertex4sv" deprecated="3.1" exec="vtxfmt">
+ <function name="Vertex4s" vectorequiv="Vertex4sv" deprecated="3.1" exec="beginend">
<param name="x" type="GLshort"/>
<param name="y" type="GLshort"/>
<param name="z" type="GLshort"/>
<param name="w" type="GLshort"/>
</function>
- <function name="Vertex4sv" deprecated="3.1" exec="vtxfmt">
+ <function name="Vertex4sv" deprecated="3.1" exec="beginend">
<param name="v" type="const GLshort *" count="4"/>
<glx rop="76"/>
</function>
<glx rop="95"/>
</function>
- <function name="Materialf" es1="1.0" deprecated="3.1" exec="vtxfmt">
+ <function name="Materialf" es1="1.0" deprecated="3.1" exec="beginend">
<param name="face" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="param" type="GLfloat"/>
<glx rop="96"/>
</function>
- <function name="Materialfv" es1="1.0" deprecated="3.1" exec="vtxfmt">
+ <function name="Materialfv" es1="1.0" deprecated="3.1" exec="beginend">
<param name="face" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="const GLfloat *" variable_param="pname"
<glx rop="97"/>
</function>
- <function name="Materiali" deprecated="3.1" exec="vtxfmt">
+ <function name="Materiali" deprecated="3.1" exec="beginend">
<param name="face" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="param" type="GLint"/>
<glx rop="98"/>
</function>
- <function name="Materialiv" deprecated="3.1" exec="vtxfmt">
+ <function name="Materialiv" deprecated="3.1" exec="beginend">
<param name="face" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="const GLint *" variable_param="pname"
<glx rop="150"/>
</function>
- <function name="EvalCoord1d" vectorequiv="EvalCoord1dv" deprecated="3.1" exec="vtxfmt">
+ <function name="EvalCoord1d" vectorequiv="EvalCoord1dv" deprecated="3.1" exec="beginend">
<param name="u" type="GLdouble"/>
</function>
- <function name="EvalCoord1dv" deprecated="3.1" exec="vtxfmt">
+ <function name="EvalCoord1dv" deprecated="3.1" exec="beginend">
<param name="u" type="const GLdouble *" count="1"/>
<glx rop="151"/>
</function>
<function name="EvalCoord1f" vectorequiv="EvalCoord1fv"
- deprecated="3.1" exec="vtxfmt">
+ deprecated="3.1" exec="beginend">
<param name="u" type="GLfloat"/>
</function>
- <function name="EvalCoord1fv" deprecated="3.1" exec="vtxfmt">
+ <function name="EvalCoord1fv" deprecated="3.1" exec="beginend">
<param name="u" type="const GLfloat *" count="1"/>
<glx rop="152"/>
</function>
- <function name="EvalCoord2d" vectorequiv="EvalCoord2dv" deprecated="3.1" exec="vtxfmt">
+ <function name="EvalCoord2d" vectorequiv="EvalCoord2dv" deprecated="3.1" exec="beginend">
<param name="u" type="GLdouble"/>
<param name="v" type="GLdouble"/>
</function>
- <function name="EvalCoord2dv" deprecated="3.1" exec="vtxfmt">
+ <function name="EvalCoord2dv" deprecated="3.1" exec="beginend">
<param name="u" type="const GLdouble *" count="2"/>
<glx rop="153"/>
</function>
<function name="EvalCoord2f" vectorequiv="EvalCoord2fv"
- deprecated="3.1" exec="vtxfmt">
+ deprecated="3.1" exec="beginend">
<param name="u" type="GLfloat"/>
<param name="v" type="GLfloat"/>
</function>
- <function name="EvalCoord2fv" deprecated="3.1" exec="vtxfmt">
+ <function name="EvalCoord2fv" deprecated="3.1" exec="beginend">
<param name="u" type="const GLfloat *" count="2"/>
<glx rop="154"/>
</function>
<glx rop="155"/>
</function>
- <function name="EvalPoint1" deprecated="3.1" exec="vtxfmt">
+ <function name="EvalPoint1" deprecated="3.1" exec="beginend">
<param name="i" type="GLint"/>
<glx rop="156"/>
</function>
<glx rop="157"/>
</function>
- <function name="EvalPoint2" deprecated="3.1" exec="vtxfmt">
+ <function name="EvalPoint2" deprecated="3.1" exec="beginend">
<param name="i" type="GLint"/>
<param name="j" type="GLint"/>
<glx rop="158"/>
<enum name="CLIENT_VERTEX_ARRAY_BIT" value="0x00000002"/>
<enum name="CLIENT_ALL_ATTRIB_BITS" value="0xFFFFFFFF"/>
- <function name="ArrayElement" deprecated="3.1" exec="vtxfmt">
+ <function name="ArrayElement" deprecated="3.1" exec="beginend">
<param name="i" type="GLint"/>
<glx handcode="true"/>
</function>
<glx rop="4118"/>
</function>
- <function name="Indexub" vectorequiv="Indexubv" deprecated="3.1" exec="vtxfmt">
+ <function name="Indexub" vectorequiv="Indexubv" deprecated="3.1" exec="beginend">
<param name="c" type="GLubyte"/>
</function>
- <function name="Indexubv" deprecated="3.1" exec="vtxfmt">
+ <function name="Indexubv" deprecated="3.1" exec="beginend">
<param name="c" type="const GLubyte *" count="1"/>
<glx rop="194"/>
</function>
<glx handcode="true"/>
</function>
- <function name="MultiTexCoord1d" deprecated="3.1" exec="vtxfmt">
+ <function name="MultiTexCoord1d" deprecated="3.1" exec="beginend">
<param name="target" type="GLenum"/>
<param name="s" type="GLdouble"/>
</function>
- <function name="MultiTexCoord1dv" deprecated="3.1" exec="vtxfmt">
+ <function name="MultiTexCoord1dv" deprecated="3.1" exec="beginend">
<param name="target" type="GLenum"/>
<param name="v" type="const GLdouble *" count="1"/>
<glx rop="198"/>
<param name="v" type="const GLfloat *"/>
</function>
- <function name="MultiTexCoord1i" deprecated="3.1" exec="vtxfmt">
+ <function name="MultiTexCoord1i" deprecated="3.1" exec="beginend">
<param name="target" type="GLenum"/>
<param name="s" type="GLint"/>
</function>
- <function name="MultiTexCoord1iv" deprecated="3.1" exec="vtxfmt">
+ <function name="MultiTexCoord1iv" deprecated="3.1" exec="beginend">
<param name="target" type="GLenum"/>
<param name="v" type="const GLint *" count="1"/>
<glx rop="200"/>
</function>
- <function name="MultiTexCoord1s" deprecated="3.1" exec="vtxfmt">
+ <function name="MultiTexCoord1s" deprecated="3.1" exec="beginend">
<param name="target" type="GLenum"/>
<param name="s" type="GLshort"/>
</function>
- <function name="MultiTexCoord1sv" deprecated="3.1" exec="vtxfmt">
+ <function name="MultiTexCoord1sv" deprecated="3.1" exec="beginend">
<param name="target" type="GLenum"/>
<param name="v" type="const GLshort *" count="1"/>
<glx rop="201"/>
</function>
- <function name="MultiTexCoord2d" deprecated="3.1" exec="vtxfmt">
+ <function name="MultiTexCoord2d" deprecated="3.1" exec="beginend">
<param name="target" type="GLenum"/>
<param name="s" type="GLdouble"/>
<param name="t" type="GLdouble"/>
</function>
- <function name="MultiTexCoord2dv" deprecated="3.1" exec="vtxfmt">
+ <function name="MultiTexCoord2dv" deprecated="3.1" exec="beginend">
<param name="target" type="GLenum"/>
<param name="v" type="const GLdouble *" count="2"/>
<glx rop="202"/>
<param name="v" type="const GLfloat *"/>
</function>
- <function name="MultiTexCoord2i" deprecated="3.1" exec="vtxfmt">
+ <function name="MultiTexCoord2i" deprecated="3.1" exec="beginend">
<param name="target" type="GLenum"/>
<param name="s" type="GLint"/>
<param name="t" type="GLint"/>
</function>
- <function name="MultiTexCoord2iv" deprecated="3.1" exec="vtxfmt">
+ <function name="MultiTexCoord2iv" deprecated="3.1" exec="beginend">
<param name="target" type="GLenum"/>
<param name="v" type="const GLint *" count="2"/>
<glx rop="204"/>
</function>
- <function name="MultiTexCoord2s" deprecated="3.1" exec="vtxfmt">
+ <function name="MultiTexCoord2s" deprecated="3.1" exec="beginend">
<param name="target" type="GLenum"/>
<param name="s" type="GLshort"/>
<param name="t" type="GLshort"/>
</function>
- <function name="MultiTexCoord2sv" deprecated="3.1" exec="vtxfmt">
+ <function name="MultiTexCoord2sv" deprecated="3.1" exec="beginend">
<param name="target" type="GLenum"/>
<param name="v" type="const GLshort *" count="2"/>
<glx rop="205"/>
</function>
- <function name="MultiTexCoord3d" deprecated="3.1" exec="vtxfmt">
+ <function name="MultiTexCoord3d" deprecated="3.1" exec="beginend">
<param name="target" type="GLenum"/>
<param name="s" type="GLdouble"/>
<param name="t" type="GLdouble"/>
<param name="r" type="GLdouble"/>
</function>
- <function name="MultiTexCoord3dv" deprecated="3.1" exec="vtxfmt">
+ <function name="MultiTexCoord3dv" deprecated="3.1" exec="beginend">
<param name="target" type="GLenum"/>
<param name="v" type="const GLdouble *" count="3"/>
<glx rop="206"/>
<param name="v" type="const GLfloat *"/>
</function>
- <function name="MultiTexCoord3i" deprecated="3.1" exec="vtxfmt">
+ <function name="MultiTexCoord3i" deprecated="3.1" exec="beginend">
<param name="target" type="GLenum"/>
<param name="s" type="GLint"/>
<param name="t" type="GLint"/>
<param name="r" type="GLint"/>
</function>
- <function name="MultiTexCoord3iv" deprecated="3.1" exec="vtxfmt">
+ <function name="MultiTexCoord3iv" deprecated="3.1" exec="beginend">
<param name="target" type="GLenum"/>
<param name="v" type="const GLint *" count="3"/>
<glx rop="208"/>
</function>
- <function name="MultiTexCoord3s" deprecated="3.1" exec="vtxfmt">
+ <function name="MultiTexCoord3s" deprecated="3.1" exec="beginend">
<param name="target" type="GLenum"/>
<param name="s" type="GLshort"/>
<param name="t" type="GLshort"/>
<param name="r" type="GLshort"/>
</function>
- <function name="MultiTexCoord3sv" deprecated="3.1" exec="vtxfmt">
+ <function name="MultiTexCoord3sv" deprecated="3.1" exec="beginend">
<param name="target" type="GLenum"/>
<param name="v" type="const GLshort *" count="3"/>
<glx rop="209"/>
</function>
- <function name="MultiTexCoord4d" deprecated="3.1" exec="vtxfmt">
+ <function name="MultiTexCoord4d" deprecated="3.1" exec="beginend">
<param name="target" type="GLenum"/>
<param name="s" type="GLdouble"/>
<param name="t" type="GLdouble"/>
<param name="q" type="GLdouble"/>
</function>
- <function name="MultiTexCoord4dv" deprecated="3.1" exec="vtxfmt">
+ <function name="MultiTexCoord4dv" deprecated="3.1" exec="beginend">
<param name="target" type="GLenum"/>
<param name="v" type="const GLdouble *" count="4"/>
<glx rop="210"/>
<param name="v" type="const GLfloat *"/>
</function>
- <function name="MultiTexCoord4i" deprecated="3.1" exec="vtxfmt">
+ <function name="MultiTexCoord4i" deprecated="3.1" exec="beginend">
<param name="target" type="GLenum"/>
<param name="s" type="GLint"/>
<param name="t" type="GLint"/>
<param name="q" type="GLint"/>
</function>
- <function name="MultiTexCoord4iv" deprecated="3.1" exec="vtxfmt">
+ <function name="MultiTexCoord4iv" deprecated="3.1" exec="beginend">
<param name="target" type="GLenum"/>
<param name="v" type="const GLint *" count="4"/>
<glx rop="212"/>
</function>
- <function name="MultiTexCoord4s" deprecated="3.1" exec="vtxfmt">
+ <function name="MultiTexCoord4s" deprecated="3.1" exec="beginend">
<param name="target" type="GLenum"/>
<param name="s" type="GLshort"/>
<param name="t" type="GLshort"/>
<param name="q" type="GLshort"/>
</function>
- <function name="MultiTexCoord4sv" deprecated="3.1" exec="vtxfmt">
+ <function name="MultiTexCoord4sv" deprecated="3.1" exec="beginend">
<param name="target" type="GLenum"/>
<param name="v" type="const GLshort *" count="4"/>
<glx rop="213"/>
<param name="coord" type="const GLfloat *"/>
</function>
- <function name="FogCoordd" deprecated="3.1" exec="vtxfmt">
+ <function name="FogCoordd" deprecated="3.1" exec="beginend">
<param name="coord" type="GLdouble"/>
</function>
- <function name="FogCoorddv" deprecated="3.1" exec="vtxfmt">
+ <function name="FogCoorddv" deprecated="3.1" exec="beginend">
<param name="coord" type="const GLdouble *" count="1"/>
<glx rop="4125"/>
</function>
<glx rop="4222"/>
</function>
- <function name="SecondaryColor3b" deprecated="3.1" exec="vtxfmt">
+ <function name="SecondaryColor3b" deprecated="3.1" exec="beginend">
<param name="red" type="GLbyte"/>
<param name="green" type="GLbyte"/>
<param name="blue" type="GLbyte"/>
</function>
- <function name="SecondaryColor3bv" deprecated="3.1" exec="vtxfmt">
+ <function name="SecondaryColor3bv" deprecated="3.1" exec="beginend">
<param name="v" type="const GLbyte *" count="3"/>
<glx rop="4126"/>
</function>
- <function name="SecondaryColor3d" deprecated="3.1" exec="vtxfmt">
+ <function name="SecondaryColor3d" deprecated="3.1" exec="beginend">
<param name="red" type="GLdouble"/>
<param name="green" type="GLdouble"/>
<param name="blue" type="GLdouble"/>
</function>
- <function name="SecondaryColor3dv" deprecated="3.1" exec="vtxfmt">
+ <function name="SecondaryColor3dv" deprecated="3.1" exec="beginend">
<param name="v" type="const GLdouble *" count="3"/>
<glx rop="4130"/>
</function>
<function name="SecondaryColor3f" alias="SecondaryColor3fEXT"
- deprecated="3.1" exec="vtxfmt">
+ deprecated="3.1" exec="beginend">
<param name="red" type="GLfloat"/>
<param name="green" type="GLfloat"/>
<param name="blue" type="GLfloat"/>
</function>
<function name="SecondaryColor3fv" alias="SecondaryColor3fvEXT"
- deprecated="3.1" exec="vtxfmt">
+ deprecated="3.1" exec="beginend">
<param name="v" type="const GLfloat *"/>
</function>
- <function name="SecondaryColor3i" deprecated="3.1" exec="vtxfmt">
+ <function name="SecondaryColor3i" deprecated="3.1" exec="beginend">
<param name="red" type="GLint"/>
<param name="green" type="GLint"/>
<param name="blue" type="GLint"/>
</function>
- <function name="SecondaryColor3iv" deprecated="3.1" exec="vtxfmt">
+ <function name="SecondaryColor3iv" deprecated="3.1" exec="beginend">
<param name="v" type="const GLint *" count="3"/>
<glx rop="4128"/>
</function>
- <function name="SecondaryColor3s" deprecated="3.1" exec="vtxfmt">
+ <function name="SecondaryColor3s" deprecated="3.1" exec="beginend">
<param name="red" type="GLshort"/>
<param name="green" type="GLshort"/>
<param name="blue" type="GLshort"/>
</function>
- <function name="SecondaryColor3sv" deprecated="3.1" exec="vtxfmt">
+ <function name="SecondaryColor3sv" deprecated="3.1" exec="beginend">
<param name="v" type="const GLshort *" count="3"/>
<glx rop="4127"/>
</function>
- <function name="SecondaryColor3ub" deprecated="3.1" exec="vtxfmt">
+ <function name="SecondaryColor3ub" deprecated="3.1" exec="beginend">
<param name="red" type="GLubyte"/>
<param name="green" type="GLubyte"/>
<param name="blue" type="GLubyte"/>
</function>
- <function name="SecondaryColor3ubv" deprecated="3.1" exec="vtxfmt">
+ <function name="SecondaryColor3ubv" deprecated="3.1" exec="beginend">
<param name="v" type="const GLubyte *" count="3"/>
<glx rop="4131"/>
</function>
- <function name="SecondaryColor3ui" deprecated="3.1" exec="vtxfmt">
+ <function name="SecondaryColor3ui" deprecated="3.1" exec="beginend">
<param name="red" type="GLuint"/>
<param name="green" type="GLuint"/>
<param name="blue" type="GLuint"/>
</function>
- <function name="SecondaryColor3uiv" deprecated="3.1" exec="vtxfmt">
+ <function name="SecondaryColor3uiv" deprecated="3.1" exec="beginend">
<param name="v" type="const GLuint *" count="3"/>
<glx rop="4133"/>
</function>
- <function name="SecondaryColor3us" deprecated="3.1" exec="vtxfmt">
+ <function name="SecondaryColor3us" deprecated="3.1" exec="beginend">
<param name="red" type="GLushort"/>
<param name="green" type="GLushort"/>
<param name="blue" type="GLushort"/>
</function>
- <function name="SecondaryColor3usv" deprecated="3.1" exec="vtxfmt">
+ <function name="SecondaryColor3usv" deprecated="3.1" exec="beginend">
<param name="v" type="const GLushort *" count="3"/>
<glx rop="4132"/>
</function>
<glx ignore="true"/>
</function>
- <function name="VertexAttrib1d" exec="vtxfmt">
+ <function name="VertexAttrib1d" exec="beginend">
<param name="index" type="GLuint"/>
<param name="x" type="GLdouble"/>
</function>
- <function name="VertexAttrib1dv" exec="vtxfmt">
+ <function name="VertexAttrib1dv" exec="beginend">
<param name="index" type="GLuint"/>
<param name="v" type="const GLdouble *" count="1"/>
<glx rop="4197" doubles_in_order="true"/>
<param name="index" type="GLuint"/>
<param name="v" type="const GLfloat *"/>
</function>
- <function name="VertexAttrib1s" exec="vtxfmt">
+ <function name="VertexAttrib1s" exec="beginend">
<param name="index" type="GLuint"/>
<param name="x" type="GLshort"/>
</function>
- <function name="VertexAttrib1sv" exec="vtxfmt">
+ <function name="VertexAttrib1sv" exec="beginend">
<param name="index" type="GLuint"/>
<param name="v" type="const GLshort *" count="1"/>
<glx rop="4189"/>
</function>
- <function name="VertexAttrib2d" exec="vtxfmt">
+ <function name="VertexAttrib2d" exec="beginend">
<param name="index" type="GLuint"/>
<param name="x" type="GLdouble"/>
<param name="y" type="GLdouble"/>
</function>
- <function name="VertexAttrib2dv" exec="vtxfmt">
+ <function name="VertexAttrib2dv" exec="beginend">
<param name="index" type="GLuint"/>
<param name="v" type="const GLdouble *" count="2"/>
<glx rop="4198" doubles_in_order="true"/>
<param name="index" type="GLuint"/>
<param name="v" type="const GLfloat *"/>
</function>
- <function name="VertexAttrib2s" exec="vtxfmt">
+ <function name="VertexAttrib2s" exec="beginend">
<param name="index" type="GLuint"/>
<param name="x" type="GLshort"/>
<param name="y" type="GLshort"/>
</function>
- <function name="VertexAttrib2sv" exec="vtxfmt">
+ <function name="VertexAttrib2sv" exec="beginend">
<param name="index" type="GLuint"/>
<param name="v" type="const GLshort *" count="2"/>
<glx rop="4190"/>
</function>
- <function name="VertexAttrib3d" exec="vtxfmt">
+ <function name="VertexAttrib3d" exec="beginend">
<param name="index" type="GLuint"/>
<param name="x" type="GLdouble"/>
<param name="y" type="GLdouble"/>
<param name="z" type="GLdouble"/>
</function>
- <function name="VertexAttrib3dv" exec="vtxfmt">
+ <function name="VertexAttrib3dv" exec="beginend">
<param name="index" type="GLuint"/>
<param name="v" type="const GLdouble *" count="3"/>
<glx rop="4199" doubles_in_order="true"/>
<param name="index" type="GLuint"/>
<param name="v" type="const GLfloat *"/>
</function>
- <function name="VertexAttrib3s" exec="vtxfmt">
+ <function name="VertexAttrib3s" exec="beginend">
<param name="index" type="GLuint"/>
<param name="x" type="GLshort"/>
<param name="y" type="GLshort"/>
<param name="z" type="GLshort"/>
</function>
- <function name="VertexAttrib3sv" exec="vtxfmt">
+ <function name="VertexAttrib3sv" exec="beginend">
<param name="index" type="GLuint"/>
<param name="v" type="const GLshort *" count="3"/>
<glx rop="4191"/>
</function>
- <function name="VertexAttrib4Nbv" exec="vtxfmt">
+ <function name="VertexAttrib4Nbv" exec="beginend">
<param name="index" type="GLuint"/>
<param name="v" type="const GLbyte *" count="4"/>
<glx rop="4235"/>
</function>
- <function name="VertexAttrib4Niv" exec="vtxfmt">
+ <function name="VertexAttrib4Niv" exec="beginend">
<param name="index" type="GLuint"/>
<param name="v" type="const GLint *" count="4"/>
<glx rop="4237"/>
</function>
- <function name="VertexAttrib4Nsv" exec="vtxfmt">
+ <function name="VertexAttrib4Nsv" exec="beginend">
<param name="index" type="GLuint"/>
<param name="v" type="const GLshort *" count="4"/>
<glx rop="4236"/>
</function>
- <function name="VertexAttrib4Nub" exec="vtxfmt">
+ <function name="VertexAttrib4Nub" exec="beginend">
<param name="index" type="GLuint"/>
<param name="x" type="GLubyte"/>
<param name="y" type="GLubyte"/>
<param name="z" type="GLubyte"/>
<param name="w" type="GLubyte"/>
</function>
- <function name="VertexAttrib4Nubv" exec="vtxfmt">
+ <function name="VertexAttrib4Nubv" exec="beginend">
<param name="index" type="GLuint"/>
<param name="v" type="const GLubyte *" count="4"/>
<glx rop="4201"/>
</function>
- <function name="VertexAttrib4Nuiv" exec="vtxfmt">
+ <function name="VertexAttrib4Nuiv" exec="beginend">
<param name="index" type="GLuint"/>
<param name="v" type="const GLuint *" count="4"/>
<glx rop="4239"/>
</function>
- <function name="VertexAttrib4Nusv" exec="vtxfmt">
+ <function name="VertexAttrib4Nusv" exec="beginend">
<param name="index" type="GLuint"/>
<param name="v" type="const GLushort *" count="4"/>
<glx rop="4238"/>
</function>
- <function name="VertexAttrib4bv" exec="vtxfmt">
+ <function name="VertexAttrib4bv" exec="beginend">
<param name="index" type="GLuint"/>
<param name="v" type="const GLbyte *" count="4"/>
<glx rop="4230"/>
</function>
- <function name="VertexAttrib4d" exec="vtxfmt">
+ <function name="VertexAttrib4d" exec="beginend">
<param name="index" type="GLuint"/>
<param name="x" type="GLdouble"/>
<param name="y" type="GLdouble"/>
<param name="z" type="GLdouble"/>
<param name="w" type="GLdouble"/>
</function>
- <function name="VertexAttrib4dv" exec="vtxfmt">
+ <function name="VertexAttrib4dv" exec="beginend">
<param name="index" type="GLuint"/>
<param name="v" type="const GLdouble *" count="4"/>
<glx rop="4200" doubles_in_order="true"/>
<param name="index" type="GLuint"/>
<param name="v" type="const GLfloat *"/>
</function>
- <function name="VertexAttrib4iv" exec="vtxfmt">
+ <function name="VertexAttrib4iv" exec="beginend">
<param name="index" type="GLuint"/>
<param name="v" type="const GLint *" count="4"/>
<glx rop="4231"/>
</function>
- <function name="VertexAttrib4s" exec="vtxfmt">
+ <function name="VertexAttrib4s" exec="beginend">
<param name="index" type="GLuint"/>
<param name="x" type="GLshort"/>
<param name="y" type="GLshort"/>
<param name="z" type="GLshort"/>
<param name="w" type="GLshort"/>
</function>
- <function name="VertexAttrib4sv" exec="vtxfmt">
+ <function name="VertexAttrib4sv" exec="beginend">
<param name="index" type="GLuint"/>
<param name="v" type="const GLshort *" count="4"/>
<glx rop="4192"/>
</function>
- <function name="VertexAttrib4ubv" exec="vtxfmt">
+ <function name="VertexAttrib4ubv" exec="beginend">
<param name="index" type="GLuint"/>
<param name="v" type="const GLubyte *" count="4"/>
<glx rop="4232"/>
</function>
- <function name="VertexAttrib4uiv" exec="vtxfmt">
+ <function name="VertexAttrib4uiv" exec="beginend">
<param name="index" type="GLuint"/>
<param name="v" type="const GLuint *" count="4"/>
<glx rop="4234"/>
</function>
- <function name="VertexAttrib4usv" exec="vtxfmt">
+ <function name="VertexAttrib4usv" exec="beginend">
<param name="index" type="GLuint"/>
<param name="v" type="const GLushort *" count="4"/>
<glx rop="4233"/>
</function>
<function name="MultiTexCoord1fARB"
- vectorequiv="MultiTexCoord1fvARB" exec="vtxfmt">
+ vectorequiv="MultiTexCoord1fvARB" exec="beginend">
<param name="target" type="GLenum"/>
<param name="s" type="GLfloat"/>
</function>
- <function name="MultiTexCoord1fvARB" exec="vtxfmt">
+ <function name="MultiTexCoord1fvARB" exec="beginend">
<param name="target" type="GLenum"/>
<param name="v" type="const GLfloat *" count="1"/>
<glx rop="199"/>
</function>
<function name="MultiTexCoord2fARB"
- vectorequiv="MultiTexCoord2fvARB" exec="vtxfmt">
+ vectorequiv="MultiTexCoord2fvARB" exec="beginend">
<param name="target" type="GLenum"/>
<param name="s" type="GLfloat"/>
<param name="t" type="GLfloat"/>
</function>
- <function name="MultiTexCoord2fvARB" exec="vtxfmt">
+ <function name="MultiTexCoord2fvARB" exec="beginend">
<param name="target" type="GLenum"/>
<param name="v" type="const GLfloat *" count="2"/>
<glx rop="203"/>
</function>
<function name="MultiTexCoord3fARB"
- vectorequiv="MultiTexCoord3fvARB" exec="vtxfmt">
+ vectorequiv="MultiTexCoord3fvARB" exec="beginend">
<param name="target" type="GLenum"/>
<param name="s" type="GLfloat"/>
<param name="t" type="GLfloat"/>
<param name="r" type="GLfloat"/>
</function>
- <function name="MultiTexCoord3fvARB" exec="vtxfmt">
+ <function name="MultiTexCoord3fvARB" exec="beginend">
<param name="target" type="GLenum"/>
<param name="v" type="const GLfloat *" count="3"/>
<glx rop="207"/>
</function>
<function name="MultiTexCoord4fARB"
- vectorequiv="MultiTexCoord4fvARB" exec="vtxfmt">
+ vectorequiv="MultiTexCoord4fvARB" exec="beginend">
<param name="target" type="GLenum"/>
<param name="s" type="GLfloat"/>
<param name="t" type="GLfloat"/>
<param name="q" type="GLfloat"/>
</function>
- <function name="MultiTexCoord4fvARB" exec="vtxfmt">
+ <function name="MultiTexCoord4fvARB" exec="beginend">
<param name="target" type="GLenum"/>
<param name="v" type="const GLfloat *" count="4"/>
<glx rop="211"/>
</function>
<function name="VertexAttrib1fARB"
- vectorequiv="VertexAttrib1fvARB" exec="vtxfmt">
+ vectorequiv="VertexAttrib1fvARB" exec="beginend">
<param name="index" type="GLuint"/>
<param name="x" type="GLfloat"/>
</function>
- <function name="VertexAttrib1fvARB" exec="vtxfmt">
+ <function name="VertexAttrib1fvARB" exec="beginend">
<param name="index" type="GLuint"/>
<param name="v" type="const GLfloat *" count="1"/>
<glx rop="4193"/>
</function>
<function name="VertexAttrib2fARB"
- vectorequiv="VertexAttrib2fvARB" exec="vtxfmt">
+ vectorequiv="VertexAttrib2fvARB" exec="beginend">
<param name="index" type="GLuint"/>
<param name="x" type="GLfloat"/>
<param name="y" type="GLfloat"/>
</function>
- <function name="VertexAttrib2fvARB" exec="vtxfmt">
+ <function name="VertexAttrib2fvARB" exec="beginend">
<param name="index" type="GLuint"/>
<param name="v" type="const GLfloat *" count="2"/>
<glx rop="4194"/>
</function>
<function name="VertexAttrib3fARB"
- vectorequiv="VertexAttrib3fvARB" exec="vtxfmt">
+ vectorequiv="VertexAttrib3fvARB" exec="beginend">
<param name="index" type="GLuint"/>
<param name="x" type="GLfloat"/>
<param name="y" type="GLfloat"/>
<param name="z" type="GLfloat"/>
</function>
- <function name="VertexAttrib3fvARB" exec="vtxfmt">
+ <function name="VertexAttrib3fvARB" exec="beginend">
<param name="index" type="GLuint"/>
<param name="v" type="const GLfloat *" count="3"/>
<glx rop="4195"/>
</function>
<function name="VertexAttrib4fARB"
- vectorequiv="VertexAttrib4fvARB" exec="vtxfmt">
+ vectorequiv="VertexAttrib4fvARB" exec="beginend">
<param name="index" type="GLuint"/>
<param name="x" type="GLfloat"/>
<param name="y" type="GLfloat"/>
<param name="w" type="GLfloat"/>
</function>
- <function name="VertexAttrib4fvARB" exec="vtxfmt">
+ <function name="VertexAttrib4fvARB" exec="beginend">
<param name="index" type="GLuint"/>
<param name="v" type="const GLfloat *" count="4"/>
<glx rop="4196"/>
</category>
<category name="GL_EXT_fog_coord" number="149">
- <function name="FogCoordfEXT" vectorequiv="FogCoordfvEXT" exec="vtxfmt">
+ <function name="FogCoordfEXT" vectorequiv="FogCoordfvEXT" exec="beginend">
<param name="coord" type="GLfloat"/>
</function>
- <function name="FogCoordfvEXT" exec="vtxfmt">
+ <function name="FogCoordfvEXT" exec="beginend">
<param name="coord" type="const GLfloat *" count="1"/>
<glx rop="4124"/>
</function>
<glx handcode="true"/>
</function>
- <function name="VertexAttrib1sNV" exec="vtxfmt"
+ <function name="VertexAttrib1sNV" exec="beginend"
vectorequiv="VertexAttrib1svNV" deprecated="3.1">
<param name="index" type="GLuint"/>
<param name="x" type="GLshort"/>
</function>
- <function name="VertexAttrib1svNV" deprecated="3.1" exec="vtxfmt">
+ <function name="VertexAttrib1svNV" deprecated="3.1" exec="beginend">
<param name="index" type="GLuint"/>
<param name="v" type="const GLshort *" count="1"/>
<glx rop="4265"/>
</function>
- <function name="VertexAttrib2sNV" exec="vtxfmt"
+ <function name="VertexAttrib2sNV" exec="beginend"
vectorequiv="VertexAttrib2svNV" deprecated="3.1">
<param name="index" type="GLuint"/>
<param name="x" type="GLshort"/>
<param name="y" type="GLshort"/>
</function>
- <function name="VertexAttrib2svNV" deprecated="3.1" exec="vtxfmt">
+ <function name="VertexAttrib2svNV" deprecated="3.1" exec="beginend">
<param name="index" type="GLuint"/>
<param name="v" type="const GLshort *" count="2"/>
<glx rop="4266"/>
</function>
- <function name="VertexAttrib3sNV" exec="vtxfmt"
+ <function name="VertexAttrib3sNV" exec="beginend"
vectorequiv="VertexAttrib3svNV" deprecated="3.1">
<param name="index" type="GLuint"/>
<param name="x" type="GLshort"/>
<param name="z" type="GLshort"/>
</function>
- <function name="VertexAttrib3svNV" deprecated="3.1" exec="vtxfmt">
+ <function name="VertexAttrib3svNV" deprecated="3.1" exec="beginend">
<param name="index" type="GLuint"/>
<param name="v" type="const GLshort *" count="3"/>
<glx rop="4267"/>
</function>
- <function name="VertexAttrib4sNV" exec="vtxfmt"
+ <function name="VertexAttrib4sNV" exec="beginend"
vectorequiv="VertexAttrib4svNV" deprecated="3.1">
<param name="index" type="GLuint"/>
<param name="x" type="GLshort"/>
<param name="w" type="GLshort"/>
</function>
- <function name="VertexAttrib4svNV" deprecated="3.1" exec="vtxfmt">
+ <function name="VertexAttrib4svNV" deprecated="3.1" exec="beginend">
<param name="index" type="GLuint"/>
<param name="v" type="const GLshort *" count="4"/>
<glx rop="4268"/>
</function>
<function name="VertexAttrib1fNV"
- vectorequiv="VertexAttrib1fvNV" deprecated="3.1" exec="vtxfmt">
+ vectorequiv="VertexAttrib1fvNV" deprecated="3.1" exec="beginend">
<param name="index" type="GLuint"/>
<param name="x" type="GLfloat"/>
</function>
- <function name="VertexAttrib1fvNV" deprecated="3.1" exec="vtxfmt">
+ <function name="VertexAttrib1fvNV" deprecated="3.1" exec="beginend">
<param name="index" type="GLuint"/>
<param name="v" type="const GLfloat *" count="1"/>
<glx rop="4269"/>
</function>
<function name="VertexAttrib2fNV"
- vectorequiv="VertexAttrib2fvNV" deprecated="3.1" exec="vtxfmt">
+ vectorequiv="VertexAttrib2fvNV" deprecated="3.1" exec="beginend">
<param name="index" type="GLuint"/>
<param name="x" type="GLfloat"/>
<param name="y" type="GLfloat"/>
</function>
- <function name="VertexAttrib2fvNV" deprecated="3.1" exec="vtxfmt">
+ <function name="VertexAttrib2fvNV" deprecated="3.1" exec="beginend">
<param name="index" type="GLuint"/>
<param name="v" type="const GLfloat *" count="2"/>
<glx rop="4270"/>
</function>
<function name="VertexAttrib3fNV"
- vectorequiv="VertexAttrib3fvNV" deprecated="3.1" exec="vtxfmt">
+ vectorequiv="VertexAttrib3fvNV" deprecated="3.1" exec="beginend">
<param name="index" type="GLuint"/>
<param name="x" type="GLfloat"/>
<param name="y" type="GLfloat"/>
<param name="z" type="GLfloat"/>
</function>
- <function name="VertexAttrib3fvNV" deprecated="3.1" exec="vtxfmt">
+ <function name="VertexAttrib3fvNV" deprecated="3.1" exec="beginend">
<param name="index" type="GLuint"/>
<param name="v" type="const GLfloat *" count="3"/>
<glx rop="4271"/>
</function>
<function name="VertexAttrib4fNV"
- vectorequiv="VertexAttrib4fvNV" deprecated="3.1" exec="vtxfmt">
+ vectorequiv="VertexAttrib4fvNV" deprecated="3.1" exec="beginend">
<param name="index" type="GLuint"/>
<param name="x" type="GLfloat"/>
<param name="y" type="GLfloat"/>
<param name="w" type="GLfloat"/>
</function>
- <function name="VertexAttrib4fvNV" deprecated="3.1" exec="vtxfmt">
+ <function name="VertexAttrib4fvNV" deprecated="3.1" exec="beginend">
<param name="index" type="GLuint"/>
<param name="v" type="const GLfloat *" count="4"/>
<glx rop="4272"/>
</function>
- <function name="VertexAttrib1dNV" exec="vtxfmt"
+ <function name="VertexAttrib1dNV" exec="beginend"
vectorequiv="VertexAttrib1dvNV" deprecated="3.1">
<param name="index" type="GLuint"/>
<param name="x" type="GLdouble"/>
</function>
- <function name="VertexAttrib1dvNV" deprecated="3.1" exec="vtxfmt">
+ <function name="VertexAttrib1dvNV" deprecated="3.1" exec="beginend">
<param name="index" type="GLuint"/>
<param name="v" type="const GLdouble *" count="1"/>
<glx rop="4273" doubles_in_order="true"/>
</function>
- <function name="VertexAttrib2dNV" exec="vtxfmt"
+ <function name="VertexAttrib2dNV" exec="beginend"
vectorequiv="VertexAttrib2dvNV" deprecated="3.1">
<param name="index" type="GLuint"/>
<param name="x" type="GLdouble"/>
<param name="y" type="GLdouble"/>
</function>
- <function name="VertexAttrib2dvNV" deprecated="3.1" exec="vtxfmt">
+ <function name="VertexAttrib2dvNV" deprecated="3.1" exec="beginend">
<param name="index" type="GLuint"/>
<param name="v" type="const GLdouble *" count="2"/>
<glx rop="4274" doubles_in_order="true"/>
</function>
- <function name="VertexAttrib3dNV" exec="vtxfmt"
+ <function name="VertexAttrib3dNV" exec="beginend"
vectorequiv="VertexAttrib3dvNV" deprecated="3.1">
<param name="index" type="GLuint"/>
<param name="x" type="GLdouble"/>
<param name="z" type="GLdouble"/>
</function>
- <function name="VertexAttrib3dvNV" deprecated="3.1" exec="vtxfmt">
+ <function name="VertexAttrib3dvNV" deprecated="3.1" exec="beginend">
<param name="index" type="GLuint"/>
<param name="v" type="const GLdouble *" count="3"/>
<glx rop="4275" doubles_in_order="true"/>
</function>
- <function name="VertexAttrib4dNV" exec="vtxfmt"
+ <function name="VertexAttrib4dNV" exec="beginend"
vectorequiv="VertexAttrib4dvNV" deprecated="3.1">
<param name="index" type="GLuint"/>
<param name="x" type="GLdouble"/>
<param name="w" type="GLdouble"/>
</function>
- <function name="VertexAttrib4dvNV" deprecated="3.1" exec="vtxfmt">
+ <function name="VertexAttrib4dvNV" deprecated="3.1" exec="beginend">
<param name="index" type="GLuint"/>
<param name="v" type="const GLdouble *" count="4"/>
<glx rop="4276" doubles_in_order="true"/>
</function>
- <function name="VertexAttrib4ubNV" exec="vtxfmt"
+ <function name="VertexAttrib4ubNV" exec="beginend"
vectorequiv="VertexAttrib4ubvNV" deprecated="3.1">
<param name="index" type="GLuint"/>
<param name="x" type="GLubyte"/>
<param name="w" type="GLubyte"/>
</function>
- <function name="VertexAttrib4ubvNV" deprecated="3.1" exec="vtxfmt">
+ <function name="VertexAttrib4ubvNV" deprecated="3.1" exec="beginend">
<param name="index" type="GLuint"/>
<param name="v" type="const GLubyte *" count="4"/>
<glx rop="4277"/>
</function>
- <function name="VertexAttribs1svNV" deprecated="3.1" exec="vtxfmt">
+ <function name="VertexAttribs1svNV" deprecated="3.1" exec="beginend">
<param name="index" type="GLuint"/>
<param name="n" type="GLsizei" counter="true"/>
<param name="v" type="const GLshort *" count="n"/>
<glx rop="4202"/>
</function>
- <function name="VertexAttribs2svNV" deprecated="3.1" exec="vtxfmt">
+ <function name="VertexAttribs2svNV" deprecated="3.1" exec="beginend">
<param name="index" type="GLuint"/>
<param name="n" type="GLsizei" counter="true"/>
<param name="v" type="const GLshort *" count="n" count_scale="2"/>
<glx rop="4203"/>
</function>
- <function name="VertexAttribs3svNV" deprecated="3.1" exec="vtxfmt">
+ <function name="VertexAttribs3svNV" deprecated="3.1" exec="beginend">
<param name="index" type="GLuint"/>
<param name="n" type="GLsizei" counter="true"/>
<param name="v" type="const GLshort *" count="n" count_scale="3"/>
<glx rop="4204"/>
</function>
- <function name="VertexAttribs4svNV" deprecated="3.1" exec="vtxfmt">
+ <function name="VertexAttribs4svNV" deprecated="3.1" exec="beginend">
<param name="index" type="GLuint"/>
<param name="n" type="GLsizei" counter="true"/>
<param name="v" type="const GLshort *" count="n" count_scale="4"/>
<glx rop="4205"/>
</function>
- <function name="VertexAttribs1fvNV" deprecated="3.1" exec="vtxfmt">
+ <function name="VertexAttribs1fvNV" deprecated="3.1" exec="beginend">
<param name="index" type="GLuint"/>
<param name="n" type="GLsizei" counter="true"/>
<param name="v" type="const GLfloat *" count="n"/>
<glx rop="4206"/>
</function>
- <function name="VertexAttribs2fvNV" deprecated="3.1" exec="vtxfmt">
+ <function name="VertexAttribs2fvNV" deprecated="3.1" exec="beginend">
<param name="index" type="GLuint"/>
<param name="n" type="GLsizei" counter="true"/>
<param name="v" type="const GLfloat *" count="n" count_scale="2"/>
<glx rop="4207"/>
</function>
- <function name="VertexAttribs3fvNV" deprecated="3.1" exec="vtxfmt">
+ <function name="VertexAttribs3fvNV" deprecated="3.1" exec="beginend">
<param name="index" type="GLuint"/>
<param name="n" type="GLsizei" counter="true"/>
<param name="v" type="const GLfloat *" count="n" count_scale="3"/>
<glx rop="4208"/>
</function>
- <function name="VertexAttribs4fvNV" deprecated="3.1" exec="vtxfmt">
+ <function name="VertexAttribs4fvNV" deprecated="3.1" exec="beginend">
<param name="index" type="GLuint"/>
<param name="n" type="GLsizei" counter="true"/>
<param name="v" type="const GLfloat *" count="n" count_scale="4"/>
<glx rop="4209"/>
</function>
- <function name="VertexAttribs1dvNV" deprecated="3.1" exec="vtxfmt">
+ <function name="VertexAttribs1dvNV" deprecated="3.1" exec="beginend">
<param name="index" type="GLuint"/>
<param name="n" type="GLsizei" counter="true"/>
<param name="v" type="const GLdouble *" count="n"/>
<glx rop="4210" doubles_in_order="true"/>
</function>
- <function name="VertexAttribs2dvNV" deprecated="3.1" exec="vtxfmt">
+ <function name="VertexAttribs2dvNV" deprecated="3.1" exec="beginend">
<param name="index" type="GLuint"/>
<param name="n" type="GLsizei" counter="true"/>
<param name="v" type="const GLdouble *" count="n" count_scale="2"/>
<glx rop="4211" doubles_in_order="true"/>
</function>
- <function name="VertexAttribs3dvNV" deprecated="3.1" exec="vtxfmt">
+ <function name="VertexAttribs3dvNV" deprecated="3.1" exec="beginend">
<param name="index" type="GLuint"/>
<param name="n" type="GLsizei" counter="true"/>
<param name="v" type="const GLdouble *" count="n" count_scale="3"/>
<glx rop="4212" doubles_in_order="true"/>
</function>
- <function name="VertexAttribs4dvNV" deprecated="3.1" exec="vtxfmt">
+ <function name="VertexAttribs4dvNV" deprecated="3.1" exec="beginend">
<param name="index" type="GLuint"/>
<param name="n" type="GLsizei" counter="true"/>
<param name="v" type="const GLdouble *" count="n" count_scale="4"/>
<glx rop="4213" doubles_in_order="true"/>
</function>
- <function name="VertexAttribs4ubvNV" deprecated="3.1" exec="vtxfmt">
+ <function name="VertexAttribs4ubvNV" deprecated="3.1" exec="beginend">
<param name="index" type="GLuint"/>
<param name="n" type="GLsizei" counter="true"/>
<param name="v" type="const GLubyte *" count="n" count_scale="4"/>