external/vulkancts/modules/vulkan/api/vktApiSmokeTests.cpp \
external/vulkancts/modules/vulkan/api/vktApiTests.cpp \
external/vulkancts/modules/vulkan/api/vktApiVersionCheck.cpp \
+ external/vulkancts/modules/vulkan/binding_model/vktBindingDescriptorSetRandomTests.cpp \
external/vulkancts/modules/vulkan/binding_model/vktBindingDescriptorUpdateTests.cpp \
external/vulkancts/modules/vulkan/binding_model/vktBindingModelTests.cpp \
external/vulkancts/modules/vulkan/binding_model/vktBindingShaderAccessTests.cpp \
dEQP-VK.binding_model.shader_access.secondary_cmd_buf.with_push_template.storage_buffer.vertex_fragment.descriptor_array.offset_view_zero
dEQP-VK.binding_model.shader_access.secondary_cmd_buf.with_push_template.storage_buffer.vertex_fragment.descriptor_array.offset_view_nonzero
dEQP-VK.binding_model.descriptor_update.empty_descriptor.uniform_buffer
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dEQP-VK.spirv_assembly.instruction.compute.spirv_version.1_0_compute
dEQP-VK.spirv_assembly.instruction.compute.spirv_version.1_1_compute
dEQP-VK.spirv_assembly.instruction.compute.spirv_version.1_2_compute
GitRepo(
"https://github.com/KhronosGroup/glslang.git",
None,
- "ba018e67625049cc94f4329a069073ce77866f5d",
+ "92fab62362fb0ed5d7a64ac15c2a0c5a249731df",
"glslang"),
GitRepo(
"https://github.com/KhronosGroup/SPIRV-Headers.git",
VK_STRUCTURE_TYPE_EXTERNAL_FORMAT_ANDROID = 1000129005,
VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SAMPLER_FILTER_MINMAX_PROPERTIES_EXT = 1000130000,
VK_STRUCTURE_TYPE_SAMPLER_REDUCTION_MODE_CREATE_INFO_EXT = 1000130001,
+ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_INLINE_UNIFORM_BLOCK_FEATURES_EXT = 1000138000,
+ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_INLINE_UNIFORM_BLOCK_PROPERTIES_EXT = 1000138001,
+ VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET_INLINE_UNIFORM_BLOCK_EXT = 1000138002,
+ VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_INLINE_UNIFORM_BLOCK_CREATE_INFO_EXT = 1000138003,
VK_STRUCTURE_TYPE_SAMPLE_LOCATIONS_INFO_EXT = 1000143000,
VK_STRUCTURE_TYPE_RENDER_PASS_SAMPLE_LOCATIONS_BEGIN_INFO_EXT = 1000143001,
VK_STRUCTURE_TYPE_PIPELINE_SAMPLE_LOCATIONS_STATE_CREATE_INFO_EXT = 1000143002,
VK_STRUCTURE_TYPE_PIPELINE_COVERAGE_MODULATION_STATE_CREATE_INFO_NV = 1000152000,
VK_STRUCTURE_TYPE_VALIDATION_CACHE_CREATE_INFO_EXT = 1000160000,
VK_STRUCTURE_TYPE_SHADER_MODULE_VALIDATION_CACHE_CREATE_INFO_EXT = 1000160001,
+ VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_BINDING_FLAGS_CREATE_INFO_EXT = 1000161000,
+ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DESCRIPTOR_INDEXING_FEATURES_EXT = 1000161001,
+ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DESCRIPTOR_INDEXING_PROPERTIES_EXT = 1000161002,
+ VK_STRUCTURE_TYPE_DESCRIPTOR_SET_VARIABLE_DESCRIPTOR_COUNT_ALLOCATE_INFO_EXT = 1000161003,
+ VK_STRUCTURE_TYPE_DESCRIPTOR_SET_VARIABLE_DESCRIPTOR_COUNT_LAYOUT_SUPPORT_EXT = 1000161004,
VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_8BIT_STORAGE_FEATURES_KHR = 1000177000,
};
VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC = 8,
VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC = 9,
VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT = 10,
-
- VK_DESCRIPTOR_TYPE_LAST
+ VK_DESCRIPTOR_TYPE_INLINE_UNIFORM_BLOCK_EXT = 1000138000,
};
enum VkAttachmentLoadOp
enum VkDescriptorSetLayoutCreateFlagBits
{
- VK_DESCRIPTOR_SET_LAYOUT_CREATE_PUSH_DESCRIPTOR_BIT_KHR = 0x00000001,
+ VK_DESCRIPTOR_SET_LAYOUT_CREATE_PUSH_DESCRIPTOR_BIT_KHR = 0x00000001,
+ VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT_EXT = 0x00000002,
};
typedef deUint32 VkDescriptorSetLayoutCreateFlags;
enum VkDescriptorPoolCreateFlagBits
{
VK_DESCRIPTOR_POOL_CREATE_FREE_DESCRIPTOR_SET_BIT = 0x00000001,
+ VK_DESCRIPTOR_POOL_CREATE_UPDATE_AFTER_BIND_BIT_EXT = 0x00000002,
};
typedef deUint32 VkDescriptorPoolCreateFlags;
};
typedef deUint32 VkSurfaceCounterFlagsEXT;
+enum VkDescriptorBindingFlagBitsEXT
+{
+ VK_DESCRIPTOR_BINDING_UPDATE_AFTER_BIND_BIT_EXT = 0x00000001,
+ VK_DESCRIPTOR_BINDING_UPDATE_UNUSED_WHILE_PENDING_BIT_EXT = 0x00000002,
+ VK_DESCRIPTOR_BINDING_PARTIALLY_BOUND_BIT_EXT = 0x00000004,
+ VK_DESCRIPTOR_BINDING_VARIABLE_DESCRIPTOR_COUNT_BIT_EXT = 0x00000008,
+};
+typedef deUint32 VkDescriptorBindingFlagsEXT;
+
typedef deUint32 VkInstanceCreateFlags;
typedef deUint32 VkDeviceCreateFlags;
}
}
-Move<VkDescriptorPool> DescriptorPoolBuilder::build (const DeviceInterface& vk, VkDevice device, VkDescriptorPoolCreateFlags flags, deUint32 maxSets) const
+Move<VkDescriptorPool> DescriptorPoolBuilder::build (const DeviceInterface& vk, VkDevice device, VkDescriptorPoolCreateFlags flags, deUint32 maxSets, const void *pNext) const
{
const VkDescriptorPoolSize* const typeCountPtr = (m_counts.empty()) ? (DE_NULL) : (&m_counts[0]);
const VkDescriptorPoolCreateInfo createInfo =
{
VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO,
- DE_NULL,
+ pNext,
flags,
maxSets,
(deUint32)m_counts.size(), // poolSizeCount
DescriptorPoolBuilder (void);
DescriptorPoolBuilder& addType (VkDescriptorType type, deUint32 numDescriptors = 1u);
- Move<VkDescriptorPool> build (const DeviceInterface& vk, VkDevice device, VkDescriptorPoolCreateFlags flags, deUint32 maxSets) const;
+ Move<VkDescriptorPool> build (const DeviceInterface& vk, VkDevice device, VkDescriptorPoolCreateFlags flags, deUint32 maxSets, const void *pNext = DE_NULL) const;
private:
DescriptorPoolBuilder (const DescriptorPoolBuilder&); // delete
return VK_STRUCTURE_TYPE_EXTERNAL_FORMAT_ANDROID;
}
+template<> VkStructureType getStructureType<VkDescriptorSetLayoutBindingFlagsCreateInfoEXT> (void)
+{
+ return VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_BINDING_FLAGS_CREATE_INFO_EXT;
+}
+
+template<> VkStructureType getStructureType<VkPhysicalDeviceDescriptorIndexingFeaturesEXT> (void)
+{
+ return VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DESCRIPTOR_INDEXING_FEATURES_EXT;
+}
+
+template<> VkStructureType getStructureType<VkPhysicalDeviceDescriptorIndexingPropertiesEXT> (void)
+{
+ return VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DESCRIPTOR_INDEXING_PROPERTIES_EXT;
+}
+
+template<> VkStructureType getStructureType<VkDescriptorSetVariableDescriptorCountAllocateInfoEXT> (void)
+{
+ return VK_STRUCTURE_TYPE_DESCRIPTOR_SET_VARIABLE_DESCRIPTOR_COUNT_ALLOCATE_INFO_EXT;
+}
+
+template<> VkStructureType getStructureType<VkDescriptorSetVariableDescriptorCountLayoutSupportEXT> (void)
+{
+ return VK_STRUCTURE_TYPE_DESCRIPTOR_SET_VARIABLE_DESCRIPTOR_COUNT_LAYOUT_SUPPORT_EXT;
+}
+
+template<> VkStructureType getStructureType<VkPhysicalDeviceInlineUniformBlockFeaturesEXT> (void)
+{
+ return VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_INLINE_UNIFORM_BLOCK_FEATURES_EXT;
+}
+
+template<> VkStructureType getStructureType<VkPhysicalDeviceInlineUniformBlockPropertiesEXT> (void)
+{
+ return VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_INLINE_UNIFORM_BLOCK_PROPERTIES_EXT;
+}
+
+template<> VkStructureType getStructureType<VkWriteDescriptorSetInlineUniformBlockEXT> (void)
+{
+ return VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET_INLINE_UNIFORM_BLOCK_EXT;
+}
+
+template<> VkStructureType getStructureType<VkDescriptorPoolInlineUniformBlockCreateInfoEXT> (void)
+{
+ return VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_INLINE_UNIFORM_BLOCK_CREATE_INFO_EXT;
+}
+
tcu::Format::Bitfield<32> getIndirectCommandsLayoutUsageFlagsNVXStr (VkIndirectCommandsLayoutUsageFlagsNVX value);
tcu::Format::Bitfield<32> getObjectEntryUsageFlagsNVXStr (VkObjectEntryUsageFlagsNVX value);
tcu::Format::Bitfield<32> getSurfaceCounterFlagsEXTStr (VkSurfaceCounterFlagsEXT value);
+tcu::Format::Bitfield<32> getDescriptorBindingFlagsEXTStr (VkDescriptorBindingFlagsEXT value);
tcu::Format::Bitfield<32> getInstanceCreateFlagsStr (VkInstanceCreateFlags value);
tcu::Format::Bitfield<32> getDeviceCreateFlagsStr (VkDeviceCreateFlags value);
tcu::Format::Bitfield<32> getMemoryMapFlagsStr (VkMemoryMapFlags value);
std::ostream& operator<< (std::ostream& s, const VkImportAndroidHardwareBufferInfoANDROID& value);
std::ostream& operator<< (std::ostream& s, const VkMemoryGetAndroidHardwareBufferInfoANDROID& value);
std::ostream& operator<< (std::ostream& s, const VkExternalFormatANDROID& value);
+std::ostream& operator<< (std::ostream& s, const VkDescriptorSetLayoutBindingFlagsCreateInfoEXT& value);
+std::ostream& operator<< (std::ostream& s, const VkPhysicalDeviceDescriptorIndexingFeaturesEXT& value);
+std::ostream& operator<< (std::ostream& s, const VkPhysicalDeviceDescriptorIndexingPropertiesEXT& value);
+std::ostream& operator<< (std::ostream& s, const VkDescriptorSetVariableDescriptorCountAllocateInfoEXT& value);
+std::ostream& operator<< (std::ostream& s, const VkDescriptorSetVariableDescriptorCountLayoutSupportEXT& value);
+std::ostream& operator<< (std::ostream& s, const VkPhysicalDeviceInlineUniformBlockFeaturesEXT& value);
+std::ostream& operator<< (std::ostream& s, const VkPhysicalDeviceInlineUniformBlockPropertiesEXT& value);
+std::ostream& operator<< (std::ostream& s, const VkWriteDescriptorSetInlineUniformBlockEXT& value);
+std::ostream& operator<< (std::ostream& s, const VkDescriptorPoolInlineUniformBlockCreateInfoEXT& value);
case VK_STRUCTURE_TYPE_EXTERNAL_FORMAT_ANDROID: return "VK_STRUCTURE_TYPE_EXTERNAL_FORMAT_ANDROID";
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SAMPLER_FILTER_MINMAX_PROPERTIES_EXT: return "VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SAMPLER_FILTER_MINMAX_PROPERTIES_EXT";
case VK_STRUCTURE_TYPE_SAMPLER_REDUCTION_MODE_CREATE_INFO_EXT: return "VK_STRUCTURE_TYPE_SAMPLER_REDUCTION_MODE_CREATE_INFO_EXT";
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_INLINE_UNIFORM_BLOCK_FEATURES_EXT: return "VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_INLINE_UNIFORM_BLOCK_FEATURES_EXT";
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_INLINE_UNIFORM_BLOCK_PROPERTIES_EXT: return "VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_INLINE_UNIFORM_BLOCK_PROPERTIES_EXT";
+ case VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET_INLINE_UNIFORM_BLOCK_EXT: return "VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET_INLINE_UNIFORM_BLOCK_EXT";
+ case VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_INLINE_UNIFORM_BLOCK_CREATE_INFO_EXT: return "VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_INLINE_UNIFORM_BLOCK_CREATE_INFO_EXT";
case VK_STRUCTURE_TYPE_SAMPLE_LOCATIONS_INFO_EXT: return "VK_STRUCTURE_TYPE_SAMPLE_LOCATIONS_INFO_EXT";
case VK_STRUCTURE_TYPE_RENDER_PASS_SAMPLE_LOCATIONS_BEGIN_INFO_EXT: return "VK_STRUCTURE_TYPE_RENDER_PASS_SAMPLE_LOCATIONS_BEGIN_INFO_EXT";
case VK_STRUCTURE_TYPE_PIPELINE_SAMPLE_LOCATIONS_STATE_CREATE_INFO_EXT: return "VK_STRUCTURE_TYPE_PIPELINE_SAMPLE_LOCATIONS_STATE_CREATE_INFO_EXT";
case VK_STRUCTURE_TYPE_PIPELINE_COVERAGE_MODULATION_STATE_CREATE_INFO_NV: return "VK_STRUCTURE_TYPE_PIPELINE_COVERAGE_MODULATION_STATE_CREATE_INFO_NV";
case VK_STRUCTURE_TYPE_VALIDATION_CACHE_CREATE_INFO_EXT: return "VK_STRUCTURE_TYPE_VALIDATION_CACHE_CREATE_INFO_EXT";
case VK_STRUCTURE_TYPE_SHADER_MODULE_VALIDATION_CACHE_CREATE_INFO_EXT: return "VK_STRUCTURE_TYPE_SHADER_MODULE_VALIDATION_CACHE_CREATE_INFO_EXT";
+ case VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_BINDING_FLAGS_CREATE_INFO_EXT: return "VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_BINDING_FLAGS_CREATE_INFO_EXT";
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DESCRIPTOR_INDEXING_FEATURES_EXT: return "VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DESCRIPTOR_INDEXING_FEATURES_EXT";
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DESCRIPTOR_INDEXING_PROPERTIES_EXT: return "VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DESCRIPTOR_INDEXING_PROPERTIES_EXT";
+ case VK_STRUCTURE_TYPE_DESCRIPTOR_SET_VARIABLE_DESCRIPTOR_COUNT_ALLOCATE_INFO_EXT: return "VK_STRUCTURE_TYPE_DESCRIPTOR_SET_VARIABLE_DESCRIPTOR_COUNT_ALLOCATE_INFO_EXT";
+ case VK_STRUCTURE_TYPE_DESCRIPTOR_SET_VARIABLE_DESCRIPTOR_COUNT_LAYOUT_SUPPORT_EXT: return "VK_STRUCTURE_TYPE_DESCRIPTOR_SET_VARIABLE_DESCRIPTOR_COUNT_LAYOUT_SUPPORT_EXT";
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_8BIT_STORAGE_FEATURES_KHR: return "VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_8BIT_STORAGE_FEATURES_KHR";
default: return DE_NULL;
}
{
switch (value)
{
- case VK_DESCRIPTOR_TYPE_SAMPLER: return "VK_DESCRIPTOR_TYPE_SAMPLER";
- case VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER: return "VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER";
- case VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE: return "VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE";
- case VK_DESCRIPTOR_TYPE_STORAGE_IMAGE: return "VK_DESCRIPTOR_TYPE_STORAGE_IMAGE";
- case VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER: return "VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER";
- case VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER: return "VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER";
- case VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER: return "VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER";
- case VK_DESCRIPTOR_TYPE_STORAGE_BUFFER: return "VK_DESCRIPTOR_TYPE_STORAGE_BUFFER";
- case VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC: return "VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC";
- case VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC: return "VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC";
- case VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT: return "VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT";
- default: return DE_NULL;
+ case VK_DESCRIPTOR_TYPE_SAMPLER: return "VK_DESCRIPTOR_TYPE_SAMPLER";
+ case VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER: return "VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER";
+ case VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE: return "VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE";
+ case VK_DESCRIPTOR_TYPE_STORAGE_IMAGE: return "VK_DESCRIPTOR_TYPE_STORAGE_IMAGE";
+ case VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER: return "VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER";
+ case VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER: return "VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER";
+ case VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER: return "VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER";
+ case VK_DESCRIPTOR_TYPE_STORAGE_BUFFER: return "VK_DESCRIPTOR_TYPE_STORAGE_BUFFER";
+ case VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC: return "VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC";
+ case VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC: return "VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC";
+ case VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT: return "VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT";
+ case VK_DESCRIPTOR_TYPE_INLINE_UNIFORM_BLOCK_EXT: return "VK_DESCRIPTOR_TYPE_INLINE_UNIFORM_BLOCK_EXT";
+ default: return DE_NULL;
}
}
{
static const tcu::Format::BitDesc s_desc[] =
{
- tcu::Format::BitDesc(VK_DESCRIPTOR_SET_LAYOUT_CREATE_PUSH_DESCRIPTOR_BIT_KHR, "VK_DESCRIPTOR_SET_LAYOUT_CREATE_PUSH_DESCRIPTOR_BIT_KHR"),
+ tcu::Format::BitDesc(VK_DESCRIPTOR_SET_LAYOUT_CREATE_PUSH_DESCRIPTOR_BIT_KHR, "VK_DESCRIPTOR_SET_LAYOUT_CREATE_PUSH_DESCRIPTOR_BIT_KHR"),
+ tcu::Format::BitDesc(VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT_EXT, "VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT_EXT"),
};
return tcu::Format::Bitfield<32>(value, DE_ARRAY_BEGIN(s_desc), DE_ARRAY_END(s_desc));
}
{
static const tcu::Format::BitDesc s_desc[] =
{
- tcu::Format::BitDesc(VK_DESCRIPTOR_POOL_CREATE_FREE_DESCRIPTOR_SET_BIT, "VK_DESCRIPTOR_POOL_CREATE_FREE_DESCRIPTOR_SET_BIT"),
+ tcu::Format::BitDesc(VK_DESCRIPTOR_POOL_CREATE_FREE_DESCRIPTOR_SET_BIT, "VK_DESCRIPTOR_POOL_CREATE_FREE_DESCRIPTOR_SET_BIT"),
+ tcu::Format::BitDesc(VK_DESCRIPTOR_POOL_CREATE_UPDATE_AFTER_BIND_BIT_EXT, "VK_DESCRIPTOR_POOL_CREATE_UPDATE_AFTER_BIND_BIT_EXT"),
};
return tcu::Format::Bitfield<32>(value, DE_ARRAY_BEGIN(s_desc), DE_ARRAY_END(s_desc));
}
return tcu::Format::Bitfield<32>(value, DE_ARRAY_BEGIN(s_desc), DE_ARRAY_END(s_desc));
}
+tcu::Format::Bitfield<32> getDescriptorBindingFlagsEXTStr (VkDescriptorBindingFlagsEXT value)
+{
+ static const tcu::Format::BitDesc s_desc[] =
+ {
+ tcu::Format::BitDesc(VK_DESCRIPTOR_BINDING_UPDATE_AFTER_BIND_BIT_EXT, "VK_DESCRIPTOR_BINDING_UPDATE_AFTER_BIND_BIT_EXT"),
+ tcu::Format::BitDesc(VK_DESCRIPTOR_BINDING_UPDATE_UNUSED_WHILE_PENDING_BIT_EXT, "VK_DESCRIPTOR_BINDING_UPDATE_UNUSED_WHILE_PENDING_BIT_EXT"),
+ tcu::Format::BitDesc(VK_DESCRIPTOR_BINDING_PARTIALLY_BOUND_BIT_EXT, "VK_DESCRIPTOR_BINDING_PARTIALLY_BOUND_BIT_EXT"),
+ tcu::Format::BitDesc(VK_DESCRIPTOR_BINDING_VARIABLE_DESCRIPTOR_COUNT_BIT_EXT, "VK_DESCRIPTOR_BINDING_VARIABLE_DESCRIPTOR_COUNT_BIT_EXT"),
+ };
+ return tcu::Format::Bitfield<32>(value, DE_ARRAY_BEGIN(s_desc), DE_ARRAY_END(s_desc));
+}
+
tcu::Format::Bitfield<32> getInstanceCreateFlagsStr (VkInstanceCreateFlags value)
{
return tcu::Format::Bitfield<32>(value, DE_NULL, DE_NULL);
s << '}';
return s;
}
+
+std::ostream& operator<< (std::ostream& s, const VkDescriptorSetLayoutBindingFlagsCreateInfoEXT& value)
+{
+ s << "VkDescriptorSetLayoutBindingFlagsCreateInfoEXT = {\n";
+ s << "\tsType = " << value.sType << '\n';
+ s << "\tpNext = " << value.pNext << '\n';
+ s << "\tbindingCount = " << value.bindingCount << '\n';
+ s << "\tpBindingFlags = " << value.pBindingFlags << '\n';
+ s << '}';
+ return s;
+}
+
+std::ostream& operator<< (std::ostream& s, const VkPhysicalDeviceDescriptorIndexingFeaturesEXT& value)
+{
+ s << "VkPhysicalDeviceDescriptorIndexingFeaturesEXT = {\n";
+ s << "\tsType = " << value.sType << '\n';
+ s << "\tpNext = " << value.pNext << '\n';
+ s << "\tshaderInputAttachmentArrayDynamicIndexing = " << value.shaderInputAttachmentArrayDynamicIndexing << '\n';
+ s << "\tshaderUniformTexelBufferArrayDynamicIndexing = " << value.shaderUniformTexelBufferArrayDynamicIndexing << '\n';
+ s << "\tshaderStorageTexelBufferArrayDynamicIndexing = " << value.shaderStorageTexelBufferArrayDynamicIndexing << '\n';
+ s << "\tshaderUniformBufferArrayNonUniformIndexing = " << value.shaderUniformBufferArrayNonUniformIndexing << '\n';
+ s << "\tshaderSampledImageArrayNonUniformIndexing = " << value.shaderSampledImageArrayNonUniformIndexing << '\n';
+ s << "\tshaderStorageBufferArrayNonUniformIndexing = " << value.shaderStorageBufferArrayNonUniformIndexing << '\n';
+ s << "\tshaderStorageImageArrayNonUniformIndexing = " << value.shaderStorageImageArrayNonUniformIndexing << '\n';
+ s << "\tshaderInputAttachmentArrayNonUniformIndexing = " << value.shaderInputAttachmentArrayNonUniformIndexing << '\n';
+ s << "\tshaderUniformTexelBufferArrayNonUniformIndexing = " << value.shaderUniformTexelBufferArrayNonUniformIndexing << '\n';
+ s << "\tshaderStorageTexelBufferArrayNonUniformIndexing = " << value.shaderStorageTexelBufferArrayNonUniformIndexing << '\n';
+ s << "\tdescriptorBindingUniformBufferUpdateAfterBind = " << value.descriptorBindingUniformBufferUpdateAfterBind << '\n';
+ s << "\tdescriptorBindingSampledImageUpdateAfterBind = " << value.descriptorBindingSampledImageUpdateAfterBind << '\n';
+ s << "\tdescriptorBindingStorageImageUpdateAfterBind = " << value.descriptorBindingStorageImageUpdateAfterBind << '\n';
+ s << "\tdescriptorBindingStorageBufferUpdateAfterBind = " << value.descriptorBindingStorageBufferUpdateAfterBind << '\n';
+ s << "\tdescriptorBindingUniformTexelBufferUpdateAfterBind = " << value.descriptorBindingUniformTexelBufferUpdateAfterBind << '\n';
+ s << "\tdescriptorBindingStorageTexelBufferUpdateAfterBind = " << value.descriptorBindingStorageTexelBufferUpdateAfterBind << '\n';
+ s << "\tdescriptorBindingUpdateUnusedWhilePending = " << value.descriptorBindingUpdateUnusedWhilePending << '\n';
+ s << "\tdescriptorBindingPartiallyBound = " << value.descriptorBindingPartiallyBound << '\n';
+ s << "\tdescriptorBindingVariableDescriptorCount = " << value.descriptorBindingVariableDescriptorCount << '\n';
+ s << "\truntimeDescriptorArray = " << value.runtimeDescriptorArray << '\n';
+ s << '}';
+ return s;
+}
+
+std::ostream& operator<< (std::ostream& s, const VkPhysicalDeviceDescriptorIndexingPropertiesEXT& value)
+{
+ s << "VkPhysicalDeviceDescriptorIndexingPropertiesEXT = {\n";
+ s << "\tsType = " << value.sType << '\n';
+ s << "\tpNext = " << value.pNext << '\n';
+ s << "\tmaxUpdateAfterBindDescriptorsInAllPools = " << value.maxUpdateAfterBindDescriptorsInAllPools << '\n';
+ s << "\tshaderUniformBufferArrayNonUniformIndexingNative = " << value.shaderUniformBufferArrayNonUniformIndexingNative << '\n';
+ s << "\tshaderSampledImageArrayNonUniformIndexingNative = " << value.shaderSampledImageArrayNonUniformIndexingNative << '\n';
+ s << "\tshaderStorageBufferArrayNonUniformIndexingNative = " << value.shaderStorageBufferArrayNonUniformIndexingNative << '\n';
+ s << "\tshaderStorageImageArrayNonUniformIndexingNative = " << value.shaderStorageImageArrayNonUniformIndexingNative << '\n';
+ s << "\tshaderInputAttachmentArrayNonUniformIndexingNative = " << value.shaderInputAttachmentArrayNonUniformIndexingNative << '\n';
+ s << "\trobustBufferAccessUpdateAfterBind = " << value.robustBufferAccessUpdateAfterBind << '\n';
+ s << "\tquadDivergentImplicitLod = " << value.quadDivergentImplicitLod << '\n';
+ s << "\tmaxPerStageDescriptorUpdateAfterBindSamplers = " << value.maxPerStageDescriptorUpdateAfterBindSamplers << '\n';
+ s << "\tmaxPerStageDescriptorUpdateAfterBindUniformBuffers = " << value.maxPerStageDescriptorUpdateAfterBindUniformBuffers << '\n';
+ s << "\tmaxPerStageDescriptorUpdateAfterBindStorageBuffers = " << value.maxPerStageDescriptorUpdateAfterBindStorageBuffers << '\n';
+ s << "\tmaxPerStageDescriptorUpdateAfterBindSampledImages = " << value.maxPerStageDescriptorUpdateAfterBindSampledImages << '\n';
+ s << "\tmaxPerStageDescriptorUpdateAfterBindStorageImages = " << value.maxPerStageDescriptorUpdateAfterBindStorageImages << '\n';
+ s << "\tmaxPerStageDescriptorUpdateAfterBindInputAttachments = " << value.maxPerStageDescriptorUpdateAfterBindInputAttachments << '\n';
+ s << "\tmaxPerStageUpdateAfterBindResources = " << value.maxPerStageUpdateAfterBindResources << '\n';
+ s << "\tmaxDescriptorSetUpdateAfterBindSamplers = " << value.maxDescriptorSetUpdateAfterBindSamplers << '\n';
+ s << "\tmaxDescriptorSetUpdateAfterBindUniformBuffers = " << value.maxDescriptorSetUpdateAfterBindUniformBuffers << '\n';
+ s << "\tmaxDescriptorSetUpdateAfterBindUniformBuffersDynamic = " << value.maxDescriptorSetUpdateAfterBindUniformBuffersDynamic << '\n';
+ s << "\tmaxDescriptorSetUpdateAfterBindStorageBuffers = " << value.maxDescriptorSetUpdateAfterBindStorageBuffers << '\n';
+ s << "\tmaxDescriptorSetUpdateAfterBindStorageBuffersDynamic = " << value.maxDescriptorSetUpdateAfterBindStorageBuffersDynamic << '\n';
+ s << "\tmaxDescriptorSetUpdateAfterBindSampledImages = " << value.maxDescriptorSetUpdateAfterBindSampledImages << '\n';
+ s << "\tmaxDescriptorSetUpdateAfterBindStorageImages = " << value.maxDescriptorSetUpdateAfterBindStorageImages << '\n';
+ s << "\tmaxDescriptorSetUpdateAfterBindInputAttachments = " << value.maxDescriptorSetUpdateAfterBindInputAttachments << '\n';
+ s << '}';
+ return s;
+}
+
+std::ostream& operator<< (std::ostream& s, const VkDescriptorSetVariableDescriptorCountAllocateInfoEXT& value)
+{
+ s << "VkDescriptorSetVariableDescriptorCountAllocateInfoEXT = {\n";
+ s << "\tsType = " << value.sType << '\n';
+ s << "\tpNext = " << value.pNext << '\n';
+ s << "\tdescriptorSetCount = " << value.descriptorSetCount << '\n';
+ s << "\tpDescriptorCounts = " << value.pDescriptorCounts << '\n';
+ s << '}';
+ return s;
+}
+
+std::ostream& operator<< (std::ostream& s, const VkDescriptorSetVariableDescriptorCountLayoutSupportEXT& value)
+{
+ s << "VkDescriptorSetVariableDescriptorCountLayoutSupportEXT = {\n";
+ s << "\tsType = " << value.sType << '\n';
+ s << "\tpNext = " << value.pNext << '\n';
+ s << "\tmaxVariableDescriptorCount = " << value.maxVariableDescriptorCount << '\n';
+ s << '}';
+ return s;
+}
+
+std::ostream& operator<< (std::ostream& s, const VkPhysicalDeviceInlineUniformBlockFeaturesEXT& value)
+{
+ s << "VkPhysicalDeviceInlineUniformBlockFeaturesEXT = {\n";
+ s << "\tsType = " << value.sType << '\n';
+ s << "\tpNext = " << value.pNext << '\n';
+ s << "\tinlineUniformBlock = " << value.inlineUniformBlock << '\n';
+ s << "\tdescriptorBindingInlineUniformBlockUpdateAfterBind = " << value.descriptorBindingInlineUniformBlockUpdateAfterBind << '\n';
+ s << '}';
+ return s;
+}
+
+std::ostream& operator<< (std::ostream& s, const VkPhysicalDeviceInlineUniformBlockPropertiesEXT& value)
+{
+ s << "VkPhysicalDeviceInlineUniformBlockPropertiesEXT = {\n";
+ s << "\tsType = " << value.sType << '\n';
+ s << "\tpNext = " << value.pNext << '\n';
+ s << "\tmaxInlineUniformBlockSize = " << value.maxInlineUniformBlockSize << '\n';
+ s << "\tmaxPerStageDescriptorInlineUniformBlocks = " << value.maxPerStageDescriptorInlineUniformBlocks << '\n';
+ s << "\tmaxPerStageDescriptorUpdateAfterBindInlineUniformBlocks = " << value.maxPerStageDescriptorUpdateAfterBindInlineUniformBlocks << '\n';
+ s << "\tmaxDescriptorSetInlineUniformBlocks = " << value.maxDescriptorSetInlineUniformBlocks << '\n';
+ s << "\tmaxDescriptorSetUpdateAfterBindInlineUniformBlocks = " << value.maxDescriptorSetUpdateAfterBindInlineUniformBlocks << '\n';
+ s << '}';
+ return s;
+}
+
+std::ostream& operator<< (std::ostream& s, const VkWriteDescriptorSetInlineUniformBlockEXT& value)
+{
+ s << "VkWriteDescriptorSetInlineUniformBlockEXT = {\n";
+ s << "\tsType = " << value.sType << '\n';
+ s << "\tpNext = " << value.pNext << '\n';
+ s << "\tdataSize = " << value.dataSize << '\n';
+ s << "\tpData = " << value.pData << '\n';
+ s << '}';
+ return s;
+}
+
+std::ostream& operator<< (std::ostream& s, const VkDescriptorPoolInlineUniformBlockCreateInfoEXT& value)
+{
+ s << "VkDescriptorPoolInlineUniformBlockCreateInfoEXT = {\n";
+ s << "\tsType = " << value.sType << '\n';
+ s << "\tpNext = " << value.pNext << '\n';
+ s << "\tmaxInlineUniformBlockBindings = " << value.maxInlineUniformBlockBindings << '\n';
+ s << '}';
+ return s;
+}
deUint64 externalFormat;
};
+struct VkDescriptorSetLayoutBindingFlagsCreateInfoEXT
+{
+ VkStructureType sType;
+ const void* pNext;
+ deUint32 bindingCount;
+ const VkDescriptorBindingFlagsEXT* pBindingFlags;
+};
+
+struct VkPhysicalDeviceDescriptorIndexingFeaturesEXT
+{
+ VkStructureType sType;
+ void* pNext;
+ VkBool32 shaderInputAttachmentArrayDynamicIndexing;
+ VkBool32 shaderUniformTexelBufferArrayDynamicIndexing;
+ VkBool32 shaderStorageTexelBufferArrayDynamicIndexing;
+ VkBool32 shaderUniformBufferArrayNonUniformIndexing;
+ VkBool32 shaderSampledImageArrayNonUniformIndexing;
+ VkBool32 shaderStorageBufferArrayNonUniformIndexing;
+ VkBool32 shaderStorageImageArrayNonUniformIndexing;
+ VkBool32 shaderInputAttachmentArrayNonUniformIndexing;
+ VkBool32 shaderUniformTexelBufferArrayNonUniformIndexing;
+ VkBool32 shaderStorageTexelBufferArrayNonUniformIndexing;
+ VkBool32 descriptorBindingUniformBufferUpdateAfterBind;
+ VkBool32 descriptorBindingSampledImageUpdateAfterBind;
+ VkBool32 descriptorBindingStorageImageUpdateAfterBind;
+ VkBool32 descriptorBindingStorageBufferUpdateAfterBind;
+ VkBool32 descriptorBindingUniformTexelBufferUpdateAfterBind;
+ VkBool32 descriptorBindingStorageTexelBufferUpdateAfterBind;
+ VkBool32 descriptorBindingUpdateUnusedWhilePending;
+ VkBool32 descriptorBindingPartiallyBound;
+ VkBool32 descriptorBindingVariableDescriptorCount;
+ VkBool32 runtimeDescriptorArray;
+};
+
+struct VkPhysicalDeviceDescriptorIndexingPropertiesEXT
+{
+ VkStructureType sType;
+ void* pNext;
+ deUint32 maxUpdateAfterBindDescriptorsInAllPools;
+ VkBool32 shaderUniformBufferArrayNonUniformIndexingNative;
+ VkBool32 shaderSampledImageArrayNonUniformIndexingNative;
+ VkBool32 shaderStorageBufferArrayNonUniformIndexingNative;
+ VkBool32 shaderStorageImageArrayNonUniformIndexingNative;
+ VkBool32 shaderInputAttachmentArrayNonUniformIndexingNative;
+ VkBool32 robustBufferAccessUpdateAfterBind;
+ VkBool32 quadDivergentImplicitLod;
+ deUint32 maxPerStageDescriptorUpdateAfterBindSamplers;
+ deUint32 maxPerStageDescriptorUpdateAfterBindUniformBuffers;
+ deUint32 maxPerStageDescriptorUpdateAfterBindStorageBuffers;
+ deUint32 maxPerStageDescriptorUpdateAfterBindSampledImages;
+ deUint32 maxPerStageDescriptorUpdateAfterBindStorageImages;
+ deUint32 maxPerStageDescriptorUpdateAfterBindInputAttachments;
+ deUint32 maxPerStageUpdateAfterBindResources;
+ deUint32 maxDescriptorSetUpdateAfterBindSamplers;
+ deUint32 maxDescriptorSetUpdateAfterBindUniformBuffers;
+ deUint32 maxDescriptorSetUpdateAfterBindUniformBuffersDynamic;
+ deUint32 maxDescriptorSetUpdateAfterBindStorageBuffers;
+ deUint32 maxDescriptorSetUpdateAfterBindStorageBuffersDynamic;
+ deUint32 maxDescriptorSetUpdateAfterBindSampledImages;
+ deUint32 maxDescriptorSetUpdateAfterBindStorageImages;
+ deUint32 maxDescriptorSetUpdateAfterBindInputAttachments;
+};
+
+struct VkDescriptorSetVariableDescriptorCountAllocateInfoEXT
+{
+ VkStructureType sType;
+ const void* pNext;
+ deUint32 descriptorSetCount;
+ const deUint32* pDescriptorCounts;
+};
+
+struct VkDescriptorSetVariableDescriptorCountLayoutSupportEXT
+{
+ VkStructureType sType;
+ void* pNext;
+ deUint32 maxVariableDescriptorCount;
+};
+
+struct VkPhysicalDeviceInlineUniformBlockFeaturesEXT
+{
+ VkStructureType sType;
+ void* pNext;
+ VkBool32 inlineUniformBlock;
+ VkBool32 descriptorBindingInlineUniformBlockUpdateAfterBind;
+};
+
+struct VkPhysicalDeviceInlineUniformBlockPropertiesEXT
+{
+ VkStructureType sType;
+ void* pNext;
+ deUint32 maxInlineUniformBlockSize;
+ deUint32 maxPerStageDescriptorInlineUniformBlocks;
+ deUint32 maxPerStageDescriptorUpdateAfterBindInlineUniformBlocks;
+ deUint32 maxDescriptorSetInlineUniformBlocks;
+ deUint32 maxDescriptorSetUpdateAfterBindInlineUniformBlocks;
+};
+
+struct VkWriteDescriptorSetInlineUniformBlockEXT
+{
+ VkStructureType sType;
+ const void* pNext;
+ deUint32 dataSize;
+ const void* pData;
+};
+
+struct VkDescriptorPoolInlineUniformBlockCreateInfoEXT
+{
+ VkStructureType sType;
+ const void* pNext;
+ deUint32 maxInlineUniformBlockBindings;
+};
+
#include "deInt32.h"
#include "deSTLUtil.hpp"
+#define VK_DESCRIPTOR_TYPE_LAST (VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT + 1)
+
namespace vkt
{
namespace api
#include "vktApiMaintenance3Check.hpp"
#include "vktTestCase.hpp"
+#define VK_DESCRIPTOR_TYPE_LAST (VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT + 1)
+
using namespace vk;
namespace vkt
#include <limits>
+#define VK_DESCRIPTOR_TYPE_LAST (VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT + 1)
+
namespace vkt
{
namespace api
vktBindingShaderAccessTests.hpp
vktBindingDescriptorUpdateTests.cpp
vktBindingDescriptorUpdateTests.hpp
+ vktBindingDescriptorSetRandomTests.cpp
+ vktBindingDescriptorSetRandomTests.hpp
)
set(DEQP_VK_BINDING_MODEL_LIBS
--- /dev/null
+/*------------------------------------------------------------------------
+ * Vulkan Conformance Tests
+ * ------------------------
+ *
+ * Copyright (c) 2017 The Khronos Group Inc.
+ * Copyright (c) 2018 NVIDIA Corporation
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ *
+ *//*!
+ * \file
+ * \brief Vulkan descriptor set tests
+ *//*--------------------------------------------------------------------*/
+
+// These tests generate random descriptor set layouts, where each descriptor
+// set has a random number of bindings, each binding has a random array size
+// and random descriptor type. The descriptor types are all backed by buffers
+// or buffer views, and each buffer is filled with a unique integer starting
+// from zero. The shader fetches from each descriptor (possibly using dynamic
+// indexing of the descriptor array) and compares against the expected value.
+//
+// The different test cases vary the maximum number of descriptors used of
+// each type. "Low" limit tests use the spec minimum maximum limit, "high"
+// limit tests use up to 4k descriptors of the corresponding type. Test cases
+// also vary the type indexing used, and shader stage.
+
+#include "vktBindingDescriptorSetRandomTests.hpp"
+
+#include "vkBufferWithMemory.hpp"
+#include "vkImageWithMemory.hpp"
+#include "vkQueryUtil.hpp"
+#include "vkBuilderUtil.hpp"
+#include "vkCmdUtil.hpp"
+#include "vkTypeUtil.hpp"
+#include "vktDrawUtil.hpp"
+#include "vktTestGroupUtil.hpp"
+
+#include "deDefs.h"
+#include "deMath.h"
+#include "deRandom.h"
+#include "deString.h"
+
+#include "tcuTestCase.hpp"
+#include "tcuTestLog.hpp"
+
+#include <string>
+#include <sstream>
+
+namespace vkt
+{
+namespace BindingModel
+{
+namespace
+{
+using namespace vk;
+using namespace std;
+
+static const deUint32 DIM = 8;
+
+typedef enum
+{
+ INDEX_TYPE_NONE = 0,
+ INDEX_TYPE_CONSTANT,
+ INDEX_TYPE_PUSHCONSTANT,
+ INDEX_TYPE_DEPENDENT,
+ INDEX_TYPE_RUNTIME_SIZE,
+} IndexType;
+
+typedef enum
+{
+ STAGE_COMPUTE = 0,
+ STAGE_VERTEX,
+ STAGE_FRAGMENT,
+} Stage;
+
+const VkFlags allShaderStages = VK_SHADER_STAGE_COMPUTE_BIT | VK_SHADER_STAGE_VERTEX_BIT | VK_SHADER_STAGE_FRAGMENT_BIT;
+const VkFlags allPipelineStages = VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT | VK_PIPELINE_STAGE_VERTEX_SHADER_BIT | VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT;
+
+struct CaseDef
+{
+ IndexType indexType;
+ deUint32 numDescriptorSets;
+ deUint32 maxPerStageUniformBuffers;
+ deUint32 maxUniformBuffersDynamic;
+ deUint32 maxPerStageStorageBuffers;
+ deUint32 maxStorageBuffersDynamic;
+ deUint32 maxPerStageSampledImages;
+ deUint32 maxPerStageStorageImages;
+ deUint32 maxInlineUniformBlocks;
+ deUint32 maxInlineUniformBlockSize;
+ Stage stage;
+ deUint32 seed;
+};
+
+
+class RandomLayout
+{
+public:
+ RandomLayout(deUint32 numSets) :
+ layoutBindings(numSets),
+ layoutBindingFlags(numSets),
+ arraySizes(numSets),
+ variableDescriptorSizes(numSets)
+ {
+ }
+
+ // These three are indexed by [set][binding]
+ vector<vector<VkDescriptorSetLayoutBinding> > layoutBindings;
+ vector<vector<VkDescriptorBindingFlagsEXT> > layoutBindingFlags;
+ vector<vector<deUint32> > arraySizes;
+ // size of the variable descriptor (last) binding in each set
+ vector<deUint32> variableDescriptorSizes;
+
+};
+
+
+class DescriptorSetRandomTestInstance : public TestInstance
+{
+public:
+ DescriptorSetRandomTestInstance (Context& context, const CaseDef& data);
+ ~DescriptorSetRandomTestInstance (void);
+ tcu::TestStatus iterate (void);
+private:
+ CaseDef m_data;
+
+ enum
+ {
+ WIDTH = 256,
+ HEIGHT = 256
+ };
+};
+
+DescriptorSetRandomTestInstance::DescriptorSetRandomTestInstance (Context& context, const CaseDef& data)
+ : vkt::TestInstance (context)
+ , m_data (data)
+{
+}
+
+DescriptorSetRandomTestInstance::~DescriptorSetRandomTestInstance (void)
+{
+}
+
+class DescriptorSetRandomTestCase : public TestCase
+{
+ public:
+ DescriptorSetRandomTestCase (tcu::TestContext& context, const char* name, const char* desc, const CaseDef data);
+ ~DescriptorSetRandomTestCase (void);
+ virtual void initPrograms (SourceCollections& programCollection) const;
+ virtual TestInstance* createInstance (Context& context) const;
+ virtual void checkSupport (Context& context) const;
+
+private:
+ CaseDef m_data;
+};
+
+DescriptorSetRandomTestCase::DescriptorSetRandomTestCase (tcu::TestContext& context, const char* name, const char* desc, const CaseDef data)
+ : vkt::TestCase (context, name, desc)
+ , m_data (data)
+{
+}
+
+DescriptorSetRandomTestCase::~DescriptorSetRandomTestCase (void)
+{
+}
+
+void DescriptorSetRandomTestCase::checkSupport(Context& context) const
+{
+ VkPhysicalDeviceInlineUniformBlockPropertiesEXT inlineUniformProperties;
+ deMemset(&inlineUniformProperties, 0, sizeof(inlineUniformProperties));
+ inlineUniformProperties.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_INLINE_UNIFORM_BLOCK_PROPERTIES_EXT;
+
+ VkPhysicalDeviceProperties2 properties;
+ deMemset(&properties, 0, sizeof(properties));
+ properties.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROPERTIES_2;
+
+ if (isDeviceExtensionSupported(context.getUsedApiVersion(), context.getDeviceExtensions(), "VK_EXT_inline_uniform_block"))
+ {
+ properties.pNext = &inlineUniformProperties;
+ }
+
+ context.getInstanceInterface().getPhysicalDeviceProperties2(context.getPhysicalDevice(), &properties);
+
+ VkPhysicalDeviceInlineUniformBlockFeaturesEXT inlineUniformFeatures;
+ deMemset(&inlineUniformFeatures, 0, sizeof(inlineUniformFeatures));
+ inlineUniformFeatures.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_INLINE_UNIFORM_BLOCK_FEATURES_EXT;
+
+ VkPhysicalDeviceDescriptorIndexingFeaturesEXT indexingFeatures;
+ deMemset(&indexingFeatures, 0, sizeof(indexingFeatures));
+ indexingFeatures.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DESCRIPTOR_INDEXING_FEATURES_EXT;
+
+ VkPhysicalDeviceFeatures2 features;
+ deMemset(&features, 0, sizeof(features));
+ features.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FEATURES_2;
+
+ if (isDeviceExtensionSupported(context.getUsedApiVersion(), context.getDeviceExtensions(), "VK_EXT_descriptor_indexing") &&
+ isDeviceExtensionSupported(context.getUsedApiVersion(), context.getDeviceExtensions(), "VK_EXT_inline_uniform_block"))
+ {
+ indexingFeatures.pNext = &inlineUniformFeatures;
+ features.pNext = &indexingFeatures;
+ }
+ else if (isDeviceExtensionSupported(context.getUsedApiVersion(), context.getDeviceExtensions(), "VK_EXT_descriptor_indexing"))
+ {
+ features.pNext = &indexingFeatures;
+ }
+ else if (isDeviceExtensionSupported(context.getUsedApiVersion(), context.getDeviceExtensions(), "VK_EXT_inline_uniform_block"))
+ {
+ features.pNext = &inlineUniformFeatures;
+ }
+
+ context.getInstanceInterface().getPhysicalDeviceFeatures2(context.getPhysicalDevice(), &features);
+
+ if ((m_data.indexType == INDEX_TYPE_PUSHCONSTANT ||
+ m_data.indexType == INDEX_TYPE_DEPENDENT ||
+ m_data.indexType == INDEX_TYPE_RUNTIME_SIZE) &&
+ (!features.features.shaderUniformBufferArrayDynamicIndexing ||
+ !features.features.shaderStorageBufferArrayDynamicIndexing ||
+ !features.features.shaderSampledImageArrayDynamicIndexing ||
+ !features.features.shaderStorageImageArrayDynamicIndexing ||
+ !indexingFeatures.shaderUniformTexelBufferArrayDynamicIndexing ||
+ !indexingFeatures.shaderStorageTexelBufferArrayDynamicIndexing))
+ {
+ TCU_THROW(NotSupportedError, "Dynamic indexing not supported");
+ }
+
+ if (m_data.numDescriptorSets > properties.properties.limits.maxBoundDescriptorSets)
+ {
+ TCU_THROW(NotSupportedError, "Number of descriptor sets not supported");
+ }
+
+ if (m_data.maxPerStageUniformBuffers > properties.properties.limits.maxPerStageDescriptorUniformBuffers ||
+ m_data.maxPerStageStorageBuffers > properties.properties.limits.maxPerStageDescriptorStorageBuffers ||
+ m_data.maxUniformBuffersDynamic > properties.properties.limits.maxDescriptorSetUniformBuffersDynamic ||
+ m_data.maxStorageBuffersDynamic > properties.properties.limits.maxDescriptorSetStorageBuffersDynamic ||
+ m_data.maxPerStageSampledImages > properties.properties.limits.maxPerStageDescriptorSampledImages ||
+ m_data.maxPerStageStorageImages > properties.properties.limits.maxPerStageDescriptorStorageImages)
+ {
+ TCU_THROW(NotSupportedError, "Number of descriptors not supported");
+ }
+
+ if (m_data.maxInlineUniformBlocks != 0 &&
+ !inlineUniformFeatures.inlineUniformBlock)
+ {
+ TCU_THROW(NotSupportedError, "Inline uniform blocks not supported");
+ }
+
+ if (m_data.maxInlineUniformBlocks > inlineUniformProperties.maxPerStageDescriptorInlineUniformBlocks)
+ {
+ TCU_THROW(NotSupportedError, "Number of inline uniform blocks not supported");
+ }
+
+ if (m_data.maxInlineUniformBlocks != 0 &&
+ m_data.maxInlineUniformBlockSize > inlineUniformProperties.maxInlineUniformBlockSize)
+ {
+ TCU_THROW(NotSupportedError, "Inline uniform block size not supported");
+ }
+
+ if (m_data.indexType == INDEX_TYPE_RUNTIME_SIZE &&
+ !indexingFeatures.runtimeDescriptorArray)
+ {
+ TCU_THROW(NotSupportedError, "runtimeDescriptorArray not supported");
+ }
+}
+
+// Return a random value in the range [min, max]
+deInt32 randRange(deRandom *rnd, deInt32 min, deInt32 max)
+{
+ if (max < 0)
+ return 0;
+
+ return (deRandom_getUint32(rnd) % (max - min + 1)) + min;
+}
+
+void generateRandomLayout(RandomLayout &randomLayout, const CaseDef &caseDef)
+{
+ deRandom rnd;
+ deRandom_init(&rnd, caseDef.seed);
+
+ // Count the number of each resource type, to avoid overflowing the limits.
+ deUint32 numUBO = 0;
+ deUint32 numUBODyn = 0;
+ deUint32 numSSBO = 0;
+ deUint32 numSSBODyn = 0;
+ deUint32 numImage = 0;
+ deUint32 numTexBuffer = 0;
+ deUint32 numInlineUniformBlocks = 0;
+
+ // TODO: Consider varying these
+ deUint32 minBindings = 0;
+ deUint32 maxBindings = 32;
+ // No larger than 32 elements for dynamic indexing tests, due to 128B limit
+ // for push constants (used for the indices)
+ deUint32 maxArray = caseDef.indexType == INDEX_TYPE_NONE ? 0 : 32;
+
+ // Each set has a random number of bindings, each binding has a random
+ // array size and a random descriptor type.
+ for (deUint32 s = 0; s < caseDef.numDescriptorSets; ++s)
+ {
+ vector<VkDescriptorSetLayoutBinding> &bindings = randomLayout.layoutBindings[s];
+ vector<VkDescriptorBindingFlagsEXT> &bindingsFlags = randomLayout.layoutBindingFlags[s];
+ vector<deUint32> &arraySizes = randomLayout.arraySizes[s];
+ int numBindings = randRange(&rnd, minBindings, maxBindings);
+
+ // Guarantee room for the output image
+ if (s == 0 && numBindings == 0)
+ {
+ numBindings = 1;
+ }
+
+ bindings = vector<VkDescriptorSetLayoutBinding>(numBindings);
+ bindingsFlags = vector<VkDescriptorBindingFlagsEXT>(numBindings);
+ arraySizes = vector<deUint32>(numBindings);
+ }
+
+ // Iterate over bindings first, then over sets. This prevents the low-limit bindings
+ // from getting clustered in low-numbered sets.
+ for (deUint32 b = 0; b <= maxBindings; ++b)
+ {
+ for (deUint32 s = 0; s < caseDef.numDescriptorSets; ++s)
+ {
+ vector<VkDescriptorSetLayoutBinding> &bindings = randomLayout.layoutBindings[s];
+ vector<deUint32> &arraySizes = randomLayout.arraySizes[s];
+
+ if (b >= bindings.size())
+ {
+ continue;
+ }
+
+ VkDescriptorSetLayoutBinding &binding = bindings[b];
+ binding.binding = b;
+ binding.pImmutableSamplers = NULL;
+ binding.stageFlags = allShaderStages;
+
+ // Output image
+ if (s == 0 && b == 0)
+ {
+ binding.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_IMAGE;
+ binding.descriptorCount = 1;
+ numImage++;
+ arraySizes[b] = 0;
+ continue;
+ }
+
+ binding.descriptorCount = 0;
+
+ // Select a random type of descriptor.
+ int r = randRange(&rnd, 0, 6);
+ switch (r)
+ {
+ default: DE_ASSERT(0); // Fallthrough
+ case 0:
+ binding.descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
+ if (numUBO < caseDef.maxPerStageUniformBuffers)
+ {
+ arraySizes[b] = randRange(&rnd, 0, de::min(maxArray, caseDef.maxPerStageUniformBuffers - numUBO));
+ binding.descriptorCount = arraySizes[b] ? arraySizes[b] : 1;
+ numUBO += binding.descriptorCount;
+ }
+ break;
+ case 1:
+ binding.descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC;
+ if (numUBODyn < caseDef.maxUniformBuffersDynamic &&
+ numUBO < caseDef.maxPerStageUniformBuffers)
+ {
+ arraySizes[b] = randRange(&rnd, 0, de::min(maxArray, de::min(caseDef.maxUniformBuffersDynamic - numUBODyn,
+ caseDef.maxPerStageUniformBuffers - numUBO)));
+ binding.descriptorCount = arraySizes[b] ? arraySizes[b] : 1;
+ numUBO += binding.descriptorCount;
+ numUBODyn += binding.descriptorCount;
+ }
+ break;
+ case 2:
+ binding.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER;
+ if (numSSBO < caseDef.maxPerStageStorageBuffers)
+ {
+ arraySizes[b] = randRange(&rnd, 0, de::min(maxArray, caseDef.maxPerStageStorageBuffers - numSSBO));
+ binding.descriptorCount = arraySizes[b] ? arraySizes[b] : 1;
+ numSSBO += binding.descriptorCount;
+ }
+ break;
+ case 3:
+ binding.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC;
+ if (numSSBODyn < caseDef.maxStorageBuffersDynamic &&
+ numSSBO < caseDef.maxPerStageStorageBuffers)
+ {
+ arraySizes[b] = randRange(&rnd, 0, de::min(maxArray, de::min(caseDef.maxStorageBuffersDynamic - numSSBODyn,
+ caseDef.maxPerStageStorageBuffers - numSSBO)));
+ binding.descriptorCount = arraySizes[b] ? arraySizes[b] : 1;
+ numSSBO += binding.descriptorCount;
+ numSSBODyn += binding.descriptorCount;
+ }
+ break;
+ case 4:
+ binding.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER;
+ if (numImage < caseDef.maxPerStageStorageImages)
+ {
+ arraySizes[b] = randRange(&rnd, 0, de::min(maxArray, caseDef.maxPerStageStorageImages - numImage));
+ binding.descriptorCount = arraySizes[b] ? arraySizes[b] : 1;
+ numImage += binding.descriptorCount;
+ }
+ break;
+ case 5:
+ binding.descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER;
+ if (numTexBuffer < caseDef.maxPerStageSampledImages)
+ {
+ arraySizes[b] = randRange(&rnd, 0, de::min(maxArray, caseDef.maxPerStageSampledImages - numTexBuffer));
+ binding.descriptorCount = arraySizes[b] ? arraySizes[b] : 1;
+ numTexBuffer += binding.descriptorCount;
+ }
+ break;
+ case 6:
+ if (caseDef.maxInlineUniformBlocks > 0)
+ {
+ binding.descriptorType = VK_DESCRIPTOR_TYPE_INLINE_UNIFORM_BLOCK_EXT;
+ if (numInlineUniformBlocks < caseDef.maxInlineUniformBlocks)
+ {
+ arraySizes[b] = randRange(&rnd, 1, (caseDef.maxInlineUniformBlockSize - 16) / 16); // subtract 16 for "ivec4 dummy"
+ arraySizes[b] = de::min(maxArray, arraySizes[b]);
+ binding.descriptorCount = (arraySizes[b] ? arraySizes[b] : 1) * 16 + 16; // add 16 for "ivec4 dummy"
+ numInlineUniformBlocks++;
+ }
+ }
+ else
+ {
+ // Plug in a dummy descriptor type, so validation layers that don't
+ // support inline_uniform_block don't crash.
+ binding.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_IMAGE;
+ }
+ break;
+ }
+ }
+ }
+
+ for (deUint32 s = 0; s < caseDef.numDescriptorSets; ++s)
+ {
+ vector<VkDescriptorSetLayoutBinding> &bindings = randomLayout.layoutBindings[s];
+ vector<VkDescriptorBindingFlagsEXT> &bindingsFlags = randomLayout.layoutBindingFlags[s];
+ vector<deUint32> &variableDescriptorSizes = randomLayout.variableDescriptorSizes;
+
+ // Choose a variable descriptor count size. If the feature is not supported, we'll just
+ // allocate the whole thing later on.
+ if (bindings.size() > 0 &&
+ bindings[bindings.size()-1].descriptorType != VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC &&
+ bindings[bindings.size()-1].descriptorType != VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC &&
+ !(s == 0 && bindings.size() == 1) && // Don't cut out the output image binding
+ randRange(&rnd, 1,4) == 1) // 1 in 4 chance
+ {
+
+ bindingsFlags[bindings.size()-1] |= VK_DESCRIPTOR_BINDING_VARIABLE_DESCRIPTOR_COUNT_BIT_EXT;
+ variableDescriptorSizes[s] = randRange(&rnd, 0,bindings[bindings.size()-1].descriptorCount);
+ if (bindings[bindings.size()-1].descriptorType == VK_DESCRIPTOR_TYPE_INLINE_UNIFORM_BLOCK_EXT)
+ {
+ // keep a multiple of 16B
+ variableDescriptorSizes[s] &= ~0xF;
+ }
+ }
+ }
+}
+
+void DescriptorSetRandomTestCase::initPrograms (SourceCollections& programCollection) const
+{
+ RandomLayout randomLayout(m_data.numDescriptorSets);
+ generateRandomLayout(randomLayout, m_data);
+
+ std::stringstream decls, checks;
+
+ deUint32 descriptor = 0;
+ for (deUint32 s = 0; s < m_data.numDescriptorSets; ++s)
+ {
+ vector<VkDescriptorSetLayoutBinding> &bindings = randomLayout.layoutBindings[s];
+ vector<VkDescriptorBindingFlagsEXT> bindingsFlags = randomLayout.layoutBindingFlags[s];
+ vector<deUint32> &arraySizes = randomLayout.arraySizes[s];
+ vector<deUint32> &variableDescriptorSizes = randomLayout.variableDescriptorSizes;
+
+ for (size_t b = 0; b < bindings.size(); ++b)
+ {
+ VkDescriptorSetLayoutBinding &binding = bindings[b];
+ deUint32 descriptorIncrement = (binding.descriptorType == VK_DESCRIPTOR_TYPE_INLINE_UNIFORM_BLOCK_EXT) ? 16 : 1;
+
+ // Construct the declaration for the binding
+ if (binding.descriptorCount > 0)
+ {
+ std::stringstream array;
+ if (m_data.indexType == INDEX_TYPE_RUNTIME_SIZE &&
+ binding.descriptorType != VK_DESCRIPTOR_TYPE_INLINE_UNIFORM_BLOCK_EXT)
+ {
+ if (arraySizes[b])
+ {
+ array << "[]";
+ }
+ }
+ else
+ {
+ if (arraySizes[b])
+ {
+ array << "[" << arraySizes[b] << "]";
+ }
+ }
+ switch (binding.descriptorType)
+ {
+ case VK_DESCRIPTOR_TYPE_INLINE_UNIFORM_BLOCK_EXT:
+ decls << "layout(set = " << s << ", binding = " << b << ") uniform inlineubodef" << s << "_" << b << " { ivec4 dummy; int val" << array.str() << "; } inlineubo" << s << "_" << b << ";\n";
+ break;
+ case VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC:
+ case VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER:
+ decls << "layout(set = " << s << ", binding = " << b << ") uniform ubodef" << s << "_" << b << " { int val; } ubo" << s << "_" << b << array.str() << ";\n";
+ break;
+ case VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC:
+ case VK_DESCRIPTOR_TYPE_STORAGE_BUFFER:
+ decls << "layout(set = " << s << ", binding = " << b << ") buffer sbodef" << s << "_" << b << " { int val; } ssbo" << s << "_" << b << array.str() << ";\n";
+ break;
+ case VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER:
+ decls << "layout(set = " << s << ", binding = " << b << ") uniform isamplerBuffer texbo" << s << "_" << b << array.str() << ";\n";
+ break;
+ case VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER:
+ decls << "layout(r32i, set = " << s << ", binding = " << b << ") uniform iimageBuffer image" << s << "_" << b << array.str() << ";\n";
+ break;
+ case VK_DESCRIPTOR_TYPE_STORAGE_IMAGE:
+ decls << "layout(r32ui, set = " << s << ", binding = " << b << ") uniform uimage2D image" << s << "_" << b << array.str() << ";\n";
+ break;
+ default: DE_ASSERT(0);
+ }
+
+ for (deUint32 ai = 0; ai < de::max(1u, arraySizes[b]); ++ai, descriptor += descriptorIncrement)
+ {
+ // Don't access descriptors past the end of the allocated range for
+ // variable descriptor count
+ if (b == bindings.size() - 1 &&
+ (bindingsFlags[b] & VK_DESCRIPTOR_BINDING_VARIABLE_DESCRIPTOR_COUNT_BIT_EXT) &&
+ ai >= variableDescriptorSizes[s])
+ {
+ continue;
+ }
+
+ if (s == 0 && b == 0)
+ {
+ // This is the output image, skip.
+ continue;
+ }
+
+ // Check that the value in the descriptor equals its descriptor number.
+ // i.e. check "ubo[c].val == descriptor" or "ubo[pushconst[c]].val == descriptor"
+
+ // First, construct the index. This can be a constant literal, a value
+ // from a push constant, or a function of the previous descriptor value.
+ std::stringstream ind;
+ switch (m_data.indexType)
+ {
+ case INDEX_TYPE_NONE:
+ case INDEX_TYPE_CONSTANT:
+ // The index is just the constant literal
+ if (arraySizes[b])
+ {
+ ind << "[" << ai << "]";
+ }
+ break;
+ case INDEX_TYPE_PUSHCONSTANT:
+ // identity is an int[], directly index it
+ if (arraySizes[b])
+ {
+ ind << "[pc.identity[" << ai << "]]";
+ }
+ break;
+ case INDEX_TYPE_RUNTIME_SIZE:
+ case INDEX_TYPE_DEPENDENT:
+ // Index is a function of the previous return value (which is reset to zero)
+ if (arraySizes[b])
+ {
+ ind << "[accum + " << ai << "]";
+ }
+ break;
+ default: DE_ASSERT(0);
+ }
+
+ // For very large bindings, only check every N=201 descriptors (chosen arbitrarily)
+ bool checkDescriptor = true;
+ if (binding.descriptorType != VK_DESCRIPTOR_TYPE_INLINE_UNIFORM_BLOCK_EXT)
+ {
+ // For "large" bindings, only check every N=3 descriptors (chosen arbitrarily).
+ // This is meant to reduce shader compile time.
+ if (ai > 2 &&
+ binding.descriptorCount >= 4 &&
+ (ai % 3) != 0)
+ {
+ checkDescriptor = false;
+ }
+ }
+
+ if (checkDescriptor)
+ {
+ // Fetch from the descriptor.
+ switch (binding.descriptorType)
+ {
+ case VK_DESCRIPTOR_TYPE_INLINE_UNIFORM_BLOCK_EXT:
+ checks << " temp = inlineubo" << s << "_" << b << ".val" << ind.str() << ";\n";
+ break;
+ case VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC:
+ case VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER:
+ checks << " temp = ubo" << s << "_" << b << ind.str() << ".val;\n";
+ break;
+ case VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC:
+ case VK_DESCRIPTOR_TYPE_STORAGE_BUFFER:
+ checks << " temp = ssbo" << s << "_" << b << ind.str() << ".val;\n";
+ break;
+ case VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER:
+ checks << " temp = texelFetch(texbo" << s << "_" << b << ind.str() << ", 0).x;\n";
+ break;
+ case VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER:
+ checks << " temp = imageLoad(image" << s << "_" << b << ind.str() << ", 0).x;\n";
+ break;
+ default: DE_ASSERT(0);
+ }
+ if (m_data.indexType == INDEX_TYPE_DEPENDENT || m_data.indexType == INDEX_TYPE_RUNTIME_SIZE)
+ {
+ // Set accum to zero, it is added to the next index.
+ checks << " accum = temp - " << descriptor << ";\n";
+ }
+ else
+ {
+ // Accumulate any incorrect values.
+ checks << " accum |= temp - " << descriptor << ";\n";
+ }
+ }
+ }
+ }
+ }
+ }
+
+ std::stringstream pushdecl;
+ switch (m_data.indexType)
+ {
+ case INDEX_TYPE_PUSHCONSTANT:
+ pushdecl << "layout (push_constant, std430) uniform Block { int identity[32]; } pc;\n";
+ break;
+ default: DE_ASSERT(0);
+ case INDEX_TYPE_NONE:
+ case INDEX_TYPE_CONSTANT:
+ case INDEX_TYPE_DEPENDENT:
+ case INDEX_TYPE_RUNTIME_SIZE:
+ break;
+ }
+
+
+ switch (m_data.stage)
+ {
+ default: DE_ASSERT(0); // Fallthrough
+ case STAGE_COMPUTE:
+ {
+ std::stringstream css;
+ css <<
+ "#version 450 core\n"
+ "#extension GL_EXT_nonuniform_qualifier : enable\n"
+ << pushdecl.str()
+ << decls.str() <<
+ "layout(local_size_x = 1, local_size_y = 1) in;\n"
+ "void main()\n"
+ "{\n"
+ " int accum = 0, temp;\n"
+ << checks.str() <<
+ " uvec4 color = (accum != 0) ? uvec4(0,0,0,0) : uvec4(1,0,0,1);\n"
+ " imageStore(image0_0, ivec2(gl_GlobalInvocationID.xy), color);\n"
+ "}\n";
+
+ programCollection.glslSources.add("test") << glu::ComputeSource(css.str());
+ break;
+ }
+ case STAGE_VERTEX:
+ {
+ std::stringstream vss;
+ vss <<
+ "#version 450 core\n"
+ "#extension GL_EXT_nonuniform_qualifier : enable\n"
+ << pushdecl.str()
+ << decls.str() <<
+ "void main()\n"
+ "{\n"
+ " int accum = 0, temp;\n"
+ << checks.str() <<
+ " uvec4 color = (accum != 0) ? uvec4(0,0,0,0) : uvec4(1,0,0,1);\n"
+ " imageStore(image0_0, ivec2(gl_VertexIndex % " << DIM << ", gl_VertexIndex / " << DIM << "), color);\n"
+ "}\n";
+
+ programCollection.glslSources.add("test") << glu::VertexSource(vss.str());
+ break;
+ }
+ case STAGE_FRAGMENT:
+ {
+ std::stringstream vss;
+ vss <<
+ "#version 450 core\n"
+ "void main()\n"
+ "{\n"
+ // full-viewport quad
+ " gl_Position = vec4( 2.0*float(gl_VertexIndex&2) - 1.0, 4.0*(gl_VertexIndex&1)-1.0, 1.0 - 2.0 * float(gl_VertexIndex&1), 1);\n"
+ "}\n";
+
+ programCollection.glslSources.add("vert") << glu::VertexSource(vss.str());
+
+ std::stringstream fss;
+ fss <<
+ "#version 450 core\n"
+ "#extension GL_EXT_nonuniform_qualifier : enable\n"
+ << pushdecl.str()
+ << decls.str() <<
+ "void main()\n"
+ "{\n"
+ " int accum = 0, temp;\n"
+ << checks.str() <<
+ " uvec4 color = (accum != 0) ? uvec4(0,0,0,0) : uvec4(1,0,0,1);\n"
+ " imageStore(image0_0, ivec2(gl_FragCoord.x, gl_FragCoord.y), color);\n"
+ "}\n";
+
+ programCollection.glslSources.add("test") << glu::FragmentSource(fss.str());
+ break;
+ }
+ }
+
+}
+
+TestInstance* DescriptorSetRandomTestCase::createInstance (Context& context) const
+{
+ return new DescriptorSetRandomTestInstance(context, m_data);
+}
+
+VkBufferCreateInfo makeBufferCreateInfo (const VkDeviceSize bufferSize,
+ const VkBufferUsageFlags usage)
+{
+ const VkBufferCreateInfo bufferCreateInfo =
+ {
+ VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO, // VkStructureType sType;
+ DE_NULL, // const void* pNext;
+ (VkBufferCreateFlags)0, // VkBufferCreateFlags flags;
+ bufferSize, // VkDeviceSize size;
+ usage, // VkBufferUsageFlags usage;
+ VK_SHARING_MODE_EXCLUSIVE, // VkSharingMode sharingMode;
+ 0u, // deUint32 queueFamilyIndexCount;
+ DE_NULL, // const deUint32* pQueueFamilyIndices;
+ };
+ return bufferCreateInfo;
+}
+
+Move<VkDescriptorSet> makeDescriptorSet (const DeviceInterface& vk,
+ const VkDevice device,
+ const void* pNext,
+ const VkDescriptorPool descriptorPool,
+ const VkDescriptorSetLayout setLayout)
+{
+ const VkDescriptorSetAllocateInfo allocateParams =
+ {
+ VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO, // VkStructureType sType;
+ pNext, // const void* pNext;
+ descriptorPool, // VkDescriptorPool descriptorPool;
+ 1u, // deUint32 setLayoutCount;
+ &setLayout, // const VkDescriptorSetLayout* pSetLayouts;
+ };
+ return allocateDescriptorSet(vk, device, &allocateParams);
+}
+
+VkBufferImageCopy makeBufferImageCopy (const VkExtent3D extent,
+ const VkImageSubresourceLayers subresourceLayers)
+{
+ const VkBufferImageCopy copyParams =
+ {
+ 0ull, // VkDeviceSize bufferOffset;
+ 0u, // deUint32 bufferRowLength;
+ 0u, // deUint32 bufferImageHeight;
+ subresourceLayers, // VkImageSubresourceLayers imageSubresource;
+ makeOffset3D(0, 0, 0), // VkOffset3D imageOffset;
+ extent, // VkExtent3D imageExtent;
+ };
+ return copyParams;
+}
+
+tcu::TestStatus DescriptorSetRandomTestInstance::iterate (void)
+{
+ const DeviceInterface& vk = m_context.getDeviceInterface();
+ const VkDevice device = m_context.getDevice();
+ Allocator& allocator = m_context.getDefaultAllocator();
+
+ RandomLayout randomLayout(m_data.numDescriptorSets);
+ generateRandomLayout(randomLayout, m_data);
+
+
+ VkPhysicalDeviceProperties2 properties;
+ deMemset(&properties, 0, sizeof(properties));
+ properties.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROPERTIES_2;
+
+ m_context.getInstanceInterface().getPhysicalDeviceProperties2(m_context.getPhysicalDevice(), &properties);
+
+ VkPhysicalDeviceInlineUniformBlockFeaturesEXT inlineUniformFeatures;
+ deMemset(&inlineUniformFeatures, 0, sizeof(inlineUniformFeatures));
+ inlineUniformFeatures.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_INLINE_UNIFORM_BLOCK_FEATURES_EXT;
+
+ VkPhysicalDeviceDescriptorIndexingFeaturesEXT indexingFeatures;
+ deMemset(&indexingFeatures, 0, sizeof(indexingFeatures));
+ indexingFeatures.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DESCRIPTOR_INDEXING_FEATURES_EXT;
+
+ VkPhysicalDeviceFeatures2 features;
+ deMemset(&features, 0, sizeof(features));
+ features.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FEATURES_2;
+
+ if (isDeviceExtensionSupported(m_context.getUsedApiVersion(), m_context.getDeviceExtensions(), "VK_EXT_descriptor_indexing") &&
+ isDeviceExtensionSupported(m_context.getUsedApiVersion(), m_context.getDeviceExtensions(), "VK_EXT_inline_uniform_block"))
+ {
+ indexingFeatures.pNext = &inlineUniformFeatures;
+ features.pNext = &indexingFeatures;
+ }
+ else if (isDeviceExtensionSupported(m_context.getUsedApiVersion(), m_context.getDeviceExtensions(), "VK_EXT_descriptor_indexing"))
+ {
+ features.pNext = &indexingFeatures;
+ }
+ else if (isDeviceExtensionSupported(m_context.getUsedApiVersion(), m_context.getDeviceExtensions(), "VK_EXT_inline_uniform_block"))
+ {
+ features.pNext = &inlineUniformFeatures;
+ }
+
+ m_context.getInstanceInterface().getPhysicalDeviceFeatures2(m_context.getPhysicalDevice(), &features);
+
+ deRandom rnd;
+ deRandom_init(&rnd, m_data.seed);
+
+ VkPipelineBindPoint bindPoint = m_data.stage == STAGE_COMPUTE ? VK_PIPELINE_BIND_POINT_COMPUTE : VK_PIPELINE_BIND_POINT_GRAPHICS;
+
+ DE_ASSERT(m_data.numDescriptorSets <= 32);
+ Move<vk::VkDescriptorSetLayout> descriptorSetLayouts[32];
+ Move<vk::VkDescriptorPool> descriptorPools[32];
+ Move<vk::VkDescriptorSet> descriptorSets[32];
+
+ deUint32 numDescriptors = 0;
+ for (deUint32 s = 0; s < m_data.numDescriptorSets; ++s)
+ {
+ vector<VkDescriptorSetLayoutBinding> &bindings = randomLayout.layoutBindings[s];
+ vector<VkDescriptorBindingFlagsEXT> &bindingsFlags = randomLayout.layoutBindingFlags[s];
+ vector<deUint32> &variableDescriptorSizes = randomLayout.variableDescriptorSizes;
+
+ VkDescriptorPoolCreateFlags poolCreateFlags = VK_DESCRIPTOR_POOL_CREATE_FREE_DESCRIPTOR_SET_BIT;
+ VkDescriptorSetLayoutCreateFlags layoutCreateFlags = 0;
+
+ for (size_t b = 0; b < bindings.size(); ++b)
+ {
+ VkDescriptorSetLayoutBinding &binding = bindings[b];
+ numDescriptors += binding.descriptorCount;
+
+ // Randomly choose some bindings to use update-after-bind, if it is supported
+ if (randRange(&rnd, 1, 8) == 1 && // 1 in 8 chance
+ (binding.descriptorType != VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER || indexingFeatures.descriptorBindingUniformBufferUpdateAfterBind) &&
+ (binding.descriptorType != VK_DESCRIPTOR_TYPE_STORAGE_IMAGE || indexingFeatures.descriptorBindingStorageImageUpdateAfterBind) &&
+ (binding.descriptorType != VK_DESCRIPTOR_TYPE_STORAGE_BUFFER || indexingFeatures.descriptorBindingStorageBufferUpdateAfterBind) &&
+ (binding.descriptorType != VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER || indexingFeatures.descriptorBindingUniformTexelBufferUpdateAfterBind) &&
+ (binding.descriptorType != VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER || indexingFeatures.descriptorBindingStorageTexelBufferUpdateAfterBind) &&
+ (binding.descriptorType != VK_DESCRIPTOR_TYPE_INLINE_UNIFORM_BLOCK_EXT || inlineUniformFeatures.descriptorBindingInlineUniformBlockUpdateAfterBind) &&
+ (binding.descriptorType != VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC) &&
+ (binding.descriptorType != VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC))
+ {
+ bindingsFlags[b] |= VK_DESCRIPTOR_BINDING_UPDATE_AFTER_BIND_BIT_EXT;
+ layoutCreateFlags |= VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT_EXT;
+ poolCreateFlags |= VK_DESCRIPTOR_POOL_CREATE_UPDATE_AFTER_BIND_BIT_EXT;
+ }
+
+ if (!indexingFeatures.descriptorBindingVariableDescriptorCount)
+ {
+ bindingsFlags[b] &= ~VK_DESCRIPTOR_BINDING_VARIABLE_DESCRIPTOR_COUNT_BIT_EXT;
+ }
+ }
+
+ // Create a layout and allocate a descriptor set for it.
+
+ const VkDescriptorSetLayoutBindingFlagsCreateInfoEXT bindingFlagsInfo =
+ {
+ VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_BINDING_FLAGS_CREATE_INFO_EXT, // VkStructureType sType;
+ DE_NULL, // const void* pNext;
+ (deUint32)bindings.size(), // uint32_t bindingCount;
+ bindings.empty() ? DE_NULL : &bindingsFlags[0], // const VkDescriptorBindingFlagsEXT* pBindingFlags;
+ };
+
+ const VkDescriptorSetLayoutCreateInfo setLayoutCreateInfo =
+ {
+ vk::VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO,
+ &bindingFlagsInfo,
+
+ layoutCreateFlags,
+ (deUint32)bindings.size(),
+ bindings.empty() ? DE_NULL : &bindings[0]
+ };
+
+ descriptorSetLayouts[s] = vk::createDescriptorSetLayout(vk, device, &setLayoutCreateInfo);
+
+ vk::DescriptorPoolBuilder poolBuilder;
+ poolBuilder.addType(VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, m_data.maxPerStageUniformBuffers);
+ poolBuilder.addType(VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC, m_data.maxUniformBuffersDynamic);
+ poolBuilder.addType(VK_DESCRIPTOR_TYPE_STORAGE_BUFFER, m_data.maxPerStageStorageBuffers);
+ poolBuilder.addType(VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC, m_data.maxStorageBuffersDynamic);
+ poolBuilder.addType(VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER, m_data.maxPerStageSampledImages);
+ poolBuilder.addType(VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER, m_data.maxPerStageStorageImages);
+ poolBuilder.addType(VK_DESCRIPTOR_TYPE_STORAGE_IMAGE, 1);
+ if (m_data.maxInlineUniformBlocks)
+ {
+ poolBuilder.addType(VK_DESCRIPTOR_TYPE_INLINE_UNIFORM_BLOCK_EXT, m_data.maxInlineUniformBlocks * m_data.maxInlineUniformBlockSize);
+ }
+
+ VkDescriptorPoolInlineUniformBlockCreateInfoEXT inlineUniformBlockPoolCreateInfo =
+ {
+ VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_INLINE_UNIFORM_BLOCK_CREATE_INFO_EXT, // VkStructureType sType;
+ DE_NULL, // const void* pNext;
+ m_data.maxInlineUniformBlocks, // uint32_t maxInlineUniformBlockBindings;
+ };
+
+ descriptorPools[s] = poolBuilder.build(vk, device, poolCreateFlags, 1u,
+ m_data.maxInlineUniformBlocks ? &inlineUniformBlockPoolCreateInfo : DE_NULL);
+
+ VkDescriptorSetVariableDescriptorCountAllocateInfoEXT variableCountInfo =
+ {
+ VK_STRUCTURE_TYPE_DESCRIPTOR_SET_VARIABLE_DESCRIPTOR_COUNT_ALLOCATE_INFO_EXT, // VkStructureType sType;
+ DE_NULL, // const void* pNext;
+ 0, // uint32_t descriptorSetCount;
+ DE_NULL, // const uint32_t* pDescriptorCounts;
+ };
+
+ const void *pNext = DE_NULL;
+ if (bindings.size() > 0 &&
+ bindingsFlags[bindings.size()-1] & VK_DESCRIPTOR_BINDING_VARIABLE_DESCRIPTOR_COUNT_BIT_EXT)
+ {
+ variableCountInfo.descriptorSetCount = 1;
+ variableCountInfo.pDescriptorCounts = &variableDescriptorSizes[s];
+ pNext = &variableCountInfo;
+ }
+
+ descriptorSets[s] = makeDescriptorSet(vk, device, pNext, *descriptorPools[s], *descriptorSetLayouts[s]);
+ }
+
+
+ VkDeviceSize align = de::max(de::max(de::max(properties.properties.limits.minTexelBufferOffsetAlignment,
+ properties.properties.limits.minUniformBufferOffsetAlignment),
+ properties.properties.limits.minStorageBufferOffsetAlignment),
+ (VkDeviceSize)sizeof(deUint32));
+
+ de::MovePtr<BufferWithMemory> buffer;
+ buffer = de::MovePtr<BufferWithMemory>(new BufferWithMemory(
+ vk, device, allocator, makeBufferCreateInfo(align*numDescriptors,
+ VK_BUFFER_USAGE_STORAGE_BUFFER_BIT |
+ VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT |
+ VK_BUFFER_USAGE_UNIFORM_TEXEL_BUFFER_BIT |
+ VK_BUFFER_USAGE_STORAGE_TEXEL_BUFFER_BIT),
+ MemoryRequirement::HostVisible));
+ deUint8 *bufferPtr = (deUint8 *)buffer->getAllocation().getHostPtr();
+
+ typedef vk::Unique<vk::VkBufferView> BufferViewHandleUp;
+ typedef de::SharedPtr<BufferViewHandleUp> BufferViewHandleSp;
+
+ vector<BufferViewHandleSp> bufferViews(de::max(1u,numDescriptors));
+
+ // Create a buffer and view for each descriptor. Fill descriptor 'd'
+ // with an integer value equal to 'd'.
+ int descriptor = 0;
+ for (deUint32 s = 0; s < m_data.numDescriptorSets; ++s)
+ {
+ vector<VkDescriptorSetLayoutBinding> &bindings = randomLayout.layoutBindings[s];
+ for (size_t b = 0; b < bindings.size(); ++b)
+ {
+ VkDescriptorSetLayoutBinding &binding = bindings[b];
+
+ if (binding.descriptorCount == 0)
+ {
+ continue;
+ }
+ if (binding.descriptorType != VK_DESCRIPTOR_TYPE_INLINE_UNIFORM_BLOCK_EXT)
+ {
+ for (deUint32 d = descriptor; d < descriptor + binding.descriptorCount; ++d)
+ {
+ deUint32 *ptr = (deUint32 *)(bufferPtr + align*d);
+ *ptr = d;
+
+ const vk::VkBufferViewCreateInfo viewCreateInfo =
+ {
+ vk::VK_STRUCTURE_TYPE_BUFFER_VIEW_CREATE_INFO,
+ DE_NULL,
+ (vk::VkBufferViewCreateFlags)0,
+ **buffer, // buffer
+ VK_FORMAT_R32_UINT, // format
+ (vk::VkDeviceSize)align*d, // offset
+ (vk::VkDeviceSize)sizeof(deUint32) // range
+ };
+ vk::Move<vk::VkBufferView> bufferView = vk::createBufferView(vk, device, &viewCreateInfo);
+ bufferViews[d] = BufferViewHandleSp(new BufferViewHandleUp(bufferView));
+ }
+ descriptor += binding.descriptorCount;
+ }
+ else
+ {
+ // subtract 16 for "ivec4 dummy"
+ DE_ASSERT(binding.descriptorCount >= 16);
+ descriptor += binding.descriptorCount - 16;
+ }
+ }
+ }
+
+
+ const VkQueue queue = m_context.getUniversalQueue();
+ Move<VkCommandPool> cmdPool = createCommandPool(vk, device, 0, m_context.getUniversalQueueFamilyIndex());
+ Move<VkCommandBuffer> cmdBuffer = allocateCommandBuffer(vk, device, *cmdPool, VK_COMMAND_BUFFER_LEVEL_PRIMARY);
+
+ beginCommandBuffer(vk, *cmdBuffer, 0u);
+
+ // Push constants are used for dynamic indexing. PushConstant[i] = i.
+
+ const VkPushConstantRange pushConstRange =
+ {
+ allShaderStages, // VkShaderStageFlags stageFlags
+ 0, // deUint32 offset
+ 128 // deUint32 size
+ };
+
+ vector<vk::VkDescriptorSetLayout> descriptorSetLayoutsRaw(m_data.numDescriptorSets);
+ for (size_t i = 0; i < m_data.numDescriptorSets; ++i)
+ {
+ descriptorSetLayoutsRaw[i] = descriptorSetLayouts[i].get();
+ }
+
+ const VkPipelineLayoutCreateInfo pipelineLayoutCreateInfo =
+ {
+ VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO, // sType
+ DE_NULL, // pNext
+ (VkPipelineLayoutCreateFlags)0,
+ m_data.numDescriptorSets, // setLayoutCount
+ &descriptorSetLayoutsRaw[0], // pSetLayouts
+ m_data.indexType == INDEX_TYPE_PUSHCONSTANT ? 1u : 0u, // pushConstantRangeCount
+ &pushConstRange, // pPushConstantRanges
+ };
+
+ Move<VkPipelineLayout> pipelineLayout = createPipelineLayout(vk, device, &pipelineLayoutCreateInfo, NULL);
+
+ if (m_data.indexType == INDEX_TYPE_PUSHCONSTANT)
+ {
+ // PushConstant[i] = i
+ for (deUint32 i = 0; i < (deUint32)(128 / sizeof(deUint32)); ++i)
+ {
+ vk.cmdPushConstants(*cmdBuffer, *pipelineLayout, allShaderStages,
+ (deUint32)(i * sizeof(deUint32)), (deUint32)sizeof(deUint32), &i);
+ }
+ }
+
+ de::MovePtr<BufferWithMemory> copyBuffer;
+ copyBuffer = de::MovePtr<BufferWithMemory>(new BufferWithMemory(
+ vk, device, allocator, makeBufferCreateInfo(DIM*DIM*sizeof(deUint32), VK_BUFFER_USAGE_TRANSFER_DST_BIT), MemoryRequirement::HostVisible));
+
+ const VkImageCreateInfo imageCreateInfo =
+ {
+ VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO, // VkStructureType sType;
+ DE_NULL, // const void* pNext;
+ (VkImageCreateFlags)0u, // VkImageCreateFlags flags;
+ VK_IMAGE_TYPE_2D, // VkImageType imageType;
+ VK_FORMAT_R32_UINT, // VkFormat format;
+ {
+ DIM, // deUint32 width;
+ DIM, // deUint32 height;
+ 1u // deUint32 depth;
+ }, // VkExtent3D extent;
+ 1u, // deUint32 mipLevels;
+ 1u, // deUint32 arrayLayers;
+ VK_SAMPLE_COUNT_1_BIT, // VkSampleCountFlagBits samples;
+ VK_IMAGE_TILING_OPTIMAL, // VkImageTiling tiling;
+ VK_IMAGE_USAGE_STORAGE_BIT
+ | VK_IMAGE_USAGE_TRANSFER_SRC_BIT
+ | VK_IMAGE_USAGE_TRANSFER_DST_BIT, // VkImageUsageFlags usage;
+ VK_SHARING_MODE_EXCLUSIVE, // VkSharingMode sharingMode;
+ 0u, // deUint32 queueFamilyIndexCount;
+ DE_NULL, // const deUint32* pQueueFamilyIndices;
+ VK_IMAGE_LAYOUT_UNDEFINED // VkImageLayout initialLayout;
+ };
+
+ VkImageViewCreateInfo imageViewCreateInfo =
+ {
+ VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO, // VkStructureType sType;
+ DE_NULL, // const void* pNext;
+ (VkImageViewCreateFlags)0u, // VkImageViewCreateFlags flags;
+ DE_NULL, // VkImage image;
+ VK_IMAGE_VIEW_TYPE_2D, // VkImageViewType viewType;
+ VK_FORMAT_R32_UINT, // VkFormat format;
+ {
+ VK_COMPONENT_SWIZZLE_R, // VkComponentSwizzle r;
+ VK_COMPONENT_SWIZZLE_G, // VkComponentSwizzle g;
+ VK_COMPONENT_SWIZZLE_B, // VkComponentSwizzle b;
+ VK_COMPONENT_SWIZZLE_A // VkComponentSwizzle a;
+ }, // VkComponentMapping components;
+ {
+ VK_IMAGE_ASPECT_COLOR_BIT, // VkImageAspectFlags aspectMask;
+ 0u, // deUint32 baseMipLevel;
+ 1u, // deUint32 levelCount;
+ 0u, // deUint32 baseArrayLayer;
+ 1u // deUint32 layerCount;
+ } // VkImageSubresourceRange subresourceRange;
+ };
+
+ de::MovePtr<ImageWithMemory> image;
+ Move<VkImageView> imageView;
+
+ image = de::MovePtr<ImageWithMemory>(new ImageWithMemory(
+ vk, device, allocator, imageCreateInfo, MemoryRequirement::Any));
+ imageViewCreateInfo.image = **image;
+ imageView = createImageView(vk, device, &imageViewCreateInfo, NULL);
+
+ descriptor = 0;
+ for (deUint32 s = 0; s < m_data.numDescriptorSets; ++s)
+ {
+ vector<VkDescriptorSetLayoutBinding> &bindings = randomLayout.layoutBindings[s];
+ vector<VkDescriptorBindingFlagsEXT> &bindingsFlags = randomLayout.layoutBindingFlags[s];
+ vector<deUint32> &arraySizes = randomLayout.arraySizes[s];
+ vector<deUint32> &variableDescriptorSizes = randomLayout.variableDescriptorSizes;
+
+ vector<VkDescriptorBufferInfo> bufferInfoVec(numDescriptors);
+ vector<VkDescriptorImageInfo> imageInfoVec(numDescriptors);
+ vector<VkBufferView> bufferViewVec(numDescriptors);
+ vector<VkWriteDescriptorSetInlineUniformBlockEXT> inlineInfoVec(numDescriptors);
+ vector<deUint32> descriptorNumber(numDescriptors);
+ vector<VkWriteDescriptorSet> writesBeforeBindVec(0);
+ vector<VkWriteDescriptorSet> writesAfterBindVec(0);
+ int vecIndex = 0;
+ int numDynamic = 0;
+
+ vector<VkDescriptorUpdateTemplateEntry> imgTemplateEntriesBefore, imgTemplateEntriesAfter,
+ bufTemplateEntriesBefore, bufTemplateEntriesAfter,
+ texelBufTemplateEntriesBefore, texelBufTemplateEntriesAfter,
+ inlineTemplateEntriesBefore, inlineTemplateEntriesAfter;
+
+ for (size_t b = 0; b < bindings.size(); ++b)
+ {
+ VkDescriptorSetLayoutBinding &binding = bindings[b];
+ deUint32 descriptorIncrement = (binding.descriptorType == VK_DESCRIPTOR_TYPE_INLINE_UNIFORM_BLOCK_EXT) ? 16 : 1;
+
+ // Construct the declaration for the binding
+ if (binding.descriptorCount > 0)
+ {
+ bool updateAfterBind = !!(bindingsFlags[b] & VK_DESCRIPTOR_BINDING_UPDATE_AFTER_BIND_BIT_EXT);
+ for (deUint32 ai = 0; ai < de::max(1u, arraySizes[b]); ++ai, descriptor += descriptorIncrement)
+ {
+ // Don't access descriptors past the end of the allocated range for
+ // variable descriptor count
+ if (b == bindings.size() - 1 &&
+ (bindingsFlags[b] & VK_DESCRIPTOR_BINDING_VARIABLE_DESCRIPTOR_COUNT_BIT_EXT) &&
+ ai >= variableDescriptorSizes[s])
+ {
+ continue;
+ }
+
+ // output image
+ imageInfoVec[vecIndex] = makeDescriptorImageInfo(DE_NULL, *imageView, VK_IMAGE_LAYOUT_GENERAL);
+
+ if (binding.descriptorType != VK_DESCRIPTOR_TYPE_INLINE_UNIFORM_BLOCK_EXT)
+ {
+ bufferInfoVec[vecIndex] = makeDescriptorBufferInfo(**buffer, descriptor*align, sizeof(deUint32));
+ bufferViewVec[vecIndex] = **bufferViews[descriptor];
+ }
+
+ descriptorNumber[descriptor] = descriptor;
+
+ VkWriteDescriptorSet w =
+ {
+ VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET, // sType
+ DE_NULL, // pNext
+ *descriptorSets[s], // dstSet
+ (deUint32)b, // binding
+ ai, // dstArrayElement
+ 1u, // descriptorCount
+ binding.descriptorType, // descriptorType
+ &imageInfoVec[vecIndex], // pImageInfo
+ &bufferInfoVec[vecIndex], // pBufferInfo
+ &bufferViewVec[vecIndex], // pTexelBufferView
+ };
+
+ if (binding.descriptorType == VK_DESCRIPTOR_TYPE_INLINE_UNIFORM_BLOCK_EXT)
+ {
+ VkWriteDescriptorSetInlineUniformBlockEXT inlineUniformBlock =
+ {
+ VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET_INLINE_UNIFORM_BLOCK_EXT, // VkStructureType sType;
+ DE_NULL, // const void* pNext;
+ sizeof(deUint32), // uint32_t dataSize;
+ &descriptorNumber[descriptor], // const void* pData;
+ };
+
+ inlineInfoVec[vecIndex] = inlineUniformBlock;
+ w.dstArrayElement = ai*16 + 16; // add 16 to skip "ivec4 dummy"
+ w.pNext = &inlineInfoVec[vecIndex];
+ w.descriptorCount = sizeof(deUint32);
+ }
+
+ VkDescriptorUpdateTemplateEntry templateEntry =
+ {
+ (deUint32)b, // uint32_t dstBinding;
+ ai, // uint32_t dstArrayElement;
+ 1u, // uint32_t descriptorCount;
+ binding.descriptorType, // VkDescriptorType descriptorType;
+ 0, // size_t offset;
+ 0, // size_t stride;
+ };
+
+ switch (binding.descriptorType)
+ {
+ default: DE_ASSERT(0); // Fallthrough
+ case VK_DESCRIPTOR_TYPE_STORAGE_IMAGE:
+ templateEntry.offset = vecIndex * sizeof(VkDescriptorImageInfo);
+ (updateAfterBind ? imgTemplateEntriesAfter : imgTemplateEntriesBefore).push_back(templateEntry);
+ break;
+ case VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER:
+ case VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER:
+ templateEntry.offset = vecIndex * sizeof(VkBufferView);
+ (updateAfterBind ? texelBufTemplateEntriesAfter : texelBufTemplateEntriesBefore).push_back(templateEntry);
+ break;
+ case VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER:
+ case VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC:
+ case VK_DESCRIPTOR_TYPE_STORAGE_BUFFER:
+ case VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC:
+ templateEntry.offset = vecIndex * sizeof(VkDescriptorBufferInfo);
+ (updateAfterBind ? bufTemplateEntriesAfter : bufTemplateEntriesBefore).push_back(templateEntry);
+ break;
+ case VK_DESCRIPTOR_TYPE_INLINE_UNIFORM_BLOCK_EXT:
+ templateEntry.offset = descriptor * sizeof(deUint32);
+ templateEntry.dstArrayElement = ai*16 + 16; // add 16 to skip "ivec4 dummy"
+ templateEntry.descriptorCount = sizeof(deUint32);
+ (updateAfterBind ? inlineTemplateEntriesAfter : inlineTemplateEntriesBefore).push_back(templateEntry);
+ break;
+ }
+
+ vecIndex++;
+
+ (updateAfterBind ? writesAfterBindVec : writesBeforeBindVec).push_back(w);
+
+ // Count the number of dynamic descriptors in this set.
+ if (binding.descriptorType == VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC ||
+ binding.descriptorType == VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC)
+ {
+ numDynamic++;
+ }
+ }
+ }
+ }
+
+ // Make zeros have at least one element so &zeros[0] works
+ vector<deUint32> zeros(de::max(1,numDynamic));
+ deMemset(&zeros[0], 0, numDynamic * sizeof(deUint32));
+
+ // Randomly select between vkUpdateDescriptorSets and vkUpdateDescriptorSetWithTemplate
+ if (randRange(&rnd, 1, 2) == 1 &&
+ m_context.contextSupports(vk::ApiVersion(1, 1, 0)))
+ {
+ VkDescriptorUpdateTemplateCreateInfo templateCreateInfo =
+ {
+ VK_STRUCTURE_TYPE_DESCRIPTOR_UPDATE_TEMPLATE_CREATE_INFO, // VkStructureType sType;
+ NULL, // void* pNext;
+ 0, // VkDescriptorUpdateTemplateCreateFlags flags;
+ 0, // uint32_t descriptorUpdateEntryCount;
+ DE_NULL, // uint32_t descriptorUpdateEntryCount;
+ VK_DESCRIPTOR_UPDATE_TEMPLATE_TYPE_DESCRIPTOR_SET, // VkDescriptorUpdateTemplateType templateType;
+ descriptorSetLayouts[s].get(), // VkDescriptorSetLayout descriptorSetLayout;
+ bindPoint, // VkPipelineBindPoint pipelineBindPoint;
+ 0, // VkPipelineLayout pipelineLayout;
+ 0, // uint32_t set;
+ };
+
+ void *templateVectorData[] =
+ {
+ &imageInfoVec[0],
+ &bufferInfoVec[0],
+ &bufferViewVec[0],
+ &descriptorNumber[0],
+ };
+
+ vector<VkDescriptorUpdateTemplateEntry> *templateVectorsBefore[] =
+ {
+ &imgTemplateEntriesBefore,
+ &bufTemplateEntriesBefore,
+ &texelBufTemplateEntriesBefore,
+ &inlineTemplateEntriesBefore,
+ };
+
+ vector<VkDescriptorUpdateTemplateEntry> *templateVectorsAfter[] =
+ {
+ &imgTemplateEntriesAfter,
+ &bufTemplateEntriesAfter,
+ &texelBufTemplateEntriesAfter,
+ &inlineTemplateEntriesAfter,
+ };
+
+ for (size_t i = 0; i < sizeof(templateVectorsBefore) / sizeof(templateVectorsBefore[0]); ++i)
+ {
+ if (templateVectorsBefore[i]->size())
+ {
+ templateCreateInfo.descriptorUpdateEntryCount = (deUint32)templateVectorsBefore[i]->size();
+ templateCreateInfo.pDescriptorUpdateEntries = &((*templateVectorsBefore[i])[0]);
+ Move<VkDescriptorUpdateTemplate> descriptorUpdateTemplate = createDescriptorUpdateTemplate(vk, device, &templateCreateInfo, NULL);
+ vk.updateDescriptorSetWithTemplate(device, descriptorSets[s].get(), *descriptorUpdateTemplate, templateVectorData[i]);
+ }
+ }
+
+ vk.cmdBindDescriptorSets(*cmdBuffer, bindPoint, *pipelineLayout, s, 1, &descriptorSets[s].get(), numDynamic, &zeros[0]);
+
+ for (size_t i = 0; i < sizeof(templateVectorsAfter) / sizeof(templateVectorsAfter[0]); ++i)
+ {
+ if (templateVectorsAfter[i]->size())
+ {
+ templateCreateInfo.descriptorUpdateEntryCount = (deUint32)templateVectorsAfter[i]->size();
+ templateCreateInfo.pDescriptorUpdateEntries = &((*templateVectorsAfter[i])[0]);
+ Move<VkDescriptorUpdateTemplate> descriptorUpdateTemplate = createDescriptorUpdateTemplate(vk, device, &templateCreateInfo, NULL);
+ vk.updateDescriptorSetWithTemplate(device, descriptorSets[s].get(), *descriptorUpdateTemplate, templateVectorData[i]);
+ }
+ }
+
+ }
+ else
+ {
+ if (writesBeforeBindVec.size())
+ {
+ vk.updateDescriptorSets(device, (deUint32)writesBeforeBindVec.size(), &writesBeforeBindVec[0], 0, NULL);
+ }
+
+ vk.cmdBindDescriptorSets(*cmdBuffer, bindPoint, *pipelineLayout, s, 1, &descriptorSets[s].get(), numDynamic, &zeros[0]);
+
+ if (writesAfterBindVec.size())
+ {
+ vk.updateDescriptorSets(device, (deUint32)writesAfterBindVec.size(), &writesAfterBindVec[0], 0, NULL);
+ }
+ }
+ }
+
+ Move<VkPipeline> pipeline;
+ Move<VkRenderPass> renderPass;
+ Move<VkFramebuffer> framebuffer;
+
+ if (m_data.stage == STAGE_COMPUTE)
+ {
+ const Unique<VkShaderModule> shader(createShaderModule(vk, device, m_context.getBinaryCollection().get("test"), 0));
+
+ const VkPipelineShaderStageCreateInfo shaderCreateInfo =
+ {
+ VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO,
+ DE_NULL,
+ (VkPipelineShaderStageCreateFlags)0,
+ VK_SHADER_STAGE_COMPUTE_BIT, // stage
+ *shader, // shader
+ "main",
+ DE_NULL, // pSpecializationInfo
+ };
+
+ const VkComputePipelineCreateInfo pipelineCreateInfo =
+ {
+ VK_STRUCTURE_TYPE_COMPUTE_PIPELINE_CREATE_INFO,
+ DE_NULL,
+ 0u, // flags
+ shaderCreateInfo, // cs
+ *pipelineLayout, // layout
+ (vk::VkPipeline)0, // basePipelineHandle
+ 0u, // basePipelineIndex
+ };
+ pipeline = createComputePipeline(vk, device, DE_NULL, &pipelineCreateInfo, NULL);
+ }
+ else
+ {
+
+ const vk::VkSubpassDescription subpassDesc =
+ {
+ (vk::VkSubpassDescriptionFlags)0,
+ vk::VK_PIPELINE_BIND_POINT_GRAPHICS, // pipelineBindPoint
+ 0u, // inputCount
+ DE_NULL, // pInputAttachments
+ 0u, // colorCount
+ DE_NULL, // pColorAttachments
+ DE_NULL, // pResolveAttachments
+ DE_NULL, // depthStencilAttachment
+ 0u, // preserveCount
+ DE_NULL, // pPreserveAttachments
+ };
+ const vk::VkRenderPassCreateInfo renderPassParams =
+ {
+ vk::VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO, // sType
+ DE_NULL, // pNext
+ (vk::VkRenderPassCreateFlags)0,
+ 0u, // attachmentCount
+ DE_NULL, // pAttachments
+ 1u, // subpassCount
+ &subpassDesc, // pSubpasses
+ 0u, // dependencyCount
+ DE_NULL, // pDependencies
+ };
+
+ renderPass = createRenderPass(vk, device, &renderPassParams);
+
+ const vk::VkFramebufferCreateInfo framebufferParams =
+ {
+ vk::VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO, // sType
+ DE_NULL, // pNext
+ (vk::VkFramebufferCreateFlags)0,
+ *renderPass, // renderPass
+ 0u, // attachmentCount
+ DE_NULL, // pAttachments
+ DIM, // width
+ DIM, // height
+ 1u, // layers
+ };
+
+ framebuffer = createFramebuffer(vk, device, &framebufferParams);
+
+ const VkPipelineVertexInputStateCreateInfo vertexInputStateCreateInfo =
+ {
+ VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO, // VkStructureType sType;
+ DE_NULL, // const void* pNext;
+ (VkPipelineVertexInputStateCreateFlags)0, // VkPipelineVertexInputStateCreateFlags flags;
+ 0u, // deUint32 vertexBindingDescriptionCount;
+ DE_NULL, // const VkVertexInputBindingDescription* pVertexBindingDescriptions;
+ 0u, // deUint32 vertexAttributeDescriptionCount;
+ DE_NULL // const VkVertexInputAttributeDescription* pVertexAttributeDescriptions;
+ };
+
+ const VkPipelineInputAssemblyStateCreateInfo inputAssemblyStateCreateInfo =
+ {
+ VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO, // VkStructureType sType;
+ DE_NULL, // const void* pNext;
+ (VkPipelineInputAssemblyStateCreateFlags)0, // VkPipelineInputAssemblyStateCreateFlags flags;
+ (m_data.stage == STAGE_VERTEX) ? VK_PRIMITIVE_TOPOLOGY_POINT_LIST : VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP, // VkPrimitiveTopology topology;
+ VK_FALSE // VkBool32 primitiveRestartEnable;
+ };
+
+ const VkPipelineRasterizationStateCreateInfo rasterizationStateCreateInfo =
+ {
+ VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO, // VkStructureType sType;
+ DE_NULL, // const void* pNext;
+ (VkPipelineRasterizationStateCreateFlags)0, // VkPipelineRasterizationStateCreateFlags flags;
+ VK_FALSE, // VkBool32 depthClampEnable;
+ (m_data.stage == STAGE_VERTEX) ? VK_TRUE : VK_FALSE, // VkBool32 rasterizerDiscardEnable;
+ VK_POLYGON_MODE_FILL, // VkPolygonMode polygonMode;
+ VK_CULL_MODE_NONE, // VkCullModeFlags cullMode;
+ VK_FRONT_FACE_CLOCKWISE, // VkFrontFace frontFace;
+ VK_FALSE, // VkBool32 depthBiasEnable;
+ 0.0f, // float depthBiasConstantFactor;
+ 0.0f, // float depthBiasClamp;
+ 0.0f, // float depthBiasSlopeFactor;
+ 1.0f // float lineWidth;
+ };
+
+ const VkPipelineMultisampleStateCreateInfo multisampleStateCreateInfo =
+ {
+ VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO, // VkStructureType sType
+ DE_NULL, // const void* pNext
+ 0u, // VkPipelineMultisampleStateCreateFlags flags
+ VK_SAMPLE_COUNT_1_BIT, // VkSampleCountFlagBits rasterizationSamples
+ VK_FALSE, // VkBool32 sampleShadingEnable
+ 1.0f, // float minSampleShading
+ DE_NULL, // const VkSampleMask* pSampleMask
+ VK_FALSE, // VkBool32 alphaToCoverageEnable
+ VK_FALSE // VkBool32 alphaToOneEnable
+ };
+
+ VkViewport viewport = makeViewport(DIM, DIM);
+ VkRect2D scissor = makeRect2D(DIM, DIM);
+
+ const VkPipelineViewportStateCreateInfo viewportStateCreateInfo =
+ {
+ VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO, // VkStructureType sType
+ DE_NULL, // const void* pNext
+ (VkPipelineViewportStateCreateFlags)0, // VkPipelineViewportStateCreateFlags flags
+ 1u, // deUint32 viewportCount
+ &viewport, // const VkViewport* pViewports
+ 1u, // deUint32 scissorCount
+ &scissor // const VkRect2D* pScissors
+ };
+
+ Move<VkShaderModule> fs;
+ Move<VkShaderModule> vs;
+
+ deUint32 numStages;
+ if (m_data.stage == STAGE_VERTEX)
+ {
+ vs = createShaderModule(vk, device, m_context.getBinaryCollection().get("test"), 0);
+ fs = createShaderModule(vk, device, m_context.getBinaryCollection().get("test"), 0); // bogus
+ numStages = 1u;
+ }
+ else
+ {
+ vs = createShaderModule(vk, device, m_context.getBinaryCollection().get("vert"), 0);
+ fs = createShaderModule(vk, device, m_context.getBinaryCollection().get("test"), 0);
+ numStages = 2u;
+ }
+
+ const VkPipelineShaderStageCreateInfo shaderCreateInfo[2] =
+ {
+ {
+ VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO,
+ DE_NULL,
+ (VkPipelineShaderStageCreateFlags)0,
+ VK_SHADER_STAGE_VERTEX_BIT, // stage
+ *vs, // shader
+ "main",
+ DE_NULL, // pSpecializationInfo
+ },
+ {
+ VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO,
+ DE_NULL,
+ (VkPipelineShaderStageCreateFlags)0,
+ VK_SHADER_STAGE_FRAGMENT_BIT, // stage
+ *fs, // shader
+ "main",
+ DE_NULL, // pSpecializationInfo
+ }
+ };
+
+ const VkGraphicsPipelineCreateInfo graphicsPipelineCreateInfo =
+ {
+ VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO, // VkStructureType sType;
+ DE_NULL, // const void* pNext;
+ (VkPipelineCreateFlags)0, // VkPipelineCreateFlags flags;
+ numStages, // deUint32 stageCount;
+ &shaderCreateInfo[0], // const VkPipelineShaderStageCreateInfo* pStages;
+ &vertexInputStateCreateInfo, // const VkPipelineVertexInputStateCreateInfo* pVertexInputState;
+ &inputAssemblyStateCreateInfo, // const VkPipelineInputAssemblyStateCreateInfo* pInputAssemblyState;
+ DE_NULL, // const VkPipelineTessellationStateCreateInfo* pTessellationState;
+ &viewportStateCreateInfo, // const VkPipelineViewportStateCreateInfo* pViewportState;
+ &rasterizationStateCreateInfo, // const VkPipelineRasterizationStateCreateInfo* pRasterizationState;
+ &multisampleStateCreateInfo, // const VkPipelineMultisampleStateCreateInfo* pMultisampleState;
+ DE_NULL, // const VkPipelineDepthStencilStateCreateInfo* pDepthStencilState;
+ DE_NULL, // const VkPipelineColorBlendStateCreateInfo* pColorBlendState;
+ DE_NULL, // const VkPipelineDynamicStateCreateInfo* pDynamicState;
+ pipelineLayout.get(), // VkPipelineLayout layout;
+ renderPass.get(), // VkRenderPass renderPass;
+ 0u, // deUint32 subpass;
+ DE_NULL, // VkPipeline basePipelineHandle;
+ 0 // int basePipelineIndex;
+ };
+
+ pipeline = createGraphicsPipeline(vk, device, DE_NULL, &graphicsPipelineCreateInfo);
+ }
+
+ const VkImageMemoryBarrier imageBarrier =
+ {
+ VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER, // VkStructureType sType
+ DE_NULL, // const void* pNext
+ 0u, // VkAccessFlags srcAccessMask
+ VK_ACCESS_TRANSFER_WRITE_BIT, // VkAccessFlags dstAccessMask
+ VK_IMAGE_LAYOUT_UNDEFINED, // VkImageLayout oldLayout
+ VK_IMAGE_LAYOUT_GENERAL, // VkImageLayout newLayout
+ VK_QUEUE_FAMILY_IGNORED, // uint32_t srcQueueFamilyIndex
+ VK_QUEUE_FAMILY_IGNORED, // uint32_t dstQueueFamilyIndex
+ **image, // VkImage image
+ {
+ VK_IMAGE_ASPECT_COLOR_BIT, // VkImageAspectFlags aspectMask
+ 0u, // uint32_t baseMipLevel
+ 1u, // uint32_t mipLevels,
+ 0u, // uint32_t baseArray
+ 1u, // uint32_t arraySize
+ }
+ };
+
+ vk.cmdPipelineBarrier(*cmdBuffer, VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT,
+ (VkDependencyFlags)0,
+ 0, (const VkMemoryBarrier*)DE_NULL,
+ 0, (const VkBufferMemoryBarrier*)DE_NULL,
+ 1, &imageBarrier);
+
+ vk.cmdBindPipeline(*cmdBuffer, bindPoint, *pipeline);
+
+ VkImageSubresourceRange range = makeImageSubresourceRange(VK_IMAGE_ASPECT_COLOR_BIT, 0u, 1u, 0u, 1u);
+ VkClearValue clearColor = makeClearValueColorU32(0,0,0,0);
+
+ VkMemoryBarrier memBarrier =
+ {
+ VK_STRUCTURE_TYPE_MEMORY_BARRIER, // sType
+ DE_NULL, // pNext
+ 0u, // srcAccessMask
+ 0u, // dstAccessMask
+ };
+
+ vk.cmdClearColorImage(*cmdBuffer, **image, VK_IMAGE_LAYOUT_GENERAL, &clearColor.color, 1, &range);
+
+ memBarrier.srcAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT;
+ memBarrier.dstAccessMask = VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_SHADER_WRITE_BIT;
+ vk.cmdPipelineBarrier(*cmdBuffer, VK_PIPELINE_STAGE_TRANSFER_BIT, allPipelineStages,
+ 0, 1, &memBarrier, 0, DE_NULL, 0, DE_NULL);
+
+ if (m_data.stage == STAGE_COMPUTE)
+ {
+ vk.cmdDispatch(*cmdBuffer, DIM, DIM, 1);
+ }
+ else
+ {
+ beginRenderPass(vk, *cmdBuffer, *renderPass, *framebuffer,
+ makeRect2D(DIM, DIM),
+ 0, DE_NULL, VK_SUBPASS_CONTENTS_INLINE);
+ // Draw a point cloud for vertex shader testing, and a single quad for fragment shader testing
+ if (m_data.stage == STAGE_VERTEX)
+ {
+ vk.cmdDraw(*cmdBuffer, DIM*DIM, 1u, 0u, 0u);
+ }
+ else
+ {
+ vk.cmdDraw(*cmdBuffer, 4u, 1u, 0u, 0u);
+ }
+ endRenderPass(vk, *cmdBuffer);
+ }
+
+ memBarrier.srcAccessMask = VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_SHADER_WRITE_BIT;
+ memBarrier.dstAccessMask = VK_ACCESS_TRANSFER_READ_BIT | VK_ACCESS_TRANSFER_WRITE_BIT;
+ vk.cmdPipelineBarrier(*cmdBuffer, allPipelineStages, VK_PIPELINE_STAGE_TRANSFER_BIT,
+ 0, 1, &memBarrier, 0, DE_NULL, 0, DE_NULL);
+
+ const VkBufferImageCopy copyRegion = makeBufferImageCopy(makeExtent3D(DIM, DIM, 1u),
+ makeImageSubresourceLayers(VK_IMAGE_ASPECT_COLOR_BIT, 0u, 0u, 1u));
+ vk.cmdCopyImageToBuffer(*cmdBuffer, **image, VK_IMAGE_LAYOUT_GENERAL, **copyBuffer, 1u, ©Region);
+
+ endCommandBuffer(vk, *cmdBuffer);
+
+ submitCommandsAndWait(vk, device, queue, cmdBuffer.get());
+
+ deUint32 *ptr = (deUint32 *)copyBuffer->getAllocation().getHostPtr();
+ invalidateMappedMemoryRange(vk, device, copyBuffer->getAllocation().getMemory(), copyBuffer->getAllocation().getOffset(), DIM*DIM*sizeof(deUint32));
+
+ qpTestResult res = QP_TEST_RESULT_PASS;
+
+ for (deUint32 i = 0; i < DIM*DIM; ++i)
+ {
+ if (ptr[i] != 1)
+ {
+ res = QP_TEST_RESULT_FAIL;
+ }
+ }
+
+ return tcu::TestStatus(res, qpGetTestResultName(res));
+}
+
+} // anonymous
+
+tcu::TestCaseGroup* createDescriptorSetRandomTests (tcu::TestContext& testCtx)
+{
+ de::MovePtr<tcu::TestCaseGroup> group(new tcu::TestCaseGroup(testCtx, "descriptorset_random", "Randomly-generated desciptor set layouts"));
+
+ deUint32 seed = 0;
+
+ typedef struct
+ {
+ deUint32 count;
+ const char* name;
+ const char* description;
+ } TestGroupCase;
+
+ TestGroupCase setsCases[] =
+ {
+ { 4, "sets4", "4 descriptor sets" },
+ { 8, "sets8", "8 descriptor sets" },
+ { 16, "sets16", "16 descriptor sets" },
+ { 32, "sets32", "32 descriptor sets" },
+ };
+
+ TestGroupCase indexCases[] =
+ {
+ { INDEX_TYPE_NONE, "noarray", "all descriptor declarations are not arrays" },
+ { INDEX_TYPE_CONSTANT, "constant", "constant indexing of descriptor arrays" },
+ { INDEX_TYPE_PUSHCONSTANT, "unifindexed", "indexing descriptor arrays with push constants" },
+ { INDEX_TYPE_DEPENDENT, "dynindexed", "dynamically uniform indexing descriptor arrays" },
+ { INDEX_TYPE_RUNTIME_SIZE, "runtimesize", "runtime-size declarations of descriptor arrays" },
+ };
+
+ TestGroupCase uboCases[] =
+ {
+ { 12, "ubolimitlow", "spec minmax ubo limit" },
+ { 4096, "ubolimithigh", "high ubo limit" },
+ };
+
+ TestGroupCase sboCases[] =
+ {
+ { 4, "sbolimitlow", "spec minmax ssbo limit" },
+ { 4096, "sbolimithigh", "high ssbo limit" },
+ };
+
+ static const struct
+ {
+ deUint32 texCount;
+ deUint32 imgCount;
+ const char* name;
+ const char* description;
+ } imgCases[] =
+ {
+ { 16, 4, "imglimitlow", "spec minmax image limit" },
+ { 4096, 4096, "imglimithigh", "high image limit" },
+ };
+
+ static const struct
+ {
+ deUint32 iubCount;
+ deUint32 iubSize;
+ const char* name;
+ const char* description;
+ } iubCases[] =
+ {
+ { 0, 0, "noiub", "no inline_uniform_block" },
+ { 4, 256, "iublimitlow", "inline_uniform_block low limit" },
+ { 8, 4096, "iublimithigh", "inline_uniform_block high limit" },
+ };
+
+ TestGroupCase stageCases[] =
+ {
+ { STAGE_COMPUTE, "comp", "compute" },
+ { STAGE_FRAGMENT, "frag", "fragment" },
+ { STAGE_VERTEX, "vert", "vertex" },
+ };
+
+ for (int setsNdx = 0; setsNdx < DE_LENGTH_OF_ARRAY(setsCases); setsNdx++)
+ {
+ de::MovePtr<tcu::TestCaseGroup> setsGroup(new tcu::TestCaseGroup(testCtx, setsCases[setsNdx].name, setsCases[setsNdx].description));
+ for (int indexNdx = 0; indexNdx < DE_LENGTH_OF_ARRAY(indexCases); indexNdx++)
+ {
+ de::MovePtr<tcu::TestCaseGroup> indexGroup(new tcu::TestCaseGroup(testCtx, indexCases[indexNdx].name, indexCases[indexNdx].description));
+ for (int uboNdx = 0; uboNdx < DE_LENGTH_OF_ARRAY(uboCases); uboNdx++)
+ {
+ de::MovePtr<tcu::TestCaseGroup> uboGroup(new tcu::TestCaseGroup(testCtx, uboCases[uboNdx].name, uboCases[uboNdx].description));
+ for (int sboNdx = 0; sboNdx < DE_LENGTH_OF_ARRAY(sboCases); sboNdx++)
+ {
+ de::MovePtr<tcu::TestCaseGroup> sboGroup(new tcu::TestCaseGroup(testCtx, sboCases[sboNdx].name, sboCases[sboNdx].description));
+ for (int imgNdx = 0; imgNdx < DE_LENGTH_OF_ARRAY(imgCases); imgNdx++)
+ {
+ de::MovePtr<tcu::TestCaseGroup> imgGroup(new tcu::TestCaseGroup(testCtx, imgCases[imgNdx].name, imgCases[imgNdx].description));
+ for (int iubNdx = 0; iubNdx < DE_LENGTH_OF_ARRAY(iubCases); iubNdx++)
+ {
+ de::MovePtr<tcu::TestCaseGroup> iubGroup(new tcu::TestCaseGroup(testCtx, iubCases[iubNdx].name, iubCases[iubNdx].description));
+ for (int stageNdx = 0; stageNdx < DE_LENGTH_OF_ARRAY(stageCases); stageNdx++)
+ {
+ de::MovePtr<tcu::TestCaseGroup> stageGroup(new tcu::TestCaseGroup(testCtx, stageCases[stageNdx].name, stageCases[stageNdx].description));
+ deUint32 numSeeds = (setsCases[setsNdx].count == 4 && uboNdx == 0 && sboNdx == 0 && imgNdx == 0 && iubNdx == 0) ? 10 : 1;
+ for (deUint32 rnd = 0; rnd < numSeeds; ++rnd)
+ {
+ CaseDef c =
+ {
+ (IndexType)indexCases[indexNdx].count, // IndexType indexType;
+ setsCases[setsNdx].count, // deUint32 numDescriptorSets;
+ uboCases[uboNdx].count, // deUint32 maxPerStageUniformBuffers;
+ 8, // deUint32 maxUniformBuffersDynamic;
+ sboCases[sboNdx].count, // deUint32 maxPerStageStorageBuffers;
+ 4, // deUint32 maxStorageBuffersDynamic;
+ imgCases[imgNdx].texCount, // deUint32 maxPerStageSampledImages;
+ imgCases[imgNdx].imgCount, // deUint32 maxPerStageStorageImages;
+ iubCases[iubNdx].iubCount, // deUint32 maxInlineUniformBlocks;
+ iubCases[iubNdx].iubSize, // deUint32 maxInlineUniformBlockSize;
+ (Stage)stageCases[stageNdx].count, // Stage stage;
+ seed++, // deUint32 seed;
+ };
+
+ string name = de::toString(rnd);
+ stageGroup->addChild(new DescriptorSetRandomTestCase(testCtx, name.c_str(), "test", c));
+ }
+ iubGroup->addChild(stageGroup.release());
+ }
+ imgGroup->addChild(iubGroup.release());
+ }
+ sboGroup->addChild(imgGroup.release());
+ }
+ uboGroup->addChild(sboGroup.release());
+ }
+ indexGroup->addChild(uboGroup.release());
+ }
+ setsGroup->addChild(indexGroup.release());
+ }
+ group->addChild(setsGroup.release());
+ }
+ return group.release();
+}
+
+} // BindingModel
+} // vkt
--- /dev/null
+#ifndef _VKTBINDINGDESCRIPTORSETRANDOMTESTS_HPP
+#define _VKTBINDINGDESCRIPTORSETRANDOMTESTS_HPP
+/*-------------------------------------------------------------------------
+ * Vulkan Conformance Tests
+ * ------------------------
+ *
+ * Copyright (c) 2018 Google Inc.
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ *
+ *//*!
+ * \file
+ * \brief Tests for randomly-generated descriptor set layouts.
+ *//*--------------------------------------------------------------------*/
+
+#include "tcuDefs.hpp"
+#include "tcuTestCase.hpp"
+
+namespace vkt
+{
+namespace BindingModel
+{
+
+tcu::TestCaseGroup* createDescriptorSetRandomTests(tcu::TestContext& testCtx);
+
+} // BindingModel
+} // vkt
+
+#endif // _VKTBINDINGDESCRIPTORSETRANDOMTESTS_HPP
#include "vktBindingShaderAccessTests.hpp"
#include "vktBindingDescriptorUpdateTests.hpp"
+#include "vktBindingDescriptorSetRandomTests.hpp"
#include "vktTestGroupUtil.hpp"
namespace vkt
group->addChild(createShaderAccessTests(testCtx));
group->addChild(createDescriptorUpdateTests(testCtx));
+ group->addChild(createDescriptorSetRandomTests(testCtx));
// \todo [2015-07-30 jarkko] .change_binding.{between_renderpasses, within_pass}
// \todo [2015-07-30 jarkko] .descriptor_set_chain
default:
DE_FATAL("Unknown descriptor type");
- return VK_DESCRIPTOR_TYPE_LAST;
+ return VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE;
}
}
VkPhysicalDevice8BitStorageFeaturesKHR eightBitStorageFeatures;
VkPhysicalDevice16BitStorageFeatures sixteenBitStorageFeatures;
VkPhysicalDeviceVariablePointerFeatures variablePointerFeatures;
+ VkPhysicalDeviceDescriptorIndexingFeaturesEXT descriptorIndexingFeatures;
+ VkPhysicalDeviceInlineUniformBlockFeaturesEXT inlineUniformBlockFeatures;
DeviceFeatures (const InstanceInterface& vki,
const deUint32 apiVersion,
deMemset(&eightBitStorageFeatures, 0, sizeof(eightBitStorageFeatures));
deMemset(&sixteenBitStorageFeatures, 0, sizeof(sixteenBitStorageFeatures));
deMemset(&variablePointerFeatures, 0, sizeof(variablePointerFeatures));
+ deMemset(&descriptorIndexingFeatures, 0, sizeof(descriptorIndexingFeatures));
+ deMemset(&inlineUniformBlockFeatures, 0, sizeof(inlineUniformBlockFeatures));
coreFeatures.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FEATURES_2;
samplerYCbCrConversionFeatures.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SAMPLER_YCBCR_CONVERSION_FEATURES;
eightBitStorageFeatures.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_8BIT_STORAGE_FEATURES_KHR;
sixteenBitStorageFeatures.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_16BIT_STORAGE_FEATURES_KHR;
variablePointerFeatures.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VARIABLE_POINTER_FEATURES_KHR;
+ descriptorIndexingFeatures.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DESCRIPTOR_INDEXING_FEATURES_EXT;
+ inlineUniformBlockFeatures.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_INLINE_UNIFORM_BLOCK_FEATURES_EXT;
if (isPhysicalDeviceFeatures2Supported(apiVersion, instanceExtensions))
{
*nextPtr = &variablePointerFeatures;
nextPtr = &variablePointerFeatures.pNext;
}
+ if (de::contains(deviceExtensions.begin(), deviceExtensions.end(), "VK_EXT_descriptor_indexing"))
+ {
+ *nextPtr = &descriptorIndexingFeatures;
+ nextPtr = &descriptorIndexingFeatures.pNext;
+ }
+ if (de::contains(deviceExtensions.begin(), deviceExtensions.end(), "VK_EXT_inline_uniform_block"))
+ {
+ *nextPtr = &inlineUniformBlockFeatures;
+ nextPtr = &inlineUniformBlockFeatures.pNext;
+ }
vki.getPhysicalDeviceFeatures2(physicalDevice, &coreFeatures);
}
dEQP-VK.binding_model.shader_access.secondary_cmd_buf.with_push_template.storage_buffer.vertex_fragment.descriptor_array.offset_view_zero
dEQP-VK.binding_model.shader_access.secondary_cmd_buf.with_push_template.storage_buffer.vertex_fragment.descriptor_array.offset_view_nonzero
dEQP-VK.binding_model.descriptor_update.empty_descriptor.uniform_buffer
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dEQP-VK.spirv_assembly.instruction.compute.spirv_version.1_0_compute
dEQP-VK.spirv_assembly.instruction.compute.spirv_version.1_1_compute
dEQP-VK.spirv_assembly.instruction.compute.spirv_version.1_2_compute
VK_STRUCTURE_TYPE_EXTERNAL_FORMAT_ANDROID = 1000129005,
VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SAMPLER_FILTER_MINMAX_PROPERTIES_EXT = 1000130000,
VK_STRUCTURE_TYPE_SAMPLER_REDUCTION_MODE_CREATE_INFO_EXT = 1000130001,
+ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_INLINE_UNIFORM_BLOCK_FEATURES_EXT = 1000138000,
+ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_INLINE_UNIFORM_BLOCK_PROPERTIES_EXT = 1000138001,
+ VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET_INLINE_UNIFORM_BLOCK_EXT = 1000138002,
+ VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_INLINE_UNIFORM_BLOCK_CREATE_INFO_EXT = 1000138003,
VK_STRUCTURE_TYPE_SAMPLE_LOCATIONS_INFO_EXT = 1000143000,
VK_STRUCTURE_TYPE_RENDER_PASS_SAMPLE_LOCATIONS_BEGIN_INFO_EXT = 1000143001,
VK_STRUCTURE_TYPE_PIPELINE_SAMPLE_LOCATIONS_STATE_CREATE_INFO_EXT = 1000143002,
VK_STRUCTURE_TYPE_PIPELINE_COVERAGE_MODULATION_STATE_CREATE_INFO_NV = 1000152000,
VK_STRUCTURE_TYPE_VALIDATION_CACHE_CREATE_INFO_EXT = 1000160000,
VK_STRUCTURE_TYPE_SHADER_MODULE_VALIDATION_CACHE_CREATE_INFO_EXT = 1000160001,
+ VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_BINDING_FLAGS_CREATE_INFO_EXT = 1000161000,
+ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DESCRIPTOR_INDEXING_FEATURES_EXT = 1000161001,
+ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DESCRIPTOR_INDEXING_PROPERTIES_EXT = 1000161002,
+ VK_STRUCTURE_TYPE_DESCRIPTOR_SET_VARIABLE_DESCRIPTOR_COUNT_ALLOCATE_INFO_EXT = 1000161003,
+ VK_STRUCTURE_TYPE_DESCRIPTOR_SET_VARIABLE_DESCRIPTOR_COUNT_LAYOUT_SUPPORT_EXT = 1000161004,
VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_8BIT_STORAGE_FEATURES_KHR = 1000177000,
VK_STRUCTURE_TYPE_BEGIN_RANGE = VK_STRUCTURE_TYPE_APPLICATION_INFO,
VK_STRUCTURE_TYPE_END_RANGE = VK_STRUCTURE_TYPE_LOADER_DEVICE_CREATE_INFO,
VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC = 8,
VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC = 9,
VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT = 10,
+ VK_DESCRIPTOR_TYPE_INLINE_UNIFORM_BLOCK_EXT = 1000138000,
VK_DESCRIPTOR_TYPE_BEGIN_RANGE = VK_DESCRIPTOR_TYPE_SAMPLER,
VK_DESCRIPTOR_TYPE_END_RANGE = VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT,
VK_DESCRIPTOR_TYPE_RANGE_SIZE = (VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT - VK_DESCRIPTOR_TYPE_SAMPLER + 1),
typedef enum VkDescriptorSetLayoutCreateFlagBits {
VK_DESCRIPTOR_SET_LAYOUT_CREATE_PUSH_DESCRIPTOR_BIT_KHR = 0x00000001,
+ VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT_EXT = 0x00000002,
VK_DESCRIPTOR_SET_LAYOUT_CREATE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF
} VkDescriptorSetLayoutCreateFlagBits;
typedef VkFlags VkDescriptorSetLayoutCreateFlags;
typedef enum VkDescriptorPoolCreateFlagBits {
VK_DESCRIPTOR_POOL_CREATE_FREE_DESCRIPTOR_SET_BIT = 0x00000001,
+ VK_DESCRIPTOR_POOL_CREATE_UPDATE_AFTER_BIND_BIT_EXT = 0x00000002,
VK_DESCRIPTOR_POOL_CREATE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF
} VkDescriptorPoolCreateFlagBits;
typedef VkFlags VkDescriptorPoolCreateFlags;
#define VK_NV_SHADER_SUBGROUP_PARTITIONED_SPEC_VERSION 1
#define VK_NV_SHADER_SUBGROUP_PARTITIONED_EXTENSION_NAME "VK_NV_shader_subgroup_partitioned"
+
+
+
+
+#define VK_EXT_descriptor_indexing 1
+#define VK_EXT_DESCRIPTOR_INDEXING_SPEC_VERSION 2
+#define VK_EXT_DESCRIPTOR_INDEXING_EXTENSION_NAME "VK_EXT_descriptor_indexing"
+
+
+typedef enum VkDescriptorBindingFlagBitsEXT {
+ VK_DESCRIPTOR_BINDING_UPDATE_AFTER_BIND_BIT_EXT = 0x00000001,
+ VK_DESCRIPTOR_BINDING_UPDATE_UNUSED_WHILE_PENDING_BIT_EXT = 0x00000002,
+ VK_DESCRIPTOR_BINDING_PARTIALLY_BOUND_BIT_EXT = 0x00000004,
+ VK_DESCRIPTOR_BINDING_VARIABLE_DESCRIPTOR_COUNT_BIT_EXT = 0x00000008,
+ VK_DESCRIPTOR_BINDING_FLAG_BITS_MAX_ENUM_EXT = 0x7FFFFFFF
+} VkDescriptorBindingFlagBitsEXT;
+typedef VkFlags VkDescriptorBindingFlagsEXT;
+
+typedef struct VkDescriptorSetLayoutBindingFlagsCreateInfoEXT {
+ VkStructureType sType;
+ const void* pNext;
+ uint32_t bindingCount;
+ const VkDescriptorBindingFlagsEXT* pBindingFlags;
+} VkDescriptorSetLayoutBindingFlagsCreateInfoEXT;
+
+typedef struct VkPhysicalDeviceDescriptorIndexingFeaturesEXT {
+ VkStructureType sType;
+ void* pNext;
+ VkBool32 shaderInputAttachmentArrayDynamicIndexing;
+ VkBool32 shaderUniformTexelBufferArrayDynamicIndexing;
+ VkBool32 shaderStorageTexelBufferArrayDynamicIndexing;
+ VkBool32 shaderUniformBufferArrayNonUniformIndexing;
+ VkBool32 shaderSampledImageArrayNonUniformIndexing;
+ VkBool32 shaderStorageBufferArrayNonUniformIndexing;
+ VkBool32 shaderStorageImageArrayNonUniformIndexing;
+ VkBool32 shaderInputAttachmentArrayNonUniformIndexing;
+ VkBool32 shaderUniformTexelBufferArrayNonUniformIndexing;
+ VkBool32 shaderStorageTexelBufferArrayNonUniformIndexing;
+ VkBool32 descriptorBindingUniformBufferUpdateAfterBind;
+ VkBool32 descriptorBindingSampledImageUpdateAfterBind;
+ VkBool32 descriptorBindingStorageImageUpdateAfterBind;
+ VkBool32 descriptorBindingStorageBufferUpdateAfterBind;
+ VkBool32 descriptorBindingUniformTexelBufferUpdateAfterBind;
+ VkBool32 descriptorBindingStorageTexelBufferUpdateAfterBind;
+ VkBool32 descriptorBindingUpdateUnusedWhilePending;
+ VkBool32 descriptorBindingPartiallyBound;
+ VkBool32 descriptorBindingVariableDescriptorCount;
+ VkBool32 runtimeDescriptorArray;
+} VkPhysicalDeviceDescriptorIndexingFeaturesEXT;
+
+typedef struct VkPhysicalDeviceDescriptorIndexingPropertiesEXT {
+ VkStructureType sType;
+ void* pNext;
+ uint32_t maxUpdateAfterBindDescriptorsInAllPools;
+ VkBool32 shaderUniformBufferArrayNonUniformIndexingNative;
+ VkBool32 shaderSampledImageArrayNonUniformIndexingNative;
+ VkBool32 shaderStorageBufferArrayNonUniformIndexingNative;
+ VkBool32 shaderStorageImageArrayNonUniformIndexingNative;
+ VkBool32 shaderInputAttachmentArrayNonUniformIndexingNative;
+ VkBool32 robustBufferAccessUpdateAfterBind;
+ VkBool32 quadDivergentImplicitLod;
+ uint32_t maxPerStageDescriptorUpdateAfterBindSamplers;
+ uint32_t maxPerStageDescriptorUpdateAfterBindUniformBuffers;
+ uint32_t maxPerStageDescriptorUpdateAfterBindStorageBuffers;
+ uint32_t maxPerStageDescriptorUpdateAfterBindSampledImages;
+ uint32_t maxPerStageDescriptorUpdateAfterBindStorageImages;
+ uint32_t maxPerStageDescriptorUpdateAfterBindInputAttachments;
+ uint32_t maxPerStageUpdateAfterBindResources;
+ uint32_t maxDescriptorSetUpdateAfterBindSamplers;
+ uint32_t maxDescriptorSetUpdateAfterBindUniformBuffers;
+ uint32_t maxDescriptorSetUpdateAfterBindUniformBuffersDynamic;
+ uint32_t maxDescriptorSetUpdateAfterBindStorageBuffers;
+ uint32_t maxDescriptorSetUpdateAfterBindStorageBuffersDynamic;
+ uint32_t maxDescriptorSetUpdateAfterBindSampledImages;
+ uint32_t maxDescriptorSetUpdateAfterBindStorageImages;
+ uint32_t maxDescriptorSetUpdateAfterBindInputAttachments;
+} VkPhysicalDeviceDescriptorIndexingPropertiesEXT;
+
+typedef struct VkDescriptorSetVariableDescriptorCountAllocateInfoEXT {
+ VkStructureType sType;
+ const void* pNext;
+ uint32_t descriptorSetCount;
+ const uint32_t* pDescriptorCounts;
+} VkDescriptorSetVariableDescriptorCountAllocateInfoEXT;
+
+typedef struct VkDescriptorSetVariableDescriptorCountLayoutSupportEXT {
+ VkStructureType sType;
+ void* pNext;
+ uint32_t maxVariableDescriptorCount;
+} VkDescriptorSetVariableDescriptorCountLayoutSupportEXT;
+
+
+#define VK_EXT_inline_uniform_block 1
+#define VK_EXT_INLINE_UNIFORM_BLOCK_SPEC_VERSION 1
+#define VK_EXT_INLINE_UNIFORM_BLOCK_EXTENSION_NAME "VK_EXT_inline_uniform_block"
+
+typedef struct VkPhysicalDeviceInlineUniformBlockFeaturesEXT {
+ VkStructureType sType;
+ void* pNext;
+ VkBool32 inlineUniformBlock;
+ VkBool32 descriptorBindingInlineUniformBlockUpdateAfterBind;
+} VkPhysicalDeviceInlineUniformBlockFeaturesEXT;
+
+typedef struct VkPhysicalDeviceInlineUniformBlockPropertiesEXT {
+ VkStructureType sType;
+ void* pNext;
+ uint32_t maxInlineUniformBlockSize;
+ uint32_t maxPerStageDescriptorInlineUniformBlocks;
+ uint32_t maxPerStageDescriptorUpdateAfterBindInlineUniformBlocks;
+ uint32_t maxDescriptorSetInlineUniformBlocks;
+ uint32_t maxDescriptorSetUpdateAfterBindInlineUniformBlocks;
+} VkPhysicalDeviceInlineUniformBlockPropertiesEXT;
+
+typedef struct VkWriteDescriptorSetInlineUniformBlockEXT {
+ VkStructureType sType;
+ const void* pNext;
+ uint32_t dataSize;
+ const void* pData;
+} VkWriteDescriptorSetInlineUniformBlockEXT;
+
+typedef struct VkDescriptorPoolInlineUniformBlockCreateInfoEXT {
+ VkStructureType sType;
+ const void* pNext;
+ uint32_t maxInlineUniformBlockBindings;
+} VkDescriptorPoolInlineUniformBlockCreateInfoEXT;
+
+
#ifdef __cplusplus
}
#endif