This lets other code jump directly into the fb code for fallbacks
Signed-off-by: Keith Packard <keithp@keithp.com>
Signed-off-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Eric Anholt <eric@anholt.net>
}
}
-static void
+void
fbUnrealizeGlyph(ScreenPtr pScreen,
GlyphPtr pGlyph)
{
pixman_glyph_cache_remove (glyphCache, pGlyph, NULL);
}
-static void
+void
fbGlyphs(CARD8 op,
PicturePtr pSrc,
PicturePtr pDst,
INT16 xSrc, INT16 ySrc, int ntrap, xTrapezoid * traps);
extern _X_EXPORT void
-
fbTriangles(CARD8 op,
PicturePtr pSrc,
PicturePtr pDst,
PictFormatPtr maskFormat,
INT16 xSrc, INT16 ySrc, int ntris, xTriangle * tris);
+extern _X_EXPORT void
+fbUnrealizeGlyph(ScreenPtr pScreen,
+ GlyphPtr pGlyph);
+
+extern _X_EXPORT void
+fbGlyphs(CARD8 op,
+ PicturePtr pSrc,
+ PicturePtr pDst,
+ PictFormatPtr maskFormat,
+ INT16 xSrc,
+ INT16 ySrc, int nlist,
+ GlyphListPtr list,
+ GlyphPtr *glyphs);
+
#endif /* _FBPICT_H_ */