Let userspace know if its request was resubmitted due to it being
executed at the time of a global reset. In this case, the reset was for
a guilty request on another engine, and this request was an innocent
victim that will be re-executed upon restarting. However, since it was
running at the time of the reset, we can not guarantee that it suffered
no ill-effects from the reset (e.g. some context state may be lost, or
some self-modifying fragment shaders will be restarted from the final
state not their initial state), to let userspace know that it has been
corrupted set a special value on the fence->error, -EAGAIN.
If the request does hang on resubmission, the error will be overwritten
with -EIO.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Cc: Mika Kuoppala <mika.kuoppala@linux.intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/20170110172246.27297-3-chris@chris-wilson.co.uk
reset_request(request);
} else {
i915_gem_context_mark_innocent(hung_ctx);
+ dma_fence_set_error(&request->fence, -EAGAIN);
return;
}