GENX(pan_shader_compile)(b.shader, &inputs, &binary, shader_info);
/* Make sure UBO words have been upgraded to push constants */
- assert(shader_info->ubo_count == 1);
- assert(shader_info->push.count == 4);
+ assert(shader_info->ubo_mask == 0);
mali_ptr shader =
pan_pool_upload_aligned(bin_pool, binary.data, binary.size,
GENX(pan_shader_compile)(b.shader, &inputs, &binary, shader_info);
/* Make sure UBO words have been upgraded to push constants */
- assert(shader_info->ubo_count == 1);
- assert(shader_info->push.count == 2);
+ assert(shader_info->ubo_mask == 0);
mali_ptr shader =
pan_pool_upload_aligned(bin_pool, binary.data, binary.size,