#define DEFAULT_TRACKPOINT_ACTIVITY_TIMEOUT ms2us(300)
#define DEFAULT_KEYBOARD_ACTIVITY_TIMEOUT_1 ms2us(200)
#define DEFAULT_KEYBOARD_ACTIVITY_TIMEOUT_2 ms2us(500)
+#define THUMB_MOVE_TIMEOUT ms2us(300)
#define FAKE_FINGER_OVERFLOW (1 << 7)
static inline int
t->thumb.state = THUMB_STATE_YES;
else if (t->point.y > tp->thumb.lower_thumb_line &&
tp->scroll.method != LIBINPUT_CONFIG_SCROLL_EDGE &&
- t->thumb.first_touch_time + 300 < time)
+ t->thumb.first_touch_time + THUMB_MOVE_TIMEOUT < time)
t->thumb.state = THUMB_STATE_YES;
/* now what? we marked it as thumb, so: