Remove infeasible derivative.fwidth cases
authorKalle Raita <kraita@google.com>
Tue, 11 Aug 2015 23:41:47 +0000 (16:41 -0700)
committerKalle Raita <kraita@google.com>
Tue, 11 Aug 2015 23:41:47 +0000 (16:41 -0700)
Bug: 22760309
Change-Id: Idca87ed439b15cfd6c5309711693ef59a5a534f6

android/cts/master/com.drawelements.deqp.gles3.xml
android/cts/master/gles3-master.txt
android/cts/master/gles3-multisample.txt
android/cts/master/gles3-rotate-landscape.txt
android/cts/master/gles3-rotate-portrait.txt
android/cts/master/gles3-rotate-reverse-landscape.txt
android/cts/master/gles3-rotate-reverse-portrait.txt
android/cts/master/src/gles3-driver-issues.txt

index 46da9f1..355c32d 100644 (file)
                                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="270" surfacetype="window"/>
                                                                        <TestInstance glconfig="rgba8888d24s8ms4" rotation="unspecified" surfacetype="window"/>
                                                                </Test>
-                                                               <Test name="float_highp">
-                                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="0" surfacetype="window"/>
-                                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="90" surfacetype="window"/>
-                                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="180" surfacetype="window"/>
-                                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="270" surfacetype="window"/>
-                                                                       <TestInstance glconfig="rgba8888d24s8ms4" rotation="unspecified" surfacetype="window"/>
-                                                               </Test>
                                                                <Test name="vec2_lowp">
                                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="0" surfacetype="window"/>
                                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="270" surfacetype="window"/>
                                                                        <TestInstance glconfig="rgba8888d24s8ms4" rotation="unspecified" surfacetype="window"/>
                                                                </Test>
-                                                               <Test name="vec2_highp">
-                                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="0" surfacetype="window"/>
-                                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="90" surfacetype="window"/>
-                                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="180" surfacetype="window"/>
-                                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="270" surfacetype="window"/>
-                                                                       <TestInstance glconfig="rgba8888d24s8ms4" rotation="unspecified" surfacetype="window"/>
-                                                               </Test>
-                                                               <Test name="vec3_highp">
-                                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="0" surfacetype="window"/>
-                                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="90" surfacetype="window"/>
-                                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="180" surfacetype="window"/>
-                                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="270" surfacetype="window"/>
-                                                                       <TestInstance glconfig="rgba8888d24s8ms4" rotation="unspecified" surfacetype="window"/>
-                                                               </Test>
                                                                <Test name="vec4_lowp">
                                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="0" surfacetype="window"/>
                                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="270" surfacetype="window"/>
                                                                        <TestInstance glconfig="rgba8888d24s8ms4" rotation="unspecified" surfacetype="window"/>
                                                                </Test>
-                                                               <Test name="vec4_highp">
-                                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="0" surfacetype="window"/>
-                                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="90" surfacetype="window"/>
-                                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="180" surfacetype="window"/>
-                                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="270" surfacetype="window"/>
-                                                                       <TestInstance glconfig="rgba8888d24s8ms4" rotation="unspecified" surfacetype="window"/>
-                                                               </Test>
                                                        </TestCase>
                                                </TestSuite>
                                                <TestSuite name="nicest">
                                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="270" surfacetype="window"/>
                                                                        <TestInstance glconfig="rgba8888d24s8ms4" rotation="unspecified" surfacetype="window"/>
                                                                </Test>
-                                                               <Test name="float_highp">
-                                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="0" surfacetype="window"/>
-                                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="90" surfacetype="window"/>
-                                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="180" surfacetype="window"/>
-                                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="270" surfacetype="window"/>
-                                                                       <TestInstance glconfig="rgba8888d24s8ms4" rotation="unspecified" surfacetype="window"/>
-                                                               </Test>
                                                                <Test name="vec2_lowp">
                                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="0" surfacetype="window"/>
                                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="270" surfacetype="window"/>
                                                                        <TestInstance glconfig="rgba8888d24s8ms4" rotation="unspecified" surfacetype="window"/>
                                                                </Test>
-                                                               <Test name="vec2_highp">
-                                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="0" surfacetype="window"/>
-                                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="90" surfacetype="window"/>
-                                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="180" surfacetype="window"/>
-                                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="270" surfacetype="window"/>
-                                                                       <TestInstance glconfig="rgba8888d24s8ms4" rotation="unspecified" surfacetype="window"/>
-                                                               </Test>
-                                                               <Test name="vec3_highp">
-                                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="0" surfacetype="window"/>
-                                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="90" surfacetype="window"/>
-                                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="180" surfacetype="window"/>
-                                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="270" surfacetype="window"/>
-                                                                       <TestInstance glconfig="rgba8888d24s8ms4" rotation="unspecified" surfacetype="window"/>
-                                                               </Test>
                                                                <Test name="vec4_lowp">
                                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="0" surfacetype="window"/>
                                                                        <TestInstance glconfig="rgba8888d24s8ms0" rotation="270" surfacetype="window"/>
                                                                        <TestInstance glconfig="rgba8888d24s8ms4" rotation="unspecified" surfacetype="window"/>
                                                                </Test>
-                                                               <Test name="vec4_highp">
-                                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
-                                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="0" surfacetype="window"/>
-                                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="90" surfacetype="window"/>
-                                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="180" surfacetype="window"/>
-                                                                       <TestInstance glconfig="rgba8888d24s8ms0" rotation="270" surfacetype="window"/>
-                                                                       <TestInstance glconfig="rgba8888d24s8ms4" rotation="unspecified" surfacetype="window"/>
-                                                               </Test>
                                                        </TestCase>
                                                </TestSuite>
                                                <TestSuite name="texture">
index 09324f8..d83ecf5 100644 (file)
@@ -15909,14 +15909,10 @@ dEQP-GLES3.functional.shaders.derivate.fwidth.fastest.default.vec2_highp
 dEQP-GLES3.functional.shaders.derivate.fwidth.fastest.default.vec4_mediump
 dEQP-GLES3.functional.shaders.derivate.fwidth.fastest.fbo_float.float_lowp
 dEQP-GLES3.functional.shaders.derivate.fwidth.fastest.fbo_float.float_mediump
-dEQP-GLES3.functional.shaders.derivate.fwidth.fastest.fbo_float.float_highp
 dEQP-GLES3.functional.shaders.derivate.fwidth.fastest.fbo_float.vec2_lowp
 dEQP-GLES3.functional.shaders.derivate.fwidth.fastest.fbo_float.vec2_mediump
-dEQP-GLES3.functional.shaders.derivate.fwidth.fastest.fbo_float.vec2_highp
-dEQP-GLES3.functional.shaders.derivate.fwidth.fastest.fbo_float.vec3_highp
 dEQP-GLES3.functional.shaders.derivate.fwidth.fastest.fbo_float.vec4_lowp
 dEQP-GLES3.functional.shaders.derivate.fwidth.fastest.fbo_float.vec4_mediump
-dEQP-GLES3.functional.shaders.derivate.fwidth.fastest.fbo_float.vec4_highp
 dEQP-GLES3.functional.shaders.derivate.fwidth.nicest.default.float_mediump
 dEQP-GLES3.functional.shaders.derivate.fwidth.nicest.default.float_highp
 dEQP-GLES3.functional.shaders.derivate.fwidth.nicest.default.vec2_mediump
@@ -15924,14 +15920,10 @@ dEQP-GLES3.functional.shaders.derivate.fwidth.nicest.default.vec2_highp
 dEQP-GLES3.functional.shaders.derivate.fwidth.nicest.default.vec4_mediump
 dEQP-GLES3.functional.shaders.derivate.fwidth.nicest.fbo_float.float_lowp
 dEQP-GLES3.functional.shaders.derivate.fwidth.nicest.fbo_float.float_mediump
-dEQP-GLES3.functional.shaders.derivate.fwidth.nicest.fbo_float.float_highp
 dEQP-GLES3.functional.shaders.derivate.fwidth.nicest.fbo_float.vec2_lowp
 dEQP-GLES3.functional.shaders.derivate.fwidth.nicest.fbo_float.vec2_mediump
-dEQP-GLES3.functional.shaders.derivate.fwidth.nicest.fbo_float.vec2_highp
-dEQP-GLES3.functional.shaders.derivate.fwidth.nicest.fbo_float.vec3_highp
 dEQP-GLES3.functional.shaders.derivate.fwidth.nicest.fbo_float.vec4_lowp
 dEQP-GLES3.functional.shaders.derivate.fwidth.nicest.fbo_float.vec4_mediump
-dEQP-GLES3.functional.shaders.derivate.fwidth.nicest.fbo_float.vec4_highp
 dEQP-GLES3.functional.shaders.derivate.fwidth.texture.basic.float_mediump
 dEQP-GLES3.functional.shaders.derivate.fwidth.texture.basic.float_highp
 dEQP-GLES3.functional.shaders.derivate.fwidth.texture.basic.vec2_mediump
index af67d0e..35331e7 100644 (file)
@@ -328,14 +328,10 @@ dEQP-GLES3.functional.shaders.derivate.fwidth.fastest.default.vec2_highp
 dEQP-GLES3.functional.shaders.derivate.fwidth.fastest.default.vec4_mediump
 dEQP-GLES3.functional.shaders.derivate.fwidth.fastest.fbo_float.float_lowp
 dEQP-GLES3.functional.shaders.derivate.fwidth.fastest.fbo_float.float_mediump
-dEQP-GLES3.functional.shaders.derivate.fwidth.fastest.fbo_float.float_highp
 dEQP-GLES3.functional.shaders.derivate.fwidth.fastest.fbo_float.vec2_lowp
 dEQP-GLES3.functional.shaders.derivate.fwidth.fastest.fbo_float.vec2_mediump
-dEQP-GLES3.functional.shaders.derivate.fwidth.fastest.fbo_float.vec2_highp
-dEQP-GLES3.functional.shaders.derivate.fwidth.fastest.fbo_float.vec3_highp
 dEQP-GLES3.functional.shaders.derivate.fwidth.fastest.fbo_float.vec4_lowp
 dEQP-GLES3.functional.shaders.derivate.fwidth.fastest.fbo_float.vec4_mediump
-dEQP-GLES3.functional.shaders.derivate.fwidth.fastest.fbo_float.vec4_highp
 dEQP-GLES3.functional.shaders.derivate.fwidth.nicest.default.float_mediump
 dEQP-GLES3.functional.shaders.derivate.fwidth.nicest.default.float_highp
 dEQP-GLES3.functional.shaders.derivate.fwidth.nicest.default.vec2_mediump
@@ -343,14 +339,10 @@ dEQP-GLES3.functional.shaders.derivate.fwidth.nicest.default.vec2_highp
 dEQP-GLES3.functional.shaders.derivate.fwidth.nicest.default.vec4_mediump
 dEQP-GLES3.functional.shaders.derivate.fwidth.nicest.fbo_float.float_lowp
 dEQP-GLES3.functional.shaders.derivate.fwidth.nicest.fbo_float.float_mediump
-dEQP-GLES3.functional.shaders.derivate.fwidth.nicest.fbo_float.float_highp
 dEQP-GLES3.functional.shaders.derivate.fwidth.nicest.fbo_float.vec2_lowp
 dEQP-GLES3.functional.shaders.derivate.fwidth.nicest.fbo_float.vec2_mediump
-dEQP-GLES3.functional.shaders.derivate.fwidth.nicest.fbo_float.vec2_highp
-dEQP-GLES3.functional.shaders.derivate.fwidth.nicest.fbo_float.vec3_highp
 dEQP-GLES3.functional.shaders.derivate.fwidth.nicest.fbo_float.vec4_lowp
 dEQP-GLES3.functional.shaders.derivate.fwidth.nicest.fbo_float.vec4_mediump
-dEQP-GLES3.functional.shaders.derivate.fwidth.nicest.fbo_float.vec4_highp
 dEQP-GLES3.functional.shaders.derivate.fwidth.texture.basic.float_mediump
 dEQP-GLES3.functional.shaders.derivate.fwidth.texture.basic.float_highp
 dEQP-GLES3.functional.shaders.derivate.fwidth.texture.basic.vec2_mediump
index 57fa05b..35aa19f 100644 (file)
@@ -286,14 +286,10 @@ dEQP-GLES3.functional.shaders.derivate.fwidth.fastest.default.vec2_highp
 dEQP-GLES3.functional.shaders.derivate.fwidth.fastest.default.vec4_mediump
 dEQP-GLES3.functional.shaders.derivate.fwidth.fastest.fbo_float.float_lowp
 dEQP-GLES3.functional.shaders.derivate.fwidth.fastest.fbo_float.float_mediump
-dEQP-GLES3.functional.shaders.derivate.fwidth.fastest.fbo_float.float_highp
 dEQP-GLES3.functional.shaders.derivate.fwidth.fastest.fbo_float.vec2_lowp
 dEQP-GLES3.functional.shaders.derivate.fwidth.fastest.fbo_float.vec2_mediump
-dEQP-GLES3.functional.shaders.derivate.fwidth.fastest.fbo_float.vec2_highp
-dEQP-GLES3.functional.shaders.derivate.fwidth.fastest.fbo_float.vec3_highp
 dEQP-GLES3.functional.shaders.derivate.fwidth.fastest.fbo_float.vec4_lowp
 dEQP-GLES3.functional.shaders.derivate.fwidth.fastest.fbo_float.vec4_mediump
-dEQP-GLES3.functional.shaders.derivate.fwidth.fastest.fbo_float.vec4_highp
 dEQP-GLES3.functional.shaders.derivate.fwidth.nicest.default.float_mediump
 dEQP-GLES3.functional.shaders.derivate.fwidth.nicest.default.float_highp
 dEQP-GLES3.functional.shaders.derivate.fwidth.nicest.default.vec2_mediump
@@ -301,14 +297,10 @@ dEQP-GLES3.functional.shaders.derivate.fwidth.nicest.default.vec2_highp
 dEQP-GLES3.functional.shaders.derivate.fwidth.nicest.default.vec4_mediump
 dEQP-GLES3.functional.shaders.derivate.fwidth.nicest.fbo_float.float_lowp
 dEQP-GLES3.functional.shaders.derivate.fwidth.nicest.fbo_float.float_mediump
-dEQP-GLES3.functional.shaders.derivate.fwidth.nicest.fbo_float.float_highp
 dEQP-GLES3.functional.shaders.derivate.fwidth.nicest.fbo_float.vec2_lowp
 dEQP-GLES3.functional.shaders.derivate.fwidth.nicest.fbo_float.vec2_mediump
-dEQP-GLES3.functional.shaders.derivate.fwidth.nicest.fbo_float.vec2_highp
-dEQP-GLES3.functional.shaders.derivate.fwidth.nicest.fbo_float.vec3_highp
 dEQP-GLES3.functional.shaders.derivate.fwidth.nicest.fbo_float.vec4_lowp
 dEQP-GLES3.functional.shaders.derivate.fwidth.nicest.fbo_float.vec4_mediump
-dEQP-GLES3.functional.shaders.derivate.fwidth.nicest.fbo_float.vec4_highp
 dEQP-GLES3.functional.shaders.derivate.fwidth.texture.basic.float_mediump
 dEQP-GLES3.functional.shaders.derivate.fwidth.texture.basic.float_highp
 dEQP-GLES3.functional.shaders.derivate.fwidth.texture.basic.vec2_mediump
index 57fa05b..35aa19f 100644 (file)
@@ -286,14 +286,10 @@ dEQP-GLES3.functional.shaders.derivate.fwidth.fastest.default.vec2_highp
 dEQP-GLES3.functional.shaders.derivate.fwidth.fastest.default.vec4_mediump
 dEQP-GLES3.functional.shaders.derivate.fwidth.fastest.fbo_float.float_lowp
 dEQP-GLES3.functional.shaders.derivate.fwidth.fastest.fbo_float.float_mediump
-dEQP-GLES3.functional.shaders.derivate.fwidth.fastest.fbo_float.float_highp
 dEQP-GLES3.functional.shaders.derivate.fwidth.fastest.fbo_float.vec2_lowp
 dEQP-GLES3.functional.shaders.derivate.fwidth.fastest.fbo_float.vec2_mediump
-dEQP-GLES3.functional.shaders.derivate.fwidth.fastest.fbo_float.vec2_highp
-dEQP-GLES3.functional.shaders.derivate.fwidth.fastest.fbo_float.vec3_highp
 dEQP-GLES3.functional.shaders.derivate.fwidth.fastest.fbo_float.vec4_lowp
 dEQP-GLES3.functional.shaders.derivate.fwidth.fastest.fbo_float.vec4_mediump
-dEQP-GLES3.functional.shaders.derivate.fwidth.fastest.fbo_float.vec4_highp
 dEQP-GLES3.functional.shaders.derivate.fwidth.nicest.default.float_mediump
 dEQP-GLES3.functional.shaders.derivate.fwidth.nicest.default.float_highp
 dEQP-GLES3.functional.shaders.derivate.fwidth.nicest.default.vec2_mediump
@@ -301,14 +297,10 @@ dEQP-GLES3.functional.shaders.derivate.fwidth.nicest.default.vec2_highp
 dEQP-GLES3.functional.shaders.derivate.fwidth.nicest.default.vec4_mediump
 dEQP-GLES3.functional.shaders.derivate.fwidth.nicest.fbo_float.float_lowp
 dEQP-GLES3.functional.shaders.derivate.fwidth.nicest.fbo_float.float_mediump
-dEQP-GLES3.functional.shaders.derivate.fwidth.nicest.fbo_float.float_highp
 dEQP-GLES3.functional.shaders.derivate.fwidth.nicest.fbo_float.vec2_lowp
 dEQP-GLES3.functional.shaders.derivate.fwidth.nicest.fbo_float.vec2_mediump
-dEQP-GLES3.functional.shaders.derivate.fwidth.nicest.fbo_float.vec2_highp
-dEQP-GLES3.functional.shaders.derivate.fwidth.nicest.fbo_float.vec3_highp
 dEQP-GLES3.functional.shaders.derivate.fwidth.nicest.fbo_float.vec4_lowp
 dEQP-GLES3.functional.shaders.derivate.fwidth.nicest.fbo_float.vec4_mediump
-dEQP-GLES3.functional.shaders.derivate.fwidth.nicest.fbo_float.vec4_highp
 dEQP-GLES3.functional.shaders.derivate.fwidth.texture.basic.float_mediump
 dEQP-GLES3.functional.shaders.derivate.fwidth.texture.basic.float_highp
 dEQP-GLES3.functional.shaders.derivate.fwidth.texture.basic.vec2_mediump
index 57fa05b..35aa19f 100644 (file)
@@ -286,14 +286,10 @@ dEQP-GLES3.functional.shaders.derivate.fwidth.fastest.default.vec2_highp
 dEQP-GLES3.functional.shaders.derivate.fwidth.fastest.default.vec4_mediump
 dEQP-GLES3.functional.shaders.derivate.fwidth.fastest.fbo_float.float_lowp
 dEQP-GLES3.functional.shaders.derivate.fwidth.fastest.fbo_float.float_mediump
-dEQP-GLES3.functional.shaders.derivate.fwidth.fastest.fbo_float.float_highp
 dEQP-GLES3.functional.shaders.derivate.fwidth.fastest.fbo_float.vec2_lowp
 dEQP-GLES3.functional.shaders.derivate.fwidth.fastest.fbo_float.vec2_mediump
-dEQP-GLES3.functional.shaders.derivate.fwidth.fastest.fbo_float.vec2_highp
-dEQP-GLES3.functional.shaders.derivate.fwidth.fastest.fbo_float.vec3_highp
 dEQP-GLES3.functional.shaders.derivate.fwidth.fastest.fbo_float.vec4_lowp
 dEQP-GLES3.functional.shaders.derivate.fwidth.fastest.fbo_float.vec4_mediump
-dEQP-GLES3.functional.shaders.derivate.fwidth.fastest.fbo_float.vec4_highp
 dEQP-GLES3.functional.shaders.derivate.fwidth.nicest.default.float_mediump
 dEQP-GLES3.functional.shaders.derivate.fwidth.nicest.default.float_highp
 dEQP-GLES3.functional.shaders.derivate.fwidth.nicest.default.vec2_mediump
@@ -301,14 +297,10 @@ dEQP-GLES3.functional.shaders.derivate.fwidth.nicest.default.vec2_highp
 dEQP-GLES3.functional.shaders.derivate.fwidth.nicest.default.vec4_mediump
 dEQP-GLES3.functional.shaders.derivate.fwidth.nicest.fbo_float.float_lowp
 dEQP-GLES3.functional.shaders.derivate.fwidth.nicest.fbo_float.float_mediump
-dEQP-GLES3.functional.shaders.derivate.fwidth.nicest.fbo_float.float_highp
 dEQP-GLES3.functional.shaders.derivate.fwidth.nicest.fbo_float.vec2_lowp
 dEQP-GLES3.functional.shaders.derivate.fwidth.nicest.fbo_float.vec2_mediump
-dEQP-GLES3.functional.shaders.derivate.fwidth.nicest.fbo_float.vec2_highp
-dEQP-GLES3.functional.shaders.derivate.fwidth.nicest.fbo_float.vec3_highp
 dEQP-GLES3.functional.shaders.derivate.fwidth.nicest.fbo_float.vec4_lowp
 dEQP-GLES3.functional.shaders.derivate.fwidth.nicest.fbo_float.vec4_mediump
-dEQP-GLES3.functional.shaders.derivate.fwidth.nicest.fbo_float.vec4_highp
 dEQP-GLES3.functional.shaders.derivate.fwidth.texture.basic.float_mediump
 dEQP-GLES3.functional.shaders.derivate.fwidth.texture.basic.float_highp
 dEQP-GLES3.functional.shaders.derivate.fwidth.texture.basic.vec2_mediump
index 57fa05b..35aa19f 100644 (file)
@@ -286,14 +286,10 @@ dEQP-GLES3.functional.shaders.derivate.fwidth.fastest.default.vec2_highp
 dEQP-GLES3.functional.shaders.derivate.fwidth.fastest.default.vec4_mediump
 dEQP-GLES3.functional.shaders.derivate.fwidth.fastest.fbo_float.float_lowp
 dEQP-GLES3.functional.shaders.derivate.fwidth.fastest.fbo_float.float_mediump
-dEQP-GLES3.functional.shaders.derivate.fwidth.fastest.fbo_float.float_highp
 dEQP-GLES3.functional.shaders.derivate.fwidth.fastest.fbo_float.vec2_lowp
 dEQP-GLES3.functional.shaders.derivate.fwidth.fastest.fbo_float.vec2_mediump
-dEQP-GLES3.functional.shaders.derivate.fwidth.fastest.fbo_float.vec2_highp
-dEQP-GLES3.functional.shaders.derivate.fwidth.fastest.fbo_float.vec3_highp
 dEQP-GLES3.functional.shaders.derivate.fwidth.fastest.fbo_float.vec4_lowp
 dEQP-GLES3.functional.shaders.derivate.fwidth.fastest.fbo_float.vec4_mediump
-dEQP-GLES3.functional.shaders.derivate.fwidth.fastest.fbo_float.vec4_highp
 dEQP-GLES3.functional.shaders.derivate.fwidth.nicest.default.float_mediump
 dEQP-GLES3.functional.shaders.derivate.fwidth.nicest.default.float_highp
 dEQP-GLES3.functional.shaders.derivate.fwidth.nicest.default.vec2_mediump
@@ -301,14 +297,10 @@ dEQP-GLES3.functional.shaders.derivate.fwidth.nicest.default.vec2_highp
 dEQP-GLES3.functional.shaders.derivate.fwidth.nicest.default.vec4_mediump
 dEQP-GLES3.functional.shaders.derivate.fwidth.nicest.fbo_float.float_lowp
 dEQP-GLES3.functional.shaders.derivate.fwidth.nicest.fbo_float.float_mediump
-dEQP-GLES3.functional.shaders.derivate.fwidth.nicest.fbo_float.float_highp
 dEQP-GLES3.functional.shaders.derivate.fwidth.nicest.fbo_float.vec2_lowp
 dEQP-GLES3.functional.shaders.derivate.fwidth.nicest.fbo_float.vec2_mediump
-dEQP-GLES3.functional.shaders.derivate.fwidth.nicest.fbo_float.vec2_highp
-dEQP-GLES3.functional.shaders.derivate.fwidth.nicest.fbo_float.vec3_highp
 dEQP-GLES3.functional.shaders.derivate.fwidth.nicest.fbo_float.vec4_lowp
 dEQP-GLES3.functional.shaders.derivate.fwidth.nicest.fbo_float.vec4_mediump
-dEQP-GLES3.functional.shaders.derivate.fwidth.nicest.fbo_float.vec4_highp
 dEQP-GLES3.functional.shaders.derivate.fwidth.texture.basic.float_mediump
 dEQP-GLES3.functional.shaders.derivate.fwidth.texture.basic.float_highp
 dEQP-GLES3.functional.shaders.derivate.fwidth.texture.basic.vec2_mediump
index c00c06c..33c4f62 100644 (file)
@@ -719,6 +719,14 @@ dEQP-GLES3.functional.shaders.derivate.fwidth.fbo_float.vec3_lowp
 dEQP-GLES3.functional.shaders.derivate.fwidth.fbo_float.vec3_mediump
 dEQP-GLES3.functional.shaders.derivate.fwidth.fbo_float.vec3_highp
 dEQP-GLES3.functional.shaders.derivate.fwidth.fbo_float.vec4_highp
+dEQP-GLES3.functional.shaders.derivate.fwidth.fastest.fbo_float.float_highp
+dEQP-GLES3.functional.shaders.derivate.fwidth.fastest.fbo_float.vec2_highp
+dEQP-GLES3.functional.shaders.derivate.fwidth.fastest.fbo_float.vec3_highp
+dEQP-GLES3.functional.shaders.derivate.fwidth.fastest.fbo_float.vec4_highp
+dEQP-GLES3.functional.shaders.derivate.fwidth.nicest.fbo_float.float_highp
+dEQP-GLES3.functional.shaders.derivate.fwidth.nicest.fbo_float.vec2_highp
+dEQP-GLES3.functional.shaders.derivate.fwidth.nicest.fbo_float.vec3_highp
+dEQP-GLES3.functional.shaders.derivate.fwidth.nicest.fbo_float.vec4_highp
 dEQP-GLES3.functional.shaders.keywords.reserved_keywords.coherent_vertex
 dEQP-GLES3.functional.shaders.keywords.reserved_keywords.coherent_fragment
 dEQP-GLES3.functional.shaders.keywords.reserved_keywords.atomic_uint_vertex