+++ /dev/null
-#ifndef U_DIRTY_FLAGS_H
-#define U_DIRTY_FLAGS_H
-
-/* Here's a convenient list of dirty flags to use in a driver. Either
- * include it directly or use it as a starting point for your own
- * list.
- */
-#define U_NEW_VIEWPORT 0x1
-#define U_NEW_RASTERIZER 0x2
-#define U_NEW_FS 0x4
-#define U_NEW_FS_CONSTANTS 0x8
-#define U_NEW_FS_SAMPLER_VIEW 0x10
-#define U_NEW_FS_SAMPLER_STATES 0x20
-#define U_NEW_VS 0x40
-#define U_NEW_VS_CONSTANTS 0x80
-#define U_NEW_VS_SAMPLER_VIEW 0x100
-#define U_NEW_VS_SAMPLER_STATES 0x200
-#define U_NEW_BLEND 0x400
-#define U_NEW_CLIP 0x800
-#define U_NEW_SCISSOR 0x1000
-#define U_NEW_POLYGON_STIPPLE 0x2000
-#define U_NEW_FRAMEBUFFER 0x4000
-#define U_NEW_VERTEX_ELEMENTS 0x8000
-#define U_NEW_VERTEX_BUFFER 0x10000
-#define U_NEW_QUERY 0x20000
-#define U_NEW_DEPTH_STENCIL 0x40000
-#define U_NEW_GS 0x80000
-#define U_NEW_GS_CONSTANTS 0x100000
-#define U_NEW_GS_SAMPLER_VIEW 0x200000
-#define U_NEW_GS_SAMPLER_STATES 0x400000
-
-#endif