# get rid of that stupid cache mechanism
rm -f config.cache
-AC_INIT([elementary], [0.5.1.0], [enlightenment-devel@lists.sourceforge.net])
+AC_INIT([elementary], [0.6.0.063], [enlightenment-devel@lists.sourceforge.net])
+release="ver-svn-04"
AC_PREREQ(2.52)
AC_CONFIG_SRCDIR([configure.ac])
AC_CONFIG_MACRO_DIR([m4])
version_info=`expr $VMAJ + $VMIN`":$VMIC:$VMIN"
AC_SUBST(version_info)
-release="ver-pre-svn-04"
case "$host_os" in
mingw32ce* | cegcc*)
MODULE_ARCH="$host_os-$host_cpu"
test_menu.c \
test_panel.c \
test_map.c \
-test_weather.c
+test_weather.c \
+test_flip.c
elementary_test_LDADD = $(top_builddir)/src/lib/libelementary.la @ELEMENTARY_EWEATHER_LIBS@
elementary_test_LDFLAGS =
void test_panel(void *data, Evas_Object *obj, void *event_info);
void test_map(void *data, Evas_Object *obj, void *event_info);
void test_weather(void *data, Evas_Object *obj, void *event_info);
-
+void test_flip(void *data, Evas_Object *obj, void *event_info);
static void
my_win_del(void *data, Evas_Object *obj, void *event_info)
elm_list_item_append(li, "Panel", NULL, NULL, test_panel, NULL);
elm_list_item_append(li, "Map", NULL, NULL, test_map, NULL);
elm_list_item_append(li, "Weather", NULL, NULL, test_weather, NULL);
+ elm_list_item_append(li, "Flip", NULL, NULL, test_flip, NULL);
elm_list_go(li);
--- /dev/null
+#include <Elementary.h>
+#ifndef ELM_LIB_QUICKLAUNCH
+
+void
+my_fl_1(void *data, Evas_Object *obj, void *event_info)
+{
+ Evas_Object *fl = data;
+}
+
+void
+test_flip(void *data, Evas_Object *obj, void *event_info)
+{
+ Evas_Object *win, *bg, *bx, *bx2, *fl, *o, *bt;
+
+ win = elm_win_add(NULL, "flip", ELM_WIN_BASIC);
+ elm_win_title_set(win, "Flip");
+ elm_win_autodel_set(win, 1);
+
+ bg = elm_bg_add(win);
+ elm_win_resize_object_add(win, bg);
+ evas_object_size_hint_weight_set(bg, EVAS_HINT_EXPAND, EVAS_HINT_EXPAND);
+ evas_object_show(bg);
+
+ bx = elm_box_add(win);
+ evas_object_size_hint_weight_set(bx, EVAS_HINT_EXPAND, EVAS_HINT_EXPAND);
+ elm_win_resize_object_add(win, bx);
+ evas_object_show(bx);
+
+#if 0 // working on it
+
+ fl = elm_flip_add(win);
+ evas_object_size_hint_align_set(fl, EVAS_HINT_FILL, EVAS_HINT_FILL);
+ evas_object_size_hint_weight_set(fl, EVAS_HINT_EXPAND, EVAS_HINT_EXPAND);
+ elm_box_pack_end(bx, fl);
+
+
+
+ o = elm_button_add(win);
+ elm_button_label_set(o, "Front");
+ evas_object_size_hint_weight_set(o, EVAS_HINT_EXPAND, EVAS_HINT_EXPAND);
+ elm_flip_content_front_set(fl, o);
+ evas_object_show(o);
+
+ o = elm_button_add(win);
+ elm_button_label_set(o, "Back");
+ evas_object_size_hint_weight_set(o, EVAS_HINT_EXPAND, EVAS_HINT_EXPAND);
+ elm_flip_content_front_set(fl, o);
+ evas_object_show(o);
+
+
+
+ evas_object_show(fl);
+
+ bx2 = elm_box_add(win);
+ evas_object_size_hint_align_set(bx2, EVAS_HINT_FILL, EVAS_HINT_FILL);
+ evas_object_size_hint_weight_set(bx2, EVAS_HINT_EXPAND, 0.0);
+
+ bt = elm_button_add(win);
+ elm_button_label_set(bt, "1");
+ evas_object_smart_callback_add(bt, "clicked", my_fl_1, fl);
+ evas_object_size_hint_align_set(bt, EVAS_HINT_FILL, EVAS_HINT_FILL);
+ evas_object_size_hint_weight_set(bt, EVAS_HINT_EXPAND, 0.0);
+ elm_box_pack_end(bx2, bt);
+ evas_object_show(bt);
+
+ bt = elm_button_add(win);
+ elm_button_label_set(bt, "2");
+ evas_object_smart_callback_add(bt, "clicked", my_fl_1, fl);
+ evas_object_size_hint_align_set(bt, EVAS_HINT_FILL, EVAS_HINT_FILL);
+ evas_object_size_hint_weight_set(bt, EVAS_HINT_EXPAND, 0.0);
+ elm_box_pack_end(bx2, bt);
+ evas_object_show(bt);
+
+ bt = elm_button_add(win);
+ elm_button_label_set(bt, "3");
+ evas_object_smart_callback_add(bt, "clicked", my_fl_1, fl);
+ evas_object_size_hint_align_set(bt, EVAS_HINT_FILL, EVAS_HINT_FILL);
+ evas_object_size_hint_weight_set(bt, EVAS_HINT_EXPAND, 0.0);
+ elm_box_pack_end(bx2, bt);
+ evas_object_show(bt);
+
+ bt = elm_button_add(win);
+ elm_button_label_set(bt, "4");
+ evas_object_smart_callback_add(bt, "clicked", my_fl_1, fl);
+ evas_object_size_hint_align_set(bt, EVAS_HINT_FILL, EVAS_HINT_FILL);
+ evas_object_size_hint_weight_set(bt, EVAS_HINT_EXPAND, 0.0);
+ elm_box_pack_end(bx2, bt);
+ evas_object_show(bt);
+
+ elm_box_pack_end(bx, bx2);
+ evas_object_show(bx2);
+#endif
+
+ evas_object_show(win);
+}
+#endif
typedef enum _Elm_Panel_Orient
{
- ELM_PANEL_ORIENT_TOP,
- ELM_PANEL_ORIENT_BOTTOM,
- ELM_PANEL_ORIENT_LEFT,
- ELM_PANEL_ORIENT_RIGHT,
+ ELM_PANEL_ORIENT_TOP,
+ ELM_PANEL_ORIENT_BOTTOM,
+ ELM_PANEL_ORIENT_LEFT,
+ ELM_PANEL_ORIENT_RIGHT,
} Elm_Panel_Orient;
- EAPI Evas_Object *elm_panel_add(Evas_Object *parent);
- EAPI void elm_panel_orient_set(Evas_Object *obj, Elm_Panel_Orient orient);
- EAPI void elm_panel_content_set(Evas_Object *obj, Evas_Object *content);
-
+ EAPI Evas_Object *elm_panel_add(Evas_Object *parent);
+ EAPI void elm_panel_orient_set(Evas_Object *obj, Elm_Panel_Orient orient);
+ EAPI void elm_panel_content_set(Evas_Object *obj, Evas_Object *content);
+
+#if 0 // working on it
+ // flip types:
+ // rotate around y axis 180 degrees
+ // rotate around x axis 180 degrees
+ //
+ // properties
+ // perspective focal dist, x, y
+ //
+ // FIXME:
+ // custom value
+ // map 1/0
+ //
+ // center x, y, z
+ // angle x, y, z
+ //
+ // light 1/0
+ // light rgb
+ // light ambient rgb
+ // light x, y, z
+ typedef enum _Elm_Flip_Mode
+ {
+ ELM_FLIP_ROTATE_Y CENTER_AXIS,
+ ELM_FLIP_ROTATE_X_CENTER_AXIS
+ } Elm_Flip_Mode;
+
+ EAPI Evas_Object *elm_flip_add(Evas_Object *parent);
+ EAPI void elm_flip_content_front_set(Evas_Object *obj, Evas_Object *content);
+ EAPI void elm_flip_content_back_set(Evas_Object *obj, Evas_Object *content);
+ EAPI Eina_Bool elm_flip_front_get(Evas_Object *obj);
+ EAPI void elm_flip_perspective_set(Evas_Object *obj, Evas_Coord foc, Evas_Coord x, Evas_Coord y);
+ EAPI void elm_flip_go(Evas_Object *obj, Elm_Flip_Mode mode);
+ /* smart callbacks called:
+ * "animate,done" - when a flip animation is finished
+ */
+#endif
+
#ifdef __cplusplus
}
#endif
elm_menu.c \
elm_panel.c \
elm_map.c \
+elm_flip.c \
\
elc_notepad.c \
elc_anchorview.c \
--- /dev/null
+#include <Elementary.h>
+#include "elm_priv.h"
+
+#if 0 // working on it
+
+// fixme: on configure of widget smart obj - reconfigure front + back and maps
+/**
+ * @defgroup Flip Flip
+ *
+ * This holds 2 content objects, ont on the front and one on the back and
+ * allows you to flip from front to back and vice-versa given various effects
+ */
+
+typedef struct _Widget_Data Widget_Data;
+
+struct _Widget_Data
+{
+ struct {
+ Evas_Object *content;
+ } front, back;
+};
+
+static void _del_hook(Evas_Object *obj);
+static void _theme_hook(Evas_Object *obj);
+static void _sizing_eval(Evas_Object *obj);
+static void _changed_size_hints(void *data, Evas *e, Evas_Object *obj, void *event_info);
+static void _sub_del(void *data, Evas_Object *obj, void *event_info);
+
+static void
+_del_hook(Evas_Object *obj)
+{
+ Widget_Data *wd = elm_widget_data_get(obj);
+ free(wd);
+}
+
+static void
+_theme_hook(Evas_Object *obj)
+{
+ Widget_Data *wd = elm_widget_data_get(obj);
+ _sizing_eval(obj);
+}
+
+static void
+_sizing_eval(Evas_Object *obj)
+{
+ Widget_Data *wd = elm_widget_data_get(obj);
+ Evas_Coord minw = -1, minh = -1, minw2 = -1, minh2 = -1;
+ Evas_Coord maxw = -1, maxh = -1, maxw2 = -1, maxh2 = -1;
+
+ if (wd->front.content)
+ evas_object_size_hint_min_get(wd->front.content, &minw, &minh);
+ if (wd->back.content)
+ evas_object_size_hint_min_get(wd->back.content, &minw2, &minh2);
+ if (wd->front.content)
+ evas_object_size_hint_max_get(wd->front.content, &maxw, &maxh);
+ if (wd->back.content)
+ evas_object_size_hint_max_get(wd->back.content, &maxw2, &maxh2);
+
+ if (minw2 > minw) minw = minw2;
+ if (minh2 > minh) minh = minh2;
+ if ((maxw2 >= 0) && (maxw2 < maxw)) maxw = maxw2;
+ if ((maxh2 >= 0) && (maxh2 < maxh)) maxh = maxh2;
+
+ evas_object_size_hint_min_set(obj, minw, minh);
+ evas_object_size_hint_max_set(obj, maxw, maxh);
+}
+
+static void
+_changed_size_hints(void *data, Evas *e, Evas_Object *obj, void *event_info)
+{
+ Widget_Data *wd = elm_widget_data_get(data);
+ _sizing_eval(data);
+}
+
+static void
+_sub_del(void *data, Evas_Object *obj, void *event_info)
+{
+ Widget_Data *wd = elm_widget_data_get(obj);
+ Evas_Object *sub = event_info;
+
+ if (sub == wd->front.content)
+ {
+ evas_object_event_callback_del_full(sub, EVAS_CALLBACK_CHANGED_SIZE_HINTS,
+ _changed_size_hints, obj);
+ wd->front.content = NULL;
+ _sizing_eval(obj);
+ }
+ else if (sub == wd->back.content)
+ {
+ evas_object_event_callback_del_full(sub, EVAS_CALLBACK_CHANGED_SIZE_HINTS,
+ _changed_size_hints, obj);
+ wd->back.content = NULL;
+ _sizing_eval(obj);
+ }
+}
+
+/**
+ * Add a new flip to the parent
+ *
+ * @param parent The parent object
+ * @return The new object or NULL if it cannot be created
+ *
+ * @ingroup Flip
+ */
+EAPI Evas_Object *
+elm_flip_add(Evas_Object *parent)
+{
+ Evas_Object *obj;
+ Evas *e;
+ Widget_Data *wd;
+
+ wd = ELM_NEW(Widget_Data);
+ e = evas_object_evas_get(parent);
+ obj = elm_widget_add(e);
+ elm_widget_type_set(obj, "flip");
+ elm_widget_sub_object_add(parent, obj);
+ elm_widget_data_set(obj, wd);
+ elm_widget_del_hook_set(obj, _del_hook);
+ elm_widget_theme_hook_set(obj, _theme_hook);
+
+ evas_object_smart_callback_add(obj, "sub-object-del", _sub_del, obj);
+
+ _sizing_eval(obj);
+ return obj;
+}
+
+/**
+ * Set the flip front content
+ *
+ * @param obj The flip object
+ * @param content The content will be filled in this flip object
+ *
+ * @ingroup Flip
+ */
+EAPI void
+elm_flip_content_front_set(Evas_Object *obj, Evas_Object *content)
+{
+ Widget_Data *wd = elm_widget_data_get(obj);
+
+ if ((wd->front.content != content) && (wd->front.content))
+ {
+ elm_widget_sub_object_del(obj, wd->front.content);
+ evas_object_smart_member_del(wd->front.content);
+ }
+ wd->front.content = content;
+ if (content)
+ {
+ elm_widget_sub_object_add(content, obj);
+ evas_object_smart_member_add(obj, content);
+ evas_object_event_callback_add(content,
+ EVAS_CALLBACK_CHANGED_SIZE_HINTS,
+ _changed_size_hints, obj);
+ _sizing_eval(obj);
+ }
+ //XXX use clips
+ if (!elm_flip_front_get(obj)) evas_object_hide(wd->front.content);
+}
+
+/**
+ * Set the flip back content
+ *
+ * @param obj The flip object
+ * @param content The content will be filled in this flip object
+ *
+ * @ingroup Flip
+ */
+EAPI void
+elm_flip_content_back_set(Evas_Object *obj, Evas_Object *content)
+{
+ Widget_Data *wd = elm_widget_data_get(obj);
+
+ if ((wd->back.content != content) && (wd->back.content))
+ {
+ elm_widget_sub_object_del(obj, wd->back.content);
+ evas_object_smart_member_del(wd->back.content);
+ }
+ wd->back.content = content;
+ if (content)
+ {
+ elm_widget_sub_object_add(content, obj);
+ evas_object_smart_member_add(obj, content);
+ evas_object_event_callback_add(content,
+ EVAS_CALLBACK_CHANGED_SIZE_HINTS,
+ _changed_size_hints, obj);
+ _sizing_eval(obj);
+ }
+ //XXX use clips
+ if (elm_flip_front_get(obj)) evas_object_hide(wd->back.content);
+}
+
+/**
+ * Get flip visibility state
+ *
+ * @param obj The flip object
+ * @return If front is showing or not currently
+ *
+ * @ingroup Flip
+ */
+EAPI Eina_Bool
+elm_flip_front_get(Evas_Object *obj)
+{
+ Widget_Data *wd = elm_widget_data_get(obj);
+ //XXX retunr if front is showing or not
+ return 1;
+}
+
+EAPI void
+elm_flip_perspective_set(Evas_Object *obj, Evas_Coord foc, Evas_Coord x, Evas_Coord y)
+{
+ Widget_Data *wd = elm_widget_data_get(obj);
+}
+
+EAPI void
+elm_flip_go(Evas_Object *obj, Elm_Flip_Mode mode)
+{
+ Widget_Data *wd = elm_widget_data_get(obj);
+}
+#endif
_del_hook(Evas_Object *obj)
{
Widget_Data *wd = elm_widget_data_get(obj);
- elm_frame_content_set(obj, NULL);
free(wd);
}