extern connman_bool_t connman_network_get_available(struct connman_network *network);
extern int connman_network_set_connected(struct connman_network *network,
connman_bool_t connected);
+extern connman_bool_t connman_network_get_connected(struct connman_network *network);
extern int connman_network_set_remember(struct connman_network *network,
connman_bool_t remember);
extern connman_bool_t connman_network_get_remember(struct connman_network *network);
void __connman_device_increase_connections(struct connman_device *device);
void __connman_device_decrease_connections(struct connman_device *device);
+void __connman_device_disconnect(struct connman_device *device);
+
connman_bool_t __connman_device_has_driver(struct connman_device *device);
int __connman_device_set_offlinemode(connman_bool_t offlinemode);
void __connman_network_set_device(struct connman_network *network,
struct connman_device *device);
+int __connman_network_disconnect(struct connman_network *network);
+
connman_bool_t __connman_network_has_driver(struct connman_network *network);
#include <connman/rtnl.h>
return 0;
}
+void __connman_device_disconnect(struct connman_device *device)
+{
+ GHashTableIter iter;
+ gpointer key, value;
+
+ DBG("device %p", device);
+
+ g_hash_table_iter_init(&iter, device->networks);
+
+ while (g_hash_table_iter_next(&iter, &key, &value) == TRUE) {
+ struct connman_network *network = value;
+
+ if (connman_network_get_connected(network) == FALSE)
+ continue;
+
+ __connman_network_disconnect(network);
+ }
+}
+
static void connect_known_network(struct connman_device *device)
{
struct connman_network *network = NULL;
return __connman_error_failed(msg);
if (network->driver && network->driver->connect) {
+ enum connman_device_mode mode;
+
+ mode = connman_device_get_mode(network->device);
+ if (mode == CONNMAN_DEVICE_MODE_NETWORK_SINGLE)
+ __connman_device_disconnect(network->device);
+
err = network->driver->connect(network);
if (err < 0 && err != -EINPROGRESS)
return __connman_error_failed(msg);
}
/**
+ * connman_network_get_connected:
+ * @network: network structure
+ *
+ * Get network connection status
+ */
+connman_bool_t connman_network_get_connected(struct connman_network *network)
+{
+ return network->connected;
+}
+
+/**
* connman_network_set_remember:
* @network: network structure
* @remember: remember state
return 0;
}
+int __connman_network_disconnect(struct connman_network *network)
+{
+ if (network->connected == FALSE)
+ return -ENOTCONN;
+
+ if (network->driver && network->driver->disconnect)
+ return network->driver->disconnect(network);
+
+ network->connected = FALSE;
+
+ return 0;
+}
+
/**
* connman_network_set_string:
* @network: network structure