#define FAMILY_VGH 0x90 //# 144 / Van Gogh
#define FAMILY_NV3 0x91 //# 145 / Navi: 3x
#define FAMILY_GFX1103 0x94
+#define FAMILY_GFX1150 0x96
#define FAMILY_RMB 0x92 //# 146 / Rembrandt
#define FAMILY_RPL 0x95 //# 149 / Raphael
#define FAMILY_MDN 0x97 //# 151 / Mendocino
#define AMDGPU_GFX1103_R1_RANGE 0x01, 0x80 //# 1 <= x < 128
#define AMDGPU_GFX1103_R2_RANGE 0x80, 0xFF //# 128 <= x < max
+#define AMDGPU_GFX1150_RANGE 0x01, 0xFF //# 1 <= x < max
+
#define AMDGPU_REMBRANDT_RANGE 0x01, 0xFF //# 01 <= x < 255
#define AMDGPU_RAPHAEL_RANGE 0x01, 0xFF //# 1 <= x < max
#define ASICREV_IS_NAVI33_P(r) ASICREV_IS(r, NAVI33)
#define ASICREV_IS_GFX1103_R1(r) ASICREV_IS(r, GFX1103_R1)
#define ASICREV_IS_GFX1103_R2(r) ASICREV_IS(r, GFX1103_R2)
+#define ASICREV_IS_GFX1150(r) ASICREV_IS(r, GFX1150)
#define ASICREV_IS_REMBRANDT(r) ASICREV_IS(r, REMBRANDT)
{
}
break;
+ case FAMILY_GFX1150:
+ if (ASICREV_IS_GFX1150(chipRevision))
+ {
+ m_settings.isGfx1150 = 1;
+ }
+ break;
case FAMILY_GFX1103:
m_settings.isGfx1103 = 1;
break;
if (false
|| (m_settings.isGfx1103)
+ || (m_settings.isGfx1150)
)
{
// Not all GPUs support displaying with 256kB swizzle modes.