#include <linux/stringify.h>
/*
- * Since some emulators terminate on UD2, we cannot use it for WARN.
- * Since various instruction decoders disagree on the length of UD1,
- * we cannot use it either. So use UD0 for WARN.
+ * Despite that some emulators terminate on UD2, we use it for WARN().
*
- * (binutils knows about "ud1" but {en,de}codes it as 2 bytes, whereas
- * our kernel decoder thinks it takes a ModRM byte, which seems consistent
- * with various things like the Intel SDM instruction encoding rules)
+ * Since various instruction decoders/specs disagree on the encoding of
+ * UD0/UD1.
*/
-#define ASM_UD0 ".byte 0x0f, 0xff"
+#define ASM_UD0 ".byte 0x0f, 0xff" /* + ModRM (for Intel) */
#define ASM_UD1 ".byte 0x0f, 0xb9" /* + ModRM */
#define ASM_UD2 ".byte 0x0f, 0x0b"
#define INSN_UD0 0xff0f
#define INSN_UD2 0x0b0f
-#define LEN_UD0 2
+#define LEN_UD2 2
#ifdef CONFIG_GENERIC_BUG
#define __WARN_FLAGS(flags) \
do { \
- _BUG_FLAGS(ASM_UD0, BUGFLAG_WARNING|(flags)); \
+ _BUG_FLAGS(ASM_UD2, BUGFLAG_WARNING|(flags)); \
annotate_reachable(); \
} while (0)