+2007-11-06 Tomas Frydrych <tf@o-hand.com>
+
+ * clutter/clutter-fixed.h:
+ Added CLUTTER_SQRTI_ARG_MAX, CLUTTER_SQRTI_5_PERCENT,
+ CLUTTER_SQRTI_10_PERCENT expressing clutter_sqrti limits.
+ Stripped trailing whitespace.
+
+ * clutter/clutter-fixed.c:
+ (clutter_sqrti):
+ Updated documentation, stripped trailing whitespace.
+
+ * clutter/clutter-behaviour-path.c:
+ (node_distance):
+ Use clib sqrt if clutter_sqrti() precission would be worse than
+ 10%.
+ Stripped trailing whitespace.
+
2007-11-06 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-layout.h: Add commodity macros to test for
* clutter/clutter-container.[ch]: removed find_child_by_id method
from interface (and all implementations of it) since this
functionality is now implemented using a global hash.
- * clutter/clutter-box.c:
+ * clutter/clutter-box.c:
* clutter/clutter-group.c:
2007-11-01 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/cogl/gles/cogl-defines.h:
* clutter/cogl/gl/cogl.c:
* clutter/cogl/gles/cogl.c:
- Switch from use of guint to COGLuint. Avoids problems when
+ Switch from use of guint to COGLuint. Avoids problems when
guint != GLuint on some platforms, i.e OSX.
(Tommi Komulainen, #525, #523)
* clutter/clutter-color.c: Copy the alpha when shading.
2007-10-16 Tomas Frydrych <tf@o-hand.com>
-
+
* clutter.symbols:
Added a bunch of missing symbols.
-
+
* clutter/clutter-script.c:
* json/json-node.c:
Use g_slice_new0 instead of g_slice_new to avoid passing
garbage to functions.
-
+
* tests/test-threads.c:
Replaced non-portable sleep() with g_usleep().
-
+
2007-10-15 Tomas Frydrych <tf@o-hand.com>
* clutter/cogl/gl/cogl-defines.h:
* clutter/clutter-event.c:
* clutter/clutter-event.h:
- Add synthetic flag and make put_event use it
+ Add synthetic flag and make put_event use it
(via modded patch from pippin)
* clutter/clutter-main.c: (clutter_do_event):
* clutter.symbols:
A list of public symbols, one per line; semi-autogenerated, so
- might not be complete -- PLEASE when adding new public APIs, add
+ might not be complete -- PLEASE when adding new public APIs, add
the function name to this file.
-
+
2007-10-12 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-actor.c: Add a :depth property, so we can
static void clutter_scriptable_iface_init (ClutterScriptableIface *iface);
-G_DEFINE_TYPE_WITH_CODE (ClutterBehaviourPath,
+G_DEFINE_TYPE_WITH_CODE (ClutterBehaviourPath,
clutter_behaviour_path,
CLUTTER_TYPE_BEHAVIOUR,
G_IMPLEMENT_INTERFACE (CLUTTER_TYPE_SCRIPTABLE,
PROP_KNOT
};
-static void
+static void
clutter_behaviour_path_finalize (GObject *object)
{
ClutterBehaviourPath *self = CLUTTER_BEHAVIOUR_PATH(object);
}
static inline void
-interpolate (const ClutterKnot *begin,
- const ClutterKnot *end,
+interpolate (const ClutterKnot *begin,
+ const ClutterKnot *end,
ClutterKnot *out,
ClutterFixed t)
{
node_distance (const ClutterKnot *begin,
const ClutterKnot *end)
{
+ gint t;
+
g_return_val_if_fail (begin != NULL, 0);
g_return_val_if_fail (end != NULL, 0);
if (clutter_knot_equal (begin, end))
return 0;
-#if 1
- return clutter_sqrti ((end->x - begin->x) * (end->x - begin->x) +
- (end->y - begin->y) * (end->y - begin->y));
+ t = (end->x - begin->x) * (end->x - begin->x) +
+ (end->y - begin->y) * (end->y - begin->y);
+
+ /*
+ * If we are using limited precision sqrti implementation, fallback on
+ * clib sqrt if the precission would be less than 10%
+ */
+#if INT_MAX > CLUTTER_SQRTI_ARG_10_PERCENT
+ if (t <= CLUTTER_SQRTI_ARG_10_PERCENT)
+ return clutter_sqrti (t);
+ else
+ return CLUTTER_FLOAT_TO_INT(sqrt(t));
#else
- return CLUTTER_FLOAT_TO_INT(sqrt((end->x - begin->x) * (end->x - begin->x) +
- (end->y - begin->y) * (end->y - begin->y)));
+ return clutter_sqrti (t);
#endif
}
GSList *l;
gint total_len, offset, dist = 0;
- /* FIXME: Optimise. Much of the data used here can be pre-generated
+ /* FIXME: Optimise. Much of the data used here can be pre-generated
* ( total_len, dist between knots ) when knots are added/removed.
*/
total_len = path_total_length (behave);
offset = (alpha * total_len) / CLUTTER_ALPHA_MAX_ALPHA;
- CLUTTER_NOTE (BEHAVIOUR, "alpha %i vs %i, len: %i vs %i",
+ CLUTTER_NOTE (BEHAVIOUR, "alpha %i vs %i, len: %i vs %i",
alpha, CLUTTER_ALPHA_MAX_ALPHA,
offset, total_len);
if (offset == 0)
{
/* first knot */
- clutter_behaviour_actors_foreach (behaviour,
+ clutter_behaviour_actors_foreach (behaviour,
actor_apply_knot_foreach,
priv->knots->data);
-
+
priv->last_knot_passed = (ClutterKnot*)priv->knots->data;
g_signal_emit (behave, path_signals[KNOT_REACHED], 0,
priv->knots->data);
return;
}
-
+
if (offset == total_len)
{
/* Special case for last knot */
ClutterKnot *last_knot = (g_slist_last (priv->knots))->data;
- clutter_behaviour_actors_foreach (behaviour,
+ clutter_behaviour_actors_foreach (behaviour,
actor_apply_knot_foreach,
last_knot);
{
gint dist_to_next = 0;
ClutterKnot *knot = l->data;
-
+
if (l->next)
{
ClutterKnot *next = l->next->data;
{
ClutterKnot new;
ClutterFixed t;
-
+
t = CLUTTER_INT_TO_FIXED (offset - dist) / dist_to_next;
interpolate (knot, next, &new, t);
- clutter_behaviour_actors_foreach (behaviour,
+ clutter_behaviour_actors_foreach (behaviour,
actor_apply_knot_foreach,
&new);
CLUTTER_TYPE_KNOT);
behave_class->alpha_notify = clutter_behaviour_path_alpha_notify;
-
+
g_type_class_add_private (klass, sizeof (ClutterBehaviourPathPrivate));
}
array = json_node_get_array (node);
knots_len = json_array_get_length (array);
-
+
for (i = 0; i < knots_len; i++)
{
JsonNode *val = json_array_get_element (array, i);
{
ClutterBehaviourPath *behave;
gint i;
-
- behave = g_object_new (CLUTTER_TYPE_BEHAVIOUR_PATH,
+
+ behave = g_object_new (CLUTTER_TYPE_BEHAVIOUR_PATH,
"alpha", alpha,
NULL);
* clutter_behaviour_path_get_knots:
* @pathb: a #ClutterBehvaiourPath
*
- * Returns a copy of the list of knots contained by @pathb
+ * Returns a copy of the list of knots contained by @pathb
*
* Return value: a #GSList of the paths knots.
*
retval = NULL;
for (l = pathb->priv->knots; l != NULL; l = l->next)
retval = g_slist_prepend (retval, l->data);
-
+
return g_slist_reverse (retval);
}
* clutter_behaviour_path_append_knot:
* @pathb: a #ClutterBehvaiourPath
* @knot: a #ClutterKnot to append.
- *
+ *
* Appends a #ClutterKnot to the path
*
* Since: 0.2
/**
* clutter_behaviour_path_insert_knot:
* @pathb: a #ClutterBehvaiourPath
- * @offset: position in path to insert knot.
+ * @offset: position in path to insert knot.
* @knot: a #ClutterKnot to append.
- *
+ *
* Inserts a #ClutterKnot in the path at specified position. Values greater
* than total number of knots will append the knot at the end of path.
*
* clutter_behaviour_path_remove_knot:
* @pathb: a #ClutterBehvaiourPath
* @offset: position in path to remove knot.
- *
+ *
* Removes a #ClutterKnot in the path at specified offset.
*
* Since: 0.2
* @Varargs: additional knots to add to the path
*
* Adds a NULL-terminated list of knots to a path. This function is
- * equivalent to calling clutter_behaviour_path_append_knot() for each
+ * equivalent to calling clutter_behaviour_path_append_knot() for each
* member of the list.
*
* Since: 0.2
/**
* clutter_behaviour_path_clear:
* @pathb: a #ClutterBehvaiourPath
- *
+ *
* Removes all knots from a path
*
* Since: 0.2
*
* This function is about 10x faster than clib sqrt() on x86, and (this is
* not a typo!) more than 800x faster on ARM without FPU. It's error is < 5%
- * for arguments < 132 and < 10% for arguments < 5591.
+ * for arguments < #CLUTTER_SQRTI_ARG_5_PERCENT and < 10% for arguments <
+ * #CLUTTER_SQRTI_ARG_10_PERCENT. The maximum argument that can be passed to
+ * this function is CLUTTER_SQRTI_ARG_MAX.
*
* Return value: integer square root.
*
/**
* ClutterFixed:
- *
+ *
* Fixed point number (16.16)
*/
typedef gint32 ClutterFixed;
/**
* ClutterAngle:
- *
+ *
* Integer representation of an angle such that 1024 corresponds to
* full circle (i.e., 2*Pi).
*/
/**
* CFX_Q:
- *
+ *
* Size in bits of decimal part of floating point value.
*/
#define CFX_Q 16 /* Decimal part size in bits */
/**
* CFX_ONE:
- *
+ *
* 1.0 represented as a fixed point value.
*/
#define CFX_ONE (1 << CFX_Q) /* 1 */
/**
* CFX_HALF:
- *
+ *
* 0.5 represented as a fixed point value.
*/
#define CFX_HALF 32768
/**
* CFX_MAX:
- *
+ *
* Maximum fixed point value.
*/
#define CFX_MAX 0x7fffffff
/**
* CFX_MIN:
- *
+ *
* Minimum fixed point value.
*/
#define CFX_MIN 0x80000000
/**
* CFX_PI:
- *
+ *
* Fixed point representation of Pi
*/
#define CFX_PI 0x0003243f
/**
* CFX_2PI:
- *
+ *
* Fixed point representation of Pi*2
*/
#define CFX_2PI 0x0006487f
/**
* CFX_PI_2:
- *
+ *
* Fixed point representation of Pi/2
*/
#define CFX_PI_2 0x00019220 /* pi/2 */
/**
* CFX_PI_4:
- *
+ *
* Fixed point representation of Pi/4
*/
#define CFX_PI_4 0x0000c910 /* pi/4 */
/**
* CFX_360:
- *
+ *
* Fixed point representation of the number 360
*/
#define CFX_360 CLUTTER_INT_TO_FIXED (360)
/**
* CFX_240:
- *
+ *
* Fixed point representation of the number 240
*/
#define CFX_240 CLUTTER_INT_TO_FIXED (240)
/**
* CFX_180:
- *
+ *
* Fixed point representation of the number 180
*/
#define CFX_180 CLUTTER_INT_TO_FIXED (180)
/**
* CFX_120:
- *
+ *
* Fixed point representation of the number 120
*/
#define CFX_120 CLUTTER_INT_TO_FIXED (120)
/**
* CFX_60:
- *
+ *
* Fixed point representation of the number 60
*/
#define CFX_60 CLUTTER_INT_TO_FIXED (60)
/**
* CFX_255:
- *
+ *
* Fixed point representation of the number 255
*/
#define CFX_255 CLUTTER_INT_TO_FIXED (255)
/**
* CLUTTER_FIXED_TO_FLOAT:
* @x: a fixed point value
- *
+ *
* Convert a fixed point value to float.
*/
#define CLUTTER_FIXED_TO_FLOAT(x) ((float) ((int)(x) / 65536.0))
/**
* CLUTTER_FIXED_TO_DOUBLE:
* @x: a fixed point value
- *
+ *
* Convert a fixed point value to double.
*/
#define CLUTTER_FIXED_TO_DOUBLE(x) ((double) ((int)(x) / 65536.0))
/**
* CLUTTER_FLOAT_TO_FIXED:
* @x: a floating point value
- *
+ *
* Convert a float value to fixed.
*/
#define CLUTTER_FLOAT_TO_FIXED(x) (_clutter_double_to_fixed ((x)))
/**
* CLUTTER_FLOAT_TO_INT:
* @x: a floating point value
- *
+ *
* Convert a float value to int.
*/
#define CLUTTER_FLOAT_TO_INT(x) (_clutter_double_to_int ((x)))
/**
* CLUTTER_FLOAT_TO_UINT:
* @x: a floating point value
- *
+ *
* Convert a float value to unsigned int.
*/
#define CLUTTER_FLOAT_TO_UINT(x) (_clutter_double_to_uint ((x)))
/**
* CLUTTER_INT_TO_FIXED:
* @x: an integer value
- *
+ *
* Convert an integer value to fixed point.
*/
#define CLUTTER_INT_TO_FIXED(x) ((x) << CFX_Q)
/**
* CLUTTER_FIXED_INT:
* @x: a fixed point value
- *
+ *
* Convert a fixed point value to integer (removing decimal part).
*
* Deprecated:0.6: Use %CLUTTER_FIXED_TO_INT instead
/**
* CLUTTER_FIXED_FRACTION:
* @x: a fixed point value
- *
+ *
* Retrieves the fractionary part of a fixed point value
*/
#define CLUTTER_FIXED_FRACTION(x) ((x) & ((1 << CFX_Q) - 1))
/**
* CLUTTER_FIXED_FLOOR:
* @x: a fixed point value
- *
+ *
* Round down a fixed point value to an integer.
*/
#define CLUTTER_FIXED_FLOOR(x) (((x) >= 0) ? ((x) >> CFX_Q) \
/**
* CLUTTER_FIXED_CEIL:
* @x: a fixed point value
- *
+ *
* Round up a fixed point value to an integer.
*/
#define CLUTTER_FIXED_CEIL(x) (CLUTTER_FIXED_FLOOR (x + 0xffff))
* CLUTTER_FIXED_MUL:
* @x: a fixed point value
* @y: a fixed point value
- *
+ *
* Multiply two fixed point values
*/
#define CLUTTER_FIXED_MUL(x,y) ((x) >> 8) * ((y) >> 8)
* CLUTTER_FIXED_DIV:
* @x: a fixed point value
* @y: a fixed point value
- *
+ *
* Divide two fixed point values
*/
#define CLUTTER_FIXED_DIV(x,y) ((((x) << 8)/(y)) << 8)
* @angle: a #ClutterFixed angle in radians
*
* Fixed point cosine function
- *
+ *
* Return value: #ClutterFixed cosine value.
*
* Note: Implemneted as a macro.
*
* ClutterAngle is an integer such that 1024 represents
* full circle.
- *
+ *
* Return value: #ClutterFixed cosine value.
*
* Note: Implemneted as a macro.
*/
#define clutter_cosi(angle) (clutter_sini ((angle) + 256))
+/**
+ * CLUTTER_SQRTI_ARG_MAX
+ *
+ * Maximum argument that can be passed to #clutter_sqrti function.
+ *
+ * Since: 0.6
+ */
+#ifndef __SSE2__
+#define CLUTTER_SQRTI_ARG_MAX 0x3fffff
+#else
+#define CLUTTER_SQRTI_ARG_MAX INT_MAX
+#endif
+
+/**
+ * CLUTTER_SQRTI_ARG_5_PERCENT
+ *
+ * Maximum argument that can be passed to #clutter_sqrti for which the
+ * resulting error is < 5%
+ *
+ * Since: 0.6
+ */
+#ifndef __SSE2__
+#define CLUTTER_SQRTI_ARG_5_PERCENT 131
+#else
+#define CLUTTER_SQRTI_ARG_5_PERCENT INT_MAX
+#endif
+
+/**
+ * CLUTTER_SQRTI_ARG_10_PERCENT
+ *
+ * Maximum argument that can be passed to #clutter_sqrti for which the
+ * resulting error is < 10%
+ *
+ * Since: 0.6
+ */
+#ifndef __SSE2__
+#define CLUTTER_SQRTI_ARG_10_PERCENT 5590
+#else
+#define CLUTTER_SQRTI_ARG_10_PERCENT INT_MAX
+#endif
+
ClutterFixed clutter_sqrtx (ClutterFixed x);
gint clutter_sqrti (gint x);