Quarantine.Init(
static_cast<uptr>(getFlags()->QuarantineSizeKb) << 10,
static_cast<uptr>(getFlags()->ThreadLocalQuarantineSizeKb) << 10);
- QuarantineChunksUpToSize = getFlags()->QuarantineChunksUpToSize;
+ QuarantineChunksUpToSize = (Quarantine.GetCacheSize() == 0) ? 0 :
+ getFlags()->QuarantineChunksUpToSize;
DeallocationTypeMismatch = getFlags()->DeallocationTypeMismatch;
DeleteSizeMismatch = getFlags()->DeleteSizeMismatch;
ZeroContents = getFlags()->ZeroContents;
// quarantine chunk size threshold.
void quarantineOrDeallocateChunk(void *Ptr, UnpackedHeader *Header,
uptr Size) {
- const bool BypassQuarantine = (Quarantine.GetCacheSize() == 0) ||
- (Size > QuarantineChunksUpToSize);
+ const bool BypassQuarantine = !Size || (Size > QuarantineChunksUpToSize);
if (BypassQuarantine) {
- Chunk::eraseHeader(Ptr);
+ UnpackedHeader NewHeader = *Header;
+ NewHeader.State = ChunkAvailable;
+ Chunk::compareExchangeHeader(Ptr, &NewHeader, Header);
void *BackendPtr = Chunk::getBackendPtr(Ptr, Header);
if (Header->ClassId) {
bool UnlockRequired;
}
void *scudoPvalloc(uptr Size) {
- uptr PageSize = GetPageSizeCached();
+ const uptr PageSize = GetPageSizeCached();
if (UNLIKELY(CheckForPvallocOverflow(Size, PageSize))) {
errno = ENOMEM;
if (Instance.canReturnNull())
--- /dev/null
+// RUN: %clang_scudo %s -O2 -o %t
+// RUN: %env_scudo_opts="QuarantineChunksUpToSize=0" %run %t 2>&1
+
+// This test attempts to reproduce a race condition in the deallocation path
+// when bypassing the Quarantine. The old behavior was to zero-out the chunk
+// header after checking its checksum, state & various other things, but that
+// left a window during which 2 (or more) threads could deallocate the same
+// chunk, with a net result of having said chunk present in those distinct
+// thread caches.
+
+// A passing test means all the children died with an error. The failing
+// scenario involves winning a race, so repro can be scarce.
+
+#include <pthread.h>
+#include <stdlib.h>
+#include <unistd.h>
+#include <sys/types.h>
+#include <sys/wait.h>
+
+const int kNumThreads = 2;
+pthread_t tid[kNumThreads];
+
+pthread_cond_t cond = PTHREAD_COND_INITIALIZER;
+pthread_mutex_t mutex = PTHREAD_MUTEX_INITIALIZER;
+char go = 0;
+
+// Frees the pointer passed when signaled to.
+void *thread_free(void *p) {
+ pthread_mutex_lock(&mutex);
+ while (!go)
+ pthread_cond_wait(&cond, &mutex);
+ pthread_mutex_unlock(&mutex);
+ free(p);
+ return 0;
+}
+
+// Allocates a chunk, and attempts to free it "simultaneously" by 2 threads.
+void child(void) {
+ void *p = malloc(16);
+ for (int i = 0; i < kNumThreads; i++)
+ pthread_create(&tid[i], 0, thread_free, p);
+ pthread_mutex_lock(&mutex);
+ go = 1;
+ pthread_cond_broadcast(&cond);
+ pthread_mutex_unlock(&mutex);
+ for (int i = 0; i < kNumThreads; i++)
+ pthread_join(tid[i], 0);
+}
+
+int main(int argc, char** argv) {
+ const int kChildren = 40;
+ pid_t pid;
+ for (int i = 0; i < kChildren; ++i) {
+ pid = fork();
+ if (pid < 0) {
+ exit(1);
+ } else if (pid == 0) {
+ child();
+ exit(0);
+ } else {
+ int status;
+ wait(&status);
+ // A 0 status means the child didn't die with an error. The race was won.
+ if (status == 0)
+ exit(1);
+ }
+ }
+ return 0;
+}