Clear renderbuffers to fixed bit pattern in copy image tests.
authorMika Isojärvi <misojarvi@google.com>
Thu, 21 Jan 2016 20:29:14 +0000 (12:29 -0800)
committerMika Isojärvi <misojarvi@google.com>
Thu, 21 Jan 2016 20:29:14 +0000 (12:29 -0800)
Fill fixed point renderbuffers always with all 0 or 1 bits to avoid
rounding errors and to make sure that data is also valid in target
format.

Bug: 20698928
Change-Id: Id9b47473a0b0c8077358a3d896fa9081d4a15d20

android/cts/master/com.drawelements.deqp.gles31.xml
android/cts/master/gles31-master.txt
android/cts/master/src/gles31-test-issues.txt
modules/gles31/functional/es31fCopyImageTests.cpp

index ecfb489..0459488 100644 (file)
                                                        <Test name="texture2d_array_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="rgba32i_rgba32i">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_renderbuffer">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="rgba32i_rgba32ui">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_renderbuffer">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="rgba32ui_rgba32f">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="rgba32ui_rgba32i">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_renderbuffer">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="rgba32ui_rgba32ui">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_renderbuffer">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                        </TestSuite>
                                        <TestSuite name="viewclass_96_bits">
                                                        <Test name="texture2d_array_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="rg32i_rg32i">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_renderbuffer">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="rg32i_rg32ui">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_renderbuffer">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="rg32i_rgba16f">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="rg32i_rgba16i">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_renderbuffer">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="rg32i_rgba16ui">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_renderbuffer">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="rg32ui_rg32f">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="rg32ui_rg32i">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_renderbuffer">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="rg32ui_rg32ui">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_renderbuffer">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="rg32ui_rgba16f">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="rg32ui_rgba16i">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_renderbuffer">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="rg32ui_rgba16ui">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_renderbuffer">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="rgba16f_rg32i">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="rgba16i_rg32i">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_renderbuffer">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="rgba16i_rg32ui">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_renderbuffer">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="rgba16i_rgba16f">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="rgba16i_rgba16i">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_renderbuffer">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="rgba16i_rgba16ui">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_renderbuffer">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="rgba16ui_rg32f">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="rgba16ui_rg32i">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_renderbuffer">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="rgba16ui_rg32ui">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_renderbuffer">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="rgba16ui_rgba16f">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
-                                               </TestCase>
-                                               <TestCase name="rgba16ui_rgba16i">
-                                                       <Test name="texture2d_to_texture2d">
+                                                       <Test name="renderbuffer_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
-                                                       <Test name="texture2d_to_texture3d">
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                               </TestCase>
+                                               <TestCase name="rgba16ui_rgba16i">
+                                                       <Test name="texture2d_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_to_texture3d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="texture2d_to_cubemap">
                                                        <Test name="texture2d_array_to_renderbuffer">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="rgba16ui_rgba16ui">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_renderbuffer">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                        </TestSuite>
                                        <TestSuite name="viewclass_48_bits">
                                                        <Test name="texture2d_array_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="r32i_r32i">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_renderbuffer">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="r32i_r32ui">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_renderbuffer">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="r32i_rg16f">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="r32i_rg16i">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_renderbuffer">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="r32i_rg16ui">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_renderbuffer">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="r32i_rgba8">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_renderbuffer">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="r32i_rgba8i">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_renderbuffer">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="r32i_rgba8ui">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_renderbuffer">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="r32i_r11f_g11f_b10f">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="r32i_rgb10_a2ui">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_renderbuffer">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="r32i_rgb10_a2">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_renderbuffer">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="r32i_srgb8_alpha8">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_renderbuffer">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="r32i_rgb9_e5">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="r32ui_r32f">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="r32ui_r32i">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_renderbuffer">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="r32ui_r32ui">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_renderbuffer">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="r32ui_rg16f">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="r32ui_rg16i">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_renderbuffer">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="r32ui_rg16ui">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_renderbuffer">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="r32ui_rgba8">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_renderbuffer">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="r32ui_rgba8i">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_renderbuffer">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="r32ui_rgba8ui">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_renderbuffer">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="r32ui_r11f_g11f_b10f">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
-                                               </TestCase>
-                                               <TestCase name="r32ui_rgb10_a2ui">
-                                                       <Test name="texture2d_to_texture2d">
+                                                       <Test name="renderbuffer_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
-                                                       <Test name="texture2d_to_texture3d">
+                                                       <Test name="renderbuffer_to_texture3d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
-                                                       <Test name="texture2d_to_cubemap">
+                                                       <Test name="renderbuffer_to_cubemap">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
-                                                       <Test name="texture2d_to_texture2d_array">
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                               </TestCase>
+                                               <TestCase name="r32ui_rgb10_a2ui">
+                                                       <Test name="texture2d_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="texture2d_to_renderbuffer">
                                                        <Test name="texture2d_array_to_renderbuffer">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="r32ui_rgb10_a2">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_renderbuffer">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="r32ui_srgb8_alpha8">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_renderbuffer">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="r32ui_rgb9_e5">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="rg16f_r32i">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="rg16i_r32i">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_renderbuffer">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="rg16i_r32ui">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_renderbuffer">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="rg16i_rg16f">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="rg16i_rg16i">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_renderbuffer">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="rg16i_rg16ui">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_renderbuffer">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="rg16i_rgba8">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_renderbuffer">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="rg16i_rgba8i">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_renderbuffer">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="rg16i_rgba8ui">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_renderbuffer">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="rg16i_r11f_g11f_b10f">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="rg16i_rgb10_a2ui">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_renderbuffer">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="rg16i_rgb10_a2">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_renderbuffer">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="rg16i_srgb8_alpha8">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_renderbuffer">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="rg16i_rgb9_e5">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="rg16ui_r32f">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="rg16ui_r32i">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_renderbuffer">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="rg16ui_r32ui">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_renderbuffer">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="rg16ui_rg16f">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="rg16ui_rg16i">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_renderbuffer">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="rg16ui_rg16ui">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_renderbuffer">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="rg16ui_rgba8">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_renderbuffer">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="rg16ui_rgba8i">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_renderbuffer">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
-                                               </TestCase>
-                                               <TestCase name="rg16ui_rgba8ui">
-                                                       <Test name="texture2d_to_texture2d">
+                                                       <Test name="renderbuffer_to_texture2d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
-                                                       <Test name="texture2d_to_texture3d">
+                                                       <Test name="renderbuffer_to_texture3d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
-                                                       <Test name="texture2d_to_cubemap">
+                                                       <Test name="renderbuffer_to_cubemap">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
-                                                       <Test name="texture2d_to_texture2d_array">
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                               </TestCase>
+                                               <TestCase name="rg16ui_rgba8ui">
+                                                       <Test name="texture2d_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                        <Test name="texture2d_to_renderbuffer">
                                                        <Test name="texture2d_array_to_renderbuffer">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="rg16ui_r11f_g11f_b10f">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="rg16ui_rgb10_a2ui">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_renderbuffer">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="rg16ui_rgb10_a2">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_renderbuffer">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="rg16ui_srgb8_alpha8">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_renderbuffer">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="rg16ui_rgb9_e5">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="rgba8_r32f">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="rgba8_r32i">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_renderbuffer">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="rgba8_r32ui">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_renderbuffer">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="rgba8_rg16f">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="rgba8_rg16i">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_renderbuffer">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="rgba8_rg16ui">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_renderbuffer">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="rgba8_rgba8">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_renderbuffer">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="rgba8_rgba8i">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_renderbuffer">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="rgba8_rgba8ui">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_renderbuffer">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="rgba8_r11f_g11f_b10f">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="rgba8_rgb10_a2ui">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_renderbuffer">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="rgba8_rgb10_a2">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_renderbuffer">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="rgba8_srgb8_alpha8">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_renderbuffer">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="rgba8_rgb9_e5">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="rgba8i_r32f">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="rgba8i_r32i">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_renderbuffer">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="rgba8i_r32ui">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_renderbuffer">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="rgba8i_rg16f">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="rgba8i_rg16i">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_renderbuffer">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="rgba8i_rg16ui">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_cubemap">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
-                                                       <Test name="texture2d_array_to_texture2d_array">
+                                                       <Test name="texture2d_array_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_array_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
-                                                       <Test name="texture2d_array_to_renderbuffer">
+                                                       <Test name="renderbuffer_to_renderbuffer">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                </TestCase>
                                                        <Test name="texture2d_array_to_renderbuffer">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="rgba8i_rgba8i">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_renderbuffer">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="rgba8i_rgba8ui">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_renderbuffer">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="rgba8i_r11f_g11f_b10f">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="rgba8i_rgb10_a2ui">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_renderbuffer">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="rgba8i_rgb10_a2">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_renderbuffer">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="rgba8i_srgb8_alpha8">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_renderbuffer">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="rgba8i_rgb9_e5">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="rgba8ui_r32f">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="rgba8ui_r32i">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_renderbuffer">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="rgba8ui_r32ui">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_renderbuffer">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="rgba8ui_rg16f">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="rgba8ui_rg16i">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_renderbuffer">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="rgba8ui_rg16ui">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_renderbuffer">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="rgba8ui_rgba8">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_renderbuffer">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="rgba8ui_rgba8i">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_renderbuffer">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="rgba8ui_rgba8ui">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_renderbuffer">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="rgba8ui_r11f_g11f_b10f">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="rgba8ui_rgb10_a2ui">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_renderbuffer">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="rgba8ui_rgb10_a2">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_renderbuffer">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="rgba8ui_srgb8_alpha8">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_renderbuffer">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="rgba8ui_rgb9_e5">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="r11f_g11f_b10f_r32i">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="rgb10_a2ui_r32i">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_renderbuffer">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="rgb10_a2ui_r32ui">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_renderbuffer">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="rgb10_a2ui_rg16f">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="rgb10_a2ui_rg16i">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_renderbuffer">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="rgb10_a2ui_rg16ui">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_renderbuffer">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="rgb10_a2ui_rgba8">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_renderbuffer">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="rgb10_a2ui_rgba8i">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_renderbuffer">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="rgb10_a2ui_rgba8ui">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_renderbuffer">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="rgb10_a2ui_r11f_g11f_b10f">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="rgb10_a2ui_rgb10_a2ui">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_renderbuffer">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="rgb10_a2ui_rgb10_a2">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_renderbuffer">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="rgb10_a2ui_srgb8_alpha8">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_renderbuffer">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="rgb10_a2ui_rgb9_e5">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="rgb10_a2_r32f">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="rgb10_a2_r32i">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_renderbuffer">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="rgb10_a2_r32ui">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_renderbuffer">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="rgb10_a2_rg16f">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="rgb10_a2_rg16i">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_renderbuffer">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="rgb10_a2_rg16ui">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_renderbuffer">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="rgb10_a2_rgba8">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_renderbuffer">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="rgb10_a2_rgba8i">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_renderbuffer">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="rgb10_a2_rgba8ui">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_renderbuffer">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="rgb10_a2_r11f_g11f_b10f">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="rgb10_a2_rgb10_a2ui">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_renderbuffer">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="rgb10_a2_rgb10_a2">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_renderbuffer">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="rgb10_a2_srgb8_alpha8">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_renderbuffer">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="rgb10_a2_rgb9_e5">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="srgb8_alpha8_r32f">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="srgb8_alpha8_r32i">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_renderbuffer">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="srgb8_alpha8_r32ui">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_renderbuffer">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="srgb8_alpha8_rg16f">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_texture3d">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
-                                                       <Test name="texture2d_array_to_cubemap">
+                                                       <Test name="texture2d_array_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="texture2d_array_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
-                                                       <Test name="texture2d_array_to_texture2d_array">
+                                                       <Test name="renderbuffer_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
                                                </TestCase>
                                                        <Test name="texture2d_array_to_renderbuffer">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="srgb8_alpha8_rg16ui">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_renderbuffer">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="srgb8_alpha8_rgba8">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_renderbuffer">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="srgb8_alpha8_rgba8i">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_renderbuffer">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="srgb8_alpha8_rgba8ui">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_renderbuffer">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="srgb8_alpha8_r11f_g11f_b10f">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="srgb8_alpha8_rgb10_a2ui">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_renderbuffer">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="srgb8_alpha8_rgb10_a2">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_renderbuffer">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="srgb8_alpha8_srgb8_alpha8">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_renderbuffer">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="srgb8_alpha8_rgb9_e5">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="rgb9_e5_r32i">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_renderbuffer">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="rgb8_rgb8i">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="rgb8_rgb8ui">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="rgb8_srgb8">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="rgb8i_rgb8">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="r16i_r16i">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_renderbuffer">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="r16i_r16ui">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_renderbuffer">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="r16i_rg8">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_renderbuffer">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="r16i_rg8i">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_renderbuffer">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="r16i_rg8ui">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_renderbuffer">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="r16ui_r16f">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="r16ui_r16i">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_renderbuffer">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="r16ui_r16ui">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_renderbuffer">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="r16ui_rg8">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_renderbuffer">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="r16ui_rg8i">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_renderbuffer">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="r16ui_rg8ui">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_renderbuffer">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="rg8_r16f">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="rg8_r16i">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_renderbuffer">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="rg8_r16ui">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_renderbuffer">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="rg8_rg8">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_renderbuffer">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="rg8_rg8i">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_renderbuffer">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="rg8_rg8ui">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_renderbuffer">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="rg8i_r16f">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="rg8i_r16i">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_renderbuffer">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="rg8i_r16ui">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_renderbuffer">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="rg8i_rg8">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_renderbuffer">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="rg8i_rg8i">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_renderbuffer">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="rg8i_rg8ui">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_renderbuffer">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="rg8ui_r16f">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="rg8ui_r16i">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_renderbuffer">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="rg8ui_r16ui">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_renderbuffer">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="rg8ui_rg8">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_renderbuffer">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="rg8ui_rg8i">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_renderbuffer">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="rg8ui_rg8ui">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_renderbuffer">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                        </TestSuite>
                                        <TestSuite name="viewclass_8_bits">
                                                        <Test name="texture2d_array_to_renderbuffer">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="r8_r8i">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_renderbuffer">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="r8_r8ui">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_renderbuffer">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="r8i_r8">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_renderbuffer">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="r8i_r8i">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_renderbuffer">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="r8i_r8ui">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_renderbuffer">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="r8ui_r8">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_renderbuffer">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="r8ui_r8i">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_renderbuffer">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="r8ui_r8ui">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_renderbuffer">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_renderbuffer">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                        </TestSuite>
                                </TestSuite>
                                                        <Test name="texture2d_array_to_cubemap">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="rgba8_etc2_eac_rgba32ui">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_cubemap">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="srgb8_alpha8_etc2_eac_rgba32ui">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_cubemap">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="rg11_eac_rgba32ui">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_cubemap">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="signed_rg11_eac_rgba32ui">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="rgba_astc_4x4_khr_rgba32ui">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="rgba_astc_5x4_khr_rgba32ui">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="rgba_astc_5x5_khr_rgba32ui">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="rgba_astc_6x5_khr_rgba32ui">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="rgba_astc_6x6_khr_rgba32ui">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="rgba_astc_8x5_khr_rgba32ui">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="rgba_astc_8x6_khr_rgba32ui">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="rgba_astc_8x8_khr_rgba32ui">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="rgba_astc_10x5_khr_rgba32ui">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="rgba_astc_10x6_khr_rgba32ui">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="rgba_astc_10x8_khr_rgba32ui">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="rgba_astc_10x10_khr_rgba32ui">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="rgba_astc_12x10_khr_rgba32ui">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="rgba_astc_12x12_khr_rgba32ui">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="srgb8_alpha8_astc_4x4_khr_rgba32ui">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="srgb8_alpha8_astc_5x4_khr_rgba32ui">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="srgb8_alpha8_astc_5x5_khr_rgba32ui">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="srgb8_alpha8_astc_6x5_khr_rgba32ui">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="srgb8_alpha8_astc_6x6_khr_rgba32ui">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="srgb8_alpha8_astc_8x5_khr_rgba32ui">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="srgb8_alpha8_astc_8x6_khr_rgba32ui">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="srgb8_alpha8_astc_8x8_khr_rgba32ui">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="srgb8_alpha8_astc_10x5_khr_rgba32ui">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="srgb8_alpha8_astc_10x6_khr_rgba32ui">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="srgb8_alpha8_astc_10x8_khr_rgba32ui">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="srgb8_alpha8_astc_10x10_khr_rgba32ui">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="srgb8_alpha8_astc_12x10_khr_rgba32ui">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="srgb8_alpha8_astc_12x12_khr_rgba32ui">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_cubemap">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="rgba8_etc2_eac_rgba32i">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_cubemap">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="srgb8_alpha8_etc2_eac_rgba32i">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_cubemap">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="rg11_eac_rgba32i">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_cubemap">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="signed_rg11_eac_rgba32i">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="rgba_astc_4x4_khr_rgba32i">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="rgba_astc_5x4_khr_rgba32i">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="rgba_astc_5x5_khr_rgba32i">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="rgba_astc_6x5_khr_rgba32i">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="rgba_astc_6x6_khr_rgba32i">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="rgba_astc_8x5_khr_rgba32i">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="rgba_astc_8x6_khr_rgba32i">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="rgba_astc_8x8_khr_rgba32i">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="rgba_astc_10x5_khr_rgba32i">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="rgba_astc_10x6_khr_rgba32i">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="rgba_astc_10x8_khr_rgba32i">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="rgba_astc_10x10_khr_rgba32i">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="rgba_astc_12x10_khr_rgba32i">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="rgba_astc_12x12_khr_rgba32i">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="srgb8_alpha8_astc_4x4_khr_rgba32i">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="srgb8_alpha8_astc_5x4_khr_rgba32i">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="srgb8_alpha8_astc_5x5_khr_rgba32i">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="srgb8_alpha8_astc_6x5_khr_rgba32i">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="srgb8_alpha8_astc_6x6_khr_rgba32i">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="srgb8_alpha8_astc_8x5_khr_rgba32i">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="srgb8_alpha8_astc_8x6_khr_rgba32i">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="srgb8_alpha8_astc_8x8_khr_rgba32i">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="srgb8_alpha8_astc_10x5_khr_rgba32i">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="srgb8_alpha8_astc_10x6_khr_rgba32i">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="srgb8_alpha8_astc_10x8_khr_rgba32i">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="srgb8_alpha8_astc_10x10_khr_rgba32i">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="srgb8_alpha8_astc_12x10_khr_rgba32i">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_texture2d_array">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture3d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_texture2d_array">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="srgb8_alpha8_astc_12x12_khr_rgba32i">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_cubemap">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="r11_eac_rgba16ui">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_cubemap">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="signed_r11_eac_rgba16ui">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_cubemap">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="r11_eac_rgba16i">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_cubemap">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="signed_r11_eac_rgba16i">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_cubemap">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="r11_eac_rg32ui">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_cubemap">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="signed_r11_eac_rg32ui">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_cubemap">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="r11_eac_rg32i">
                                                        <Test name="texture2d_to_texture2d">
                                                        <Test name="texture2d_array_to_cubemap">
                                                                <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
                                                        </Test>
+                                                       <Test name="renderbuffer_to_texture2d">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
+                                                       <Test name="renderbuffer_to_cubemap">
+                                                               <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+                                                       </Test>
                                                </TestCase>
                                                <TestCase name="signed_r11_eac_rg32i">
                                                        <Test name="texture2d_to_texture2d">
index c39fc77..4f7326d 100644 (file)
@@ -21982,6 +21982,10 @@ dEQP-GLES31.functional.copy_image.non_compressed.viewclass_128_bits.rgba32i_rgba
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_128_bits.rgba32i_rgba32f.texture2d_array_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_128_bits.rgba32i_rgba32f.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_128_bits.rgba32i_rgba32f.texture2d_array_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_128_bits.rgba32i_rgba32f.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_128_bits.rgba32i_rgba32f.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_128_bits.rgba32i_rgba32f.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_128_bits.rgba32i_rgba32f.renderbuffer_to_texture2d_array
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_128_bits.rgba32i_rgba32i.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_128_bits.rgba32i_rgba32i.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_128_bits.rgba32i_rgba32i.texture2d_to_cubemap
@@ -22002,6 +22006,11 @@ dEQP-GLES31.functional.copy_image.non_compressed.viewclass_128_bits.rgba32i_rgba
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_128_bits.rgba32i_rgba32i.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_128_bits.rgba32i_rgba32i.texture2d_array_to_texture2d_array
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_128_bits.rgba32i_rgba32i.texture2d_array_to_renderbuffer
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_128_bits.rgba32i_rgba32i.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_128_bits.rgba32i_rgba32i.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_128_bits.rgba32i_rgba32i.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_128_bits.rgba32i_rgba32i.renderbuffer_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_128_bits.rgba32i_rgba32i.renderbuffer_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_128_bits.rgba32i_rgba32ui.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_128_bits.rgba32i_rgba32ui.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_128_bits.rgba32i_rgba32ui.texture2d_to_cubemap
@@ -22022,6 +22031,11 @@ dEQP-GLES31.functional.copy_image.non_compressed.viewclass_128_bits.rgba32i_rgba
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_128_bits.rgba32i_rgba32ui.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_128_bits.rgba32i_rgba32ui.texture2d_array_to_texture2d_array
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_128_bits.rgba32i_rgba32ui.texture2d_array_to_renderbuffer
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_128_bits.rgba32i_rgba32ui.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_128_bits.rgba32i_rgba32ui.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_128_bits.rgba32i_rgba32ui.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_128_bits.rgba32i_rgba32ui.renderbuffer_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_128_bits.rgba32i_rgba32ui.renderbuffer_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_128_bits.rgba32ui_rgba32f.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_128_bits.rgba32ui_rgba32f.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_128_bits.rgba32ui_rgba32f.texture2d_to_cubemap
@@ -22038,6 +22052,10 @@ dEQP-GLES31.functional.copy_image.non_compressed.viewclass_128_bits.rgba32ui_rgb
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_128_bits.rgba32ui_rgba32f.texture2d_array_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_128_bits.rgba32ui_rgba32f.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_128_bits.rgba32ui_rgba32f.texture2d_array_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_128_bits.rgba32ui_rgba32f.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_128_bits.rgba32ui_rgba32f.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_128_bits.rgba32ui_rgba32f.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_128_bits.rgba32ui_rgba32f.renderbuffer_to_texture2d_array
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_128_bits.rgba32ui_rgba32i.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_128_bits.rgba32ui_rgba32i.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_128_bits.rgba32ui_rgba32i.texture2d_to_cubemap
@@ -22058,6 +22076,11 @@ dEQP-GLES31.functional.copy_image.non_compressed.viewclass_128_bits.rgba32ui_rgb
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_128_bits.rgba32ui_rgba32i.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_128_bits.rgba32ui_rgba32i.texture2d_array_to_texture2d_array
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_128_bits.rgba32ui_rgba32i.texture2d_array_to_renderbuffer
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_128_bits.rgba32ui_rgba32i.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_128_bits.rgba32ui_rgba32i.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_128_bits.rgba32ui_rgba32i.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_128_bits.rgba32ui_rgba32i.renderbuffer_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_128_bits.rgba32ui_rgba32i.renderbuffer_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_128_bits.rgba32ui_rgba32ui.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_128_bits.rgba32ui_rgba32ui.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_128_bits.rgba32ui_rgba32ui.texture2d_to_cubemap
@@ -22078,6 +22101,11 @@ dEQP-GLES31.functional.copy_image.non_compressed.viewclass_128_bits.rgba32ui_rgb
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_128_bits.rgba32ui_rgba32ui.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_128_bits.rgba32ui_rgba32ui.texture2d_array_to_texture2d_array
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_128_bits.rgba32ui_rgba32ui.texture2d_array_to_renderbuffer
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_128_bits.rgba32ui_rgba32ui.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_128_bits.rgba32ui_rgba32ui.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_128_bits.rgba32ui_rgba32ui.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_128_bits.rgba32ui_rgba32ui.renderbuffer_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_128_bits.rgba32ui_rgba32ui.renderbuffer_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_96_bits.rgb32f_rgb32f.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_96_bits.rgb32f_rgb32f.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_96_bits.rgb32f_rgb32f.texture2d_to_cubemap
@@ -22334,6 +22362,10 @@ dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32i_rg32f.t
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32i_rg32f.texture2d_array_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32i_rg32f.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32i_rg32f.texture2d_array_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32i_rg32f.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32i_rg32f.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32i_rg32f.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32i_rg32f.renderbuffer_to_texture2d_array
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32i_rg32i.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32i_rg32i.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32i_rg32i.texture2d_to_cubemap
@@ -22354,6 +22386,11 @@ dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32i_rg32i.t
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32i_rg32i.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32i_rg32i.texture2d_array_to_texture2d_array
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32i_rg32i.texture2d_array_to_renderbuffer
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32i_rg32i.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32i_rg32i.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32i_rg32i.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32i_rg32i.renderbuffer_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32i_rg32i.renderbuffer_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32i_rg32ui.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32i_rg32ui.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32i_rg32ui.texture2d_to_cubemap
@@ -22374,6 +22411,11 @@ dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32i_rg32ui.
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32i_rg32ui.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32i_rg32ui.texture2d_array_to_texture2d_array
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32i_rg32ui.texture2d_array_to_renderbuffer
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32i_rg32ui.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32i_rg32ui.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32i_rg32ui.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32i_rg32ui.renderbuffer_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32i_rg32ui.renderbuffer_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32i_rgba16f.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32i_rgba16f.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32i_rgba16f.texture2d_to_cubemap
@@ -22390,6 +22432,10 @@ dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32i_rgba16f
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32i_rgba16f.texture2d_array_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32i_rgba16f.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32i_rgba16f.texture2d_array_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32i_rgba16f.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32i_rgba16f.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32i_rgba16f.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32i_rgba16f.renderbuffer_to_texture2d_array
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32i_rgba16i.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32i_rgba16i.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32i_rgba16i.texture2d_to_cubemap
@@ -22410,6 +22456,11 @@ dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32i_rgba16i
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32i_rgba16i.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32i_rgba16i.texture2d_array_to_texture2d_array
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32i_rgba16i.texture2d_array_to_renderbuffer
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32i_rgba16i.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32i_rgba16i.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32i_rgba16i.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32i_rgba16i.renderbuffer_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32i_rgba16i.renderbuffer_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32i_rgba16ui.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32i_rgba16ui.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32i_rgba16ui.texture2d_to_cubemap
@@ -22430,6 +22481,11 @@ dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32i_rgba16u
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32i_rgba16ui.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32i_rgba16ui.texture2d_array_to_texture2d_array
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32i_rgba16ui.texture2d_array_to_renderbuffer
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32i_rgba16ui.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32i_rgba16ui.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32i_rgba16ui.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32i_rgba16ui.renderbuffer_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32i_rgba16ui.renderbuffer_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32ui_rg32f.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32ui_rg32f.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32ui_rg32f.texture2d_to_cubemap
@@ -22446,6 +22502,10 @@ dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32ui_rg32f.
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32ui_rg32f.texture2d_array_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32ui_rg32f.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32ui_rg32f.texture2d_array_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32ui_rg32f.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32ui_rg32f.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32ui_rg32f.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32ui_rg32f.renderbuffer_to_texture2d_array
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32ui_rg32i.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32ui_rg32i.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32ui_rg32i.texture2d_to_cubemap
@@ -22466,6 +22526,11 @@ dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32ui_rg32i.
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32ui_rg32i.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32ui_rg32i.texture2d_array_to_texture2d_array
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32ui_rg32i.texture2d_array_to_renderbuffer
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32ui_rg32i.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32ui_rg32i.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32ui_rg32i.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32ui_rg32i.renderbuffer_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32ui_rg32i.renderbuffer_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32ui_rg32ui.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32ui_rg32ui.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32ui_rg32ui.texture2d_to_cubemap
@@ -22486,6 +22551,11 @@ dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32ui_rg32ui
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32ui_rg32ui.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32ui_rg32ui.texture2d_array_to_texture2d_array
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32ui_rg32ui.texture2d_array_to_renderbuffer
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32ui_rg32ui.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32ui_rg32ui.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32ui_rg32ui.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32ui_rg32ui.renderbuffer_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32ui_rg32ui.renderbuffer_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32ui_rgba16f.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32ui_rgba16f.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32ui_rgba16f.texture2d_to_cubemap
@@ -22502,6 +22572,10 @@ dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32ui_rgba16
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32ui_rgba16f.texture2d_array_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32ui_rgba16f.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32ui_rgba16f.texture2d_array_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32ui_rgba16f.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32ui_rgba16f.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32ui_rgba16f.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32ui_rgba16f.renderbuffer_to_texture2d_array
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32ui_rgba16i.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32ui_rgba16i.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32ui_rgba16i.texture2d_to_cubemap
@@ -22522,6 +22596,11 @@ dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32ui_rgba16
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32ui_rgba16i.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32ui_rgba16i.texture2d_array_to_texture2d_array
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32ui_rgba16i.texture2d_array_to_renderbuffer
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32ui_rgba16i.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32ui_rgba16i.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32ui_rgba16i.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32ui_rgba16i.renderbuffer_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32ui_rgba16i.renderbuffer_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32ui_rgba16ui.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32ui_rgba16ui.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32ui_rgba16ui.texture2d_to_cubemap
@@ -22542,6 +22621,11 @@ dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32ui_rgba16
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32ui_rgba16ui.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32ui_rgba16ui.texture2d_array_to_texture2d_array
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32ui_rgba16ui.texture2d_array_to_renderbuffer
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32ui_rgba16ui.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32ui_rgba16ui.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32ui_rgba16ui.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32ui_rgba16ui.renderbuffer_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32ui_rgba16ui.renderbuffer_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16f_rg32i.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16f_rg32i.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16f_rg32i.texture2d_to_cubemap
@@ -22654,6 +22738,10 @@ dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16i_rg32f
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16i_rg32f.texture2d_array_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16i_rg32f.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16i_rg32f.texture2d_array_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16i_rg32f.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16i_rg32f.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16i_rg32f.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16i_rg32f.renderbuffer_to_texture2d_array
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16i_rg32i.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16i_rg32i.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16i_rg32i.texture2d_to_cubemap
@@ -22674,6 +22762,11 @@ dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16i_rg32i
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16i_rg32i.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16i_rg32i.texture2d_array_to_texture2d_array
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16i_rg32i.texture2d_array_to_renderbuffer
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16i_rg32i.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16i_rg32i.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16i_rg32i.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16i_rg32i.renderbuffer_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16i_rg32i.renderbuffer_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16i_rg32ui.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16i_rg32ui.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16i_rg32ui.texture2d_to_cubemap
@@ -22694,6 +22787,11 @@ dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16i_rg32u
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16i_rg32ui.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16i_rg32ui.texture2d_array_to_texture2d_array
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16i_rg32ui.texture2d_array_to_renderbuffer
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16i_rg32ui.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16i_rg32ui.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16i_rg32ui.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16i_rg32ui.renderbuffer_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16i_rg32ui.renderbuffer_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16i_rgba16f.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16i_rgba16f.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16i_rgba16f.texture2d_to_cubemap
@@ -22710,6 +22808,10 @@ dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16i_rgba1
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16i_rgba16f.texture2d_array_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16i_rgba16f.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16i_rgba16f.texture2d_array_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16i_rgba16f.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16i_rgba16f.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16i_rgba16f.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16i_rgba16f.renderbuffer_to_texture2d_array
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16i_rgba16i.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16i_rgba16i.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16i_rgba16i.texture2d_to_cubemap
@@ -22730,6 +22832,11 @@ dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16i_rgba1
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16i_rgba16i.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16i_rgba16i.texture2d_array_to_texture2d_array
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16i_rgba16i.texture2d_array_to_renderbuffer
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16i_rgba16i.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16i_rgba16i.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16i_rgba16i.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16i_rgba16i.renderbuffer_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16i_rgba16i.renderbuffer_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16i_rgba16ui.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16i_rgba16ui.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16i_rgba16ui.texture2d_to_cubemap
@@ -22750,6 +22857,11 @@ dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16i_rgba1
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16i_rgba16ui.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16i_rgba16ui.texture2d_array_to_texture2d_array
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16i_rgba16ui.texture2d_array_to_renderbuffer
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16i_rgba16ui.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16i_rgba16ui.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16i_rgba16ui.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16i_rgba16ui.renderbuffer_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16i_rgba16ui.renderbuffer_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16ui_rg32f.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16ui_rg32f.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16ui_rg32f.texture2d_to_cubemap
@@ -22766,6 +22878,10 @@ dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16ui_rg32
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16ui_rg32f.texture2d_array_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16ui_rg32f.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16ui_rg32f.texture2d_array_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16ui_rg32f.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16ui_rg32f.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16ui_rg32f.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16ui_rg32f.renderbuffer_to_texture2d_array
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16ui_rg32i.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16ui_rg32i.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16ui_rg32i.texture2d_to_cubemap
@@ -22786,6 +22902,11 @@ dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16ui_rg32
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16ui_rg32i.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16ui_rg32i.texture2d_array_to_texture2d_array
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16ui_rg32i.texture2d_array_to_renderbuffer
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16ui_rg32i.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16ui_rg32i.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16ui_rg32i.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16ui_rg32i.renderbuffer_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16ui_rg32i.renderbuffer_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16ui_rg32ui.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16ui_rg32ui.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16ui_rg32ui.texture2d_to_cubemap
@@ -22806,6 +22927,11 @@ dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16ui_rg32
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16ui_rg32ui.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16ui_rg32ui.texture2d_array_to_texture2d_array
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16ui_rg32ui.texture2d_array_to_renderbuffer
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16ui_rg32ui.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16ui_rg32ui.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16ui_rg32ui.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16ui_rg32ui.renderbuffer_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16ui_rg32ui.renderbuffer_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16ui_rgba16f.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16ui_rgba16f.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16ui_rgba16f.texture2d_to_cubemap
@@ -22822,6 +22948,10 @@ dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16ui_rgba
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16ui_rgba16f.texture2d_array_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16ui_rgba16f.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16ui_rgba16f.texture2d_array_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16ui_rgba16f.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16ui_rgba16f.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16ui_rgba16f.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16ui_rgba16f.renderbuffer_to_texture2d_array
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16ui_rgba16i.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16ui_rgba16i.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16ui_rgba16i.texture2d_to_cubemap
@@ -22842,6 +22972,11 @@ dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16ui_rgba
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16ui_rgba16i.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16ui_rgba16i.texture2d_array_to_texture2d_array
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16ui_rgba16i.texture2d_array_to_renderbuffer
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16ui_rgba16i.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16ui_rgba16i.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16ui_rgba16i.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16ui_rgba16i.renderbuffer_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16ui_rgba16i.renderbuffer_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16ui_rgba16ui.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16ui_rgba16ui.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16ui_rgba16ui.texture2d_to_cubemap
@@ -22862,6 +22997,11 @@ dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16ui_rgba
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16ui_rgba16ui.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16ui_rgba16ui.texture2d_array_to_texture2d_array
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16ui_rgba16ui.texture2d_array_to_renderbuffer
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16ui_rgba16ui.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16ui_rgba16ui.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16ui_rgba16ui.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16ui_rgba16ui.renderbuffer_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16ui_rgba16ui.renderbuffer_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_48_bits.rgb16f_rgb16f.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_48_bits.rgb16f_rgb16f.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_48_bits.rgb16f_rgb16f.texture2d_to_cubemap
@@ -23238,6 +23378,10 @@ dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_r32f.tex
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_r32f.texture2d_array_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_r32f.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_r32f.texture2d_array_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_r32f.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_r32f.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_r32f.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_r32f.renderbuffer_to_texture2d_array
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_r32i.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_r32i.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_r32i.texture2d_to_cubemap
@@ -23258,6 +23402,11 @@ dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_r32i.tex
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_r32i.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_r32i.texture2d_array_to_texture2d_array
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_r32i.texture2d_array_to_renderbuffer
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_r32i.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_r32i.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_r32i.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_r32i.renderbuffer_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_r32i.renderbuffer_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_r32ui.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_r32ui.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_r32ui.texture2d_to_cubemap
@@ -23278,6 +23427,11 @@ dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_r32ui.te
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_r32ui.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_r32ui.texture2d_array_to_texture2d_array
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_r32ui.texture2d_array_to_renderbuffer
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_r32ui.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_r32ui.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_r32ui.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_r32ui.renderbuffer_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_r32ui.renderbuffer_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rg16f.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rg16f.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rg16f.texture2d_to_cubemap
@@ -23294,6 +23448,10 @@ dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rg16f.te
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rg16f.texture2d_array_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rg16f.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rg16f.texture2d_array_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rg16f.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rg16f.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rg16f.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rg16f.renderbuffer_to_texture2d_array
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rg16i.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rg16i.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rg16i.texture2d_to_cubemap
@@ -23314,6 +23472,11 @@ dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rg16i.te
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rg16i.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rg16i.texture2d_array_to_texture2d_array
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rg16i.texture2d_array_to_renderbuffer
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rg16i.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rg16i.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rg16i.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rg16i.renderbuffer_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rg16i.renderbuffer_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rg16ui.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rg16ui.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rg16ui.texture2d_to_cubemap
@@ -23334,6 +23497,11 @@ dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rg16ui.t
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rg16ui.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rg16ui.texture2d_array_to_texture2d_array
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rg16ui.texture2d_array_to_renderbuffer
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rg16ui.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rg16ui.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rg16ui.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rg16ui.renderbuffer_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rg16ui.renderbuffer_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rgba8.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rgba8.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rgba8.texture2d_to_cubemap
@@ -23354,6 +23522,11 @@ dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rgba8.te
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rgba8.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rgba8.texture2d_array_to_texture2d_array
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rgba8.texture2d_array_to_renderbuffer
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rgba8.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rgba8.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rgba8.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rgba8.renderbuffer_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rgba8.renderbuffer_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rgba8i.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rgba8i.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rgba8i.texture2d_to_cubemap
@@ -23374,6 +23547,11 @@ dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rgba8i.t
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rgba8i.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rgba8i.texture2d_array_to_texture2d_array
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rgba8i.texture2d_array_to_renderbuffer
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rgba8i.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rgba8i.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rgba8i.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rgba8i.renderbuffer_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rgba8i.renderbuffer_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rgba8ui.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rgba8ui.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rgba8ui.texture2d_to_cubemap
@@ -23394,6 +23572,11 @@ dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rgba8ui.
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rgba8ui.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rgba8ui.texture2d_array_to_texture2d_array
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rgba8ui.texture2d_array_to_renderbuffer
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rgba8ui.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rgba8ui.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rgba8ui.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rgba8ui.renderbuffer_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rgba8ui.renderbuffer_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_r11f_g11f_b10f.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_r11f_g11f_b10f.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_r11f_g11f_b10f.texture2d_to_cubemap
@@ -23410,6 +23593,10 @@ dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_r11f_g11
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_r11f_g11f_b10f.texture2d_array_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_r11f_g11f_b10f.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_r11f_g11f_b10f.texture2d_array_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_r11f_g11f_b10f.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_r11f_g11f_b10f.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_r11f_g11f_b10f.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_r11f_g11f_b10f.renderbuffer_to_texture2d_array
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rgb10_a2ui.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rgb10_a2ui.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rgb10_a2ui.texture2d_to_cubemap
@@ -23430,6 +23617,11 @@ dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rgb10_a2
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rgb10_a2ui.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rgb10_a2ui.texture2d_array_to_texture2d_array
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rgb10_a2ui.texture2d_array_to_renderbuffer
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rgb10_a2ui.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rgb10_a2ui.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rgb10_a2ui.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rgb10_a2ui.renderbuffer_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rgb10_a2ui.renderbuffer_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rgb10_a2.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rgb10_a2.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rgb10_a2.texture2d_to_cubemap
@@ -23450,6 +23642,11 @@ dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rgb10_a2
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rgb10_a2.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rgb10_a2.texture2d_array_to_texture2d_array
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rgb10_a2.texture2d_array_to_renderbuffer
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rgb10_a2.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rgb10_a2.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rgb10_a2.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rgb10_a2.renderbuffer_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rgb10_a2.renderbuffer_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_srgb8_alpha8.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_srgb8_alpha8.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_srgb8_alpha8.texture2d_to_cubemap
@@ -23470,6 +23667,11 @@ dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_srgb8_al
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_srgb8_alpha8.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_srgb8_alpha8.texture2d_array_to_texture2d_array
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_srgb8_alpha8.texture2d_array_to_renderbuffer
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_srgb8_alpha8.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_srgb8_alpha8.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_srgb8_alpha8.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_srgb8_alpha8.renderbuffer_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_srgb8_alpha8.renderbuffer_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rgb9_e5.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rgb9_e5.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rgb9_e5.texture2d_to_cubemap
@@ -23486,6 +23688,10 @@ dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rgb9_e5.
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rgb9_e5.texture2d_array_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rgb9_e5.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rgb9_e5.texture2d_array_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rgb9_e5.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rgb9_e5.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rgb9_e5.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rgb9_e5.renderbuffer_to_texture2d_array
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_r32f.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_r32f.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_r32f.texture2d_to_cubemap
@@ -23502,6 +23708,10 @@ dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_r32f.te
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_r32f.texture2d_array_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_r32f.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_r32f.texture2d_array_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_r32f.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_r32f.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_r32f.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_r32f.renderbuffer_to_texture2d_array
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_r32i.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_r32i.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_r32i.texture2d_to_cubemap
@@ -23522,6 +23732,11 @@ dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_r32i.te
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_r32i.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_r32i.texture2d_array_to_texture2d_array
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_r32i.texture2d_array_to_renderbuffer
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_r32i.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_r32i.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_r32i.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_r32i.renderbuffer_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_r32i.renderbuffer_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_r32ui.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_r32ui.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_r32ui.texture2d_to_cubemap
@@ -23542,6 +23757,11 @@ dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_r32ui.t
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_r32ui.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_r32ui.texture2d_array_to_texture2d_array
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_r32ui.texture2d_array_to_renderbuffer
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_r32ui.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_r32ui.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_r32ui.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_r32ui.renderbuffer_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_r32ui.renderbuffer_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rg16f.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rg16f.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rg16f.texture2d_to_cubemap
@@ -23558,6 +23778,10 @@ dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rg16f.t
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rg16f.texture2d_array_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rg16f.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rg16f.texture2d_array_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rg16f.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rg16f.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rg16f.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rg16f.renderbuffer_to_texture2d_array
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rg16i.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rg16i.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rg16i.texture2d_to_cubemap
@@ -23578,6 +23802,11 @@ dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rg16i.t
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rg16i.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rg16i.texture2d_array_to_texture2d_array
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rg16i.texture2d_array_to_renderbuffer
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rg16i.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rg16i.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rg16i.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rg16i.renderbuffer_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rg16i.renderbuffer_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rg16ui.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rg16ui.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rg16ui.texture2d_to_cubemap
@@ -23598,6 +23827,11 @@ dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rg16ui.
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rg16ui.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rg16ui.texture2d_array_to_texture2d_array
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rg16ui.texture2d_array_to_renderbuffer
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rg16ui.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rg16ui.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rg16ui.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rg16ui.renderbuffer_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rg16ui.renderbuffer_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rgba8.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rgba8.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rgba8.texture2d_to_cubemap
@@ -23618,6 +23852,11 @@ dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rgba8.t
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rgba8.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rgba8.texture2d_array_to_texture2d_array
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rgba8.texture2d_array_to_renderbuffer
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rgba8.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rgba8.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rgba8.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rgba8.renderbuffer_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rgba8.renderbuffer_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rgba8i.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rgba8i.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rgba8i.texture2d_to_cubemap
@@ -23638,6 +23877,11 @@ dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rgba8i.
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rgba8i.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rgba8i.texture2d_array_to_texture2d_array
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rgba8i.texture2d_array_to_renderbuffer
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rgba8i.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rgba8i.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rgba8i.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rgba8i.renderbuffer_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rgba8i.renderbuffer_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rgba8ui.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rgba8ui.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rgba8ui.texture2d_to_cubemap
@@ -23658,6 +23902,11 @@ dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rgba8ui
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rgba8ui.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rgba8ui.texture2d_array_to_texture2d_array
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rgba8ui.texture2d_array_to_renderbuffer
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rgba8ui.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rgba8ui.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rgba8ui.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rgba8ui.renderbuffer_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rgba8ui.renderbuffer_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_r11f_g11f_b10f.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_r11f_g11f_b10f.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_r11f_g11f_b10f.texture2d_to_cubemap
@@ -23674,6 +23923,10 @@ dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_r11f_g1
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_r11f_g11f_b10f.texture2d_array_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_r11f_g11f_b10f.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_r11f_g11f_b10f.texture2d_array_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_r11f_g11f_b10f.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_r11f_g11f_b10f.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_r11f_g11f_b10f.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_r11f_g11f_b10f.renderbuffer_to_texture2d_array
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rgb10_a2ui.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rgb10_a2ui.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rgb10_a2ui.texture2d_to_cubemap
@@ -23694,6 +23947,11 @@ dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rgb10_a
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rgb10_a2ui.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rgb10_a2ui.texture2d_array_to_texture2d_array
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rgb10_a2ui.texture2d_array_to_renderbuffer
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rgb10_a2ui.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rgb10_a2ui.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rgb10_a2ui.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rgb10_a2ui.renderbuffer_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rgb10_a2ui.renderbuffer_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rgb10_a2.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rgb10_a2.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rgb10_a2.texture2d_to_cubemap
@@ -23714,6 +23972,11 @@ dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rgb10_a
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rgb10_a2.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rgb10_a2.texture2d_array_to_texture2d_array
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rgb10_a2.texture2d_array_to_renderbuffer
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rgb10_a2.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rgb10_a2.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rgb10_a2.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rgb10_a2.renderbuffer_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rgb10_a2.renderbuffer_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_srgb8_alpha8.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_srgb8_alpha8.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_srgb8_alpha8.texture2d_to_cubemap
@@ -23734,6 +23997,11 @@ dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_srgb8_a
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_srgb8_alpha8.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_srgb8_alpha8.texture2d_array_to_texture2d_array
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_srgb8_alpha8.texture2d_array_to_renderbuffer
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_srgb8_alpha8.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_srgb8_alpha8.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_srgb8_alpha8.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_srgb8_alpha8.renderbuffer_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_srgb8_alpha8.renderbuffer_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rgb9_e5.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rgb9_e5.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rgb9_e5.texture2d_to_cubemap
@@ -23750,6 +24018,10 @@ dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rgb9_e5
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rgb9_e5.texture2d_array_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rgb9_e5.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rgb9_e5.texture2d_array_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rgb9_e5.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rgb9_e5.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rgb9_e5.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rgb9_e5.renderbuffer_to_texture2d_array
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16f_r32i.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16f_r32i.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16f_r32i.texture2d_to_cubemap
@@ -23982,6 +24254,10 @@ dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_r32f.te
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_r32f.texture2d_array_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_r32f.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_r32f.texture2d_array_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_r32f.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_r32f.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_r32f.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_r32f.renderbuffer_to_texture2d_array
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_r32i.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_r32i.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_r32i.texture2d_to_cubemap
@@ -24002,6 +24278,11 @@ dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_r32i.te
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_r32i.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_r32i.texture2d_array_to_texture2d_array
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_r32i.texture2d_array_to_renderbuffer
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_r32i.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_r32i.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_r32i.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_r32i.renderbuffer_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_r32i.renderbuffer_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_r32ui.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_r32ui.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_r32ui.texture2d_to_cubemap
@@ -24022,6 +24303,11 @@ dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_r32ui.t
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_r32ui.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_r32ui.texture2d_array_to_texture2d_array
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_r32ui.texture2d_array_to_renderbuffer
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_r32ui.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_r32ui.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_r32ui.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_r32ui.renderbuffer_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_r32ui.renderbuffer_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rg16f.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rg16f.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rg16f.texture2d_to_cubemap
@@ -24038,6 +24324,10 @@ dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rg16f.t
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rg16f.texture2d_array_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rg16f.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rg16f.texture2d_array_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rg16f.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rg16f.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rg16f.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rg16f.renderbuffer_to_texture2d_array
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rg16i.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rg16i.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rg16i.texture2d_to_cubemap
@@ -24058,6 +24348,11 @@ dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rg16i.t
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rg16i.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rg16i.texture2d_array_to_texture2d_array
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rg16i.texture2d_array_to_renderbuffer
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rg16i.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rg16i.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rg16i.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rg16i.renderbuffer_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rg16i.renderbuffer_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rg16ui.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rg16ui.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rg16ui.texture2d_to_cubemap
@@ -24078,6 +24373,11 @@ dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rg16ui.
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rg16ui.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rg16ui.texture2d_array_to_texture2d_array
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rg16ui.texture2d_array_to_renderbuffer
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rg16ui.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rg16ui.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rg16ui.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rg16ui.renderbuffer_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rg16ui.renderbuffer_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rgba8.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rgba8.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rgba8.texture2d_to_cubemap
@@ -24098,6 +24398,11 @@ dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rgba8.t
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rgba8.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rgba8.texture2d_array_to_texture2d_array
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rgba8.texture2d_array_to_renderbuffer
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rgba8.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rgba8.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rgba8.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rgba8.renderbuffer_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rgba8.renderbuffer_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rgba8i.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rgba8i.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rgba8i.texture2d_to_cubemap
@@ -24118,6 +24423,11 @@ dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rgba8i.
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rgba8i.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rgba8i.texture2d_array_to_texture2d_array
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rgba8i.texture2d_array_to_renderbuffer
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rgba8i.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rgba8i.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rgba8i.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rgba8i.renderbuffer_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rgba8i.renderbuffer_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rgba8ui.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rgba8ui.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rgba8ui.texture2d_to_cubemap
@@ -24138,6 +24448,11 @@ dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rgba8ui
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rgba8ui.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rgba8ui.texture2d_array_to_texture2d_array
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rgba8ui.texture2d_array_to_renderbuffer
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rgba8ui.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rgba8ui.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rgba8ui.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rgba8ui.renderbuffer_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rgba8ui.renderbuffer_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_r11f_g11f_b10f.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_r11f_g11f_b10f.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_r11f_g11f_b10f.texture2d_to_cubemap
@@ -24154,6 +24469,10 @@ dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_r11f_g1
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_r11f_g11f_b10f.texture2d_array_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_r11f_g11f_b10f.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_r11f_g11f_b10f.texture2d_array_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_r11f_g11f_b10f.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_r11f_g11f_b10f.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_r11f_g11f_b10f.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_r11f_g11f_b10f.renderbuffer_to_texture2d_array
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rgb10_a2ui.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rgb10_a2ui.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rgb10_a2ui.texture2d_to_cubemap
@@ -24174,6 +24493,11 @@ dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rgb10_a
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rgb10_a2ui.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rgb10_a2ui.texture2d_array_to_texture2d_array
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rgb10_a2ui.texture2d_array_to_renderbuffer
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rgb10_a2ui.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rgb10_a2ui.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rgb10_a2ui.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rgb10_a2ui.renderbuffer_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rgb10_a2ui.renderbuffer_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rgb10_a2.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rgb10_a2.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rgb10_a2.texture2d_to_cubemap
@@ -24194,6 +24518,11 @@ dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rgb10_a
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rgb10_a2.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rgb10_a2.texture2d_array_to_texture2d_array
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rgb10_a2.texture2d_array_to_renderbuffer
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rgb10_a2.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rgb10_a2.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rgb10_a2.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rgb10_a2.renderbuffer_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rgb10_a2.renderbuffer_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_srgb8_alpha8.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_srgb8_alpha8.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_srgb8_alpha8.texture2d_to_cubemap
@@ -24214,6 +24543,11 @@ dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_srgb8_a
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_srgb8_alpha8.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_srgb8_alpha8.texture2d_array_to_texture2d_array
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_srgb8_alpha8.texture2d_array_to_renderbuffer
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_srgb8_alpha8.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_srgb8_alpha8.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_srgb8_alpha8.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_srgb8_alpha8.renderbuffer_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_srgb8_alpha8.renderbuffer_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rgb9_e5.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rgb9_e5.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rgb9_e5.texture2d_to_cubemap
@@ -24230,6 +24564,10 @@ dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rgb9_e5
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rgb9_e5.texture2d_array_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rgb9_e5.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rgb9_e5.texture2d_array_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rgb9_e5.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rgb9_e5.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rgb9_e5.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rgb9_e5.renderbuffer_to_texture2d_array
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_r32f.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_r32f.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_r32f.texture2d_to_cubemap
@@ -24246,6 +24584,10 @@ dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_r32f.t
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_r32f.texture2d_array_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_r32f.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_r32f.texture2d_array_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_r32f.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_r32f.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_r32f.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_r32f.renderbuffer_to_texture2d_array
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_r32i.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_r32i.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_r32i.texture2d_to_cubemap
@@ -24266,6 +24608,11 @@ dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_r32i.t
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_r32i.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_r32i.texture2d_array_to_texture2d_array
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_r32i.texture2d_array_to_renderbuffer
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_r32i.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_r32i.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_r32i.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_r32i.renderbuffer_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_r32i.renderbuffer_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_r32ui.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_r32ui.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_r32ui.texture2d_to_cubemap
@@ -24286,6 +24633,11 @@ dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_r32ui.
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_r32ui.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_r32ui.texture2d_array_to_texture2d_array
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_r32ui.texture2d_array_to_renderbuffer
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_r32ui.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_r32ui.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_r32ui.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_r32ui.renderbuffer_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_r32ui.renderbuffer_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rg16f.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rg16f.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rg16f.texture2d_to_cubemap
@@ -24302,6 +24654,10 @@ dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rg16f.
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rg16f.texture2d_array_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rg16f.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rg16f.texture2d_array_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rg16f.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rg16f.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rg16f.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rg16f.renderbuffer_to_texture2d_array
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rg16i.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rg16i.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rg16i.texture2d_to_cubemap
@@ -24322,6 +24678,11 @@ dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rg16i.
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rg16i.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rg16i.texture2d_array_to_texture2d_array
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rg16i.texture2d_array_to_renderbuffer
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rg16i.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rg16i.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rg16i.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rg16i.renderbuffer_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rg16i.renderbuffer_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rg16ui.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rg16ui.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rg16ui.texture2d_to_cubemap
@@ -24342,6 +24703,11 @@ dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rg16ui
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rg16ui.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rg16ui.texture2d_array_to_texture2d_array
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rg16ui.texture2d_array_to_renderbuffer
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rg16ui.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rg16ui.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rg16ui.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rg16ui.renderbuffer_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rg16ui.renderbuffer_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rgba8.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rgba8.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rgba8.texture2d_to_cubemap
@@ -24362,6 +24728,11 @@ dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rgba8.
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rgba8.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rgba8.texture2d_array_to_texture2d_array
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rgba8.texture2d_array_to_renderbuffer
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rgba8.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rgba8.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rgba8.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rgba8.renderbuffer_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rgba8.renderbuffer_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rgba8i.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rgba8i.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rgba8i.texture2d_to_cubemap
@@ -24382,6 +24753,11 @@ dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rgba8i
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rgba8i.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rgba8i.texture2d_array_to_texture2d_array
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rgba8i.texture2d_array_to_renderbuffer
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rgba8i.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rgba8i.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rgba8i.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rgba8i.renderbuffer_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rgba8i.renderbuffer_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rgba8ui.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rgba8ui.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rgba8ui.texture2d_to_cubemap
@@ -24402,6 +24778,11 @@ dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rgba8u
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rgba8ui.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rgba8ui.texture2d_array_to_texture2d_array
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rgba8ui.texture2d_array_to_renderbuffer
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rgba8ui.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rgba8ui.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rgba8ui.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rgba8ui.renderbuffer_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rgba8ui.renderbuffer_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_r11f_g11f_b10f.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_r11f_g11f_b10f.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_r11f_g11f_b10f.texture2d_to_cubemap
@@ -24418,6 +24799,10 @@ dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_r11f_g
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_r11f_g11f_b10f.texture2d_array_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_r11f_g11f_b10f.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_r11f_g11f_b10f.texture2d_array_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_r11f_g11f_b10f.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_r11f_g11f_b10f.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_r11f_g11f_b10f.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_r11f_g11f_b10f.renderbuffer_to_texture2d_array
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rgb10_a2ui.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rgb10_a2ui.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rgb10_a2ui.texture2d_to_cubemap
@@ -24438,6 +24823,11 @@ dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rgb10_
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rgb10_a2ui.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rgb10_a2ui.texture2d_array_to_texture2d_array
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rgb10_a2ui.texture2d_array_to_renderbuffer
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rgb10_a2ui.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rgb10_a2ui.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rgb10_a2ui.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rgb10_a2ui.renderbuffer_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rgb10_a2ui.renderbuffer_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rgb10_a2.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rgb10_a2.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rgb10_a2.texture2d_to_cubemap
@@ -24458,6 +24848,11 @@ dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rgb10_
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rgb10_a2.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rgb10_a2.texture2d_array_to_texture2d_array
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rgb10_a2.texture2d_array_to_renderbuffer
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rgb10_a2.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rgb10_a2.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rgb10_a2.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rgb10_a2.renderbuffer_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rgb10_a2.renderbuffer_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_srgb8_alpha8.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_srgb8_alpha8.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_srgb8_alpha8.texture2d_to_cubemap
@@ -24478,6 +24873,11 @@ dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_srgb8_
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_srgb8_alpha8.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_srgb8_alpha8.texture2d_array_to_texture2d_array
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_srgb8_alpha8.texture2d_array_to_renderbuffer
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_srgb8_alpha8.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_srgb8_alpha8.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_srgb8_alpha8.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_srgb8_alpha8.renderbuffer_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_srgb8_alpha8.renderbuffer_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rgb9_e5.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rgb9_e5.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rgb9_e5.texture2d_to_cubemap
@@ -24494,6 +24894,10 @@ dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rgb9_e
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rgb9_e5.texture2d_array_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rgb9_e5.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rgb9_e5.texture2d_array_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rgb9_e5.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rgb9_e5.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rgb9_e5.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rgb9_e5.renderbuffer_to_texture2d_array
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_r32f.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_r32f.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_r32f.texture2d_to_cubemap
@@ -24510,6 +24914,10 @@ dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_r32f.te
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_r32f.texture2d_array_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_r32f.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_r32f.texture2d_array_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_r32f.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_r32f.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_r32f.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_r32f.renderbuffer_to_texture2d_array
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_r32i.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_r32i.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_r32i.texture2d_to_cubemap
@@ -24530,6 +24938,11 @@ dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_r32i.te
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_r32i.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_r32i.texture2d_array_to_texture2d_array
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_r32i.texture2d_array_to_renderbuffer
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_r32i.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_r32i.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_r32i.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_r32i.renderbuffer_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_r32i.renderbuffer_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_r32ui.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_r32ui.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_r32ui.texture2d_to_cubemap
@@ -24550,6 +24963,11 @@ dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_r32ui.t
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_r32ui.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_r32ui.texture2d_array_to_texture2d_array
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_r32ui.texture2d_array_to_renderbuffer
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_r32ui.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_r32ui.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_r32ui.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_r32ui.renderbuffer_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_r32ui.renderbuffer_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rg16f.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rg16f.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rg16f.texture2d_to_cubemap
@@ -24566,6 +24984,10 @@ dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rg16f.t
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rg16f.texture2d_array_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rg16f.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rg16f.texture2d_array_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rg16f.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rg16f.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rg16f.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rg16f.renderbuffer_to_texture2d_array
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rg16i.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rg16i.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rg16i.texture2d_to_cubemap
@@ -24586,6 +25008,11 @@ dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rg16i.t
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rg16i.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rg16i.texture2d_array_to_texture2d_array
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rg16i.texture2d_array_to_renderbuffer
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rg16i.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rg16i.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rg16i.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rg16i.renderbuffer_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rg16i.renderbuffer_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rg16ui.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rg16ui.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rg16ui.texture2d_to_cubemap
@@ -24606,6 +25033,11 @@ dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rg16ui.
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rg16ui.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rg16ui.texture2d_array_to_texture2d_array
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rg16ui.texture2d_array_to_renderbuffer
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rg16ui.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rg16ui.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rg16ui.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rg16ui.renderbuffer_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rg16ui.renderbuffer_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rgba8.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rgba8.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rgba8.texture2d_to_cubemap
@@ -24626,6 +25058,11 @@ dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rgba8.t
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rgba8.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rgba8.texture2d_array_to_texture2d_array
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rgba8.texture2d_array_to_renderbuffer
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rgba8.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rgba8.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rgba8.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rgba8.renderbuffer_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rgba8.renderbuffer_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rgba8i.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rgba8i.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rgba8i.texture2d_to_cubemap
@@ -24646,6 +25083,11 @@ dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rgba8i.
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rgba8i.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rgba8i.texture2d_array_to_texture2d_array
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rgba8i.texture2d_array_to_renderbuffer
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rgba8i.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rgba8i.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rgba8i.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rgba8i.renderbuffer_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rgba8i.renderbuffer_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rgba8ui.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rgba8ui.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rgba8ui.texture2d_to_cubemap
@@ -24666,6 +25108,11 @@ dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rgba8ui
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rgba8ui.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rgba8ui.texture2d_array_to_texture2d_array
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rgba8ui.texture2d_array_to_renderbuffer
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rgba8ui.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rgba8ui.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rgba8ui.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rgba8ui.renderbuffer_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rgba8ui.renderbuffer_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_r11f_g11f_b10f.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_r11f_g11f_b10f.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_r11f_g11f_b10f.texture2d_to_cubemap
@@ -24682,6 +25129,10 @@ dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_r11f_g1
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_r11f_g11f_b10f.texture2d_array_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_r11f_g11f_b10f.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_r11f_g11f_b10f.texture2d_array_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_r11f_g11f_b10f.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_r11f_g11f_b10f.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_r11f_g11f_b10f.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_r11f_g11f_b10f.renderbuffer_to_texture2d_array
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rgb10_a2ui.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rgb10_a2ui.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rgb10_a2ui.texture2d_to_cubemap
@@ -24702,6 +25153,11 @@ dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rgb10_a
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rgb10_a2ui.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rgb10_a2ui.texture2d_array_to_texture2d_array
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rgb10_a2ui.texture2d_array_to_renderbuffer
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rgb10_a2ui.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rgb10_a2ui.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rgb10_a2ui.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rgb10_a2ui.renderbuffer_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rgb10_a2ui.renderbuffer_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rgb10_a2.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rgb10_a2.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rgb10_a2.texture2d_to_cubemap
@@ -24722,6 +25178,11 @@ dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rgb10_a
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rgb10_a2.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rgb10_a2.texture2d_array_to_texture2d_array
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rgb10_a2.texture2d_array_to_renderbuffer
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rgb10_a2.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rgb10_a2.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rgb10_a2.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rgb10_a2.renderbuffer_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rgb10_a2.renderbuffer_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_srgb8_alpha8.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_srgb8_alpha8.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_srgb8_alpha8.texture2d_to_cubemap
@@ -24742,6 +25203,11 @@ dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_srgb8_a
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_srgb8_alpha8.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_srgb8_alpha8.texture2d_array_to_texture2d_array
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_srgb8_alpha8.texture2d_array_to_renderbuffer
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_srgb8_alpha8.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_srgb8_alpha8.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_srgb8_alpha8.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_srgb8_alpha8.renderbuffer_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_srgb8_alpha8.renderbuffer_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rgb9_e5.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rgb9_e5.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rgb9_e5.texture2d_to_cubemap
@@ -24758,6 +25224,10 @@ dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rgb9_e5
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rgb9_e5.texture2d_array_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rgb9_e5.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rgb9_e5.texture2d_array_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rgb9_e5.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rgb9_e5.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rgb9_e5.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rgb9_e5.renderbuffer_to_texture2d_array
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_r32f.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_r32f.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_r32f.texture2d_to_cubemap
@@ -24774,6 +25244,10 @@ dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_r32f.t
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_r32f.texture2d_array_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_r32f.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_r32f.texture2d_array_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_r32f.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_r32f.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_r32f.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_r32f.renderbuffer_to_texture2d_array
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_r32i.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_r32i.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_r32i.texture2d_to_cubemap
@@ -24794,6 +25268,11 @@ dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_r32i.t
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_r32i.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_r32i.texture2d_array_to_texture2d_array
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_r32i.texture2d_array_to_renderbuffer
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_r32i.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_r32i.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_r32i.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_r32i.renderbuffer_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_r32i.renderbuffer_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_r32ui.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_r32ui.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_r32ui.texture2d_to_cubemap
@@ -24814,6 +25293,11 @@ dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_r32ui.
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_r32ui.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_r32ui.texture2d_array_to_texture2d_array
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_r32ui.texture2d_array_to_renderbuffer
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_r32ui.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_r32ui.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_r32ui.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_r32ui.renderbuffer_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_r32ui.renderbuffer_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rg16f.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rg16f.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rg16f.texture2d_to_cubemap
@@ -24830,6 +25314,10 @@ dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rg16f.
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rg16f.texture2d_array_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rg16f.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rg16f.texture2d_array_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rg16f.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rg16f.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rg16f.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rg16f.renderbuffer_to_texture2d_array
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rg16i.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rg16i.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rg16i.texture2d_to_cubemap
@@ -24850,6 +25338,11 @@ dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rg16i.
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rg16i.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rg16i.texture2d_array_to_texture2d_array
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rg16i.texture2d_array_to_renderbuffer
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rg16i.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rg16i.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rg16i.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rg16i.renderbuffer_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rg16i.renderbuffer_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rg16ui.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rg16ui.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rg16ui.texture2d_to_cubemap
@@ -24870,6 +25363,11 @@ dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rg16ui
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rg16ui.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rg16ui.texture2d_array_to_texture2d_array
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rg16ui.texture2d_array_to_renderbuffer
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rg16ui.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rg16ui.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rg16ui.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rg16ui.renderbuffer_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rg16ui.renderbuffer_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rgba8.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rgba8.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rgba8.texture2d_to_cubemap
@@ -24890,6 +25388,11 @@ dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rgba8.
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rgba8.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rgba8.texture2d_array_to_texture2d_array
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rgba8.texture2d_array_to_renderbuffer
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rgba8.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rgba8.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rgba8.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rgba8.renderbuffer_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rgba8.renderbuffer_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rgba8i.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rgba8i.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rgba8i.texture2d_to_cubemap
@@ -24910,6 +25413,11 @@ dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rgba8i
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rgba8i.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rgba8i.texture2d_array_to_texture2d_array
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rgba8i.texture2d_array_to_renderbuffer
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rgba8i.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rgba8i.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rgba8i.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rgba8i.renderbuffer_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rgba8i.renderbuffer_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rgba8ui.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rgba8ui.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rgba8ui.texture2d_to_cubemap
@@ -24930,6 +25438,11 @@ dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rgba8u
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rgba8ui.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rgba8ui.texture2d_array_to_texture2d_array
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rgba8ui.texture2d_array_to_renderbuffer
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rgba8ui.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rgba8ui.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rgba8ui.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rgba8ui.renderbuffer_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rgba8ui.renderbuffer_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_r11f_g11f_b10f.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_r11f_g11f_b10f.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_r11f_g11f_b10f.texture2d_to_cubemap
@@ -24946,6 +25459,10 @@ dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_r11f_g
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_r11f_g11f_b10f.texture2d_array_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_r11f_g11f_b10f.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_r11f_g11f_b10f.texture2d_array_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_r11f_g11f_b10f.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_r11f_g11f_b10f.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_r11f_g11f_b10f.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_r11f_g11f_b10f.renderbuffer_to_texture2d_array
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rgb10_a2ui.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rgb10_a2ui.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rgb10_a2ui.texture2d_to_cubemap
@@ -24966,6 +25483,11 @@ dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rgb10_
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rgb10_a2ui.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rgb10_a2ui.texture2d_array_to_texture2d_array
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rgb10_a2ui.texture2d_array_to_renderbuffer
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rgb10_a2ui.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rgb10_a2ui.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rgb10_a2ui.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rgb10_a2ui.renderbuffer_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rgb10_a2ui.renderbuffer_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rgb10_a2.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rgb10_a2.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rgb10_a2.texture2d_to_cubemap
@@ -24986,6 +25508,11 @@ dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rgb10_
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rgb10_a2.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rgb10_a2.texture2d_array_to_texture2d_array
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rgb10_a2.texture2d_array_to_renderbuffer
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rgb10_a2.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rgb10_a2.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rgb10_a2.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rgb10_a2.renderbuffer_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rgb10_a2.renderbuffer_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_srgb8_alpha8.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_srgb8_alpha8.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_srgb8_alpha8.texture2d_to_cubemap
@@ -25006,6 +25533,11 @@ dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_srgb8_
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_srgb8_alpha8.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_srgb8_alpha8.texture2d_array_to_texture2d_array
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_srgb8_alpha8.texture2d_array_to_renderbuffer
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_srgb8_alpha8.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_srgb8_alpha8.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_srgb8_alpha8.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_srgb8_alpha8.renderbuffer_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_srgb8_alpha8.renderbuffer_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rgb9_e5.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rgb9_e5.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rgb9_e5.texture2d_to_cubemap
@@ -25022,6 +25554,10 @@ dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rgb9_e
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rgb9_e5.texture2d_array_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rgb9_e5.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rgb9_e5.texture2d_array_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rgb9_e5.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rgb9_e5.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rgb9_e5.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rgb9_e5.renderbuffer_to_texture2d_array
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_r32f.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_r32f.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_r32f.texture2d_to_cubemap
@@ -25038,6 +25574,10 @@ dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_r32f.
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_r32f.texture2d_array_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_r32f.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_r32f.texture2d_array_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_r32f.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_r32f.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_r32f.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_r32f.renderbuffer_to_texture2d_array
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_r32i.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_r32i.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_r32i.texture2d_to_cubemap
@@ -25058,6 +25598,11 @@ dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_r32i.
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_r32i.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_r32i.texture2d_array_to_texture2d_array
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_r32i.texture2d_array_to_renderbuffer
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_r32i.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_r32i.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_r32i.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_r32i.renderbuffer_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_r32i.renderbuffer_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_r32ui.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_r32ui.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_r32ui.texture2d_to_cubemap
@@ -25078,6 +25623,11 @@ dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_r32ui
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_r32ui.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_r32ui.texture2d_array_to_texture2d_array
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_r32ui.texture2d_array_to_renderbuffer
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_r32ui.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_r32ui.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_r32ui.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_r32ui.renderbuffer_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_r32ui.renderbuffer_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rg16f.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rg16f.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rg16f.texture2d_to_cubemap
@@ -25094,6 +25644,10 @@ dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rg16f
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rg16f.texture2d_array_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rg16f.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rg16f.texture2d_array_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rg16f.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rg16f.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rg16f.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rg16f.renderbuffer_to_texture2d_array
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rg16i.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rg16i.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rg16i.texture2d_to_cubemap
@@ -25114,6 +25668,11 @@ dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rg16i
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rg16i.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rg16i.texture2d_array_to_texture2d_array
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rg16i.texture2d_array_to_renderbuffer
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rg16i.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rg16i.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rg16i.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rg16i.renderbuffer_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rg16i.renderbuffer_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rg16ui.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rg16ui.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rg16ui.texture2d_to_cubemap
@@ -25134,6 +25693,11 @@ dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rg16u
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rg16ui.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rg16ui.texture2d_array_to_texture2d_array
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rg16ui.texture2d_array_to_renderbuffer
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rg16ui.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rg16ui.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rg16ui.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rg16ui.renderbuffer_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rg16ui.renderbuffer_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rgba8.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rgba8.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rgba8.texture2d_to_cubemap
@@ -25154,6 +25718,11 @@ dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rgba8
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rgba8.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rgba8.texture2d_array_to_texture2d_array
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rgba8.texture2d_array_to_renderbuffer
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rgba8.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rgba8.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rgba8.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rgba8.renderbuffer_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rgba8.renderbuffer_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rgba8i.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rgba8i.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rgba8i.texture2d_to_cubemap
@@ -25174,6 +25743,11 @@ dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rgba8
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rgba8i.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rgba8i.texture2d_array_to_texture2d_array
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rgba8i.texture2d_array_to_renderbuffer
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rgba8i.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rgba8i.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rgba8i.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rgba8i.renderbuffer_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rgba8i.renderbuffer_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rgba8ui.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rgba8ui.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rgba8ui.texture2d_to_cubemap
@@ -25194,6 +25768,11 @@ dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rgba8
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rgba8ui.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rgba8ui.texture2d_array_to_texture2d_array
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rgba8ui.texture2d_array_to_renderbuffer
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rgba8ui.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rgba8ui.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rgba8ui.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rgba8ui.renderbuffer_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rgba8ui.renderbuffer_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_r11f_g11f_b10f.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_r11f_g11f_b10f.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_r11f_g11f_b10f.texture2d_to_cubemap
@@ -25210,6 +25789,10 @@ dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_r11f_
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_r11f_g11f_b10f.texture2d_array_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_r11f_g11f_b10f.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_r11f_g11f_b10f.texture2d_array_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_r11f_g11f_b10f.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_r11f_g11f_b10f.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_r11f_g11f_b10f.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_r11f_g11f_b10f.renderbuffer_to_texture2d_array
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rgb10_a2ui.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rgb10_a2ui.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rgb10_a2ui.texture2d_to_cubemap
@@ -25230,6 +25813,11 @@ dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rgb10
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rgb10_a2ui.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rgb10_a2ui.texture2d_array_to_texture2d_array
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rgb10_a2ui.texture2d_array_to_renderbuffer
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rgb10_a2ui.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rgb10_a2ui.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rgb10_a2ui.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rgb10_a2ui.renderbuffer_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rgb10_a2ui.renderbuffer_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rgb10_a2.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rgb10_a2.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rgb10_a2.texture2d_to_cubemap
@@ -25250,6 +25838,11 @@ dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rgb10
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rgb10_a2.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rgb10_a2.texture2d_array_to_texture2d_array
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rgb10_a2.texture2d_array_to_renderbuffer
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rgb10_a2.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rgb10_a2.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rgb10_a2.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rgb10_a2.renderbuffer_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rgb10_a2.renderbuffer_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_srgb8_alpha8.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_srgb8_alpha8.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_srgb8_alpha8.texture2d_to_cubemap
@@ -25270,6 +25863,11 @@ dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_srgb8
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_srgb8_alpha8.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_srgb8_alpha8.texture2d_array_to_texture2d_array
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_srgb8_alpha8.texture2d_array_to_renderbuffer
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_srgb8_alpha8.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_srgb8_alpha8.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_srgb8_alpha8.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_srgb8_alpha8.renderbuffer_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_srgb8_alpha8.renderbuffer_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rgb9_e5.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rgb9_e5.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rgb9_e5.texture2d_to_cubemap
@@ -25286,6 +25884,10 @@ dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rgb9_
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rgb9_e5.texture2d_array_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rgb9_e5.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rgb9_e5.texture2d_array_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rgb9_e5.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rgb9_e5.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rgb9_e5.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rgb9_e5.renderbuffer_to_texture2d_array
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r11f_g11f_b10f_r32i.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r11f_g11f_b10f_r32i.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r11f_g11f_b10f_r32i.texture2d_to_cubemap
@@ -25518,6 +26120,10 @@ dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_r3
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_r32f.texture2d_array_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_r32f.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_r32f.texture2d_array_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_r32f.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_r32f.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_r32f.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_r32f.renderbuffer_to_texture2d_array
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_r32i.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_r32i.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_r32i.texture2d_to_cubemap
@@ -25538,6 +26144,11 @@ dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_r3
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_r32i.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_r32i.texture2d_array_to_texture2d_array
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_r32i.texture2d_array_to_renderbuffer
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_r32i.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_r32i.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_r32i.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_r32i.renderbuffer_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_r32i.renderbuffer_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_r32ui.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_r32ui.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_r32ui.texture2d_to_cubemap
@@ -25558,6 +26169,11 @@ dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_r3
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_r32ui.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_r32ui.texture2d_array_to_texture2d_array
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_r32ui.texture2d_array_to_renderbuffer
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_r32ui.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_r32ui.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_r32ui.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_r32ui.renderbuffer_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_r32ui.renderbuffer_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rg16f.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rg16f.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rg16f.texture2d_to_cubemap
@@ -25574,6 +26190,10 @@ dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rg
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rg16f.texture2d_array_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rg16f.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rg16f.texture2d_array_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rg16f.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rg16f.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rg16f.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rg16f.renderbuffer_to_texture2d_array
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rg16i.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rg16i.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rg16i.texture2d_to_cubemap
@@ -25594,6 +26214,11 @@ dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rg
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rg16i.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rg16i.texture2d_array_to_texture2d_array
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rg16i.texture2d_array_to_renderbuffer
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rg16i.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rg16i.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rg16i.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rg16i.renderbuffer_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rg16i.renderbuffer_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rg16ui.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rg16ui.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rg16ui.texture2d_to_cubemap
@@ -25614,6 +26239,11 @@ dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rg
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rg16ui.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rg16ui.texture2d_array_to_texture2d_array
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rg16ui.texture2d_array_to_renderbuffer
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rg16ui.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rg16ui.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rg16ui.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rg16ui.renderbuffer_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rg16ui.renderbuffer_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rgba8.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rgba8.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rgba8.texture2d_to_cubemap
@@ -25634,6 +26264,11 @@ dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rg
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rgba8.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rgba8.texture2d_array_to_texture2d_array
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rgba8.texture2d_array_to_renderbuffer
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rgba8.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rgba8.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rgba8.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rgba8.renderbuffer_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rgba8.renderbuffer_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rgba8i.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rgba8i.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rgba8i.texture2d_to_cubemap
@@ -25654,6 +26289,11 @@ dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rg
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rgba8i.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rgba8i.texture2d_array_to_texture2d_array
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rgba8i.texture2d_array_to_renderbuffer
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rgba8i.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rgba8i.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rgba8i.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rgba8i.renderbuffer_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rgba8i.renderbuffer_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rgba8ui.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rgba8ui.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rgba8ui.texture2d_to_cubemap
@@ -25674,6 +26314,11 @@ dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rg
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rgba8ui.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rgba8ui.texture2d_array_to_texture2d_array
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rgba8ui.texture2d_array_to_renderbuffer
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rgba8ui.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rgba8ui.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rgba8ui.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rgba8ui.renderbuffer_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rgba8ui.renderbuffer_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_r11f_g11f_b10f.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_r11f_g11f_b10f.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_r11f_g11f_b10f.texture2d_to_cubemap
@@ -25690,6 +26335,10 @@ dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_r1
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_r11f_g11f_b10f.texture2d_array_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_r11f_g11f_b10f.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_r11f_g11f_b10f.texture2d_array_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_r11f_g11f_b10f.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_r11f_g11f_b10f.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_r11f_g11f_b10f.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_r11f_g11f_b10f.renderbuffer_to_texture2d_array
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rgb10_a2ui.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rgb10_a2ui.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rgb10_a2ui.texture2d_to_cubemap
@@ -25710,6 +26359,11 @@ dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rg
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rgb10_a2ui.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rgb10_a2ui.texture2d_array_to_texture2d_array
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rgb10_a2ui.texture2d_array_to_renderbuffer
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rgb10_a2ui.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rgb10_a2ui.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rgb10_a2ui.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rgb10_a2ui.renderbuffer_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rgb10_a2ui.renderbuffer_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rgb10_a2.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rgb10_a2.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rgb10_a2.texture2d_to_cubemap
@@ -25730,6 +26384,11 @@ dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rg
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rgb10_a2.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rgb10_a2.texture2d_array_to_texture2d_array
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rgb10_a2.texture2d_array_to_renderbuffer
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rgb10_a2.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rgb10_a2.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rgb10_a2.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rgb10_a2.renderbuffer_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rgb10_a2.renderbuffer_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_srgb8_alpha8.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_srgb8_alpha8.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_srgb8_alpha8.texture2d_to_cubemap
@@ -25750,6 +26409,11 @@ dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_sr
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_srgb8_alpha8.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_srgb8_alpha8.texture2d_array_to_texture2d_array
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_srgb8_alpha8.texture2d_array_to_renderbuffer
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_srgb8_alpha8.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_srgb8_alpha8.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_srgb8_alpha8.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_srgb8_alpha8.renderbuffer_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_srgb8_alpha8.renderbuffer_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rgb9_e5.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rgb9_e5.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rgb9_e5.texture2d_to_cubemap
@@ -25766,6 +26430,10 @@ dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rg
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rgb9_e5.texture2d_array_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rgb9_e5.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rgb9_e5.texture2d_array_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rgb9_e5.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rgb9_e5.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rgb9_e5.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rgb9_e5.renderbuffer_to_texture2d_array
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_r32f.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_r32f.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_r32f.texture2d_to_cubemap
@@ -25782,6 +26450,10 @@ dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_r32f
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_r32f.texture2d_array_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_r32f.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_r32f.texture2d_array_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_r32f.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_r32f.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_r32f.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_r32f.renderbuffer_to_texture2d_array
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_r32i.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_r32i.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_r32i.texture2d_to_cubemap
@@ -25802,6 +26474,11 @@ dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_r32i
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_r32i.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_r32i.texture2d_array_to_texture2d_array
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_r32i.texture2d_array_to_renderbuffer
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_r32i.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_r32i.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_r32i.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_r32i.renderbuffer_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_r32i.renderbuffer_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_r32ui.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_r32ui.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_r32ui.texture2d_to_cubemap
@@ -25822,6 +26499,11 @@ dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_r32u
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_r32ui.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_r32ui.texture2d_array_to_texture2d_array
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_r32ui.texture2d_array_to_renderbuffer
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_r32ui.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_r32ui.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_r32ui.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_r32ui.renderbuffer_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_r32ui.renderbuffer_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rg16f.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rg16f.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rg16f.texture2d_to_cubemap
@@ -25838,6 +26520,10 @@ dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rg16
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rg16f.texture2d_array_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rg16f.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rg16f.texture2d_array_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rg16f.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rg16f.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rg16f.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rg16f.renderbuffer_to_texture2d_array
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rg16i.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rg16i.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rg16i.texture2d_to_cubemap
@@ -25858,6 +26544,11 @@ dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rg16
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rg16i.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rg16i.texture2d_array_to_texture2d_array
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rg16i.texture2d_array_to_renderbuffer
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rg16i.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rg16i.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rg16i.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rg16i.renderbuffer_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rg16i.renderbuffer_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rg16ui.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rg16ui.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rg16ui.texture2d_to_cubemap
@@ -25878,6 +26569,11 @@ dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rg16
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rg16ui.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rg16ui.texture2d_array_to_texture2d_array
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rg16ui.texture2d_array_to_renderbuffer
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rg16ui.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rg16ui.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rg16ui.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rg16ui.renderbuffer_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rg16ui.renderbuffer_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rgba8.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rgba8.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rgba8.texture2d_to_cubemap
@@ -25898,6 +26594,11 @@ dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rgba
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rgba8.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rgba8.texture2d_array_to_texture2d_array
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rgba8.texture2d_array_to_renderbuffer
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rgba8.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rgba8.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rgba8.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rgba8.renderbuffer_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rgba8.renderbuffer_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rgba8i.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rgba8i.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rgba8i.texture2d_to_cubemap
@@ -25918,6 +26619,11 @@ dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rgba
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rgba8i.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rgba8i.texture2d_array_to_texture2d_array
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rgba8i.texture2d_array_to_renderbuffer
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rgba8i.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rgba8i.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rgba8i.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rgba8i.renderbuffer_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rgba8i.renderbuffer_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rgba8ui.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rgba8ui.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rgba8ui.texture2d_to_cubemap
@@ -25938,6 +26644,11 @@ dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rgba
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rgba8ui.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rgba8ui.texture2d_array_to_texture2d_array
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rgba8ui.texture2d_array_to_renderbuffer
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rgba8ui.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rgba8ui.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rgba8ui.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rgba8ui.renderbuffer_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rgba8ui.renderbuffer_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_r11f_g11f_b10f.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_r11f_g11f_b10f.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_r11f_g11f_b10f.texture2d_to_cubemap
@@ -25954,6 +26665,10 @@ dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_r11f
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_r11f_g11f_b10f.texture2d_array_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_r11f_g11f_b10f.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_r11f_g11f_b10f.texture2d_array_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_r11f_g11f_b10f.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_r11f_g11f_b10f.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_r11f_g11f_b10f.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_r11f_g11f_b10f.renderbuffer_to_texture2d_array
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rgb10_a2ui.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rgb10_a2ui.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rgb10_a2ui.texture2d_to_cubemap
@@ -25974,6 +26689,11 @@ dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rgb1
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rgb10_a2ui.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rgb10_a2ui.texture2d_array_to_texture2d_array
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rgb10_a2ui.texture2d_array_to_renderbuffer
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rgb10_a2ui.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rgb10_a2ui.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rgb10_a2ui.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rgb10_a2ui.renderbuffer_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rgb10_a2ui.renderbuffer_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rgb10_a2.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rgb10_a2.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rgb10_a2.texture2d_to_cubemap
@@ -25994,6 +26714,11 @@ dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rgb1
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rgb10_a2.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rgb10_a2.texture2d_array_to_texture2d_array
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rgb10_a2.texture2d_array_to_renderbuffer
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rgb10_a2.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rgb10_a2.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rgb10_a2.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rgb10_a2.renderbuffer_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rgb10_a2.renderbuffer_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_srgb8_alpha8.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_srgb8_alpha8.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_srgb8_alpha8.texture2d_to_cubemap
@@ -26014,6 +26739,11 @@ dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_srgb
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_srgb8_alpha8.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_srgb8_alpha8.texture2d_array_to_texture2d_array
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_srgb8_alpha8.texture2d_array_to_renderbuffer
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_srgb8_alpha8.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_srgb8_alpha8.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_srgb8_alpha8.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_srgb8_alpha8.renderbuffer_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_srgb8_alpha8.renderbuffer_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rgb9_e5.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rgb9_e5.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rgb9_e5.texture2d_to_cubemap
@@ -26030,6 +26760,10 @@ dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rgb9
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rgb9_e5.texture2d_array_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rgb9_e5.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rgb9_e5.texture2d_array_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rgb9_e5.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rgb9_e5.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rgb9_e5.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rgb9_e5.renderbuffer_to_texture2d_array
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_r32f.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_r32f.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_r32f.texture2d_to_cubemap
@@ -26046,6 +26780,10 @@ dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_r32f.texture2d_array_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_r32f.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_r32f.texture2d_array_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_r32f.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_r32f.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_r32f.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_r32f.renderbuffer_to_texture2d_array
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_r32i.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_r32i.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_r32i.texture2d_to_cubemap
@@ -26066,6 +26804,11 @@ dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_r32i.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_r32i.texture2d_array_to_texture2d_array
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_r32i.texture2d_array_to_renderbuffer
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_r32i.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_r32i.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_r32i.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_r32i.renderbuffer_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_r32i.renderbuffer_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_r32ui.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_r32ui.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_r32ui.texture2d_to_cubemap
@@ -26086,6 +26829,11 @@ dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_r32ui.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_r32ui.texture2d_array_to_texture2d_array
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_r32ui.texture2d_array_to_renderbuffer
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_r32ui.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_r32ui.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_r32ui.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_r32ui.renderbuffer_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_r32ui.renderbuffer_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rg16f.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rg16f.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rg16f.texture2d_to_cubemap
@@ -26102,6 +26850,10 @@ dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rg16f.texture2d_array_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rg16f.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rg16f.texture2d_array_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rg16f.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rg16f.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rg16f.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rg16f.renderbuffer_to_texture2d_array
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rg16i.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rg16i.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rg16i.texture2d_to_cubemap
@@ -26122,6 +26874,11 @@ dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rg16i.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rg16i.texture2d_array_to_texture2d_array
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rg16i.texture2d_array_to_renderbuffer
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rg16i.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rg16i.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rg16i.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rg16i.renderbuffer_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rg16i.renderbuffer_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rg16ui.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rg16ui.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rg16ui.texture2d_to_cubemap
@@ -26142,6 +26899,11 @@ dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rg16ui.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rg16ui.texture2d_array_to_texture2d_array
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rg16ui.texture2d_array_to_renderbuffer
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rg16ui.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rg16ui.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rg16ui.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rg16ui.renderbuffer_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rg16ui.renderbuffer_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgba8.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgba8.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgba8.texture2d_to_cubemap
@@ -26162,6 +26924,11 @@ dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgba8.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgba8.texture2d_array_to_texture2d_array
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgba8.texture2d_array_to_renderbuffer
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgba8.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgba8.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgba8.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgba8.renderbuffer_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgba8.renderbuffer_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgba8i.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgba8i.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgba8i.texture2d_to_cubemap
@@ -26182,6 +26949,11 @@ dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgba8i.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgba8i.texture2d_array_to_texture2d_array
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgba8i.texture2d_array_to_renderbuffer
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgba8i.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgba8i.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgba8i.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgba8i.renderbuffer_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgba8i.renderbuffer_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgba8ui.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgba8ui.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgba8ui.texture2d_to_cubemap
@@ -26202,6 +26974,11 @@ dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgba8ui.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgba8ui.texture2d_array_to_texture2d_array
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgba8ui.texture2d_array_to_renderbuffer
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgba8ui.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgba8ui.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgba8ui.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgba8ui.renderbuffer_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgba8ui.renderbuffer_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_r11f_g11f_b10f.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_r11f_g11f_b10f.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_r11f_g11f_b10f.texture2d_to_cubemap
@@ -26218,6 +26995,10 @@ dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_r11f_g11f_b10f.texture2d_array_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_r11f_g11f_b10f.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_r11f_g11f_b10f.texture2d_array_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_r11f_g11f_b10f.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_r11f_g11f_b10f.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_r11f_g11f_b10f.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_r11f_g11f_b10f.renderbuffer_to_texture2d_array
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgb10_a2ui.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgb10_a2ui.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgb10_a2ui.texture2d_to_cubemap
@@ -26238,6 +27019,11 @@ dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgb10_a2ui.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgb10_a2ui.texture2d_array_to_texture2d_array
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgb10_a2ui.texture2d_array_to_renderbuffer
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgb10_a2ui.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgb10_a2ui.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgb10_a2ui.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgb10_a2ui.renderbuffer_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgb10_a2ui.renderbuffer_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgb10_a2.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgb10_a2.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgb10_a2.texture2d_to_cubemap
@@ -26258,6 +27044,11 @@ dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgb10_a2.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgb10_a2.texture2d_array_to_texture2d_array
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgb10_a2.texture2d_array_to_renderbuffer
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgb10_a2.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgb10_a2.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgb10_a2.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgb10_a2.renderbuffer_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgb10_a2.renderbuffer_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_srgb8_alpha8.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_srgb8_alpha8.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_srgb8_alpha8.texture2d_to_cubemap
@@ -26278,6 +27069,11 @@ dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_srgb8_alpha8.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_srgb8_alpha8.texture2d_array_to_texture2d_array
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_srgb8_alpha8.texture2d_array_to_renderbuffer
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_srgb8_alpha8.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_srgb8_alpha8.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_srgb8_alpha8.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_srgb8_alpha8.renderbuffer_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_srgb8_alpha8.renderbuffer_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgb9_e5.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgb9_e5.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgb9_e5.texture2d_to_cubemap
@@ -26294,6 +27090,10 @@ dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgb9_e5.texture2d_array_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgb9_e5.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgb9_e5.texture2d_array_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgb9_e5.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgb9_e5.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgb9_e5.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgb9_e5.renderbuffer_to_texture2d_array
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb9_e5_r32i.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb9_e5_r32i.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb9_e5_r32i.texture2d_to_cubemap
@@ -26530,6 +27330,11 @@ dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_rgb8.tex
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_rgb8.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_rgb8.texture2d_array_to_texture2d_array
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_rgb8.texture2d_array_to_renderbuffer
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_rgb8.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_rgb8.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_rgb8.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_rgb8.renderbuffer_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_rgb8.renderbuffer_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_rgb8i.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_rgb8i.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_rgb8i.texture2d_to_cubemap
@@ -26546,6 +27351,10 @@ dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_rgb8i.te
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_rgb8i.texture2d_array_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_rgb8i.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_rgb8i.texture2d_array_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_rgb8i.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_rgb8i.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_rgb8i.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_rgb8i.renderbuffer_to_texture2d_array
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_rgb8ui.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_rgb8ui.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_rgb8ui.texture2d_to_cubemap
@@ -26562,6 +27371,10 @@ dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_rgb8ui.t
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_rgb8ui.texture2d_array_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_rgb8ui.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_rgb8ui.texture2d_array_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_rgb8ui.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_rgb8ui.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_rgb8ui.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_rgb8ui.renderbuffer_to_texture2d_array
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_srgb8.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_srgb8.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_srgb8.texture2d_to_cubemap
@@ -26578,6 +27391,10 @@ dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_srgb8.te
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_srgb8.texture2d_array_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_srgb8.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_srgb8.texture2d_array_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_srgb8.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_srgb8.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_srgb8.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8_srgb8.renderbuffer_to_texture2d_array
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8i_rgb8.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8i_rgb8.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_24_bits.rgb8i_rgb8.texture2d_to_cubemap
@@ -26914,6 +27731,10 @@ dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16i_r16f.tex
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16i_r16f.texture2d_array_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16i_r16f.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16i_r16f.texture2d_array_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16i_r16f.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16i_r16f.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16i_r16f.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16i_r16f.renderbuffer_to_texture2d_array
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16i_r16i.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16i_r16i.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16i_r16i.texture2d_to_cubemap
@@ -26934,6 +27755,11 @@ dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16i_r16i.tex
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16i_r16i.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16i_r16i.texture2d_array_to_texture2d_array
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16i_r16i.texture2d_array_to_renderbuffer
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16i_r16i.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16i_r16i.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16i_r16i.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16i_r16i.renderbuffer_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16i_r16i.renderbuffer_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16i_r16ui.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16i_r16ui.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16i_r16ui.texture2d_to_cubemap
@@ -26954,6 +27780,11 @@ dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16i_r16ui.te
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16i_r16ui.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16i_r16ui.texture2d_array_to_texture2d_array
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16i_r16ui.texture2d_array_to_renderbuffer
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16i_r16ui.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16i_r16ui.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16i_r16ui.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16i_r16ui.renderbuffer_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16i_r16ui.renderbuffer_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16i_rg8.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16i_rg8.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16i_rg8.texture2d_to_cubemap
@@ -26974,6 +27805,11 @@ dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16i_rg8.text
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16i_rg8.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16i_rg8.texture2d_array_to_texture2d_array
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16i_rg8.texture2d_array_to_renderbuffer
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16i_rg8.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16i_rg8.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16i_rg8.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16i_rg8.renderbuffer_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16i_rg8.renderbuffer_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16i_rg8i.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16i_rg8i.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16i_rg8i.texture2d_to_cubemap
@@ -26994,6 +27830,11 @@ dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16i_rg8i.tex
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16i_rg8i.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16i_rg8i.texture2d_array_to_texture2d_array
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16i_rg8i.texture2d_array_to_renderbuffer
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16i_rg8i.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16i_rg8i.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16i_rg8i.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16i_rg8i.renderbuffer_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16i_rg8i.renderbuffer_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16i_rg8ui.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16i_rg8ui.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16i_rg8ui.texture2d_to_cubemap
@@ -27014,6 +27855,11 @@ dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16i_rg8ui.te
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16i_rg8ui.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16i_rg8ui.texture2d_array_to_texture2d_array
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16i_rg8ui.texture2d_array_to_renderbuffer
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16i_rg8ui.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16i_rg8ui.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16i_rg8ui.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16i_rg8ui.renderbuffer_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16i_rg8ui.renderbuffer_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16ui_r16f.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16ui_r16f.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16ui_r16f.texture2d_to_cubemap
@@ -27030,6 +27876,10 @@ dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16ui_r16f.te
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16ui_r16f.texture2d_array_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16ui_r16f.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16ui_r16f.texture2d_array_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16ui_r16f.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16ui_r16f.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16ui_r16f.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16ui_r16f.renderbuffer_to_texture2d_array
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16ui_r16i.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16ui_r16i.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16ui_r16i.texture2d_to_cubemap
@@ -27050,6 +27900,11 @@ dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16ui_r16i.te
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16ui_r16i.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16ui_r16i.texture2d_array_to_texture2d_array
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16ui_r16i.texture2d_array_to_renderbuffer
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16ui_r16i.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16ui_r16i.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16ui_r16i.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16ui_r16i.renderbuffer_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16ui_r16i.renderbuffer_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16ui_r16ui.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16ui_r16ui.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16ui_r16ui.texture2d_to_cubemap
@@ -27070,6 +27925,11 @@ dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16ui_r16ui.t
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16ui_r16ui.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16ui_r16ui.texture2d_array_to_texture2d_array
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16ui_r16ui.texture2d_array_to_renderbuffer
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16ui_r16ui.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16ui_r16ui.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16ui_r16ui.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16ui_r16ui.renderbuffer_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16ui_r16ui.renderbuffer_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16ui_rg8.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16ui_rg8.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16ui_rg8.texture2d_to_cubemap
@@ -27090,6 +27950,11 @@ dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16ui_rg8.tex
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16ui_rg8.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16ui_rg8.texture2d_array_to_texture2d_array
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16ui_rg8.texture2d_array_to_renderbuffer
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16ui_rg8.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16ui_rg8.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16ui_rg8.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16ui_rg8.renderbuffer_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16ui_rg8.renderbuffer_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16ui_rg8i.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16ui_rg8i.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16ui_rg8i.texture2d_to_cubemap
@@ -27110,6 +27975,11 @@ dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16ui_rg8i.te
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16ui_rg8i.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16ui_rg8i.texture2d_array_to_texture2d_array
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16ui_rg8i.texture2d_array_to_renderbuffer
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16ui_rg8i.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16ui_rg8i.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16ui_rg8i.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16ui_rg8i.renderbuffer_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16ui_rg8i.renderbuffer_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16ui_rg8ui.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16ui_rg8ui.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16ui_rg8ui.texture2d_to_cubemap
@@ -27130,6 +28000,11 @@ dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16ui_rg8ui.t
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16ui_rg8ui.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16ui_rg8ui.texture2d_array_to_texture2d_array
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16ui_rg8ui.texture2d_array_to_renderbuffer
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16ui_rg8ui.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16ui_rg8ui.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16ui_rg8ui.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16ui_rg8ui.renderbuffer_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16ui_rg8ui.renderbuffer_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_r16f.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_r16f.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_r16f.texture2d_to_cubemap
@@ -27146,6 +28021,10 @@ dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_r16f.text
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_r16f.texture2d_array_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_r16f.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_r16f.texture2d_array_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_r16f.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_r16f.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_r16f.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_r16f.renderbuffer_to_texture2d_array
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_r16i.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_r16i.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_r16i.texture2d_to_cubemap
@@ -27166,6 +28045,11 @@ dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_r16i.text
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_r16i.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_r16i.texture2d_array_to_texture2d_array
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_r16i.texture2d_array_to_renderbuffer
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_r16i.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_r16i.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_r16i.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_r16i.renderbuffer_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_r16i.renderbuffer_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_r16ui.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_r16ui.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_r16ui.texture2d_to_cubemap
@@ -27186,6 +28070,11 @@ dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_r16ui.tex
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_r16ui.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_r16ui.texture2d_array_to_texture2d_array
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_r16ui.texture2d_array_to_renderbuffer
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_r16ui.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_r16ui.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_r16ui.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_r16ui.renderbuffer_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_r16ui.renderbuffer_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_rg8.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_rg8.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_rg8.texture2d_to_cubemap
@@ -27206,6 +28095,11 @@ dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_rg8.textu
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_rg8.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_rg8.texture2d_array_to_texture2d_array
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_rg8.texture2d_array_to_renderbuffer
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_rg8.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_rg8.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_rg8.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_rg8.renderbuffer_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_rg8.renderbuffer_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_rg8i.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_rg8i.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_rg8i.texture2d_to_cubemap
@@ -27226,6 +28120,11 @@ dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_rg8i.text
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_rg8i.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_rg8i.texture2d_array_to_texture2d_array
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_rg8i.texture2d_array_to_renderbuffer
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_rg8i.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_rg8i.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_rg8i.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_rg8i.renderbuffer_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_rg8i.renderbuffer_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_rg8ui.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_rg8ui.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_rg8ui.texture2d_to_cubemap
@@ -27246,6 +28145,11 @@ dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_rg8ui.tex
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_rg8ui.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_rg8ui.texture2d_array_to_texture2d_array
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_rg8ui.texture2d_array_to_renderbuffer
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_rg8ui.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_rg8ui.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_rg8ui.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_rg8ui.renderbuffer_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_rg8ui.renderbuffer_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8i_r16f.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8i_r16f.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8i_r16f.texture2d_to_cubemap
@@ -27262,6 +28166,10 @@ dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8i_r16f.tex
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8i_r16f.texture2d_array_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8i_r16f.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8i_r16f.texture2d_array_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8i_r16f.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8i_r16f.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8i_r16f.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8i_r16f.renderbuffer_to_texture2d_array
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8i_r16i.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8i_r16i.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8i_r16i.texture2d_to_cubemap
@@ -27282,6 +28190,11 @@ dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8i_r16i.tex
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8i_r16i.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8i_r16i.texture2d_array_to_texture2d_array
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8i_r16i.texture2d_array_to_renderbuffer
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8i_r16i.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8i_r16i.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8i_r16i.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8i_r16i.renderbuffer_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8i_r16i.renderbuffer_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8i_r16ui.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8i_r16ui.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8i_r16ui.texture2d_to_cubemap
@@ -27302,6 +28215,11 @@ dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8i_r16ui.te
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8i_r16ui.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8i_r16ui.texture2d_array_to_texture2d_array
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8i_r16ui.texture2d_array_to_renderbuffer
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8i_r16ui.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8i_r16ui.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8i_r16ui.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8i_r16ui.renderbuffer_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8i_r16ui.renderbuffer_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8i_rg8.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8i_rg8.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8i_rg8.texture2d_to_cubemap
@@ -27322,6 +28240,11 @@ dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8i_rg8.text
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8i_rg8.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8i_rg8.texture2d_array_to_texture2d_array
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8i_rg8.texture2d_array_to_renderbuffer
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8i_rg8.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8i_rg8.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8i_rg8.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8i_rg8.renderbuffer_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8i_rg8.renderbuffer_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8i_rg8i.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8i_rg8i.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8i_rg8i.texture2d_to_cubemap
@@ -27342,6 +28265,11 @@ dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8i_rg8i.tex
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8i_rg8i.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8i_rg8i.texture2d_array_to_texture2d_array
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8i_rg8i.texture2d_array_to_renderbuffer
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8i_rg8i.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8i_rg8i.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8i_rg8i.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8i_rg8i.renderbuffer_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8i_rg8i.renderbuffer_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8i_rg8ui.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8i_rg8ui.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8i_rg8ui.texture2d_to_cubemap
@@ -27362,6 +28290,11 @@ dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8i_rg8ui.te
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8i_rg8ui.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8i_rg8ui.texture2d_array_to_texture2d_array
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8i_rg8ui.texture2d_array_to_renderbuffer
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8i_rg8ui.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8i_rg8ui.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8i_rg8ui.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8i_rg8ui.renderbuffer_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8i_rg8ui.renderbuffer_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8ui_r16f.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8ui_r16f.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8ui_r16f.texture2d_to_cubemap
@@ -27378,6 +28311,10 @@ dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8ui_r16f.te
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8ui_r16f.texture2d_array_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8ui_r16f.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8ui_r16f.texture2d_array_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8ui_r16f.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8ui_r16f.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8ui_r16f.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8ui_r16f.renderbuffer_to_texture2d_array
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8ui_r16i.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8ui_r16i.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8ui_r16i.texture2d_to_cubemap
@@ -27398,6 +28335,11 @@ dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8ui_r16i.te
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8ui_r16i.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8ui_r16i.texture2d_array_to_texture2d_array
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8ui_r16i.texture2d_array_to_renderbuffer
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8ui_r16i.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8ui_r16i.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8ui_r16i.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8ui_r16i.renderbuffer_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8ui_r16i.renderbuffer_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8ui_r16ui.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8ui_r16ui.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8ui_r16ui.texture2d_to_cubemap
@@ -27418,6 +28360,11 @@ dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8ui_r16ui.t
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8ui_r16ui.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8ui_r16ui.texture2d_array_to_texture2d_array
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8ui_r16ui.texture2d_array_to_renderbuffer
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8ui_r16ui.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8ui_r16ui.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8ui_r16ui.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8ui_r16ui.renderbuffer_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8ui_r16ui.renderbuffer_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8ui_rg8.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8ui_rg8.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8ui_rg8.texture2d_to_cubemap
@@ -27438,6 +28385,11 @@ dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8ui_rg8.tex
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8ui_rg8.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8ui_rg8.texture2d_array_to_texture2d_array
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8ui_rg8.texture2d_array_to_renderbuffer
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8ui_rg8.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8ui_rg8.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8ui_rg8.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8ui_rg8.renderbuffer_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8ui_rg8.renderbuffer_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8ui_rg8i.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8ui_rg8i.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8ui_rg8i.texture2d_to_cubemap
@@ -27458,6 +28410,11 @@ dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8ui_rg8i.te
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8ui_rg8i.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8ui_rg8i.texture2d_array_to_texture2d_array
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8ui_rg8i.texture2d_array_to_renderbuffer
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8ui_rg8i.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8ui_rg8i.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8ui_rg8i.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8ui_rg8i.renderbuffer_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8ui_rg8i.renderbuffer_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8ui_rg8ui.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8ui_rg8ui.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8ui_rg8ui.texture2d_to_cubemap
@@ -27478,6 +28435,11 @@ dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8ui_rg8ui.t
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8ui_rg8ui.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8ui_rg8ui.texture2d_array_to_texture2d_array
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8ui_rg8ui.texture2d_array_to_renderbuffer
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8ui_rg8ui.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8ui_rg8ui.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8ui_rg8ui.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8ui_rg8ui.renderbuffer_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8ui_rg8ui.renderbuffer_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8_r8.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8_r8.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8_r8.texture2d_to_cubemap
@@ -27498,6 +28460,11 @@ dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8_r8.texture2
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8_r8.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8_r8.texture2d_array_to_texture2d_array
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8_r8.texture2d_array_to_renderbuffer
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8_r8.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8_r8.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8_r8.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8_r8.renderbuffer_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8_r8.renderbuffer_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8_r8i.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8_r8i.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8_r8i.texture2d_to_cubemap
@@ -27518,6 +28485,11 @@ dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8_r8i.texture
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8_r8i.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8_r8i.texture2d_array_to_texture2d_array
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8_r8i.texture2d_array_to_renderbuffer
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8_r8i.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8_r8i.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8_r8i.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8_r8i.renderbuffer_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8_r8i.renderbuffer_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8_r8ui.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8_r8ui.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8_r8ui.texture2d_to_cubemap
@@ -27538,6 +28510,11 @@ dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8_r8ui.textur
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8_r8ui.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8_r8ui.texture2d_array_to_texture2d_array
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8_r8ui.texture2d_array_to_renderbuffer
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8_r8ui.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8_r8ui.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8_r8ui.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8_r8ui.renderbuffer_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8_r8ui.renderbuffer_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8i_r8.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8i_r8.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8i_r8.texture2d_to_cubemap
@@ -27558,6 +28535,11 @@ dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8i_r8.texture
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8i_r8.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8i_r8.texture2d_array_to_texture2d_array
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8i_r8.texture2d_array_to_renderbuffer
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8i_r8.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8i_r8.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8i_r8.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8i_r8.renderbuffer_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8i_r8.renderbuffer_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8i_r8i.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8i_r8i.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8i_r8i.texture2d_to_cubemap
@@ -27578,6 +28560,11 @@ dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8i_r8i.textur
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8i_r8i.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8i_r8i.texture2d_array_to_texture2d_array
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8i_r8i.texture2d_array_to_renderbuffer
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8i_r8i.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8i_r8i.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8i_r8i.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8i_r8i.renderbuffer_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8i_r8i.renderbuffer_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8i_r8ui.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8i_r8ui.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8i_r8ui.texture2d_to_cubemap
@@ -27598,6 +28585,11 @@ dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8i_r8ui.textu
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8i_r8ui.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8i_r8ui.texture2d_array_to_texture2d_array
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8i_r8ui.texture2d_array_to_renderbuffer
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8i_r8ui.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8i_r8ui.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8i_r8ui.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8i_r8ui.renderbuffer_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8i_r8ui.renderbuffer_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8ui_r8.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8ui_r8.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8ui_r8.texture2d_to_cubemap
@@ -27618,6 +28610,11 @@ dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8ui_r8.textur
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8ui_r8.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8ui_r8.texture2d_array_to_texture2d_array
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8ui_r8.texture2d_array_to_renderbuffer
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8ui_r8.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8ui_r8.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8ui_r8.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8ui_r8.renderbuffer_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8ui_r8.renderbuffer_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8ui_r8i.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8ui_r8i.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8ui_r8i.texture2d_to_cubemap
@@ -27638,6 +28635,11 @@ dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8ui_r8i.textu
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8ui_r8i.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8ui_r8i.texture2d_array_to_texture2d_array
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8ui_r8i.texture2d_array_to_renderbuffer
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8ui_r8i.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8ui_r8i.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8ui_r8i.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8ui_r8i.renderbuffer_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8ui_r8i.renderbuffer_to_renderbuffer
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8ui_r8ui.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8ui_r8ui.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8ui_r8ui.texture2d_to_cubemap
@@ -27658,6 +28660,11 @@ dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8ui_r8ui.text
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8ui_r8ui.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8ui_r8ui.texture2d_array_to_texture2d_array
 dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8ui_r8ui.texture2d_array_to_renderbuffer
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8ui_r8ui.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8ui_r8ui.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8ui_r8ui.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8ui_r8ui.renderbuffer_to_texture2d_array
+dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8ui_r8ui.renderbuffer_to_renderbuffer
 dEQP-GLES31.functional.copy_image.compressed.viewclass_eac_r11.r11_eac_r11_eac.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.compressed.viewclass_eac_r11.r11_eac_r11_eac.texture2d_to_cubemap
 dEQP-GLES31.functional.copy_image.compressed.viewclass_eac_r11.r11_eac_r11_eac.cubemap_to_texture2d
@@ -29602,6 +30609,8 @@ dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba8_
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba8_etc2_eac.cubemap_to_cubemap
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba8_etc2_eac.texture2d_array_to_texture2d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba8_etc2_eac.texture2d_array_to_cubemap
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba8_etc2_eac.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba8_etc2_eac.renderbuffer_to_cubemap
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba8_etc2_eac_rgba32ui.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba8_etc2_eac_rgba32ui.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba8_etc2_eac_rgba32ui.texture2d_to_cubemap
@@ -29620,6 +30629,8 @@ dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_alpha8_etc2_eac.cubemap_to_cubemap
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_alpha8_etc2_eac.texture2d_array_to_texture2d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_alpha8_etc2_eac.texture2d_array_to_cubemap
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_alpha8_etc2_eac.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_alpha8_etc2_eac.renderbuffer_to_cubemap
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_etc2_eac_rgba32ui.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_etc2_eac_rgba32ui.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_etc2_eac_rgba32ui.texture2d_to_cubemap
@@ -29638,6 +30649,8 @@ dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rg11_e
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rg11_eac.cubemap_to_cubemap
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rg11_eac.texture2d_array_to_texture2d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rg11_eac.texture2d_array_to_cubemap
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rg11_eac.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rg11_eac.renderbuffer_to_cubemap
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rg11_eac_rgba32ui.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rg11_eac_rgba32ui.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rg11_eac_rgba32ui.texture2d_to_cubemap
@@ -29656,6 +30669,8 @@ dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_signed
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_signed_rg11_eac.cubemap_to_cubemap
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_signed_rg11_eac.texture2d_array_to_texture2d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_signed_rg11_eac.texture2d_array_to_cubemap
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_signed_rg11_eac.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_signed_rg11_eac.renderbuffer_to_cubemap
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.signed_rg11_eac_rgba32ui.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.signed_rg11_eac_rgba32ui.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.signed_rg11_eac_rgba32ui.texture2d_to_cubemap
@@ -29682,6 +30697,10 @@ dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_a
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_4x4_khr.texture2d_array_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_4x4_khr.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_4x4_khr.texture2d_array_to_texture2d_array
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_4x4_khr.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_4x4_khr.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_4x4_khr.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_4x4_khr.renderbuffer_to_texture2d_array
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_4x4_khr_rgba32ui.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_4x4_khr_rgba32ui.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_4x4_khr_rgba32ui.texture2d_to_cubemap
@@ -29718,6 +30737,10 @@ dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_a
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_5x4_khr.texture2d_array_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_5x4_khr.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_5x4_khr.texture2d_array_to_texture2d_array
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_5x4_khr.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_5x4_khr.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_5x4_khr.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_5x4_khr.renderbuffer_to_texture2d_array
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_5x4_khr_rgba32ui.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_5x4_khr_rgba32ui.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_5x4_khr_rgba32ui.texture2d_to_cubemap
@@ -29754,6 +30777,10 @@ dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_a
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_5x5_khr.texture2d_array_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_5x5_khr.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_5x5_khr.texture2d_array_to_texture2d_array
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_5x5_khr.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_5x5_khr.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_5x5_khr.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_5x5_khr.renderbuffer_to_texture2d_array
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_5x5_khr_rgba32ui.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_5x5_khr_rgba32ui.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_5x5_khr_rgba32ui.texture2d_to_cubemap
@@ -29790,6 +30817,10 @@ dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_a
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_6x5_khr.texture2d_array_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_6x5_khr.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_6x5_khr.texture2d_array_to_texture2d_array
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_6x5_khr.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_6x5_khr.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_6x5_khr.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_6x5_khr.renderbuffer_to_texture2d_array
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_6x5_khr_rgba32ui.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_6x5_khr_rgba32ui.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_6x5_khr_rgba32ui.texture2d_to_cubemap
@@ -29826,6 +30857,10 @@ dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_a
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_6x6_khr.texture2d_array_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_6x6_khr.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_6x6_khr.texture2d_array_to_texture2d_array
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_6x6_khr.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_6x6_khr.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_6x6_khr.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_6x6_khr.renderbuffer_to_texture2d_array
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_6x6_khr_rgba32ui.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_6x6_khr_rgba32ui.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_6x6_khr_rgba32ui.texture2d_to_cubemap
@@ -29862,6 +30897,10 @@ dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_a
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_8x5_khr.texture2d_array_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_8x5_khr.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_8x5_khr.texture2d_array_to_texture2d_array
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_8x5_khr.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_8x5_khr.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_8x5_khr.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_8x5_khr.renderbuffer_to_texture2d_array
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_8x5_khr_rgba32ui.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_8x5_khr_rgba32ui.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_8x5_khr_rgba32ui.texture2d_to_cubemap
@@ -29898,6 +30937,10 @@ dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_a
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_8x6_khr.texture2d_array_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_8x6_khr.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_8x6_khr.texture2d_array_to_texture2d_array
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_8x6_khr.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_8x6_khr.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_8x6_khr.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_8x6_khr.renderbuffer_to_texture2d_array
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_8x6_khr_rgba32ui.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_8x6_khr_rgba32ui.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_8x6_khr_rgba32ui.texture2d_to_cubemap
@@ -29934,6 +30977,10 @@ dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_a
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_8x8_khr.texture2d_array_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_8x8_khr.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_8x8_khr.texture2d_array_to_texture2d_array
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_8x8_khr.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_8x8_khr.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_8x8_khr.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_8x8_khr.renderbuffer_to_texture2d_array
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_8x8_khr_rgba32ui.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_8x8_khr_rgba32ui.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_8x8_khr_rgba32ui.texture2d_to_cubemap
@@ -29970,6 +31017,10 @@ dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_a
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_10x5_khr.texture2d_array_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_10x5_khr.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_10x5_khr.texture2d_array_to_texture2d_array
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_10x5_khr.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_10x5_khr.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_10x5_khr.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_10x5_khr.renderbuffer_to_texture2d_array
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_10x5_khr_rgba32ui.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_10x5_khr_rgba32ui.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_10x5_khr_rgba32ui.texture2d_to_cubemap
@@ -30006,6 +31057,10 @@ dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_a
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_10x6_khr.texture2d_array_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_10x6_khr.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_10x6_khr.texture2d_array_to_texture2d_array
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_10x6_khr.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_10x6_khr.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_10x6_khr.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_10x6_khr.renderbuffer_to_texture2d_array
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_10x6_khr_rgba32ui.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_10x6_khr_rgba32ui.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_10x6_khr_rgba32ui.texture2d_to_cubemap
@@ -30042,6 +31097,10 @@ dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_a
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_10x8_khr.texture2d_array_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_10x8_khr.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_10x8_khr.texture2d_array_to_texture2d_array
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_10x8_khr.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_10x8_khr.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_10x8_khr.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_10x8_khr.renderbuffer_to_texture2d_array
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_10x8_khr_rgba32ui.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_10x8_khr_rgba32ui.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_10x8_khr_rgba32ui.texture2d_to_cubemap
@@ -30078,6 +31137,10 @@ dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_a
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_10x10_khr.texture2d_array_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_10x10_khr.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_10x10_khr.texture2d_array_to_texture2d_array
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_10x10_khr.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_10x10_khr.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_10x10_khr.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_10x10_khr.renderbuffer_to_texture2d_array
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_10x10_khr_rgba32ui.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_10x10_khr_rgba32ui.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_10x10_khr_rgba32ui.texture2d_to_cubemap
@@ -30114,6 +31177,10 @@ dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_a
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_12x10_khr.texture2d_array_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_12x10_khr.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_12x10_khr.texture2d_array_to_texture2d_array
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_12x10_khr.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_12x10_khr.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_12x10_khr.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_12x10_khr.renderbuffer_to_texture2d_array
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_12x10_khr_rgba32ui.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_12x10_khr_rgba32ui.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_12x10_khr_rgba32ui.texture2d_to_cubemap
@@ -30150,6 +31217,10 @@ dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_a
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_12x12_khr.texture2d_array_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_12x12_khr.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_12x12_khr.texture2d_array_to_texture2d_array
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_12x12_khr.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_12x12_khr.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_12x12_khr.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_rgba_astc_12x12_khr.renderbuffer_to_texture2d_array
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_12x12_khr_rgba32ui.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_12x12_khr_rgba32ui.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_12x12_khr_rgba32ui.texture2d_to_cubemap
@@ -30186,6 +31257,10 @@ dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_alpha8_astc_4x4_khr.texture2d_array_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_alpha8_astc_4x4_khr.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_alpha8_astc_4x4_khr.texture2d_array_to_texture2d_array
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_alpha8_astc_4x4_khr.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_alpha8_astc_4x4_khr.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_alpha8_astc_4x4_khr.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_alpha8_astc_4x4_khr.renderbuffer_to_texture2d_array
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_4x4_khr_rgba32ui.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_4x4_khr_rgba32ui.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_4x4_khr_rgba32ui.texture2d_to_cubemap
@@ -30222,6 +31297,10 @@ dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_alpha8_astc_5x4_khr.texture2d_array_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_alpha8_astc_5x4_khr.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_alpha8_astc_5x4_khr.texture2d_array_to_texture2d_array
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_alpha8_astc_5x4_khr.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_alpha8_astc_5x4_khr.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_alpha8_astc_5x4_khr.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_alpha8_astc_5x4_khr.renderbuffer_to_texture2d_array
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_5x4_khr_rgba32ui.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_5x4_khr_rgba32ui.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_5x4_khr_rgba32ui.texture2d_to_cubemap
@@ -30258,6 +31337,10 @@ dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_alpha8_astc_5x5_khr.texture2d_array_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_alpha8_astc_5x5_khr.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_alpha8_astc_5x5_khr.texture2d_array_to_texture2d_array
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_alpha8_astc_5x5_khr.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_alpha8_astc_5x5_khr.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_alpha8_astc_5x5_khr.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_alpha8_astc_5x5_khr.renderbuffer_to_texture2d_array
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_5x5_khr_rgba32ui.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_5x5_khr_rgba32ui.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_5x5_khr_rgba32ui.texture2d_to_cubemap
@@ -30294,6 +31377,10 @@ dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_alpha8_astc_6x5_khr.texture2d_array_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_alpha8_astc_6x5_khr.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_alpha8_astc_6x5_khr.texture2d_array_to_texture2d_array
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_alpha8_astc_6x5_khr.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_alpha8_astc_6x5_khr.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_alpha8_astc_6x5_khr.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_alpha8_astc_6x5_khr.renderbuffer_to_texture2d_array
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_6x5_khr_rgba32ui.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_6x5_khr_rgba32ui.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_6x5_khr_rgba32ui.texture2d_to_cubemap
@@ -30330,6 +31417,10 @@ dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_alpha8_astc_6x6_khr.texture2d_array_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_alpha8_astc_6x6_khr.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_alpha8_astc_6x6_khr.texture2d_array_to_texture2d_array
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_alpha8_astc_6x6_khr.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_alpha8_astc_6x6_khr.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_alpha8_astc_6x6_khr.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_alpha8_astc_6x6_khr.renderbuffer_to_texture2d_array
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_6x6_khr_rgba32ui.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_6x6_khr_rgba32ui.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_6x6_khr_rgba32ui.texture2d_to_cubemap
@@ -30366,6 +31457,10 @@ dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_alpha8_astc_8x5_khr.texture2d_array_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_alpha8_astc_8x5_khr.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_alpha8_astc_8x5_khr.texture2d_array_to_texture2d_array
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_alpha8_astc_8x5_khr.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_alpha8_astc_8x5_khr.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_alpha8_astc_8x5_khr.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_alpha8_astc_8x5_khr.renderbuffer_to_texture2d_array
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_8x5_khr_rgba32ui.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_8x5_khr_rgba32ui.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_8x5_khr_rgba32ui.texture2d_to_cubemap
@@ -30402,6 +31497,10 @@ dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_alpha8_astc_8x6_khr.texture2d_array_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_alpha8_astc_8x6_khr.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_alpha8_astc_8x6_khr.texture2d_array_to_texture2d_array
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_alpha8_astc_8x6_khr.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_alpha8_astc_8x6_khr.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_alpha8_astc_8x6_khr.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_alpha8_astc_8x6_khr.renderbuffer_to_texture2d_array
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_8x6_khr_rgba32ui.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_8x6_khr_rgba32ui.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_8x6_khr_rgba32ui.texture2d_to_cubemap
@@ -30438,6 +31537,10 @@ dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_alpha8_astc_8x8_khr.texture2d_array_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_alpha8_astc_8x8_khr.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_alpha8_astc_8x8_khr.texture2d_array_to_texture2d_array
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_alpha8_astc_8x8_khr.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_alpha8_astc_8x8_khr.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_alpha8_astc_8x8_khr.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_alpha8_astc_8x8_khr.renderbuffer_to_texture2d_array
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_8x8_khr_rgba32ui.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_8x8_khr_rgba32ui.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_8x8_khr_rgba32ui.texture2d_to_cubemap
@@ -30474,6 +31577,10 @@ dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_alpha8_astc_10x5_khr.texture2d_array_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_alpha8_astc_10x5_khr.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_alpha8_astc_10x5_khr.texture2d_array_to_texture2d_array
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_alpha8_astc_10x5_khr.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_alpha8_astc_10x5_khr.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_alpha8_astc_10x5_khr.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_alpha8_astc_10x5_khr.renderbuffer_to_texture2d_array
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x5_khr_rgba32ui.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x5_khr_rgba32ui.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x5_khr_rgba32ui.texture2d_to_cubemap
@@ -30510,6 +31617,10 @@ dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_alpha8_astc_10x6_khr.texture2d_array_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_alpha8_astc_10x6_khr.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_alpha8_astc_10x6_khr.texture2d_array_to_texture2d_array
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_alpha8_astc_10x6_khr.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_alpha8_astc_10x6_khr.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_alpha8_astc_10x6_khr.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_alpha8_astc_10x6_khr.renderbuffer_to_texture2d_array
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x6_khr_rgba32ui.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x6_khr_rgba32ui.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x6_khr_rgba32ui.texture2d_to_cubemap
@@ -30546,6 +31657,10 @@ dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_alpha8_astc_10x8_khr.texture2d_array_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_alpha8_astc_10x8_khr.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_alpha8_astc_10x8_khr.texture2d_array_to_texture2d_array
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_alpha8_astc_10x8_khr.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_alpha8_astc_10x8_khr.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_alpha8_astc_10x8_khr.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_alpha8_astc_10x8_khr.renderbuffer_to_texture2d_array
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x8_khr_rgba32ui.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x8_khr_rgba32ui.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x8_khr_rgba32ui.texture2d_to_cubemap
@@ -30582,6 +31697,10 @@ dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_alpha8_astc_10x10_khr.texture2d_array_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_alpha8_astc_10x10_khr.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_alpha8_astc_10x10_khr.texture2d_array_to_texture2d_array
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_alpha8_astc_10x10_khr.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_alpha8_astc_10x10_khr.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_alpha8_astc_10x10_khr.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_alpha8_astc_10x10_khr.renderbuffer_to_texture2d_array
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x10_khr_rgba32ui.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x10_khr_rgba32ui.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x10_khr_rgba32ui.texture2d_to_cubemap
@@ -30618,6 +31737,10 @@ dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_alpha8_astc_12x10_khr.texture2d_array_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_alpha8_astc_12x10_khr.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_alpha8_astc_12x10_khr.texture2d_array_to_texture2d_array
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_alpha8_astc_12x10_khr.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_alpha8_astc_12x10_khr.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_alpha8_astc_12x10_khr.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_alpha8_astc_12x10_khr.renderbuffer_to_texture2d_array
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_12x10_khr_rgba32ui.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_12x10_khr_rgba32ui.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_12x10_khr_rgba32ui.texture2d_to_cubemap
@@ -30654,6 +31777,10 @@ dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_alpha8_astc_12x12_khr.texture2d_array_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_alpha8_astc_12x12_khr.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_alpha8_astc_12x12_khr.texture2d_array_to_texture2d_array
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_alpha8_astc_12x12_khr.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_alpha8_astc_12x12_khr.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_alpha8_astc_12x12_khr.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_alpha8_astc_12x12_khr.renderbuffer_to_texture2d_array
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_12x12_khr_rgba32ui.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_12x12_khr_rgba32ui.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_12x12_khr_rgba32ui.texture2d_to_cubemap
@@ -30682,6 +31809,8 @@ dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba8_e
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba8_etc2_eac.cubemap_to_cubemap
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba8_etc2_eac.texture2d_array_to_texture2d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba8_etc2_eac.texture2d_array_to_cubemap
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba8_etc2_eac.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba8_etc2_eac.renderbuffer_to_cubemap
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba8_etc2_eac_rgba32i.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba8_etc2_eac_rgba32i.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba8_etc2_eac_rgba32i.texture2d_to_cubemap
@@ -30700,6 +31829,8 @@ dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_a
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_alpha8_etc2_eac.cubemap_to_cubemap
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_alpha8_etc2_eac.texture2d_array_to_texture2d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_alpha8_etc2_eac.texture2d_array_to_cubemap
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_alpha8_etc2_eac.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_alpha8_etc2_eac.renderbuffer_to_cubemap
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_etc2_eac_rgba32i.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_etc2_eac_rgba32i.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_etc2_eac_rgba32i.texture2d_to_cubemap
@@ -30718,6 +31849,8 @@ dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rg11_ea
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rg11_eac.cubemap_to_cubemap
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rg11_eac.texture2d_array_to_texture2d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rg11_eac.texture2d_array_to_cubemap
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rg11_eac.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rg11_eac.renderbuffer_to_cubemap
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rg11_eac_rgba32i.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rg11_eac_rgba32i.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rg11_eac_rgba32i.texture2d_to_cubemap
@@ -30736,6 +31869,8 @@ dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_signed_
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_signed_rg11_eac.cubemap_to_cubemap
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_signed_rg11_eac.texture2d_array_to_texture2d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_signed_rg11_eac.texture2d_array_to_cubemap
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_signed_rg11_eac.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_signed_rg11_eac.renderbuffer_to_cubemap
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.signed_rg11_eac_rgba32i.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.signed_rg11_eac_rgba32i.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.signed_rg11_eac_rgba32i.texture2d_to_cubemap
@@ -30762,6 +31897,10 @@ dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_as
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_4x4_khr.texture2d_array_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_4x4_khr.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_4x4_khr.texture2d_array_to_texture2d_array
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_4x4_khr.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_4x4_khr.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_4x4_khr.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_4x4_khr.renderbuffer_to_texture2d_array
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_4x4_khr_rgba32i.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_4x4_khr_rgba32i.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_4x4_khr_rgba32i.texture2d_to_cubemap
@@ -30798,6 +31937,10 @@ dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_as
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_5x4_khr.texture2d_array_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_5x4_khr.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_5x4_khr.texture2d_array_to_texture2d_array
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_5x4_khr.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_5x4_khr.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_5x4_khr.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_5x4_khr.renderbuffer_to_texture2d_array
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_5x4_khr_rgba32i.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_5x4_khr_rgba32i.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_5x4_khr_rgba32i.texture2d_to_cubemap
@@ -30834,6 +31977,10 @@ dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_as
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_5x5_khr.texture2d_array_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_5x5_khr.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_5x5_khr.texture2d_array_to_texture2d_array
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_5x5_khr.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_5x5_khr.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_5x5_khr.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_5x5_khr.renderbuffer_to_texture2d_array
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_5x5_khr_rgba32i.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_5x5_khr_rgba32i.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_5x5_khr_rgba32i.texture2d_to_cubemap
@@ -30870,6 +32017,10 @@ dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_as
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_6x5_khr.texture2d_array_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_6x5_khr.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_6x5_khr.texture2d_array_to_texture2d_array
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_6x5_khr.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_6x5_khr.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_6x5_khr.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_6x5_khr.renderbuffer_to_texture2d_array
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_6x5_khr_rgba32i.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_6x5_khr_rgba32i.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_6x5_khr_rgba32i.texture2d_to_cubemap
@@ -30906,6 +32057,10 @@ dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_as
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_6x6_khr.texture2d_array_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_6x6_khr.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_6x6_khr.texture2d_array_to_texture2d_array
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_6x6_khr.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_6x6_khr.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_6x6_khr.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_6x6_khr.renderbuffer_to_texture2d_array
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_6x6_khr_rgba32i.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_6x6_khr_rgba32i.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_6x6_khr_rgba32i.texture2d_to_cubemap
@@ -30942,6 +32097,10 @@ dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_as
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_8x5_khr.texture2d_array_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_8x5_khr.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_8x5_khr.texture2d_array_to_texture2d_array
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_8x5_khr.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_8x5_khr.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_8x5_khr.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_8x5_khr.renderbuffer_to_texture2d_array
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_8x5_khr_rgba32i.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_8x5_khr_rgba32i.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_8x5_khr_rgba32i.texture2d_to_cubemap
@@ -30978,6 +32137,10 @@ dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_as
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_8x6_khr.texture2d_array_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_8x6_khr.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_8x6_khr.texture2d_array_to_texture2d_array
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_8x6_khr.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_8x6_khr.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_8x6_khr.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_8x6_khr.renderbuffer_to_texture2d_array
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_8x6_khr_rgba32i.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_8x6_khr_rgba32i.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_8x6_khr_rgba32i.texture2d_to_cubemap
@@ -31014,6 +32177,10 @@ dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_as
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_8x8_khr.texture2d_array_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_8x8_khr.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_8x8_khr.texture2d_array_to_texture2d_array
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_8x8_khr.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_8x8_khr.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_8x8_khr.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_8x8_khr.renderbuffer_to_texture2d_array
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_8x8_khr_rgba32i.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_8x8_khr_rgba32i.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_8x8_khr_rgba32i.texture2d_to_cubemap
@@ -31050,6 +32217,10 @@ dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_as
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_10x5_khr.texture2d_array_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_10x5_khr.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_10x5_khr.texture2d_array_to_texture2d_array
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_10x5_khr.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_10x5_khr.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_10x5_khr.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_10x5_khr.renderbuffer_to_texture2d_array
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_10x5_khr_rgba32i.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_10x5_khr_rgba32i.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_10x5_khr_rgba32i.texture2d_to_cubemap
@@ -31086,6 +32257,10 @@ dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_as
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_10x6_khr.texture2d_array_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_10x6_khr.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_10x6_khr.texture2d_array_to_texture2d_array
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_10x6_khr.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_10x6_khr.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_10x6_khr.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_10x6_khr.renderbuffer_to_texture2d_array
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_10x6_khr_rgba32i.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_10x6_khr_rgba32i.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_10x6_khr_rgba32i.texture2d_to_cubemap
@@ -31122,6 +32297,10 @@ dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_as
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_10x8_khr.texture2d_array_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_10x8_khr.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_10x8_khr.texture2d_array_to_texture2d_array
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_10x8_khr.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_10x8_khr.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_10x8_khr.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_10x8_khr.renderbuffer_to_texture2d_array
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_10x8_khr_rgba32i.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_10x8_khr_rgba32i.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_10x8_khr_rgba32i.texture2d_to_cubemap
@@ -31158,6 +32337,10 @@ dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_as
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_10x10_khr.texture2d_array_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_10x10_khr.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_10x10_khr.texture2d_array_to_texture2d_array
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_10x10_khr.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_10x10_khr.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_10x10_khr.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_10x10_khr.renderbuffer_to_texture2d_array
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_10x10_khr_rgba32i.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_10x10_khr_rgba32i.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_10x10_khr_rgba32i.texture2d_to_cubemap
@@ -31194,6 +32377,10 @@ dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_as
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_12x10_khr.texture2d_array_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_12x10_khr.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_12x10_khr.texture2d_array_to_texture2d_array
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_12x10_khr.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_12x10_khr.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_12x10_khr.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_12x10_khr.renderbuffer_to_texture2d_array
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_12x10_khr_rgba32i.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_12x10_khr_rgba32i.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_12x10_khr_rgba32i.texture2d_to_cubemap
@@ -31230,6 +32417,10 @@ dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_as
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_12x12_khr.texture2d_array_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_12x12_khr.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_12x12_khr.texture2d_array_to_texture2d_array
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_12x12_khr.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_12x12_khr.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_12x12_khr.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_rgba_astc_12x12_khr.renderbuffer_to_texture2d_array
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_12x12_khr_rgba32i.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_12x12_khr_rgba32i.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_12x12_khr_rgba32i.texture2d_to_cubemap
@@ -31266,6 +32457,10 @@ dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_a
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_alpha8_astc_4x4_khr.texture2d_array_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_alpha8_astc_4x4_khr.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_alpha8_astc_4x4_khr.texture2d_array_to_texture2d_array
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_alpha8_astc_4x4_khr.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_alpha8_astc_4x4_khr.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_alpha8_astc_4x4_khr.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_alpha8_astc_4x4_khr.renderbuffer_to_texture2d_array
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_4x4_khr_rgba32i.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_4x4_khr_rgba32i.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_4x4_khr_rgba32i.texture2d_to_cubemap
@@ -31302,6 +32497,10 @@ dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_a
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_alpha8_astc_5x4_khr.texture2d_array_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_alpha8_astc_5x4_khr.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_alpha8_astc_5x4_khr.texture2d_array_to_texture2d_array
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_alpha8_astc_5x4_khr.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_alpha8_astc_5x4_khr.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_alpha8_astc_5x4_khr.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_alpha8_astc_5x4_khr.renderbuffer_to_texture2d_array
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_5x4_khr_rgba32i.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_5x4_khr_rgba32i.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_5x4_khr_rgba32i.texture2d_to_cubemap
@@ -31338,6 +32537,10 @@ dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_a
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_alpha8_astc_5x5_khr.texture2d_array_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_alpha8_astc_5x5_khr.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_alpha8_astc_5x5_khr.texture2d_array_to_texture2d_array
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_alpha8_astc_5x5_khr.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_alpha8_astc_5x5_khr.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_alpha8_astc_5x5_khr.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_alpha8_astc_5x5_khr.renderbuffer_to_texture2d_array
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_5x5_khr_rgba32i.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_5x5_khr_rgba32i.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_5x5_khr_rgba32i.texture2d_to_cubemap
@@ -31374,6 +32577,10 @@ dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_a
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_alpha8_astc_6x5_khr.texture2d_array_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_alpha8_astc_6x5_khr.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_alpha8_astc_6x5_khr.texture2d_array_to_texture2d_array
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_alpha8_astc_6x5_khr.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_alpha8_astc_6x5_khr.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_alpha8_astc_6x5_khr.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_alpha8_astc_6x5_khr.renderbuffer_to_texture2d_array
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_6x5_khr_rgba32i.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_6x5_khr_rgba32i.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_6x5_khr_rgba32i.texture2d_to_cubemap
@@ -31410,6 +32617,10 @@ dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_a
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_alpha8_astc_6x6_khr.texture2d_array_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_alpha8_astc_6x6_khr.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_alpha8_astc_6x6_khr.texture2d_array_to_texture2d_array
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_alpha8_astc_6x6_khr.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_alpha8_astc_6x6_khr.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_alpha8_astc_6x6_khr.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_alpha8_astc_6x6_khr.renderbuffer_to_texture2d_array
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_6x6_khr_rgba32i.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_6x6_khr_rgba32i.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_6x6_khr_rgba32i.texture2d_to_cubemap
@@ -31446,6 +32657,10 @@ dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_a
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_alpha8_astc_8x5_khr.texture2d_array_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_alpha8_astc_8x5_khr.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_alpha8_astc_8x5_khr.texture2d_array_to_texture2d_array
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_alpha8_astc_8x5_khr.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_alpha8_astc_8x5_khr.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_alpha8_astc_8x5_khr.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_alpha8_astc_8x5_khr.renderbuffer_to_texture2d_array
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_8x5_khr_rgba32i.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_8x5_khr_rgba32i.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_8x5_khr_rgba32i.texture2d_to_cubemap
@@ -31482,6 +32697,10 @@ dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_a
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_alpha8_astc_8x6_khr.texture2d_array_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_alpha8_astc_8x6_khr.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_alpha8_astc_8x6_khr.texture2d_array_to_texture2d_array
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_alpha8_astc_8x6_khr.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_alpha8_astc_8x6_khr.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_alpha8_astc_8x6_khr.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_alpha8_astc_8x6_khr.renderbuffer_to_texture2d_array
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_8x6_khr_rgba32i.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_8x6_khr_rgba32i.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_8x6_khr_rgba32i.texture2d_to_cubemap
@@ -31518,6 +32737,10 @@ dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_a
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_alpha8_astc_8x8_khr.texture2d_array_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_alpha8_astc_8x8_khr.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_alpha8_astc_8x8_khr.texture2d_array_to_texture2d_array
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_alpha8_astc_8x8_khr.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_alpha8_astc_8x8_khr.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_alpha8_astc_8x8_khr.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_alpha8_astc_8x8_khr.renderbuffer_to_texture2d_array
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_8x8_khr_rgba32i.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_8x8_khr_rgba32i.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_8x8_khr_rgba32i.texture2d_to_cubemap
@@ -31554,6 +32777,10 @@ dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_a
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_alpha8_astc_10x5_khr.texture2d_array_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_alpha8_astc_10x5_khr.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_alpha8_astc_10x5_khr.texture2d_array_to_texture2d_array
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_alpha8_astc_10x5_khr.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_alpha8_astc_10x5_khr.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_alpha8_astc_10x5_khr.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_alpha8_astc_10x5_khr.renderbuffer_to_texture2d_array
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x5_khr_rgba32i.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x5_khr_rgba32i.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x5_khr_rgba32i.texture2d_to_cubemap
@@ -31590,6 +32817,10 @@ dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_a
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_alpha8_astc_10x6_khr.texture2d_array_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_alpha8_astc_10x6_khr.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_alpha8_astc_10x6_khr.texture2d_array_to_texture2d_array
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_alpha8_astc_10x6_khr.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_alpha8_astc_10x6_khr.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_alpha8_astc_10x6_khr.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_alpha8_astc_10x6_khr.renderbuffer_to_texture2d_array
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x6_khr_rgba32i.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x6_khr_rgba32i.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x6_khr_rgba32i.texture2d_to_cubemap
@@ -31626,6 +32857,10 @@ dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_a
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_alpha8_astc_10x8_khr.texture2d_array_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_alpha8_astc_10x8_khr.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_alpha8_astc_10x8_khr.texture2d_array_to_texture2d_array
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_alpha8_astc_10x8_khr.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_alpha8_astc_10x8_khr.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_alpha8_astc_10x8_khr.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_alpha8_astc_10x8_khr.renderbuffer_to_texture2d_array
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x8_khr_rgba32i.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x8_khr_rgba32i.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x8_khr_rgba32i.texture2d_to_cubemap
@@ -31662,6 +32897,10 @@ dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_a
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_alpha8_astc_10x10_khr.texture2d_array_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_alpha8_astc_10x10_khr.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_alpha8_astc_10x10_khr.texture2d_array_to_texture2d_array
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_alpha8_astc_10x10_khr.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_alpha8_astc_10x10_khr.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_alpha8_astc_10x10_khr.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_alpha8_astc_10x10_khr.renderbuffer_to_texture2d_array
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x10_khr_rgba32i.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x10_khr_rgba32i.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x10_khr_rgba32i.texture2d_to_cubemap
@@ -31698,6 +32937,10 @@ dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_a
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_alpha8_astc_12x10_khr.texture2d_array_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_alpha8_astc_12x10_khr.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_alpha8_astc_12x10_khr.texture2d_array_to_texture2d_array
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_alpha8_astc_12x10_khr.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_alpha8_astc_12x10_khr.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_alpha8_astc_12x10_khr.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_alpha8_astc_12x10_khr.renderbuffer_to_texture2d_array
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_12x10_khr_rgba32i.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_12x10_khr_rgba32i.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_12x10_khr_rgba32i.texture2d_to_cubemap
@@ -31734,6 +32977,10 @@ dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_a
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_alpha8_astc_12x12_khr.texture2d_array_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_alpha8_astc_12x12_khr.texture2d_array_to_cubemap
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_alpha8_astc_12x12_khr.texture2d_array_to_texture2d_array
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_alpha8_astc_12x12_khr.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_alpha8_astc_12x12_khr.renderbuffer_to_texture3d
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_alpha8_astc_12x12_khr.renderbuffer_to_cubemap
+dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_alpha8_astc_12x12_khr.renderbuffer_to_texture2d_array
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_12x12_khr_rgba32i.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_12x12_khr_rgba32i.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_12x12_khr_rgba32i.texture2d_to_cubemap
@@ -31794,6 +33041,8 @@ dEQP-GLES31.functional.copy_image.mixed.viewclass_64_bits_mixed.rgba16ui_r11_eac
 dEQP-GLES31.functional.copy_image.mixed.viewclass_64_bits_mixed.rgba16ui_r11_eac.cubemap_to_cubemap
 dEQP-GLES31.functional.copy_image.mixed.viewclass_64_bits_mixed.rgba16ui_r11_eac.texture2d_array_to_texture2d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_64_bits_mixed.rgba16ui_r11_eac.texture2d_array_to_cubemap
+dEQP-GLES31.functional.copy_image.mixed.viewclass_64_bits_mixed.rgba16ui_r11_eac.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.mixed.viewclass_64_bits_mixed.rgba16ui_r11_eac.renderbuffer_to_cubemap
 dEQP-GLES31.functional.copy_image.mixed.viewclass_64_bits_mixed.r11_eac_rgba16ui.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_64_bits_mixed.r11_eac_rgba16ui.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_64_bits_mixed.r11_eac_rgba16ui.texture2d_to_cubemap
@@ -31812,6 +33061,8 @@ dEQP-GLES31.functional.copy_image.mixed.viewclass_64_bits_mixed.rgba16ui_signed_
 dEQP-GLES31.functional.copy_image.mixed.viewclass_64_bits_mixed.rgba16ui_signed_r11_eac.cubemap_to_cubemap
 dEQP-GLES31.functional.copy_image.mixed.viewclass_64_bits_mixed.rgba16ui_signed_r11_eac.texture2d_array_to_texture2d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_64_bits_mixed.rgba16ui_signed_r11_eac.texture2d_array_to_cubemap
+dEQP-GLES31.functional.copy_image.mixed.viewclass_64_bits_mixed.rgba16ui_signed_r11_eac.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.mixed.viewclass_64_bits_mixed.rgba16ui_signed_r11_eac.renderbuffer_to_cubemap
 dEQP-GLES31.functional.copy_image.mixed.viewclass_64_bits_mixed.signed_r11_eac_rgba16ui.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_64_bits_mixed.signed_r11_eac_rgba16ui.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_64_bits_mixed.signed_r11_eac_rgba16ui.texture2d_to_cubemap
@@ -31830,6 +33081,8 @@ dEQP-GLES31.functional.copy_image.mixed.viewclass_64_bits_mixed.rgba16i_r11_eac.
 dEQP-GLES31.functional.copy_image.mixed.viewclass_64_bits_mixed.rgba16i_r11_eac.cubemap_to_cubemap
 dEQP-GLES31.functional.copy_image.mixed.viewclass_64_bits_mixed.rgba16i_r11_eac.texture2d_array_to_texture2d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_64_bits_mixed.rgba16i_r11_eac.texture2d_array_to_cubemap
+dEQP-GLES31.functional.copy_image.mixed.viewclass_64_bits_mixed.rgba16i_r11_eac.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.mixed.viewclass_64_bits_mixed.rgba16i_r11_eac.renderbuffer_to_cubemap
 dEQP-GLES31.functional.copy_image.mixed.viewclass_64_bits_mixed.r11_eac_rgba16i.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_64_bits_mixed.r11_eac_rgba16i.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_64_bits_mixed.r11_eac_rgba16i.texture2d_to_cubemap
@@ -31848,6 +33101,8 @@ dEQP-GLES31.functional.copy_image.mixed.viewclass_64_bits_mixed.rgba16i_signed_r
 dEQP-GLES31.functional.copy_image.mixed.viewclass_64_bits_mixed.rgba16i_signed_r11_eac.cubemap_to_cubemap
 dEQP-GLES31.functional.copy_image.mixed.viewclass_64_bits_mixed.rgba16i_signed_r11_eac.texture2d_array_to_texture2d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_64_bits_mixed.rgba16i_signed_r11_eac.texture2d_array_to_cubemap
+dEQP-GLES31.functional.copy_image.mixed.viewclass_64_bits_mixed.rgba16i_signed_r11_eac.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.mixed.viewclass_64_bits_mixed.rgba16i_signed_r11_eac.renderbuffer_to_cubemap
 dEQP-GLES31.functional.copy_image.mixed.viewclass_64_bits_mixed.signed_r11_eac_rgba16i.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_64_bits_mixed.signed_r11_eac_rgba16i.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_64_bits_mixed.signed_r11_eac_rgba16i.texture2d_to_cubemap
@@ -31898,6 +33153,8 @@ dEQP-GLES31.functional.copy_image.mixed.viewclass_64_bits_mixed.rg32ui_r11_eac.c
 dEQP-GLES31.functional.copy_image.mixed.viewclass_64_bits_mixed.rg32ui_r11_eac.cubemap_to_cubemap
 dEQP-GLES31.functional.copy_image.mixed.viewclass_64_bits_mixed.rg32ui_r11_eac.texture2d_array_to_texture2d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_64_bits_mixed.rg32ui_r11_eac.texture2d_array_to_cubemap
+dEQP-GLES31.functional.copy_image.mixed.viewclass_64_bits_mixed.rg32ui_r11_eac.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.mixed.viewclass_64_bits_mixed.rg32ui_r11_eac.renderbuffer_to_cubemap
 dEQP-GLES31.functional.copy_image.mixed.viewclass_64_bits_mixed.r11_eac_rg32ui.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_64_bits_mixed.r11_eac_rg32ui.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_64_bits_mixed.r11_eac_rg32ui.texture2d_to_cubemap
@@ -31916,6 +33173,8 @@ dEQP-GLES31.functional.copy_image.mixed.viewclass_64_bits_mixed.rg32ui_signed_r1
 dEQP-GLES31.functional.copy_image.mixed.viewclass_64_bits_mixed.rg32ui_signed_r11_eac.cubemap_to_cubemap
 dEQP-GLES31.functional.copy_image.mixed.viewclass_64_bits_mixed.rg32ui_signed_r11_eac.texture2d_array_to_texture2d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_64_bits_mixed.rg32ui_signed_r11_eac.texture2d_array_to_cubemap
+dEQP-GLES31.functional.copy_image.mixed.viewclass_64_bits_mixed.rg32ui_signed_r11_eac.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.mixed.viewclass_64_bits_mixed.rg32ui_signed_r11_eac.renderbuffer_to_cubemap
 dEQP-GLES31.functional.copy_image.mixed.viewclass_64_bits_mixed.signed_r11_eac_rg32ui.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_64_bits_mixed.signed_r11_eac_rg32ui.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_64_bits_mixed.signed_r11_eac_rg32ui.texture2d_to_cubemap
@@ -31934,6 +33193,8 @@ dEQP-GLES31.functional.copy_image.mixed.viewclass_64_bits_mixed.rg32i_r11_eac.cu
 dEQP-GLES31.functional.copy_image.mixed.viewclass_64_bits_mixed.rg32i_r11_eac.cubemap_to_cubemap
 dEQP-GLES31.functional.copy_image.mixed.viewclass_64_bits_mixed.rg32i_r11_eac.texture2d_array_to_texture2d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_64_bits_mixed.rg32i_r11_eac.texture2d_array_to_cubemap
+dEQP-GLES31.functional.copy_image.mixed.viewclass_64_bits_mixed.rg32i_r11_eac.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.mixed.viewclass_64_bits_mixed.rg32i_r11_eac.renderbuffer_to_cubemap
 dEQP-GLES31.functional.copy_image.mixed.viewclass_64_bits_mixed.r11_eac_rg32i.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_64_bits_mixed.r11_eac_rg32i.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_64_bits_mixed.r11_eac_rg32i.texture2d_to_cubemap
@@ -31952,6 +33213,8 @@ dEQP-GLES31.functional.copy_image.mixed.viewclass_64_bits_mixed.rg32i_signed_r11
 dEQP-GLES31.functional.copy_image.mixed.viewclass_64_bits_mixed.rg32i_signed_r11_eac.cubemap_to_cubemap
 dEQP-GLES31.functional.copy_image.mixed.viewclass_64_bits_mixed.rg32i_signed_r11_eac.texture2d_array_to_texture2d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_64_bits_mixed.rg32i_signed_r11_eac.texture2d_array_to_cubemap
+dEQP-GLES31.functional.copy_image.mixed.viewclass_64_bits_mixed.rg32i_signed_r11_eac.renderbuffer_to_texture2d
+dEQP-GLES31.functional.copy_image.mixed.viewclass_64_bits_mixed.rg32i_signed_r11_eac.renderbuffer_to_cubemap
 dEQP-GLES31.functional.copy_image.mixed.viewclass_64_bits_mixed.signed_r11_eac_rg32i.texture2d_to_texture2d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_64_bits_mixed.signed_r11_eac_rg32i.texture2d_to_texture3d
 dEQP-GLES31.functional.copy_image.mixed.viewclass_64_bits_mixed.signed_r11_eac_rg32i.texture2d_to_cubemap
index 94fa510..d14c64d 100644 (file)
@@ -1,9 +1,6 @@
 # Bug 19641084
 dEQP-GLES31.functional.image_load_store.*.atomic.comp_swap_*_return_value
 
-# Bug 20698928
-dEQP-GLES31.functional.copy_image.*.*.*.renderbuffer_*
-
 # Bug 18323265
 dEQP-GLES31.functional.shaders.builtin_functions.precision.dot.highp_compute.vec4
 dEQP-GLES31.functional.shaders.builtin_functions.precision.smoothstep.mediump_compute.scalar
index 5d0fb8c..f2db081 100644 (file)
@@ -207,6 +207,18 @@ bool isIntFormat (deUint32 format)
                return tcu::getTextureChannelClass(glu::mapGLInternalFormat(format).type) == tcu::TEXTURECHANNELCLASS_SIGNED_INTEGER;
 }
 
+bool isFixedPointFormat (deUint32 format)
+{
+       if (glu::isCompressedFormat(format))
+               return false;
+       else
+       {
+               const tcu::TextureChannelClass channelClass = tcu::getTextureChannelClass(glu::mapGLInternalFormat(format).type);
+
+               return channelClass == tcu::TEXTURECHANNELCLASS_SIGNED_FIXED_POINT || channelClass == tcu::TEXTURECHANNELCLASS_UNSIGNED_FIXED_POINT;
+       }
+}
+
 bool isTextureTarget (deUint32 target)
 {
        return target != GL_RENDERBUFFER;
@@ -652,7 +664,21 @@ void genRenderbufferImage (const glw::Functions&                   gl,
        {
                vector<deUint8> texelBlock(format.getPixelSize());
 
-               genTexel(rng, moreRestrictiveFormat, format.getPixelSize(), 1, &(texelBlock[0]));
+               if (isFixedPointFormat(info.getFormat()))
+               {
+                       // All zeroes is only bit pattern that fixed point values can be
+                       // cleared to and that is valid floating point value.
+                       if (isFloatFormat(moreRestrictiveFormat))
+                               deMemset(&texelBlock[0], 0x0, texelBlock.size());
+                       else
+                       {
+                               // Fixed point values can be only cleared to all 0 or 1.
+                               const deInt32 fill = rng.getBool() ? 0xFF : 0x0;
+                               deMemset(&texelBlock[0], fill, texelBlock.size());
+                       }
+               }
+               else
+                       genTexel(rng, moreRestrictiveFormat, format.getPixelSize(), 1, &(texelBlock[0]));
 
                {
                        const tcu::ConstPixelBufferAccess texelAccess (format, 1, 1, 1, &(texelBlock[0]));
@@ -709,8 +735,6 @@ void genRenderbufferImage (const glw::Functions&                    gl,
        GLU_EXPECT_NO_ERROR(gl.getError(), "Failed to unbind renderbufer and framebuffer.");
 }
 
-
-
 void genImage (const glw::Functions&                   gl,
                           de::Random&                                          rng,
                           deUint32                                                     name,