ELM_ICON_LOOKUP_THEME /**< icon look up order: theme */
} Elm_Icon_Lookup_Order;
+ /**
+ * Add a new icon object to the parent.
+ *
+ * @param parent The parent object
+ * @return The new object or NULL if it cannot be created
+ *
+ * @see elm_icon_file_set()
+ *
+ * @ingroup Icon
+ */
EAPI Evas_Object *elm_icon_add(Evas_Object *parent) EINA_ARG_NONNULL(1);
+ /**
+ * Set the file that will be used as icon.
+ *
+ * @param obj The icon object
+ * @param file The path to file that will be used as icon image
+ * @param group The group that the icon belongs to an edje file
+ *
+ * @return (@c EINA_TRUE = success, @c EINA_FALSE = error)
+ *
+ * @note The icon image set by this function can be changed by
+ * elm_icon_standard_set().
+ *
+ * @see elm_icon_file_get()
+ *
+ * @ingroup Icon
+ */
EAPI Eina_Bool elm_icon_file_set(Evas_Object *obj, const char *file, const char *group) EINA_ARG_NONNULL(1, 2);
- EAPI void elm_icon_thumb_set(const Evas_Object *obj, const char *file, const char *group) EINA_ARG_NONNULL(1, 2);
+ /**
+ * Set a location in memory to be used as an icon
+ *
+ * @param obj The icon object
+ * @param img The binary data that will be used as an image
+ * @param size The size of binary data @p img
+ * @param format Optional format of @p img to pass to the image loader
+ * @param key Optional key of @p img to pass to the image loader (eg. if @p img is an edje file)
+ *
+ * @return (@c EINA_TRUE = success, @c EINA_FALSE = error)
+ *
+ * @note The icon image set by this function can be changed by
+ * elm_icon_standard_set().
+ *
+ * @ingroup Icon
+ */
+ EAPI Eina_Bool elm_icon_memfile_set(Evas_Object *obj, const void *img, size_t size, const char *format, const char *key); EINA_ARG_NONNULL(1, 2);
+ /**
+ * Get the file that will be used as icon.
+ *
+ * @param obj The icon object
+ * @param file The path to file that will be used as the icon image
+ * @param group The group that the icon belongs to, in edje file
+ *
+ * @see elm_icon_file_set()
+ *
+ * @ingroup Icon
+ */
EAPI void elm_icon_file_get(const Evas_Object *obj, const char **file, const char **group) EINA_ARG_NONNULL(1);
+ EAPI void elm_icon_thumb_set(const Evas_Object *obj, const char *file, const char *group) EINA_ARG_NONNULL(1, 2);
+ /**
+ * Set the icon by icon standards names.
+ *
+ * @param obj The icon object
+ * @param name The icon name
+ *
+ * @return (@c EINA_TRUE = success, @c EINA_FALSE = error)
+ *
+ * For example, freedesktop.org defines standard icon names such as "home",
+ * "network", etc. There can be different icon sets to match those icon
+ * keys. The @p name given as parameter is one of these "keys", and will be
+ * used to look in the freedesktop.org paths and elementary theme. One can
+ * change the lookup order with elm_icon_order_lookup_set().
+ *
+ * If name is not found in any of the expected locations and it is the
+ * absolute path of an image file, this image will be used.
+ *
+ * @note The icon image set by this function can be changed by
+ * elm_icon_file_set().
+ *
+ * @see elm_icon_standard_get()
+ * @see elm_icon_file_set()
+ *
+ * @ingroup Icon
+ */
EAPI Eina_Bool elm_icon_standard_set(Evas_Object *obj, const char *name) EINA_ARG_NONNULL(1);
+ /**
+ * Get the icon name set by icon standard names.
+ *
+ * @param obj The icon object
+ * @return The icon name
+ *
+ * If the icon image was set using elm_icon_file_set() instead of
+ * elm_icon_standard_set(), then this function will return @c NULL.
+ *
+ * @see elm_icon_standard_set()
+ *
+ * @ingroup Icon
+ */
EAPI const char *elm_icon_standard_get(const Evas_Object *obj) EINA_ARG_NONNULL(1);
+ /**
+ * Set the smooth scaling for an icon object.
+ *
+ * @param obj The icon object
+ * @param smooth @c EINA_TRUE if smooth scaling should be used, @c EINA_FALSE
+ * otherwise. Default is @c EINA_TRUE.
+ *
+ * Set the scaling algorithm to be used when scaling the icon image. Smooth
+ * scaling provides a better resulting image, but is slower.
+ *
+ * The smooth scaling should be disabled when making animations that change
+ * the icon size, since they will be faster. Animations that don't require
+ * resizing of the icon can keep the smooth scaling enabled (even if the icon
+ * is already scaled, since the scaled icon image will be cached).
+ *
+ * @see elm_icon_smooth_get()
+ *
+ * @ingroup Icon
+ */
EAPI void elm_icon_smooth_set(Evas_Object *obj, Eina_Bool smooth) EINA_ARG_NONNULL(1);
+ /**
+ * Get whether smooth scaling is enabled for an icon object.
+ *
+ * @param obj The icon object
+ * @return @c EINA_TRUE if smooth scaling is enabled, @c EINA_FALSE otherwise.
+ *
+ * @see elm_icon_smooth_set()
+ *
+ * @ingroup Icon
+ */
EAPI Eina_Bool elm_icon_smooth_get(const Evas_Object *obj) EINA_ARG_NONNULL(1);
+ /**
+ * Disable scaling of this object.
+ *
+ * @param obj The icon object.
+ * @param no_scale @c EINA_TRUE if the object is not scalable, @c EINA_FALSE
+ * otherwise. Default is @c EINA_FALSE.
+ *
+ * This function disables scaling of the icon object through the function
+ * elm_object_scale_set(). However, this does not affect the object
+ * size/resize in any way. For that effect, take a look at
+ * elm_icon_scale_set().
+ *
+ * @see elm_icon_no_scale_get()
+ * @see elm_icon_scale_set()
+ * @see elm_object_scale_set()
+ *
+ * @ingroup Icon
+ */
EAPI void elm_icon_no_scale_set(Evas_Object *obj, Eina_Bool no_scale) EINA_ARG_NONNULL(1);
+ /**
+ * Get whether scaling is disabled on the object.
+ *
+ * @param obj The icon object
+ * @return @c EINA_TRUE if scaling is disabled, @c EINA_FALSE otherwise
+ *
+ * @see elm_icon_no_scale_set()
+ *
+ * @ingroup Icon
+ */
EAPI Eina_Bool elm_icon_no_scale_get(const Evas_Object *obj) EINA_ARG_NONNULL(1);
+ /**
+ * Set if the object is (up/down) resizable.
+ *
+ * @param obj The icon object
+ * @param scale_up A bool to set if the object is resizable up. Default is
+ * @c EINA_TRUE.
+ * @param scale_down A bool to set if the object is resizable down. Default
+ * is @c EINA_TRUE.
+ *
+ * This function limits the icon object resize ability. If @p scale_up is set to
+ * @c EINA_FALSE, the object can't have its height or width resized to a value
+ * higher than the original icon size. Same is valid for @p scale_down.
+ *
+ * @see elm_icon_scale_get()
+ *
+ * @ingroup Icon
+ */
EAPI void elm_icon_scale_set(Evas_Object *obj, Eina_Bool scale_up, Eina_Bool scale_down) EINA_ARG_NONNULL(1);
+ /**
+ * Get if the object is (up/down) resizable.
+ *
+ * @param obj The icon object
+ * @param scale_up A bool to set if the object is resizable up
+ * @param scale_down A bool to set if the object is resizable down
+ *
+ * @see elm_icon_scale_set()
+ *
+ * @ingroup Icon
+ */
EAPI void elm_icon_scale_get(const Evas_Object *obj, Eina_Bool *scale_up, Eina_Bool *scale_down) EINA_ARG_NONNULL(1);
+ /**
+ * Get the object's image size
+ *
+ * @param obj The icon object
+ * @param w A pointer to store the width in
+ * @param h A pointer to store the height in
+ *
+ * @ingroup Icon
+ */
+ EAPI void elm_icon_size_get(const Evas_Object *obj, int *w, int *h) EINA_ARG_NONNULL(1);
+ /**
+ * Set if the icon fill the entire object area.
+ *
+ * @param obj The icon object
+ * @param fill_outside @c EINA_TRUE if the object is filled outside,
+ * @c EINA_FALSE otherwise. Default is @c EINA_FALSE.
+ *
+ * When the icon object is resized to a different aspect ratio from the
+ * original icon image, the icon image will still keep its aspect. This flag
+ * tells how the image should fill the object's area. They are: keep the
+ * entire icon inside the limits of height and width of the object (@p
+ * fill_outside is @c EINA_FALSE) or let the extra width or height go outside
+ * of the object, and the icon will fill the entire object (@p fill_outside
+ * is @c EINA_TRUE).
+ *
+ * @note Unlike @ref Image, there's no option in icon to set the aspect ratio
+ * retain property to false. Thus, the icon image will always keep its
+ * original aspect ratio.
+ *
+ * @see elm_icon_fill_outside_get()
+ * @see elm_image_fill_outside_set()
+ *
+ * @ingroup Icon
+ */
EAPI void elm_icon_fill_outside_set(Evas_Object *obj, Eina_Bool fill_outside) EINA_ARG_NONNULL(1);
+ /**
+ * Get if the object is filled outside.
+ *
+ * @param obj The icon object
+ * @return @c EINA_TRUE if the object is filled outside, @c EINA_FALSE otherwise.
+ *
+ * @see elm_icon_fill_outside_set()
+ *
+ * @ingroup Icon
+ */
EAPI Eina_Bool elm_icon_fill_outside_get(const Evas_Object *obj) EINA_ARG_NONNULL(1);
+ /**
+ * Set the prescale size for the icon.
+ *
+ * @param obj The icon object
+ * @param size The prescale size. This value is used for both width and
+ * height.
+ *
+ * This function sets a new size for pixmap representation of the given
+ * icon. It allows the icon to be loaded already in the specified size,
+ * reducing the memory usage and load time when loading a big icon with load
+ * size set to a smaller size.
+ *
+ * It's equivalent to the elm_bg_load_size_set() function for bg.
+ *
+ * @note this is just a hint, the real size of the pixmap may differ
+ * depending on the type of icon being loaded, being bigger than requested.
+ *
+ * @see elm_icon_prescale_get()
+ * @see elm_bg_load_size_set()
+ *
+ * @ingroup Icon
+ */
EAPI void elm_icon_prescale_set(Evas_Object *obj, int size) EINA_ARG_NONNULL(1);
+ /**
+ * Get the prescale size for the icon.
+ *
+ * @param obj The icon object
+ * @return The prescale size
+ *
+ * @see elm_icon_prescale_set()
+ *
+ * @ingroup Icon
+ */
EAPI int elm_icon_prescale_get(const Evas_Object *obj) EINA_ARG_NONNULL(1);
+ /**
+ * Sets the icon lookup order used by elm_icon_standard_set().
+ *
+ * @param obj The icon object
+ * @param order The icon lookup order (can be one of
+ * ELM_ICON_LOOKUP_FDO_THEME, ELM_ICON_LOOKUP_THEME_FDO, ELM_ICON_LOOKUP_FDO
+ * or ELM_ICON_LOOKUP_THEME)
+ *
+ * @see elm_icon_order_lookup_get()
+ * @see Elm_Icon_Lookup_Order
+ *
+ * @ingroup Icon
+ */
EAPI void elm_icon_order_lookup_set(Evas_Object *obj, Elm_Icon_Lookup_Order order) EINA_ARG_NONNULL(1);
+ /**
+ * Gets the icon lookup order.
+ *
+ * @param obj The icon object
+ * @return The icon lookup order
+ *
+ * @see elm_icon_order_lookup_set()
+ * @see Elm_Icon_Lookup_Order
+ *
+ * @ingroup Icon
+ */
EAPI Elm_Icon_Lookup_Order elm_icon_order_lookup_get(const Evas_Object *obj) EINA_ARG_NONNULL(1);
+ /**
+ * Get if the icon supports animation or not.
+ *
+ * @param obj The icon object
+ * @return @c EINA_TRUE if the icon supports animation,
+ * @c EINA_FALSE otherwise.
+ *
+ * Return if this elm icon's image can be animated. Currently Evas only
+ * supports gif animation. If the return value is EINA_FALSE, other
+ * elm_icon_animated_XXX APIs won't work.
+ * @ingroup Icon
+ */
EAPI Eina_Bool elm_icon_anim_available_get(const Evas_Object *obj) EINA_ARG_NONNULL(1);
+ /**
+ * Set animation mode of the icon.
+ *
+ * @param obj The icon object
+ * @param anim @c EINA_TRUE if the object do animation job,
+ * @c EINA_FALSE otherwise. Default is @c EINA_FALSE.
+ *
+ * Since the default animation mode is set to EINA_FALSE,
+ * the icon is shown without animation.
+ * This might be desirable when the application developer wants to show
+ * a snapshot of the animated icon.
+ * Set it to EINA_TRUE when the icon needs to be animated.
+ * @ingroup Icon
+ */
EAPI void elm_icon_anim_set(Evas_Object *obj, Eina_Bool anim) EINA_ARG_NONNULL(1);
+ /**
+ * Get animation mode of the icon.
+ *
+ * @param obj The icon object
+ * @return The animation mode of the icon object
+ * @see elm_icon_animated_set
+ * @ingroup Icon
+ */
EAPI Eina_Bool elm_icon_anim_get(const Evas_Object *obj) EINA_ARG_NONNULL(1);
+ /**
+ * Set animation play mode of the icon.
+ *
+ * @param obj The icon object
+ * @param play @c EINA_TRUE the object play animation images,
+ * @c EINA_FALSE otherwise. Default is @c EINA_FALSE.
+ *
+ * To play elm icon's animation, set play to EINA_TURE.
+ * For example, you make gif player using this set/get API and click event.
+ *
+ * 1. Click event occurs
+ * 2. Check play flag using elm_icon_animaged_play_get
+ * 3. If elm icon was playing, set play to EINA_FALSE.
+ * Then animation will be stopped and vice versa
+ * @ingroup Icon
+ */
EAPI void elm_icon_anim_play_set(Evas_Object *obj, Eina_Bool play) EINA_ARG_NONNULL(1);
+ /**
+ * Get animation play mode of the icon.
+ *
+ * @param obj The icon object
+ * @return The play mode of the icon object
+ *
+ * @see elm_icon_animated_play_get
+ * @ingroup Icon
+ */
EAPI Eina_Bool elm_icon_anim_play_get(const Evas_Object *obj) EINA_ARG_NONNULL(1);
+ /**
+ * @}
+ */
+
/* smart callbacks called:
* "clicked" - the user clicked the icon
*/
int button;
Evas_Coord x, y, w, h;
};
- typedef enum _Elm_Icon_Type
- {
- ELM_ICON_NONE,
- ELM_ICON_FILE,
- ELM_ICON_STANDARD
- } Elm_Icon_Type;
typedef struct _Elm_Hoversel_Item Elm_Hoversel_Item; /**< Item of Elm_Hoversel. Sub-type of Elm_Widget_Item */