<Compile Include="SlotAttribute.cs" />
<Compile Include="RewrittenAttribute.cs" />
<Compile Include="Graphics\OpenGL\GLObsolete.cs" />
+ <Compile Include="Platform\MacOS\NS.cs" />
+ <Compile Include="Input\GamePadCapabilities.cs" />
+ <Compile Include="Input\GamePadDPad.cs" />
+ <Compile Include="Input\GamePadButtons.cs" />
+ <Compile Include="Input\Buttons.cs" />
+ <Compile Include="Input\GamePadConfigurationDatabase.cs" />
+ <Compile Include="Input\GamePadConfiguration.cs" />
+ <Compile Include="Input\GamePadConfigurationTarget.cs" />
+ <Compile Include="Input\ConfigurationType.cs" />
+ <Compile Include="Input\GamePadConfigurationSource.cs" />
+ <Compile Include="Input\GamePadConfigurationItem.cs" />
</ItemGroup>
<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
<PropertyGroup>