for (int i = 0; i < DE_LENGTH_OF_ARRAY(quadVertices); i++)
m_positions.push_back(safeCoords(quadVertices[i], renderSize, Vec2(0.0f)) * 2.0f - 1.0f);
- m_indices.push_back(firstNdx + 0);
- m_indices.push_back(firstNdx + 1);
- m_indices.push_back(firstNdx + 2);
+ m_indices.push_back(deUint16(firstNdx + 0));
+ m_indices.push_back(deUint16(firstNdx + 1));
+ m_indices.push_back(deUint16(firstNdx + 2));
- m_indices.push_back(firstNdx + 1);
- m_indices.push_back(firstNdx + 3);
- m_indices.push_back(firstNdx + 2);
+ m_indices.push_back(deUint16(firstNdx + 1));
+ m_indices.push_back(deUint16(firstNdx + 3));
+ m_indices.push_back(deUint16(firstNdx + 2));
}
m_texCoords.reserve(m_gridSize*m_gridSize*4);
for (int i = 0; i < DE_LENGTH_OF_ARRAY(quadVertices); i++)
m_positions.push_back(safeCoords(quadVertices[i], renderSize, Vec2(0.0f)) * 2.0f - 1.0f);
- m_indices.push_back(firstNdx + 0);
- m_indices.push_back(firstNdx + 1);
- m_indices.push_back(firstNdx + 2);
+ m_indices.push_back(deUint16(firstNdx + 0));
+ m_indices.push_back(deUint16(firstNdx + 1));
+ m_indices.push_back(deUint16(firstNdx + 2));
- m_indices.push_back(firstNdx + 1);
- m_indices.push_back(firstNdx + 3);
- m_indices.push_back(firstNdx + 2);
+ m_indices.push_back(deUint16(firstNdx + 1));
+ m_indices.push_back(deUint16(firstNdx + 3));
+ m_indices.push_back(deUint16(firstNdx + 2));
}
m_texCoords.reserve(m_gridSize*m_gridSize*4);