static void bpf_jit_emit_func_call(u32 *image, struct codegen_context *ctx, u64 func)
{
+ unsigned int i, ctx_idx = ctx->idx;
+
+ /* Load function address into r12 */
+ PPC_LI64(12, func);
+
+ /* For bpf-to-bpf function calls, the callee's address is unknown
+ * until the last extra pass. As seen above, we use PPC_LI64() to
+ * load the callee's address, but this may optimize the number of
+ * instructions required based on the nature of the address.
+ *
+ * Since we don't want the number of instructions emitted to change,
+ * we pad the optimized PPC_LI64() call with NOPs to guarantee that
+ * we always have a five-instruction sequence, which is the maximum
+ * that PPC_LI64() can emit.
+ */
+ for (i = ctx->idx - ctx_idx; i < 5; i++)
+ PPC_NOP();
+
#ifdef PPC64_ELF_ABI_v1
- /* func points to the function descriptor */
- PPC_LI64(b2p[TMP_REG_2], func);
- /* Load actual entry point from function descriptor */
- PPC_BPF_LL(b2p[TMP_REG_1], b2p[TMP_REG_2], 0);
- /* ... and move it to LR */
- PPC_MTLR(b2p[TMP_REG_1]);
/*
* Load TOC from function descriptor at offset 8.
* We can clobber r2 since we get called through a
* function pointer (so caller will save/restore r2)
* and since we don't use a TOC ourself.
*/
- PPC_BPF_LL(2, b2p[TMP_REG_2], 8);
-#else
- /* We can clobber r12 */
- PPC_FUNC_ADDR(12, func);
- PPC_MTLR(12);
+ PPC_BPF_LL(2, 12, 8);
+ /* Load actual entry point from function descriptor */
+ PPC_BPF_LL(12, 12, 0);
#endif
+
+ PPC_MTLR(12);
PPC_BLRL();
}