return getParent()->getRecipeList().erase(getIterator());
}
+void VPRecipeBase::moveAfter(VPRecipeBase *InsertPos) {
+ InsertPos->getParent()->getRecipeList().splice(
+ std::next(InsertPos->getIterator()), getParent()->getRecipeList(),
+ getIterator());
+}
+
void VPInstruction::generateInstruction(VPTransformState &State,
unsigned Part) {
IRBuilder<> &Builder = State.Builder;
/// the specified recipe.
void insertBefore(VPRecipeBase *InsertPos);
+ /// Unlink this recipe from its current VPBasicBlock and insert it into
+ /// the VPBasicBlock that MovePos lives in, right after MovePos.
+ void moveAfter(VPRecipeBase *MovePos);
+
/// This method unlinks 'this' from the containing basic block and deletes it.
///
/// \returns an iterator pointing to the element after the erased one
EXPECT_TRUE(VPBB1.empty());
}
+TEST(VPInstructionTest, moveAfter) {
+ VPInstruction *I1 = new VPInstruction(0, {});
+ VPInstruction *I2 = new VPInstruction(1, {});
+ VPInstruction *I3 = new VPInstruction(2, {});
+
+ VPBasicBlock VPBB1;
+ VPBB1.appendRecipe(I1);
+ VPBB1.appendRecipe(I2);
+ VPBB1.appendRecipe(I3);
+
+ I1->moveAfter(I2);
+
+ CHECK_ITERATOR(VPBB1, I2, I1, I3);
+
+ VPInstruction *I4 = new VPInstruction(4, {});
+ VPInstruction *I5 = new VPInstruction(5, {});
+ VPBasicBlock VPBB2;
+ VPBB2.appendRecipe(I4);
+ VPBB2.appendRecipe(I5);
+
+ I3->moveAfter(I4);
+
+ CHECK_ITERATOR(VPBB1, I2, I1);
+ CHECK_ITERATOR(VPBB2, I4, I3, I5);
+}
+
} // namespace
} // namespace llvm