This makes automake place the object files in the same subdir as the
source file. For a recursive build system as we have now, there's
no difference, but with a non-recursive build system it means that
the object files don't all end up in the toplevel directory.
AC_USE_SYSTEM_EXTENSIONS
AC_SYS_LARGEFILE
-AM_INIT_AUTOMAKE([1.11 parallel-tests foreign no-dist-gzip dist-xz color-tests])
+AM_INIT_AUTOMAKE([1.11 parallel-tests foreign no-dist-gzip dist-xz color-tests subdir-objects])
AM_SILENT_RULES([yes])
-I$(top_srcdir)/src \
-I$(top_srcdir)/shared \
-I$(top_builddir)/src \
- -DUNIT_TEST \
$(COMPOSITOR_CFLAGS)
surface_global_test_la_SOURCES = surface-global-test.c
xwayland_test = xwayland.weston
endif
+matrix_test_CPPFLAGS = -DUNIT_TEST
matrix_test_SOURCES = \
matrix-test.c \
- $(top_srcdir)/shared/matrix.c \
- $(top_srcdir)/shared/matrix.h
+ ../shared/matrix.c \
+ ../shared/matrix.h
matrix_test_LDADD = -lm -lrt
setbacklight_SOURCES = \
setbacklight.c \
- $(top_srcdir)/src/libbacklight.c \
- $(top_srcdir)/src/libbacklight.h
+ ../src/libbacklight.c \
+ ..//src/libbacklight.h
setbacklight_CFLAGS = $(AM_CFLAGS) $(SETBACKLIGHT_CFLAGS)
setbacklight_LDADD = $(SETBACKLIGHT_LIBS)