zink/ci: skip arb_texture_buffer_object@texture-buffer-size-clamp* with RADV
authorSamuel Pitoiset <samuel.pitoiset@gmail.com>
Fri, 26 May 2023 06:55:18 +0000 (08:55 +0200)
committerMarge Bot <emma+marge@anholt.net>
Fri, 26 May 2023 08:13:45 +0000 (08:13 +0000)
These tests can run OOM and might hang.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23248>

src/gallium/drivers/zink/ci/zink-radv-navi10-fails.txt
src/gallium/drivers/zink/ci/zink-radv-navi10-skips.txt
src/gallium/drivers/zink/ci/zink-radv-vangogh-fails.txt
src/gallium/drivers/zink/ci/zink-radv-vangogh-skips.txt

index b4fd08d..4608e95 100644 (file)
@@ -292,13 +292,6 @@ spec@!opengl 1.1@teximage-colors gl_sluminance8_alpha8@GL_SLUMINANCE8_ALPHA8 tex
 spec@!opengl 1.1@teximage-colors gl_sluminance8_alpha8@GL_SLUMINANCE8_ALPHA8 texture with GL_RGBA and GL_UNSIGNED_SHORT,Fail
 spec@!opengl 1.1@teximage-colors gl_sluminance8_alpha8@GL_SLUMINANCE8_ALPHA8 texture with GL_RGBA and GL_UNSIGNED_SHORT_4_4_4_4,Fail
 spec@!opengl 1.1@teximage-colors gl_sluminance8_alpha8@GL_SLUMINANCE8_ALPHA8 texture with GL_RGBA and GL_UNSIGNED_SHORT_4_4_4_4_REV,Fail
-spec@arb_texture_buffer_object@texture-buffer-size-clamp,Fail
-spec@arb_texture_buffer_object@texture-buffer-size-clamp@r8ui_texture_buffer_size_via_image,Fail
-spec@arb_texture_buffer_object@texture-buffer-size-clamp@r8ui_texture_buffer_size_via_sampler,Fail
-spec@arb_texture_buffer_object@texture-buffer-size-clamp@rg8ui_texture_buffer_size_via_image,Fail
-spec@arb_texture_buffer_object@texture-buffer-size-clamp@rg8ui_texture_buffer_size_via_sampler,Fail
-spec@arb_texture_buffer_object@texture-buffer-size-clamp@rgba8ui_texture_buffer_size_via_image,Fail
-spec@arb_texture_buffer_object@texture-buffer-size-clamp@rgba8ui_texture_buffer_size_via_sampler,Fail
 spec@ext_image_dma_buf_import@ext_image_dma_buf_import-sample_yuv420,Fail
 spec@ext_image_dma_buf_import@ext_image_dma_buf_import-sample_yvu420,Fail
 spec@ext_image_dma_buf_import@ext_image_dma_buf_import-transcode-nv12-as-r8-gr88,Fail
index 1f8d058..91d728b 100644 (file)
@@ -26,3 +26,6 @@ spec@ext_external_objects@*
 
 # These are too random.
 spec@arb_shader_clock@execution@clock*
+
+# These run OOM and migth hang?
+spec@arb_texture_buffer_object@texture-buffer-size-clamp*
index beec1c0..3d1fcfb 100644 (file)
@@ -291,11 +291,6 @@ spec@!opengl 1.1@teximage-colors gl_sluminance8_alpha8@GL_SLUMINANCE8_ALPHA8 tex
 spec@!opengl 1.1@teximage-colors gl_sluminance8_alpha8@GL_SLUMINANCE8_ALPHA8 texture with GL_RGBA and GL_UNSIGNED_SHORT,Fail
 spec@!opengl 1.1@teximage-colors gl_sluminance8_alpha8@GL_SLUMINANCE8_ALPHA8 texture with GL_RGBA and GL_UNSIGNED_SHORT_4_4_4_4,Fail
 spec@!opengl 1.1@teximage-colors gl_sluminance8_alpha8@GL_SLUMINANCE8_ALPHA8 texture with GL_RGBA and GL_UNSIGNED_SHORT_4_4_4_4_REV,Fail
-spec@arb_texture_buffer_object@texture-buffer-size-clamp@r8ui_texture_buffer_size_via_image,Fail
-spec@arb_texture_buffer_object@texture-buffer-size-clamp@rg8ui_texture_buffer_size_via_image,Fail
-spec@arb_texture_buffer_object@texture-buffer-size-clamp@rg8ui_texture_buffer_size_via_sampler,Fail
-spec@arb_texture_buffer_object@texture-buffer-size-clamp@rgba8ui_texture_buffer_size_via_image,Fail
-spec@arb_texture_buffer_object@texture-buffer-size-clamp@rgba8ui_texture_buffer_size_via_sampler,Fail
 spec@ext_image_dma_buf_import@ext_image_dma_buf_import-sample_yuv420,Fail
 spec@ext_image_dma_buf_import@ext_image_dma_buf_import-sample_yvu420,Fail
 spec@ext_image_dma_buf_import@ext_image_dma_buf_import-transcode-nv12-as-r8-gr88,Fail
@@ -329,7 +324,6 @@ spec@!opengl 1.1@line-smooth-stipple,Fail
 spec@!opengl 1.1@depthstencil-default_fb-blit samples=4,Fail
 spec@!opengl 1.1@depthstencil-default_fb-blit samples=6,Fail
 spec@!opengl 1.1@depthstencil-default_fb-blit samples=8,Fail
-spec@arb_texture_buffer_object@texture-buffer-size-clamp,Crash
 
 # New CTS failures in 1.3.5.0
 KHR-GL46.polygon_offset_clamp.PolygonOffsetClampMinMax,Fail
index 750fd93..1e7b402 100644 (file)
@@ -27,3 +27,6 @@ spec@ext_external_objects@*
 
 # These are too random.
 spec@arb_shader_clock@execution@clock*
+
+# These run OOM and migth hang?
+spec@arb_texture_buffer_object@texture-buffer-size-clamp*