Reset context after doing non-Skia GL rendering.
authorbrianosman <brianosman@google.com>
Wed, 11 May 2016 15:49:59 +0000 (08:49 -0700)
committerCommit bot <commit-bot@chromium.org>
Wed, 11 May 2016 15:49:59 +0000 (08:49 -0700)
Fixes nanobench crash in GLInstancedArraysBench

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1969623003

Review-Url: https://codereview.chromium.org/1969623003

bench/GLBench.cpp

index f184d77..524bfe1 100644 (file)
@@ -56,6 +56,7 @@ void GLBench::onDraw(int loops, SkCanvas* canvas) {
         return;
     }
     this->glDraw(loops, ctx);
+    canvas->getGrContext()->resetContext();
 }
 
 GrGLuint GLBench::CompileShader(const GrGLInterface* gl, const char* shaderSrc, GrGLenum type) {