struct wl_shell_surface *shell_surface;
struct wl_surface *surface;
struct wl_buffer *buffer;
+ struct wl_region *opaque_region;
guint redraw_pending : 1;
};
guint height
)
{
+ GstVaapiWindowWaylandPrivate * const priv =
+ GST_VAAPI_WINDOW_WAYLAND(window)->priv;
+ GstVaapiDisplayWaylandPrivate * const priv_display =
+ GST_VAAPI_OBJECT_DISPLAY_WAYLAND(window)->priv;
+
GST_DEBUG("resize window, new size %ux%u", width, height);
+
+ if (priv->opaque_region)
+ wl_region_destroy(priv->opaque_region);
+ priv->opaque_region = wl_compositor_create_region(priv_display->compositor);
+ wl_region_add(priv->opaque_region, 0, 0, width, height);
+
return TRUE;
}
wl_surface_attach(priv->surface, buffer, 0, 0);
wl_surface_damage(priv->surface, 0, 0, width, height);
+ if (priv->opaque_region) {
+ wl_surface_set_opaque_region(priv->surface, priv->opaque_region);
+ wl_region_destroy(priv->opaque_region);
+ priv->opaque_region = NULL;
+ }
+
wl_display_iterate(wl_display, WL_DISPLAY_WRITABLE);
priv->redraw_pending = TRUE;
priv->buffer = buffer;