window: unbind egl surface and context on surface release
authorArnaud Vrac <avrac@freebox.fr>
Mon, 25 Aug 2014 18:56:43 +0000 (20:56 +0200)
committerPekka Paalanen <pekka.paalanen@collabora.co.uk>
Wed, 27 Aug 2014 13:37:44 +0000 (16:37 +0300)
Binding null read and write surfaces to an egl context is not standard

Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
clients/window.c

index 5d64022..85c25f7 100644 (file)
@@ -576,8 +576,8 @@ egl_window_surface_release(struct toysurface *base)
        if (!device)
                return;
 
-       if (!eglMakeCurrent(surface->display->dpy, NULL, NULL,
-                           surface->display->argb_ctx))
+       if (!eglMakeCurrent(surface->display->dpy,
+                           EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT))
                fprintf(stderr, "failed to make context current\n");
 
        cairo_device_release(device);